Merge pull request #451 from DizzyEggg/dungeon_stuff
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dungeon entity movement file rename / externs
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AnonymousRandomPerson 2025-10-16 18:31:16 -04:00 committed by GitHub
commit f28723dec4
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17 changed files with 203 additions and 237 deletions

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@ -3,6 +3,9 @@
#include "structs/dungeon_entity.h"
extern u8 gUnknown_202F32C;
extern u8 gUnknown_202F32D;
bool8 ExecuteEntityDungeonAction(Entity *entity);
#endif

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@ -3,7 +3,6 @@
#include "structs/dungeon_entity.h"
void sub_8075900(Entity *pokemon, u8 r1);
void RunMonsterAI(Entity *pokemon, u32 unused);
#endif

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@ -0,0 +1,13 @@
#ifndef GUARD_DUNGEON_ENTITY_MOVEMENT_H
#define GUARD_DUNGEON_ENTITY_MOVEMENT_H
#include "structs/dungeon_entity.h"
#include "structs/str_position.h"
void sub_8074FB0(Entity *entity, s32 a1, DungeonPos *pos);
bool8 DisplayActions(Entity *a0);
void sub_8075680(bool8 unused);
bool8 CheckEntityTileForInteraction(Entity *entity);
void TryTriggerMonsterHouseWithMsg(Entity *pokemon, bool8 forcedMonsterHouse);
#endif

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@ -247,7 +247,7 @@ SECTIONS {
src/dungeon_action_execution.o(.text);
src/dungeon_ai_items.o(.text);
src/dungeon_turn_effects.o(.text);
src/code_8075708.o(.text);
src/dungeon_entity_movement.o(.text);
src/dungeon_ai.o(.text);
src/move_orb_effects_1.o(.text);
src/move_orb_effects_2.o(.text);
@ -632,7 +632,7 @@ SECTIONS {
src/dungeon_action_execution.o(.rodata);
src/dungeon_ai_items.o(.rodata);
src/dungeon_turn_effects.o(.rodata);
src/code_8075708.o(.rodata);
src/dungeon_entity_movement.o(.rodata);
src/dungeon_ai.o(.rodata);
src/move_orb_effects_1.o(.rodata);
src/move_orb_effects_2.o(.rodata);

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@ -9,7 +9,7 @@
#include "dungeon_message.h"
#include "code_806CD90.h"
#include "structs/str_dungeon.h"
#include "dungeon_ai.h"
#include "dungeon_entity_movement.h"
#include "run_dungeon.h"
#include "dungeon_generation.h"
#include "dungeon_logic.h"
@ -144,7 +144,7 @@ void BlowAwayTarget(Entity *pokemon, Entity *target, u32 direction)
sub_807EC28(FALSE);
}
sub_806A5B8(target);
sub_8075900(target,gDungeon->forceMonsterHouse);
TryTriggerMonsterHouseWithMsg(target,gDungeon->forceMonsterHouse);
}
}
}

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@ -39,6 +39,7 @@
#include "warp_target.h"
#include "move_orb_effects_1.h"
#include "move_orb_effects_3.h"
#include "dungeon_entity_movement.h"
void sub_8075BA4(Entity *param_1, u8 param_2);
void sub_804178C(u8 param_1);
@ -48,7 +49,6 @@ extern void sub_8067110(Entity *);
void HandleUseMoveAIAction(Entity *target);
void sub_8041888(u8 param_1);
void sub_805EFB4(Entity *, u8);
void sub_8074FB0(Entity *, u8, DungeonPos *);
void HandlePlaceItemAction(Entity *);
void HandlePickUpPlayerAction(Entity *);
void sub_8066E14(Entity * );
@ -67,7 +67,6 @@ void sub_806A1E8(Entity *pokemon);
void HandlePickUpAIAction(Entity *pokemon);
void HandleThrowItemAIAction(Entity *pokemon);
void HandleEatAIAction(Entity *pokemon);
u32 sub_8075818(Entity *entity);;
EWRAM_DATA u8 gUnknown_202F32C = 0;
EWRAM_DATA u8 gUnknown_202F32D = 0;
@ -321,7 +320,9 @@ bool8 ExecuteEntityDungeonAction(Entity *entity)
}
}
if (bVar14) {
sub_8075818(entity);
if (CheckEntityTileForInteraction(entity)) {
// Some missing DS/Debug checks there?
}
}
if (EntityIsValid(entity)) {
if (!sub_8044B84()) {

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@ -36,6 +36,7 @@
#include "dungeon_items.h"
#include "dungeon_kecleon_shop.h"
#include "dungeon_strings.h"
#include "dungeon_entity_movement.h"
#define REGULAR_ATTACK_INDEX 4
@ -1034,7 +1035,7 @@ void HandleUseOrbAction(Entity *pokemon)
}
sub_806A5B8(pokemon);
sub_8075900(pokemon, gDungeon->forceMonsterHouse);
TryTriggerMonsterHouseWithMsg(pokemon, gDungeon->forceMonsterHouse);
}
else if (r4)
sub_8044D40(&act, 0);

