#include "global.h" #include "pokemon.h" extern s16 gUnknown_80E8126[]; extern struct PokemonStruct *GetPlayerPokemonStruct(void); extern struct PokemonStruct *sub_808D378(void); extern bool8 sub_803C0DC(s16); extern bool8 sub_8098134(s16); extern s16 GetBaseSpecies(s16); extern bool8 sub_80023E4(u32); bool8 sub_803C110(s16 index) { struct PokemonStruct *pokeStruct; s16 *psVar5; s16 *psVar6; s32 species_s32; species_s32 = (s32)index; if ((!sub_8098134(index)) || (index != GetBaseSpecies(index)) || (!sub_803C0DC(index))) { return FALSE; } else { if (!sub_80023E4(6)) { psVar5 = &gUnknown_80E8126[0]; if (*psVar5 != 0) { psVar6 = &gUnknown_80E8126[0]; do { if (*psVar6 == species_s32) return FALSE; psVar5++; psVar6++; } while (*psVar5 != MONSTER_NONE); } pokeStruct = GetPlayerPokemonStruct(); if ((pokeStruct->speciesNum == species_s32) || (pokeStruct = sub_808D378(), pokeStruct->speciesNum == species_s32)) return FALSE; } return TRUE; } }