#include "asm/constants/gba_constants.inc" #include "asm/macros.inc" .syntax unified .text thumb_func_start sub_8044574 sub_8044574: push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x44 bl GetLeader mov r10, r0 movs r7, 0 mov r0, sp adds r0, 0x4 str r0, [sp, 0x40] ldr r1, _08044634 mov r9, r1 _08044592: mov r2, r9 ldr r0, [r2] lsls r1, r7, 2 ldr r3, _08044638 adds r0, r3 adds r0, r1 ldr r5, [r0] adds r0, r5, 0 bl EntityExists lsls r0, 24 cmp r0, 0 beq _080446A4 ldr r6, [r5, 0x70] mov r8, r6 ldrb r0, [r6, 0x7] cmp r0, 0 bne _080446A4 bl sub_8044B28 lsls r0, 24 lsrs r4, r0, 24 cmp r4, 0 bne _080446AC mov r1, r9 ldr r0, [r1] adds r0, 0xB8 str r5, [r0] bl TriggerWeatherAbilities movs r2, 0xA2 lsls r2, 1 adds r0, r6, r2 strb r4, [r0] adds r0, r5, 0 bl CalcSpeedStage mov r3, r9 ldr r1, [r3] movs r2, 0xCC lsls r2, 3 adds r1, r2 movs r3, 0 ldrsh r1, [r1, r3] lsls r1, 1 movs r2, 0x32 muls r0, r2 adds r1, r0 ldr r0, _0804463C adds r1, r0 movs r2, 0 ldrsh r0, [r1, r2] cmp r0, 0 beq _080446A4 movs r3, 0xA4 lsls r3, 1 adds r0, r6, r3 ldrb r0, [r0] cmp r0, 0 bne _080446A4 ldrh r1, [r6] movs r2, 0x80 lsls r2, 8 adds r0, r2, 0 ands r0, r1 cmp r0, 0 bne _080446A4 movs r3, 0x80 lsls r3, 7 adds r0, r3, 0 ands r0, r1 lsls r0, 16 lsrs r0, 16 cmp r0, 0 beq _08044644 ldr r2, _08044640 adds r0, r2, 0 ands r0, r1 strh r0, [r6] b _080446A4 .align 2, 0 _08044634: .4byte gDungeon _08044638: .4byte 0x0001357c _0804463C: .4byte gSpeedTurns _08044640: .4byte 0x0000bfff _08044644: ldr r1, _08044668 add r1, r8 strb r0, [r1] adds r0, r5, 0 bl TickStatusHeal adds r0, r5, 0 bl EntityExists lsls r0, 24 cmp r0, 0 beq _080446A4 adds r0, r5, 0 bl sub_8071DA4 movs r4, 0 b _0804466E .align 2, 0 _08044668: .4byte 0x00000145 _0804466C: adds r4, 0x1 _0804466E: cmp r4, 0x2 bgt _080446A4 adds r0, r5, 0 movs r1, 0 bl RunMonsterAI bl sub_8044B28 lsls r0, 24 cmp r0, 0 bne _080446A4 adds r0, r5, 0 bl sub_8072CF4 lsls r0, 24 cmp r0, 0 beq _080446A4 bl sub_8086AC0 movs r0, 0 bl sub_8043ED0 bl sub_8044B28 lsls r0, 24 cmp r0, 0 beq _0804466C _080446A4: adds r7, 0x1 cmp r7, 0x3 bgt _080446AC b _08044592 _080446AC: movs r0, 0 mov r8, r0 _080446B0: adds r0, 0x1 mov r9, r0 add r2, sp, 0x8 ldr r1, [sp, 0x40] mov r0, sp movs r7, 0x2 _080446BC: mov r3, r8 str r3, [r0] str r2, [r1] adds r2, 0x8 adds r1, 0x8 adds r0, 0x8 subs r7, 0x1 cmp r7, 0 