Commit Graph

9 Commits

Author SHA1 Message Date
Seth Barberee
0323e1f24a more ground object decomp 2025-05-03 11:05:33 -07:00
Seth Barberee
8d8aae91bc thanks to @atasro2 for matching GroundObject_Select 2025-05-03 10:07:53 -07:00
Seth Barberee
4855d0f4c5 more decomp on ground object and event 2025-04-21 14:50:42 -07:00
Mateusz Naściszewski
ae3c563713
Mega rename 2024-09-15 20:29:02 +02:00
Mateusz Naściszewski
fd2c4c42a8
Even more names 2024-07-22 19:29:12 +02:00
Mateusz Naściszewski
5775f36bd5
More names 2024-07-22 16:54:39 +02:00
Seth Barberee
f66b3d6622 move some data to ground_main 2023-01-13 17:22:41 -08:00
mid-kid
99a038284b Translate all .include to #include
This decision was made to reduce the complexity of using .include whilst
juggling with tools/scaninc and tools/preproc:
- tools/scaninc doesn't apply the proper search rules for .include (it
  assumes #include behavior). In particular, it doesn't consider paths
  starting from $PWD, and doesn't scan the included files as a result.
- .include had to be processed before #include by preproc in many cases,
  as code was being included that had to be preprocessed by CPP (think
  of #define). This contradicts standard GCC behavior.

To make include paths consistent across the asm/ data/ and src/
directories, the following files were moved:
- constants/ → include/asm/constants/
- asm/macros/ → include/asm/macros/
- asm/macros.inc → include/asm/macros.inc
- include/macros/m4a.inc → include/asm/macros/m4a.inc

As part of the necessary changes for this to work, the scaninc method in
the makefile was improved to generate .d files that don't choke when
files are missing.
2021-12-20 16:29:12 +01:00
Seth Barberee
3e5dd1d047
Death by 74 files (#65)
* death by 74 files

* 20% reached

* doc move stuff in pokemon

* fix undef reference

* doc more and plumb a few more constanst for num party members and num moves

* that struct is def PokemonMove.. clean up all code with it
2021-10-22 10:01:07 -07:00