#ifndef GUARD_UNK_DUNGEON_LOAD_H #define GUARD_UNK_DUNGEON_LOAD_H #include "structs/str_file_system.h" #include "structs/str_dungeon_location.h" void sub_80ADD9C(OpenedFile **a0, OpenedFile **a1, u32 *a2, void *a3, u16 *a4, const DungeonLocation *a5, s32 a6, s32 a7, s32 a8, u16 *a9, s32 unused); #endif