#include "global.h" #include "bg_control.h" #include "bg_palette_buffer.h" #include "code_800558C.h" #include "cpu.h" #include "sprite.h" extern u8 gUnknown_2026E38; extern u32 *gUnknown_2026E3C; extern s32 gUnknown_2026E40; extern s32 gUnknown_2026E44; extern s32 gUnknown_2026E48; extern bool8 gUnknown_2026E4C; extern u16 gUnknown_2026E4E; extern bool32 gUnknown_2026E50; extern bool32 gUnknown_2026E54; extern u32 *gUnknown_2026E58; extern s16 gUnknown_2026E60[]; extern s16 gUnknown_20270E8[]; extern s16 *gUnknown_203B078; // data.s extern const s16 gUnknown_80B8008[17]; extern const s16 gUnknown_80B802A[16 * 10]; extern const s16 gUnknown_80B816A[16 * 10]; extern const s16 gUnknown_80B82AA[16 * 10]; extern const s16 gUnknown_80B83EA[16 * 10]; // code_8009804.s extern s32 sin_abs_4096(s32); extern s32 cos_4096(s32); static void sub_800561C(struct axMapSprite *, s32, s32, const Rgb32 *); const Rgb32 *sub_8005674(struct axMapSprite *, s32); void DoAxFrame_800558C(struct axObject *a0, s32 spriteX, s32 spriteY, u32 a3, u32 paletteNum, u16 *spriteMasks) { if (!(a0->axdata.flags >> 15)) return; if (a0->axdata.sub1.poseId < 0) RunAxAnimationFrame(a0); if (!(a0->axdata.flags >> 15)) return; a0->axdata.sub1.pos.x = a0->axdata.sub1.offset.x + spriteX; a0->axdata.sub1.pos.y = a0->axdata.sub1.offset.y + spriteY; a0->axdata.sub1.paletteNum = paletteNum; a0->axdata.sub1.unk16 = a3; sub_800533C(a0->axdata.poseData, a0->axdata.spriteData, &a0->axdata.sub1, spriteMasks, !!(a0->axdata.sub1.lastPoseId ^ a0->axdata.sub1.poseId)); a0->axdata.sub1.lastPoseId = a0->axdata.sub1.poseId; if (a0->axdata.flags & 0x800) a0->axdata.flags &= 0xF7FF; } void sub_8005610(OpenedFile *a0, s32 vramIdx, s32 brightness, const Rgb32 *ramp) { sub_800561C((struct axMapSprite *)a0->data, vramIdx, brightness, ramp); } static void sub_800561C(struct axMapSprite *a0, s32 vramIdx, s32 brightness, const Rgb32 *ramp) { s32 i; if (a0->tiles != NULL) CpuCopy(OBJ_VRAM0 + vramIdx * 0x20, a0->tiles, a0->tileCount * 0x20); if (a0->pal != NULL) { for (i = 0; i < 16; i++) SetBGPaletteBufferColorRGB(i + 480, &a0->pal[i], brightness, ramp); } } UNUSED static const Rgb32 *sub_8005668(OpenedFile *a0, s32 vramIdx) { return sub_8005674((struct axMapSprite *)a0->data, vramIdx); } const Rgb32 *sub_8005674(struct axMapSprite *a0, s32 vramIdx) { if (a0->tiles != NULL) CpuCopy(OBJ_VRAM0 + vramIdx * 0x20, a0->tiles, a0->tileCount * 0x20); return a0->pal; } void sub_800569C(Position *a0, struct axObject *a1, u8 a2) { Position *ptr; Position *ptr2; Position *ptr3; a0->x = 0; a0->y = 0; if (!(a1->axdata.flags >> 15) || a2 >= 4) return; if (a1->axdata.paletteData != NULL) { ptr = &((Position*)a1->axdata.paletteData)[a1->axdata.sub1.poseId * 4]; ptr2 = &ptr[a2]; if (*&ptr2->x == 99 && *&ptr2->y == 99) { a0->x = 99; a0->y = 99; } else { ptr3 = &ptr[a2]; a0->x = a1->axdata.sub1.offset.x + ptr3->x; a0->y = a1->axdata.sub1.offset.y + ptr3->y; } } else { a0->x = 99; a0->y = 99; } } void sub_8005700(Position *a0, struct axObject *a1) { s32 i; Position *ptr; if (!