#ifndef GUARD_MAIN_LOOPS_H #define GUARD_MAIN_LOOPS_H #include "personality_test1.h" enum MainLoopsUnk { MAINLOOPS_UNK_0, MAINLOOPS_UNK_1, MAINLOOPS_UNK_2, }; void GameLoop_Async(void); void nullsub_3(s32 yPos, s32 a1); // Return: See enum "MainLoopsUnk" s32 GetMainLoopsUnk(void); void ReadTeamBasicInfo(TeamBasicInfo *dst); void WriteTeamBasicInfo(TeamBasicInfo *src); void sub_8001064(void); #endif // GUARD_MAIN_LOOPS_H