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more menu decomp and merging of files
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@@ -5,7 +5,7 @@ struct unkStruct_802C39C
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/* 0xC */ u8 *playerName;
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/* 0x10 */ s16 clientSpecies;
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/* 0x12 */ s16 targetSpecies;
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/* 0x14 */ u8 unk14;
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/* 0x14 */ u8 targetItem;
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/* 0x15 */ u8 fill15[0x2E - 0x15];
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u8 unk2E;
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u8 fill2F[0x34 - 0x2F];
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@@ -4,6 +4,7 @@
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#include "menu.h"
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#include "text.h"
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#include "constants/mailbox.h"
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#include "code_802C39C.h"
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struct unkStruct_203B304
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{
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@@ -12,10 +13,7 @@ struct unkStruct_203B304
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u32 fallbackState;
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u8 mailboxIndex;
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u8 mailIndex;
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u32 unkC;
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u8 fill10[0x50 - 0x10];
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u8 unk50;
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u8 fill51[0x64 - 0x51];
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struct unkStruct_802C39C unkC;
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u32 menuAction1;
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u32 menuAction2;
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struct MenuStruct unk6C;
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@@ -6,10 +6,7 @@ struct unkStruct_203B308
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u32 state;
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u32 unk4;
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u8 jobIndex;
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u32 unkC;
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u8 fill10[0x50 - 0x10];
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u8 unk50;
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u8 fill51[0x64 - 0x51];
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struct unkStruct_802C39C unkC;
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u32 menuAction1;
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u32 menuAction2;
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struct MenuStruct unk6C;
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@@ -12,15 +12,14 @@
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struct unkStruct_802F204
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{
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/* 0x0 */ u8 clientName[POKEMON_NAME_LENGTH]; // client name?
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/* 0x0 */ u8 clientName[POKEMON_NAME_LENGTH];
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/* 0xA */ u8 name2[POKEMON_NAME_LENGTH]; // target name?
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/* 0x14 */ s16 unk14; // poke species (client??)
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/* 0x14 */ s16 clientSpecies;
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/* 0x16 */ u8 unk16;
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/* 0x18 */ s32 moneyReward;
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/* 0x1C */ u8 itemRewards[MAX_ITEM_REWARDS];
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/* 0x1F */ u8 quantity;
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/* 0x20 */ u8 friendAreaReward;
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u8 fill21[0x24 - 0x21];
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/* 0x24 */ u32 teamRankPtsReward;
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};
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@@ -25,9 +25,7 @@ struct unkStruct_203B2F0
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u32 state;
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u8 unk8[0xC - 0x8];
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u8 unkC;
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u8 fillD[0x10 - 0xD];
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u32 unk10;
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u8 fill14[0x68 - 0x14];
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struct unkStruct_802C39C unk10;
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u32 menuAction;
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struct MenuStruct unk6C;
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struct MenuStruct unkBC;
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@@ -44,12 +44,7 @@ struct unkStruct_203B2F8
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struct unkSubStruct_203B2F8 *mail;
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u8 jobSlotIndex;
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u8 fill11[0x14 - 0x11];
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u32 unk14;
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u8 fill18[0x58 - 0x18];
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u8 unk58;
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u8 fill59[0x64 - 0x59];
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u8 *unk64;
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u32 unk68;
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struct unkStruct_802C39C unk14;
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u32 menuAction1;
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u32 menuAction2;
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u32 menuAction3;
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