#ifndef GUARD_CONSTANTS_EVOLUTION_STATUS_H #define GUARD_CONSTANTS_EVOLUTION_STATUS_H #define EVOLUTION_GOOD 1 #define EVOLUTION_LACK_LEVEL 1 << 1 #define EVOLUTION_NO_MORE 1 << 2 #define EVOLUTION_LACK_ITEM 1 << 3 #define EVOLUTION_LACK_IQ 1 << 4 #define EVOLUTION_LACK_FRIEND_AREA 1 << 5 #define EVOLUTION_LACK_ROOM 1 << 6 #endif // GUARD_CONSTANTS_EVOLUTION_STATUS_H