#ifndef GUARD_CODE_8023144_H #define GUARD_CODE_8023144_H #include "structs/menu.h" #include "structs/str_text.h" #include "text_3.h" // size: 0x3FC typedef struct unkStruct_3001B5C { u8 unk0; u32 unk4; s32 unk8; s16 unkC[420]; u8 unk354; u8 fill355[0x35C - 0x355]; /* 0x35C */ MenuHeaderWindow s35C; } unkStruct_3001B5C; bool8 sub_8023144(s32, s32 index, DungeonPos *sub, u32); u32 sub_8023278(bool8); s16 sub_802331C(void); void sub_8023354(bool8 cursorSprite); void sub_80233A0(void); #endif // GUARD_CODE_8023144_H