(a1->axdata.flags >> 15)) return; if (a1->axdata.paletteData != NULL) { ptr = &((Position*)a1->axdata.paletteData)[a1->axdata.sub1.poseId * 4]; for (i = 0; i < 4; i++) { if (*&ptr[i].x == 99 && *&ptr[i].y == 99) { a0->x = 99; a0->y = 99; } else { a0->x = a1->axdata.sub1.offset.x + ptr[i].x; a0->y = a1->axdata.sub1.offset.y + ptr[i].y; } a0++; } } else { for (i = 0; i < 4; i++) { a0->x = 99; a0->y = 99; a0++; } } } UNUSED static void sub_8005764(s32 a0, OpenedFile *file, s32 a2, const Rgb32 *a3) { sub_8005770(a0, (const Rgb32*)file->data, a2, a3); } void sub_8005770(s32 param_1, const Rgb32 *color, s32 brightness, const Rgb32 *ramp) { s32 i; for (i = 0; i < 16; i++) SetBGPaletteBufferColorRGB((param_1 + 0x10) * 0x10 + i, &color[i], brightness, ramp); } // Maybe Position void nullsub_7(s16 *a0) {} void nullsub_8(u32 a0) {} void nullsub_9(void) {} void nullsub_10(bool8 a0) {} UNUSED static void nullsub_144(void) {} void nullsub_11(void) {} void nullsub_12(void) {} void nullsub_13(void) {} UNUSED static void nullsub_145(void) {} void nullsub_14(void) {} UNUSED static void nullsub_146(void) {} UNUSED static void nullsub_147(void) {} UNUSED static void nullsub_148(void) {} UNUSED static void nullsub_149(void) {} UNUSED static bool8 sub_80057D8(void) { return FALSE; } UNUSED static bool8 sub_80057DC(void) { return FALSE; } UNUSED static void nullsub_150(void) {} UNUSED static void nullsub_151(void) {} void sub_80057E8(void) { gUnknown_2026E4C = TRUE; gUnknown_2026E54 = FALSE; gUnknown_2026E50 = 1; gUnknown_2026E58 = NULL; gUnknown_2026E3C = NULL; gUnknown_2026E38 = 0; gUnknown_2026E4E = 0x60C; gUnknown_203B078 = NULL; } void sub_8005838(s32 *a0, u8 kind) { const s16 *r1, *r2; s16 *r3; s32 i; if (!gUnknown_2026E4C) kind = 0; r3 = !gUnknown_2026E54 ? (s16 *) &gUnknown_2026E60 : (s16*) &gUnknown_20270E8; r2 = gUnknown_203B078; if (r2 == NULL) r2 = (void *) &gUnknown_80B83EA; gUnknown_2026E58 = (void *) r3; switch (kind) { case 0: for (i = 0; i < 10; i++) { *r3++ = *r2++; *r3++ = 0; *r3++ = *r2++; *r3++ = 0; *r3++ = *r2++; *r3++ = 0; *r3++ = *r2++; *r3++ = 0; *r3++ = *r2++; *r3++ = 0; *r3++ = *r2++; *r3++ = 0; *r3++ = *r2++; *r3++ = 0; *r3++ = *r2++; *r3++ = 0; *r3++ = *r2++; *r3++ = 0; *r3++ = *r2++; *r3++ = 0; *r3++ = *r2++; *r3++ = 0; *r3++ = *r2++; *r3++ = 0; *r3++ = *r2++; *r3++ = 0; *r3++ = *r2++; *r3++ = 0; *r3++ = *r2++; *r3++ = 0; *r3++ = *r2++; *r3++ = 0; } break; case 1: r1 = gUnknown_80B816A; for (i = 0; i < 10; i++) { *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; } break; case 2: r1 = gUnknown_80B802A; for (i = 0; i < 10; i++) { *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; } break; case 3: if ((a0[0] < 0 && a0[2] < 0) || (a0[1] < 0 && a0[3] < 0) || (a0[0] >= 240 && a0[2] >= 240) || (a0[1] >= 160 && a0[3] >= 160)) { for (i = 0; i < 10; i++) { *r3++ = *r2++; *r3++ = 240; *r3++ = *r2++; *r3++ = 240; *r3++ = *r2++; *r3++ = 240; *r3++ = *r2++; *r3++ = 240; *r3++ = *r2++; *r3++ = 240; *r3++ = *r2++; *r3++ = 240; *r3++ = *r2++; *r3++ = 