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@ -1,6 +1,6 @@
#include "global.h"
#include "globaldata.h"
#include "dungeon_ai.h"
#include "dungeon_entity_movement.h"
#include "constants/iq_skill.h"
#include "constants/item.h"
#include "constants/status.h"
@ -47,26 +47,28 @@
#include "dungeon_cutscene.h"
#include "dungeon_monster_house.h"
#include "dungeon_strings.h"
#include "dungeon_main.h"
#include "warp_target.h"
#include "dungeon_action_execution.h"
#include "dungeon_tilemap.h"
#include "run_dungeon.h"
extern void sub_8073D14(Entity *);
extern void sub_8075708(Entity *entity);
extern void sub_805229C(void);
extern void sub_80420B8(Entity *pokemon);
extern void sub_8041C4C(Entity *pokemon, u32 r1);
extern void sub_805E804(void);
extern bool8 TryUseChosenMove(struct Entity *, u32, u32, u32, u32, struct Move *);
extern void nullsub_97(Entity *entity);
extern void CheckLeaderTile(void);
extern void sub_8075708(Entity *entity);
extern void TryForcedLoss(u32);
extern void sub_8075900(Entity *pokemon, u8 r1);
extern void sub_8075050(EntityInfo *info, Unk_Entity_x184 *strPtr);
extern bool8 sub_803F428(DungeonPos *pos);
static EWRAM_DATA s32 sSpeedMultiplier = 0;
extern u8 gUnknown_202F32D;
static void sub_8075050(EntityInfo *info, Unk_Entity_x184 *strPtr);
static void nullsub_97(Entity *entity);
static void TryInteractWithTile(Entity *entity);
static EWRAM_DATA s32 gUnknown_202F378 = 0;
extern void sub_8041888(u32);
extern void sub_8073D14(Entity *entity);
static inline void SetSpeedMultiplier(void)
{
if (gGameOptionsRef->dungeonSpeed != 0)
sSpeedMultiplier = 2;
else
sSpeedMultiplier = 1;
}
void sub_8074FB0(Entity *entity, s32 a1, DungeonPos *pos)
{
@ -77,11 +79,7 @@ void sub_8074FB0(Entity *entity, s32 a1, DungeonPos *pos)
entityInfo->action.action = 0;
return;
}
if (gGameOptionsRef->dungeonSpeed != 0)
gUnknown_202F378 = 2;
else
gUnknown_202F378 = 1;
SetSpeedMultiplier();
strPtr = &entityInfo->unk184[entityInfo->numMoveTiles];
strPtr->unk1A = 0;
@ -90,26 +88,22 @@ void sub_8074FB0(Entity *entity, s32 a1, DungeonPos *pos)
strPtr->previousTargetMovePosition1.y = entity->pos.y;
strPtr->previousTargetMovePosition2.x = pos->x;
strPtr->previousTargetMovePosition2.y = pos->y;
strPtr->lastMoveIncrement.x = gUnknown_80F4D44[a1].x * gUnknown_202F378;
strPtr->lastMoveIncrement.y = gUnknown_80F4D44[a1].y * gUnknown_202F378;
strPtr->lastMoveIncrement.x = gUnknown_80F4D44[a1].x * sSpeedMultiplier;
strPtr->lastMoveIncrement.y = gUnknown_80F4D44[a1].y * sSpeedMultiplier;
sub_8075050(entityInfo, strPtr);
}
void sub_8075050(EntityInfo *info, Unk_Entity_x184 *strPtr)
static void sub_8075050(EntityInfo *info, Unk_Entity_x184 *strPtr)
{
s32 savedX, savedY;
if (gGameOptionsRef->dungeonSpeed != 0)
gUnknown_202F378 = 2;
else
gUnknown_202F378 = 1;
SetSpeedMultiplier();
info->numMoveTiles++;
if (info->numMoveTiles == 2) {
info->unk184[0].walkAnimFramesLeft = 24 / (gUnknown_202F378 * 2);
info->unk184[0].walkAnimFramesLeft = 24 / (sSpeedMultiplier * 2);
info->unk184[0].lastMoveIncrement.x *= 2;
info->unk184[0].lastMoveIncrement.y *= 2;
strPtr->walkAnimFramesLeft = 24 / (gUnknown_202F378 * 2);
strPtr->walkAnimFramesLeft = 24 / (sSpeedMultiplier * 2);
strPtr->lastMoveIncrement.x *= 2;
strPtr->lastMoveIncrement.y *= 2;
}
