#ifndef GUARD_CONSTANTS_MOVE_RANGE_H #define GUARD_CONSTANTS_MOVE_RANGE_H #define MOVE_RANGE_NONE 0 #define MOVE_RANGE_THREE_TILES_DIAGONALLY 1 #define MOVE_RANGE_ONE_TILE_FOE 2 #define MOVE_RANGE_CUTS_CORNERS_FOE 3 #define MOVE_RANGE_FLOOR_MEMBERS 4 #define MOVE_RANGE_FLOOR_MEMBERS_2 5 #define MOVE_RANGE_FLOOR_POKEMON 6 #define MOVE_RANGE_FLOOR_FOES 7 #define MOVE_RANGE_FLOOR_MEMBERS_3 8 #define MOVE_RANGE_SIDE_FOE 9 #define MOVE_RANGE_SPECIAL 10 #define MOVE_RANGE_FRONT_FOE 11 #define MOVE_RANGE_SIDE 12 #define MOVE_RANGE_TWO_TILES_FOE 13 #define MOVE_RANGE_STRAIGHT_LINE 14 #define MOVE_RANGE_ROOM_FOES 15 #define MOVE_RANGE_ROOM_ALLIES 16 #define MOVE_RANGE_ROOM 17 #define MOVE_RANGE_ROOM_EXCEPT_USER 18 #define MOVE_RANGE_USER 19 #define MOVE_RANGE_USER_2 20 #define MOVE_RANGE_USER_3 21 #define MOVE_RANGE_ROOM_ONLY 22 #define MOVE_RANGE_ITEMS 23 #define MOVE_RANGE_FLOOR 24 #define MOVE_RANGE_WALL 25 #define MOVE_RANGE_ONE_TILE 26 #define MOVE_RANGE_TWO_TILES 27 #define MOVE_RANGE_CUTS_CORNERS 28 #define MOVE_RANGE_FLOOR_2 29 #define MOVE_RANGE_FRONT 30 #endif