240; *r3++ = *r2++; *r3++ = 240; *r3++ = *r2++; *r3++ = 240; *r3++ = *r2++; *r3++ = 240; *r3++ = *r2++; *r3++ = 240; *r3++ = *r2++; *r3++ = 240; *r3++ = *r2++; *r3++ = 240; *r3++ = *r2++; *r3++ = 240; *r3++ = *r2++; *r3++ = 240; *r3++ = *r2++; *r3++ = 240; } } else { s32 iVar5; s32 r4; for (i = 0; i < 160; i++) { if (a0[1] > i) { *r3++ = *r2++; *r3++ = 256; } else if (a0[3] <= i) { *r3++ = *r2++; *r3++ = 256; } else { if (i - a0[1] < 16) { r4 = a0[0] + gUnknown_80B8008[i - a0[1]]; iVar5 = a0[2] - gUnknown_80B8008[i - a0[1]]; } else if (a0[3] - i < 16) { r4 = a0[0] + gUnknown_80B8008[a0[3] - i]; iVar5 = a0[2] - gUnknown_80B8008[a0[3] - i]; } else { r4 = a0[0]; iVar5 = a0[2]; } if (r4 < 0) r4 = 0; if (r4 > 240 - 1) r4 = 240 - 1; if (iVar5 < 1) iVar5 = 1; if (iVar5 > 240) iVar5 = 240; *r3++ = *r2++; *r3++ = (iVar5 << 8) | r4; } } } break; case 4: r1 = gUnknown_80B82AA; for (i = 0; i < 15; i++) { *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; *r3++ = *r2++; *r3++ = *r1++; } break; case 5: for (i = 0; i < 15; i++) { *r3++ = *r2++; *r3++ = 256; *r3++ = *r2++; *r3++ = 256; *r3++ = *r2++; *r3++ = 256; *r3++ = *r2++; *r3++ = 256; *r3++ = *r2++; *r3++ = 256; *r3++ = *r2++; *r3++ = 256; *r3++ = *r2++; *r3++ = 256; *r3++ = *r2++; *r3++ = 256; *r3++ = *r2++; *r3++ = 256; *r3++ = *r2++; *r3++ = 256; *r3++ = *r2++; *r3++ = 256; *r3++ = *r2++; *r3++ = 256; *r3++ = *r2++; *r3++ = 256; *r3++ = *r2++; *r3++ = 256; *r3++ = *r2++; *r3++ = 256; *r3++ = *r2++; *r3++ = 256; } { s32 r8; s32 sp14; s32 uVar7; // r2 s32 sp10; s32 iVar11; // r4 s32 val1; s32 val2; s32 val3; s32 spC; s32 j, k; val1 = gUnknown_2026E40; val2 = gUnknown_2026E44; val3 = gUnknown_2026E48; spC = 0x400 / (val3 / 256 + 1); iVar11 = val2 / 256; k = iVar11; j = iVar11; for (sp10 = 0; sp10 < 0x400; sp10 += spC) { s32 tmp1 = sin_abs_4096(sp10) * val3 / 256; sp14 = (val2 + tmp1) / 256; r8 = (val2 - tmp1) / 256; if (j < sp14 || k > r8) { s32 tmp2 = cos_4096(sp10) * val3 / 256; s32 iVar5 = (val1 - tmp2) / 256; s32 iVar3 = (val1 + tmp2) / 256; if (iVar5 < 0) iVar5 = 0; if (iVar3 < 0) iVar3 = 0; if (iVar5 > 240 - 1) iVar5 = 160 - 1; if (iVar3 > 240 - 1) iVar3 = 160 - 1; if (iVar5 > iVar3) uVar7 = (iVar5 << 8) | iVar3; else uVar7 = (iVar3 << 8) | iVar5; for (; j < sp14; j++) { if (j < 0) continue; if (j >= 160) continue; if (gUnknown_2026E54 == 0) gUnknown_2026E60[j * 2 + 1] = uVar7; else gUnknown_20270E8[j * 2 + 1] = uVar7; } for (; k > r8; k--) { if (k < 0) continue; if (k >= 160) continue; if (gUnknown_2026E54 == 0) gUnknown_2026E60[k * 2 + 1] = uVar7; else gUnknown_20270E8[k * 2 + 1] = uVar7; } } } } break; } } UNUSED static void sub_80060A8(void) { gUnknown_2026E3C = gUnknown_2026E58; gUnknown_2026E54 = !gUnknown_2026E54; gUnknown_2026E50 = !gUnknown_2026E50; gUnknown_2026E38 = FALSE; } void sub_80060EC(void) { gUnknown_2026E3C = gUnknown_2026E58; gUnknown_2026E54 = !gUnknown_2026E54; gUnknown_2026E50 = !gUnknown_2026E50; SetBldAlphaReg((gUnknown_2026E4E & 0x1F00) >> 8, gUnknown_2026E4E & 0x1F); gUnknown_2026E38 = TRUE; }