@ -119,13 +113,13 @@ void sub_8075050(EntityInfo *info, Unk_Entity_x184 *strPtr)
savedX = strPtr->lastMoveIncrement.x;
savedY = strPtr->lastMoveIncrement.y;
for (i = 0; i < 2; i++) {
info->unk184[i].walkAnimFramesLeft = 24 / (gUnknown_202F378 * 3);
info->unk184[i].walkAnimFramesLeft = 24 / (sSpeedMultiplier * 3);
info->unk184[i].lastMoveIncrement.x *= 3;
info->unk184[i].lastMoveIncrement.y *= 3;
info->unk184[i].lastMoveIncrement.x /= 2;
info->unk184[i].lastMoveIncrement.y /= 2;
}
strPtr->walkAnimFramesLeft = 24 / (gUnknown_202F378 * 3);
strPtr->walkAnimFramesLeft = 24 / (sSpeedMultiplier * 3);
strPtr->lastMoveIncrement.x = savedX * 3;
strPtr->lastMoveIncrement.y = savedY * 3;
}
@ -135,18 +129,18 @@ void sub_8075050(EntityInfo *info, Unk_Entity_x184 *strPtr)
savedX = strPtr->lastMoveIncrement.x;
savedY = strPtr->lastMoveIncrement.y;
for (i = 0; i < 3; i++) {
info->unk184[i].walkAnimFramesLeft = 24 / (gUnknown_202F378 * 4);
info->unk184[i].walkAnimFramesLeft = 24 / (sSpeedMultiplier * 4);
info->unk184[i].lastMoveIncrement.x *= 4;
info->unk184[i].lastMoveIncrement.y *= 4;
info->unk184[i].lastMoveIncrement.x /= 3;
info->unk184[i].lastMoveIncrement.y /= 3;
}
strPtr->walkAnimFramesLeft = 24 / (gUnknown_202F378 * 4);
strPtr->walkAnimFramesLeft = 24 / (sSpeedMultiplier * 4);
strPtr->lastMoveIncrement.x = savedX * 4;
strPtr->lastMoveIncrement.y = savedY * 4;
}
else {
strPtr->walkAnimFramesLeft = 24 / gUnknown_202F378;
strPtr->walkAnimFramesLeft = 24 / sSpeedMultiplier;
}
}
@ -159,9 +153,9 @@ bool8 DisplayActions(Entity *a0)
gUnknown_202F32D = 0;
if (gGameOptionsRef->dungeonSpeed != 0)
gUnknown_202F378 = 2;
sSpeedMultiplier = 2;
else
gUnknown_202F378 = 1;
sSpeedMultiplier = 1;
for (i = 0; i < DUNGEON_MAX_POKEMON; i++) {
Entity *mon = gDungeon->activePokemon[i];
@ -203,7 +197,7 @@ bool8 DisplayActions(Entity *a0)
gDungeon->unkB8 = a0;
if (gDungeon->unk644.unk28 == 0 && r9) {
sub_80526D0(0x35);
for (loop = 0; loop < 24 / gUnknown_202F378; loop++) {
for (loop = 0; loop < 24 / sSpeedMultiplier; loop++) {
DungeonRunFrameActions(7);
for (i = 0; i < DUNGEON_MAX_POKEMON; i++) {
Entity *mon = gDungeon->activePokemon[i];
@ -274,7 +268,7 @@ bool8 DisplayActions(Entity *a0)
CheckLeaderTile();
}
else {
sub_8075708(mon);
TryInteractWithTile(mon);
}
if (!EntityIsValid(mon))
continue;
@ -290,7 +284,7 @@ bool8 DisplayActions(Entity *a0)
EnemyEvolution(mon);
sub_8046D20();
sub_8075900(mon, gDungeon->forceMonsterHouse);
TryTriggerMonsterHouseWithMsg(mon, gDungeon->forceMonsterHouse);
}
if (!EntityIsValid(mon))
continue;
@ -319,95 +313,84 @@ bool8 DisplayActions(Entity *a0)
return TRUE;
}
void sub_8075680(void)
void sub_8075680(bool8 unused)
{
u32 direction;
DungeonPos *targetPos;
Entity *entity;
EntityInfo *info;
int index;
int i;
for(index = 0; index < DUNGEON_MAX_POKEMON; index++)
{
entity = gDungeon->activePokemon[index];
if ((EntityIsValid(entity)) && (info = GetEntInfo(entity), !info->isTeamLeader)) {
targetPos = &(info->targetPos);
for (i = 0; i < DUNGEON_MAX_POKEMON; i++) {
Entity *entity = gDungeon->activePokemon[i];
if (EntityIsValid(entity)) {
EntityInfo *info = GetEntInfo(entity);
if (!info->isTeamLeader) {
DungeonPos *targetPos = &info->targetPos;
if (targetPos->x == 0 && targetPos->y == 0)
continue;
if (targetPos->x == 0 && targetPos->y == 0)
continue;
