#ifndef GUARD_GROUND_MAIN_H #define GUARD_GROUND_MAIN_H // size: 0xC typedef struct GroundConversionStruct { s16 unk0; s16 unk2; s16 unk4; s16 unk6; /* 0x8 */ u8 *text; } GroundConversionStruct; bool8 sub_8098F88(void); const char *sub_8098FB4(void); bool8 GroundMainGroundRequest(s32 r0, s32 r1, s32 r2); bool8 GroundMainRescueRequest(s32 r0, s32 r1); bool32 GroundMainGameEndRequest(u32 r0); bool32 GroundMainGameCancelRequest(u32 r0); bool8 sub_8098D80(u32 speed); extern GroundConversionStruct gGroundConversion_811BAF4[10]; #endif // GUARD_GROUND_MAIN_H