#ifndef GUARD_GROUND_MAP_H #define GUARD_GROUND_MAP_H // size: 0x55C typedef struct unkStruct_3001B70 { u8 fill0[0x55C - 0x0]; } unkStruct_3001B70; extern unkStruct_3001B70 *gGroundMapDungeon_3001B70; void GroundMap_Reset(void); void AllocGroundMapAction(void); void FreeGroundMapAction(void); void sub_80A4B38(void); void sub_80A4B54(void); #endif // GUARD_GROUND_MAP_H