#ifndef GUARD_CODE_8004AA0_H #define GUARD_CODE_8004AA0_H #include "structs/str_202EE8C.h" #include "structs/str_file_system.h" extern AnimatedColor gDungeonAnimatedColors[32]; // size: Variable typedef struct AnimatedColorData { s16 colorCount; // how many colors to cycle through (pointed by colors) s16 duration; // duration of each color RGB_Struct colors[0]; // color data } AnimatedColorData; void nullsub_6(void); void ReadAnimatedColorData(AnimatedColor *, OpenedFile *, s32); bool8 UpdateAnimatedColors(bool8, AnimatedColor *, s32, s32, s32, const RGB_Struct *); bool8 sub_8004C00(AnimatedColor *a0, s32 a1, s32 a2, s32 brightness, const RGB_Struct *ramp, RGB_Struct16 *a5); bool8 sub_8004D14(AnimatedColor *, s32); bool8 sub_8004D40(AnimatedColor *, s32); #endif // GUARD_CODE_8004AA0_H