AnonymousRandomPerson
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cd9a8c5a38
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Decomped CanTarget()
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2021-12-14 22:54:03 -05:00 |
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mid-kid
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087405b9d9
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Dump and document status sprites
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2021-12-13 10:44:48 -06:00 |
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Cheng Hann Gan
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dd128d78c6
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Decomped more dungeon AI (#67)
* Decomped IsMovingClient()
* Fixed typos in boss dialogue
* Fixed spelling of Pelipper
* Decomped CannotUseItems
* Decomped ShouldAvoidEnemies()
* Decomped HasAbility()
* Decomped HasTactic()
* Decomped CannotMove
* Decomped CannotAct() and IsCharging()
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2021-10-28 09:01:07 -07:00 |
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Cheng Hann Gan
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c98fb2c112
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Decomped DecideAction() (#66)
* Decomped DecideAction()
* Defined dungeon Pokémon array sizes
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2021-10-22 10:20:01 -07:00 |
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Cheng Hann Gan
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8237e29a16
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Defined more in-dungeon structs and enums (#53)
* Defined DungeonEntity
* Rename EntityType enums
* Revert EntityType rename
* Defined more in-dungeon structs and enums
* Added more dungeon global structs/enums
* Prefixed dungeonGlobalData with g
* Fixed compile errors
* Removed some CRLFs
* Fixed compile after merge
* Revert Makefile
* Rename DungeonEntityData.entityType
Co-authored-by: Seth Barberee <seth.barberee@gmail.com>
* Renamed symbols per PR comments
Co-authored-by: Cheng Hann Gan <chenghann_gan@ultimatesoftware.com>
Co-authored-by: Seth Barberee <seth.barberee@gmail.com>
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2021-09-09 16:22:48 -07:00 |
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