#ifndef GUARD_CODE_8097670_H #define GUARD_CODE_8097670_H #include "dungeon_global_data.h" // size: 0xC4 struct unkStruct_203B494 { u32 unk0; // 32 bit bitfield, I think /* 0x4 */ s32 numAdventures; s32 unk8; s32 unkC; /* 0x10 */ struct DungeonLocation dungeonLocation; s16 unk14; s16 unk16; s16 unk18; u32 unk1C[14]; u32 unk54[14]; u32 unk8C[13]; s32 unkC0; }; void sub_80976F8(u8); #endif // GUARD_CODE_8097670_H