#ifndef GUARD_GROUND_SPRITE_H #define GUARD_GROUND_SPRITE_H // size: 0xC typedef struct unkStruct_2039DB0 { u16 unk0; s16 unk2; u16 unk4; u16 unk6; u16 unk8; u16 unkA; } unkStruct_2039DB0; // size: 0xC typedef struct unkStruct_3001B7C_sub0 { u32 unk0; s32 unk4; u32 unk8; } unkStruct_3001B7C_sub0; // size: 0x4 typedef struct unkStruct_3001B7C_sub108 { u16 unk0; s16 unk2; } unkStruct_3001B7C_sub108; // size: 0x110 typedef struct unkStruct_3001B7C { unkStruct_3001B7C_sub0 unk0[22]; unkStruct_3001B7C_sub108 unk108[2]; } unkStruct_3001B7C; void GroundSprite_Reset(s16); #endif // GUARD_GROUND_SPRITE_H