#ifndef GUARD_DUNGEON_RECRUIT_RELEASE_MENU_H #define GUARD_DUNGEON_RECRUIT_RELEASE_MENU_H #include "structs/str_pokemon.h" void ShowRecruitReleaseMenu(u8 a0, s32 a1, s32 a2, Pokemon **a3); #endif // GUARD_DUNGEON_RECRUIT_RELEASE_MENU_H