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Tutorial renames
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@@ -53,8 +53,8 @@ u32 sub_80980A4(void);
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void sub_80980B4(s16 pokeID);
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bool8 sub_8098100(u8 param_1);
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bool8 sub_8098134(s16 pokeID);
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void sub_8098170(s32 param_1);
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bool32 sub_80981A0(s32 param_1);
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void SetTutorialFlag(s32 param_1);
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bool32 GetTutorialFlag(s32 param_1);
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bool8 IsExclusivePokemonUnlocked(s16 pokeID);
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void UnlockExclusivePokemon(s16 pokeID);
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void WriteExclusivePokemon(struct unkStruct_8094924 *r0);
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