#include "global.h" #include "text1.h" #include "text2.h" #include "memory.h" #include "code_801EE10.h" #include "menu_input.h" extern struct unkStruct_203B270 *gUnknown_203B270; extern struct UnkTextStruct2 gUnknown_80DC25C; extern struct UnkTextStruct2 gUnknown_80DC274; u32 sub_8006544(u32 index); s32 sub_801F3F8(void); void sub_801F280(u32); u8 sub_801EE10(u32 param_1, s16 species, struct Move *moves, u32 param_4, u8 *text, u32 param_6) { s32 iVar5; s32 iVar8; s32 species_s32; u8 param_4_u8; s32 four; species_s32 = species; param_4_u8 = param_4; gUnknown_203B270 = MemoryAlloc(sizeof(struct unkStruct_203B270), 8); gUnknown_203B270->unk4 = param_4_u8; gUnknown_203B270->unk5 = 1; gUnknown_203B270->unk6 = 1; gUnknown_203B270->unk7 = 1; gUnknown_203B270->unk0 = param_1; switch(param_1) { case 2: case 3: gUnknown_203B270->unk5 = 0; gUnknown_203B270->unk6 = 0; gUnknown_203B270->unk7 = 0; break; case 0: case 1: break; } gUnknown_203B270->pokeStruct = &gRecruitedPokemonRef->pokemon[species_s32]; gUnknown_203B270->isTeamLeader = gUnknown_203B270->pokeStruct->isTeamLeader; gUnknown_203B270->moves = moves; gUnknown_203B270->text = text; iVar8 = iVar5 = sub_801F3F8(); four = 4; if (iVar8 < four) { iVar8 = 4; } sub_8006518(gUnknown_203B270->unk58); gUnknown_203B270->unk50 = param_6; gUnknown_203B270->unk58[param_6] = gUnknown_80DC25C; if (gUnknown_203B270->text != NULL) { gUnknown_203B270->unk54 = sub_8006544(param_6); gUnknown_203B270->unk58[gUnknown_203B270->unk54] = gUnknown_80DC274; } sub_8012D08(&gUnknown_203B270->unk58[gUnknown_203B270->unk50],iVar8); ResetUnusedInputStruct(); sub_800641C(gUnknown_203B270->unk58,1,1); sub_8013818(&gUnknown_203B270->input,iVar5,iVar5,param_6); sub_8013780(&gUnknown_203B270->input,0); sub_801F280(1); return 1; }