#ifndef GUARD_CONSTANTS_TARGETING_H #define GUARD_CONSTANTS_TARGETING_H #define DECOY_AI_NONE 0 #define DECOY_AI_TEAM 1 #define DECOY_AI_WILD 2 #define TREATMENT_TREAT_AS_ALLY 0 #define TREATMENT_TREAT_AS_ENEMY 1 #define TREATMENT_IGNORE 2 #endif