#ifndef GUARD_DUNGEON_RANGE_H #define GUARD_DUNGEON_RANGE_H #include "structs/str_position.h" bool8 IsPositionActuallyInSight(Position *pos1, Position *pos2); bool8 IsPositionInSight(Position *pos1, Position *pos2); bool8 IsTargetTwoTilesAway(Position *pos1, Position *pos2); #endif