#include "asm/constants/gba_constants.inc" #include "asm/macros.inc" .syntax unified .text thumb_func_start sub_80841EC sub_80841EC: push {r4-r6,lr} mov r6, r8 push {r6} sub sp, 0xC4 add r0, sp, 0x60 mov r8, r0 movs r1, 0 movs r2, 0x60 bl memset movs r0, 0x6 str r0, [sp, 0x64] add r1, sp, 0x68 movs r6, 0 movs r0, 0x4 strh r0, [r1] movs r2, 0x3 strh r2, [r1, 0x2] add r1, sp, 0x6C movs r0, 0x16 strh r0, [r1] mov r0, sp adds r0, 0x6E movs r5, 0xE movs r1, 0xE strh r1, [r0] add r0, sp, 0x70 strh r1, [r0] add r4, sp, 0xC0 str r4, [sp, 0x74] str r2, [sp, 0x7C] add r0, sp, 0x90 str r2, [r0, 0x4] add r0, sp, 0xA8 str r2, [r0, 0x4] mov r0, sp mov r1, r8 movs r2, 0x60 bl memcpy movs r0, 0x1 strb r0, [r4] strb r6, [r4, 0x1] strb r5, [r4, 0x2] strb r6, [r4, 0x3] mov r1, sp movs r0, 0x14 strh r0, [r1, 0xA] mov r0, sp movs r1, 0x1 bl sub_803ECB4 ldr r0, _0808426C ldr r0, [r0] ldr r1, _08084270 adds r0, r1 movs r2, 0 ldrsh r1, [r0, r2] ldr r0, _08084274 cmp r1, r0 ble _08084278 bl PlayDungeonCompleteBGM b _0808427C .align 2, 0 _0808426C: .4byte gDungeon _08084270: .4byte 0x0001ceac _08084274: .4byte 0x00000225 _08084278: bl PlayDungeonFailBGM _0808427C: ldr r0, _080842B8 ldr r1, [r0] ldr r0, _080842BC ldr r2, [r0] ldr r0, _080842C0 adds r2, r0 movs r0, 0 bl sub_8094558 mov r4, sp _08084290: movs r0, 0x36 bl sub_803E668 bl UpdateDungeonMusic ldrh r1, [r4, 0xA] movs r2, 0xA ldrsh r0, [r4, r2] cmp r0, 0x3 ble _080842C4 subs r0, r1, 0x1 strh r0, [r4, 0xA] movs r0, 0xA0 strb r0, [r4] mov r0, sp movs r1, 0x1 bl sub_803ECB4 b _08084290 .align 2, 0 _080842B8: .4byte gUnknown_80FE6E8 _080842BC: .4byte gDungeon _080842C0: .4byte 0x0001ce98 _080842C4: bl sub_8094D14 lsls r0, 24 cmp r0, 0 bne _080842DA ldr r0, _080842EC ldrh r1, [r0, 0x2] movs r0, 0x1 ands r0, r1 cmp r0, 0 beq _08084290 _080842DA: bl sub_8083D08 add sp, 0xC4 pop {r3} mov r8, r3 pop {r4-r6} pop {r0} bx r0 .align 2, 0 _080842EC: .4byte gRealInputs thumb_func_end sub_80841EC thumb_func_start sub_80842F0 sub_80842F0: push {r4-r7,lr} mov r7, r8 push {r7} ldr r1, _0808436C ldr r0, [r1] ldr r2, _08084370 adds r0, r2 movs r2, 0 strb r2, [r0] ldr r0, [r1] ldr r3, _08084374 adds r0, r3 strb r2, [r0] ldr r0, [r1] movs r5, 0xCF lsls r5, 3 adds r0, r5 ldrb r0, [r0] cmp r0, 0x2 bne _080843AE movs r6, 0 ldr r0, _08084378 mov r8, r0 movs r7, 0x1 _08084320: lsls r0, r6, 24 lsrs r0, 24 bl GetJobSlotInfo adds r4, r0, 0 ldrb r0, [r4] cmp r0, 0x6 bne _080843A8 ldr r3, _0808436C ldr r5, [r3] ldr r1, _0808437C adds r0, r5, r1 ldrh r0, [r0] ldrh r2, [r4, 0x4] mov r1, r8 ands r1, r0 mov r0, r8 ands r0, r2 cmp r1, r0 bne _080843A8 ldrb r0, [r4, 0x1] cmp r0, 0x3 beq _080843A8 cmp r0, 0x4 bne _08084380 