#ifndef GUARD_MENU_H #define GUARD_MENU_H #include "input.h" // size: 0x8 struct MenuItem { const u8 *text; s32 menuAction; // action?? }; // size: 0x50 struct MenuStruct { const u8 *unk0; // header text? /* 0x4 */ const struct MenuItem *menuItems; const u32 *menuTextColorArray; u16 *unkC; /* 0x10 */ s32 index; /* 0x14 */ struct MenuInputStruct input; /* 0x48 */ s32 menuAction; bool8 unk4C; bool8 unk4D; bool8 unk4E; }; #endif // GUARD_MENU_H