#ifndef GUARD_STR_202ED28_H #define GUARD_STR_202ED28_H #include "structs/sprite_oam.h" #include "structs/str_position.h" struct unkStruct_202ED28 { SpriteOAM sprite; DungeonPos pos; }; extern struct unkStruct_202ED28 gUnknown_202ED28[][6]; #endif