ldrb r1, [r4, 0x10] ldr r2, _08084374 adds r0, r5, r2 strb r1, [r0] ldr r2, [r3] ldrh r1, [r4, 0xE] movs r3, 0xD1 lsls r3, 3 adds r0, r2, r3 strh r1, [r0] strb r7, [r2, 0x9] b _080843A8 .align 2, 0 _0808436C: .4byte gDungeon _08084370: .4byte 0x00000677 _08084374: .4byte 0x0000068a _08084378: .4byte 0x0000ffff _0808437C: .4byte 0x00000644 _08084380: cmp r0, 0 beq _0808438C cmp r0, 0x2 beq _0808438C cmp r0, 0x1 bne _080843A8 _0808438C: ldr r2, [r3] ldrh r0, [r4, 0xE] movs r5, 0xD1 lsls r5, 3 adds r1, r2, r5 strh r0, [r1] ldrb r0, [r4, 0x1] cmp r0, 0x2 bne _080843A4 ldr r1, _080843B8 adds r0, r2, r1 strb r7, [r0] _080843A4: ldr r0, [r3] strb r7, [r0, 0x9] _080843A8: adds r6, 0x1 cmp r6, 0x7 ble _08084320 _080843AE: pop {r3} mov r8, r3 pop {r4-r7} pop {r0} bx r0 .align 2, 0 _080843B8: .4byte 0x00000677 thumb_func_end sub_80842F0 thumb_func_start sub_80843BC sub_80843BC: push {r4-r6,lr} lsls r0, 16 asrs r6, r0, 16 movs r4, 0 ldr r5, _08084418 _080843C6: lsls r0, r4, 24 lsrs r0, 24 bl GetJobSlotInfo adds r3, r0, 0 ldrb r0, [r3] cmp r0, 0x6 bne _0808440C ldr r0, _0808441C ldr r0, [r0] ldr r1, _08084420 adds r0, r1 ldrh r0, [r0] ldrh r2, [r3, 0x4] adds r1, r5, 0 ands r1, r0 adds r0, r5, 0 ands r0, r2 cmp r1, r0 bne _0808440C ldrb r0, [r3, 0x1] cmp r0, 0 beq _08084400 cmp r0, 0x4 beq _08084400 cmp r0, 0x2 beq _08084400 cmp r0, 0x1 bne _0808440C _08084400: movs r1, 0xE ldrsh r0, [r3, r1] cmp r6, r0 bne _0808440C movs r0, 0x8 strb r0, [r3] _0808440C: adds r4, 0x1 cmp r4, 0x7 ble _080843C6 pop {r4-r6} pop {r0} bx r0 .align 2, 0 _08084418: .4byte 0x0000ffff _0808441C: .4byte gDungeon _08084420: .4byte 0x00000644 thumb_func_end sub_80843BC thumb_func_start sub_8084424 sub_8084424: push {r4,lr} movs r4, 0 _08084428: lsls r0, r4, 24 lsrs r0, 24 bl GetJobSlotInfo adds r1, r0, 0 ldrb r0, [r1] cmp r0, 0x8 bne _0808443C movs r0, 0x9 strb r0, [r1] _0808443C: adds r4, 0x1 cmp r4, 0x7 ble _08084428 pop {r4} pop {r0} bx r0 thumb_func_end sub_8084424 thumb_func_start sub_8084448 sub_8084448: push {r4-r7,lr} adds r5, r0, 0 ldr r7, [r5, 0x70] ldr r4, _0808447C bl GetLeader adds r1, r0, 0 adds r0, r4, 0 movs r2, 0 bl SetMessageArgument adds r4, 0x50 adds r0, r4, 0 adds r1, r5, 0 movs r2, 0 bl SetMessageArgument adds r0, r5, 0 bl sub_8070BC0 lsls r0, 24 cmp r0, 0 bne _08084484 ldr r0, _08084480 b _080844F0 .align 2, 0 _0808447C: .4byte gFormatBuffer_Monsters _08084480: .4byte gUnknown_80FA464 _08084484: ldr r4, _080844FC ldr r0, [r4] ldr r6, _08084500 adds r0, r6 ldrb r0, [r0] cmp r0, 0 beq _08084540 ldr r0, _08084504 ldr r1, [r0] movs r0, 0 movs r2, 0x1 bl DisplayDungeonYesNoMessage cmp r0, 0x1 beq _080844A4 b _080845D4 _080844A4: ldr