#ifndef GUARD_OPTIONS_MENU2_H #define GUARD_OPTIONS_MENU2_H #include "game_options.h" #include "structs/menu.h" // size: 0xAC struct unkStruct_203B260 { /* 0x0 */ GameOptions *optionsMenu; /* 0x4 */ MenuInputStructSub unk4; /* 0x10 */ MenuInputStruct input; u32 unk44; UnkTextStruct2 *unk48; UnkTextStruct2 unk4C[4]; }; bool8 sub_801E198(GameOptions *optionsMenu); u32 sub_801E218(void); void sub_801E2C4(void); #endif // GUARD_OPTIONS_MENU2_H