#ifndef GUARD_CODE_8023144_H #define GUARD_CODE_8023144_H #include "constants/iq_skill.h" #include "input.h" #include "items.h" #include "menu.h" #include "pokemon.h" #include "text.h" // size: 0x1A8 typedef struct unkStruct_203B294 { /* 0x0 */ s32 state; /* 0x4 */ s32 fallbackState; u8 iqSkillPreGummi[NUM_IQ_SKILLS]; u8 iqSkillPostGummi[NUM_IQ_SKILLS]; u32 availIQSkillPreGummi; u32 availIQSkillPostGummi; u32 unk40; // Gummi eaten flag? Gummi gummi; /* 0x48 */ PokemonStruct1 *pokeStruct; u32 itemIndex; Item item; MenuStruct unk54; MenuStruct unkA4; u32 menuAction; MenuItem unkF8[0x8]; u16 unk138[0x8]; UnkTextStruct2 unk148[4]; } unkStruct_203B294; // size: 0x3FC typedef struct unkStruct_3001B5C { u8 unk0; u32 unk4; u32 unk8; s16 unkC[2]; u32 unk10; u8 fill14[0x354 - 0x14]; u8 unk354; u8 fill355[0x35C - 0x355]; MenuInputStruct input; u32 unk390; UnkTextStruct2 *unk394; UnkTextStruct2 unk398[4]; u8 unk3F8[4]; } unkStruct_3001B5C; #endif // GUARD_CODE_8023144_H