bge _080446BC str r3, [sp, 0x18] str r3, [sp, 0x1C] movs r7, 0 _080446D4: ldr r0, _08044710 ldr r0, [r0] lsls r1, r7, 2 ldr r2, _08044714 adds r0, r2 adds r0, r1 ldr r4, [r0] adds r0, r4, 0 bl EntityExists lsls r0, 24 cmp r0, 0 beq _08044760 ldr r1, [r4, 0x70] movs r3, 0xA2 lsls r3, 1 adds r2, r1, r3 ldrb r0, [r2] cmp r0, 0 beq _08044760 ldrb r0, [r1, 0x7] cmp r0, 0 beq _08044718 adds r3, 0x1 adds r0, r1, r3 mov r1, r8 strb r1, [r0] strb r1, [r2] b _08044760 .align 2, 0 _08044710: .4byte gDungeon _08044714: .4byte 0x0001357c _08044718: mov r2, r10 movs r3, 0x4 ldrsh r1, [r2, r3] movs r2, 0x4 ldrsh r0, [r4, r2] subs r2, r1, r0 cmp r2, 0 bge _0804472A negs r2, r2 _0804472A: mov r3, r10 movs r0, 0x6 ldrsh r1, [r3, r0] movs r3, 0x6 ldrsh r0, [r4, r3] subs r1, r0 cmp r1, 0 bge _0804473C negs r1, r1 _0804473C: cmp r1, r2 bge _08044742 adds r1, r2, 0 _08044742: cmp r1, 0x2 ble _08044748 movs r1, 0x2 _08044748: add r3, sp, 0x20 lsls r0, r7, 3 adds r3, r0 str r4, [r3] add r2, sp, 0x24 adds r2, r0 lsls r1, 3 ldr r0, [sp, 0x40] adds r1, r0, r1 ldr r0, [r1] str r0, [r2] str r3, [r1] _08044760: adds r7, 0x1 cmp r7, 0x3 ble _080446D4 mov r5, sp movs r6, 0 _0804476A: ldr r4, [r5] cmp r4, 0 beq _080447A0 ldr r1, [r4, 0x70] ldr r3, _08044814 adds r2, r1, r3 movs r0, 0x1 strb r0, [r2] movs r2, 0xA2 lsls r2, 1 adds r0, r1, r2 strb r6, [r0] adds r0, r4, 0 movs r1, 0x1 bl RunMonsterAI adds r0, r4, 0 bl sub_8072CF4 bl sub_8086AC0 movs r0, 0 bl sub_8043ED0 adds r0, r4, 0 bl EntityExists _080447A0: ldr r5, [r5, 0x4] cmp r5, 0 bne _0804476A mov r0, r9 cmp r0, 0x2 ble _080446B0 bl sub_8044B28 lsls r0, 24 cmp r0, 0 bne _08044802 movs r7, 0 _080447B8: ldr r0, _08044818 ldr r0, [r0] lsls r1, r7, 2 ldr r3, _0804481C adds r0, r3 adds r0, r1 ldr r4, [r0] adds r0, r4, 0 bl EntityExists lsls r0, 24 cmp r0, 0 beq _080447FC ldr r0, [r4, 0x70] movs r1, 0xA2 lsls r1, 1 adds r5, r0, r1 ldrb r0, [r5] cmp r0, 0 beq _080447FC adds r0, r4, 0 bl sub_8074094 adds r0, r4, 0 bl EntityExists lsls r0, 24 cmp r0, 0 beq _080447FC adds r0, r4, 0 bl sub_8071DA4 movs r0, 0 strb r0, [r5] _080447FC: adds r7, 0x1 cmp r7, 0x3 ble _080447B8 _08044802: add sp, 0x44 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 .align 2, 0 _08044814: .4byte 0x00000145 _08044818: .4byte gDungeon _0804481C: .4byte 0x0001357c thumb_func_end sub_8044574 .align 2, 0