#ifndef GUARD_TEXT1_H #define GUARD_TEXT1_H #include "structs/str_text.h" extern UnkTextStruct1 gUnknown_2027370[4]; extern UnkTextStruct2 gUnknown_202AFC0[4]; extern u32 gTextShadowMask; extern u16 gUnknown_202B038[4][32][32]; // dimensions unknown... but usage points to these dimensions void LoadCharmaps(void); void SelectCharmap(u32); u32 UpdateFadeInTile(u32 a0); u32 sub_80063B0(void); void xxx_call_save_unk_text_struct_800641C(const UnkTextStruct2 *a0, bool8 a1, bool8 a2); #endif // GUARD_TEXT1_H