r0, _08084508 ldr r1, [r4] adds r1, r6 ldrb r1, [r1] movs r2, 0 bl BufferItemName movs r3, 0 ldr r0, _0808450C adds r6, r0, 0 ldr r2, [r6] _080844BA: ldrb r1, [r2] movs r0, 0x1 ands r0, r1 cmp r0, 0 beq _080844E2 movs r0, 0x2 ands r0, r1 cmp r0, 0 bne _080844E2 movs r0, 0x18 ands r0, r1 cmp r0, 0x18 beq _080844E2 ldr r0, [r4] ldr r1, _08084500 adds r0, r1 ldrb r1, [r2, 0x2] ldrb r0, [r0] cmp r1, r0 beq _080844EA _080844E2: adds r2, 0x4 adds r3, 0x1 cmp r3, 0x13 ble _080844BA _080844EA: cmp r3, 0x14 bne _08084514 ldr r0, _08084510 _080844F0: ldr r1, [r0] movs r0, 0 movs r2, 0x1 bl DisplayDungeonMessage b _080845D4 .align 2, 0 _080844FC: .4byte gDungeon _08084500: .4byte 0x0000068a _08084504: .4byte gUnknown_80FA32C _08084508: .4byte gFormatBuffer_Items _0808450C: .4byte gTeamInventoryRef _08084510: .4byte gUnknown_80FA448 _08084514: lsls r1, r3, 2 ldr r0, [r6] adds r1, r0 movs r0, 0 strb r0, [r1, 0x2] strb r0, [r1, 0x1] strb r0, [r1] bl FillInventoryGaps ldr r0, _08084538 ldr r1, [r0] movs r0, 0 movs r2, 0x1 bl DisplayDungeonMessage ldr r0, _0808453C b _0808455E .align 2, 0 _08084538: .4byte gUnknown_80FA2B0 _0808453C: .4byte gUnknown_80FA370 _08084540: ldr r0, _080845B0 ldr r1, [r0] movs r0, 0 movs r2, 0x1 bl DisplayDungeonYesNoMessage cmp r0, 0x1 bne _080845D4 ldr r0, _080845B4 ldr r1, [r0] movs r0, 0 movs r2, 0x1 bl DisplayDungeonMessage ldr r0, _080845B8 _0808455E: ldr r4, [r0] movs r1, 0x2 ldrsh r0, [r7, r1] bl sub_80843BC adds r0, r5, 0x4 bl sub_8042A34 movs r1, 0x87 lsls r1, 2 adds r0, r5, 0 movs r2, 0 bl sub_8068FE0 movs r0, 0x1 bl sub_804178C ldr r5, _080845BC _08084582: movs r0, 0 adds r1, r4, 0 movs r2, 0x1 bl DisplayDungeonYesNoMessage cmp r0, 0x1 bne _080845C4 ldr r0, _080845C0 ldr r1, [r0] movs r0, 0 movs r2, 0 bl DisplayDungeonYesNoMessage adds r1, r0, 0 cmp r1, 0x1 bne _08084582 ldr r0, [r5] strb r1, [r0, 0x4] ldr r1, [r5] movs r0, 0x2 strb r0, [r1, 0x11] b _080845D4 .align 2, 0 _080845B0: .4byte gUnknown_80FA2F0 _080845B4: .4byte gUnknown_80FA260 _080845B8: .4byte gUnknown_80FA36C _080845BC: .4byte gDungeon _080845C0: .4byte gUnknown_80FA394 _080845C4: ldr r0, _080845DC ldr r1, [r0] movs r0, 0 movs r2, 0 bl DisplayDungeonYesNoMessage cmp r0, 0x1 bne _08084582 _080845D4: pop {r4-r7} pop {r0} bx r0 .align 2, 0 _080845DC: .4byte gUnknown_80FA3B8 thumb_func_end sub_8084448 thumb_func_start sub_80845E0 sub_80845E0: push {r4-r7,lr} mov r7, r9 mov r6, r8 push {r6,r7} adds r6, r0, 0 ldr r0, [r6, 0x70] mov r8, r0 movs r7, 0 movs r1, 0 mov r9, r1 ldr r4, _08084620 bl GetLeader adds r1, r0, 0 adds r0, r4, 0 movs r2, 0 bl SetMessageArgument adds r4, 0x50 adds r0, r4, 0 adds r1, r6, 0 movs r2, 0 bl SetMessageArgument