#ifndef GUARD_GROUND_EVENT_H #define GUARD_GROUND_EVENT_H #include "structs/str_position.h" #include "structs/str_ground_script.h" void AllocGroundEvents(void); void DeleteGroundEvents(void); void FreeGroundEvents(void); void GroundEvent_Select(s32 scriptID, s32 group, s32 sector); void GroundEvent_Cancel(s32 scriptID, s32 sector); bool8 sub_80ADC64(s32 id, ScriptInfoSmall *dst); s16 FindGroundEvent(u32 flags, PixelPos *arg1, PixelPos *arg2); void nullsub_124(void); #endif // GUARD_GROUND_EVENT_H