adds r0, r6, 0 bl sub_8070BC0 lsls r0, 24 cmp r0, 0 bne _08084630 ldr r0, _08084624 b _080846B4 .align 2, 0 _08084620: .4byte gFormatBuffer_Monsters _08084624: .4byte gUnknown_80FA530 _08084628: adds r7, r4, 0 ldr r2, [r7, 0x70] mov r9, r2 b _08084674 _08084630: movs r5, 0 _08084632: ldr r0, _08084660 ldr r0, [r0] lsls r1, r5, 2 ldr r2, _08084664 adds r0, r2 adds r0, r1 ldr r4, [r0] adds r0, r4, 0 bl EntityExists lsls r0, 24 cmp r0, 0 beq _0808466E ldr r0, [r4, 0x70] adds r0, 0x40 ldrb r0, [r0] cmp r0, 0x4A beq _0808465A cmp r0, 0x47 bne _08084668 _0808465A: movs r0, 0x1 b _0808466A .align 2, 0 _08084660: .4byte gDungeon _08084664: .4byte 0x0001357c _08084668: movs r0, 0 _0808466A: cmp r0, 0 bne _08084628 _0808466E: adds r5, 0x1 cmp r5, 0x3 ble _08084632 _08084674: cmp r7, 0 bne _08084680 ldr r0, _0808467C b _080846B4 .align 2, 0 _0808467C: .4byte gUnknown_80FA52C _08084680: ldr r0, _0808469C adds r1, r7, 0 movs r2, 0 bl SetMessageArgument adds r0, r7, 0 bl sub_8070BC0 lsls r0, 24 cmp r0, 0 bne _080846A4 ldr r0, _080846A0 b _080846B4 .align 2, 0 _0808469C: .4byte gFormatBuffer_Monsters + 160 _080846A0: .4byte gUnknown_80FA54C _080846A4: adds r0, r6, 0 adds r1, r7, 0 bl CanSeeTarget lsls r0, 24 cmp r0, 0 bne _080846C4 ldr r0, _080846C0 _080846B4: ldr r1, [r0] movs r0, 0 movs r2, 0x1 bl DisplayDungeonMessage b _08084768 .align 2, 0 _080846C0: .4byte gUnknown_80FA500 _080846C4: ldr r0, _08084744 ldr r1, [r0] movs r0, 0 movs r2, 0x1 bl DisplayDungeonMessage mov r1, r8 movs r2, 0x2 ldrsh r0, [r1, r2] bl sub_80843BC ldr r5, _08084748 ldr r0, [r5] ldr r1, _0808474C adds r0, r1 ldrb r1, [r0] mov r0, r9 adds r0, 0x40 strb r1, [r0] adds r0, r6, 0x4 bl sub_8042A34 adds r0, r7, 0x4 bl sub_8042A34 movs r4, 0x87 lsls r4, 2 adds r0, r6, 0 adds r1, r4, 0 movs r2, 0 bl sub_8068FE0 adds r0, r7, 0 adds r1, r4, 0 movs r2, 0 bl sub_8068FE0 movs r0, 0x1 bl sub_804178C ldr r4, _08084750 _08084716: movs r0, 0 ldr r1, [r4] movs r2, 0x1 bl DisplayDungeonYesNoMessage cmp r0, 0x1 bne _08084758 ldr r0, _08084754 ldr r1, [r0] movs r0, 0 movs r2, 0 bl DisplayDungeonYesNoMessage adds r1, r0, 0 cmp r1, 0x1 bne _08084716 ldr r0, [r5] strb r1, [r0, 0x4] ldr r1, [r5] movs r0, 0x2 strb r0, [r1, 0x11] b _08084768 .align 2, 0 _08084744: .4byte gUnknown_80FA4D4 _08084748: .4byte gDungeon _0808474C: .4byte 0x00000644 _08084750: .4byte gUnknown_80FA4D8 _08084754: .4byte gUnknown_80FA394 _08084758: ldr r0, _08084774 ldr r1, [r0] movs r0, 0 movs r2, 0 bl DisplayDungeonYesNoMessage cmp r0, 0x1 bne _08084716 _08084768: pop {r3,r4} mov r8, r3 mov r9, r4 pop {r4-r7} pop {r0} bx r0 .align 2, 0 _08084774: .4byte gUnknown_80FA3B8 thumb_func_end sub_80845E0