if (targetPos->x == entity->pos.x && targetPos->y == entity->pos.y)
continue;
if (CheckVariousStatuses2(entity, TRUE))
continue;
if (targetPos->x == entity->pos.x && targetPos->y == entity->pos.y)
continue;
if (CheckVariousStatuses2(entity, TRUE))
continue;
direction = GetDirectionTowardsPosition(&entity->pos, targetPos);
info->action.direction = direction & DIRECTION_MASK;
sub_806CDD4(entity, sub_806CEBC(entity), direction);
direction = GetDirectionTowardsPosition(&entity->pos, targetPos);
info->action.direction = direction & DIRECTION_MASK;
sub_806CDD4(entity, sub_806CEBC(entity), direction);
}
}
}
}
void nullsub_97(Entity *entity)
static void nullsub_97(Entity *entity)
{}
void sub_8075708(Entity *entity)
static void TryInteractWithTile(Entity *entity)
{
bool8 bVar1;
bool8 bVar2;
const Tile *tile;
Trap *trapData;
Entity *trap;
EntityInfo *info;
info = GetEntInfo(entity);
if (!EntityIsValid(entity)) {
Entity *tileEntity;
EntityInfo *info = GetEntInfo(entity);
if (!EntityIsValid(entity))
return;
}
tile = GetTileAtEntitySafe(entity);
if (((IQSkillIsEnabled(entity, IQ_SUPER_MOBILE)) && (info->invisibleClassStatus.status != STATUS_MOBILE)) &&
(!HasHeldItem(entity, ITEM_MOBILE_SCARF))) {
if (IQSkillIsEnabled(entity, IQ_SUPER_MOBILE)
&& info->invisibleClassStatus.status != STATUS_MOBILE
&& !(HasHeldItem(entity, ITEM_MOBILE_SCARF)))
{
sub_804AE84(&entity->pos);
}
trap = tile->object;
if (trap == NULL) {
tileEntity = tile->object;
if (tileEntity == NULL)
return;
}
switch(GetEntityType(trap)) {
case ENTITY_TRAP:
trapData = GetTrapInfo(trap);
bVar1 = FALSE;
bVar2 = FALSE;
if ((IQSkillIsEnabled(entity, IQ_TRAP_SEER)) && (!trap->isVisible)) {
trap->isVisible = TRUE;
switch (GetEntityType(tileEntity)) {
case ENTITY_TRAP: {
Trap *trapData = GetTrapInfo(tileEntity);
bool8 trigger = FALSE;
bool8 onlyMakeVisible = FALSE;
if (IQSkillIsEnabled(entity, IQ_TRAP_SEER) && !tileEntity->isVisible) {
tileEntity->isVisible = TRUE;
UpdateTrapsVisibility();
bVar2 = TRUE;
onlyMakeVisible = TRUE;
}
if (trapData->unk1 == 0) {
if (!trap->isVisible) goto _080757EC;
if (info->isNotTeamMember) goto _080757EC;
if (tileEntity->isVisible && !info->isNotTeamMember)
trigger = TRUE;
}
else {
if (trapData->unk1 == 1) {
if (!info->isNotTeamMember) goto _080757EC;
goto _ret;
}
if ((trapData->unk1 == 2) && (!info->isNotTeamMember)) {
bVar1 = TRUE;
}
_080757EC:
if (!bVar1) {
return;
}
else if (trapData->unk1 == 1) {
if (info->isNotTeamMember)
trigger = TRUE;
}
_ret:
if (!bVar2) {
else if (trapData->unk1 == 2) {
if (!info->isNotTeamMember)
trigger = TRUE;
}
if (trigger && !onlyMakeVisible) {
TryTriggerTrap(entity, &entity->pos, 0, 1);
}
break;
}
case ENTITY_ITEM:
sub_8073D14(entity);
break;
@ -419,119 +402,85 @@ void sub_8075708(Entity *entity)
}
}
u32 sub_8075818(Entity *entity)
bool8 CheckEntityTileForInteraction(Entity *entity)
{
const Tile *tile;
EntityInfo *entityInfo;
Entity *subEntity;
Item *item;
Trap *trapData;
u8 r1;
const Tile *tile;
EntityInfo *entityInfo = GetEntInfo(entity);
if (!EntityIsValid(entity))
return FALSE;
entityInfo = GetEntInfo(entity);
if(EntityIsValid(entity))
{
tile = GetTileAtEntitySafe(entity);
if(IQSkillIsEnabled(entity, IQ_SUPER_MOBILE))
if(!(tile->terrainFlags & (TERRAIN_TYPE_NORMAL | TERRAIN_TYPE_SECONDARY)))
return 1;
subEntity = tile->object;
if(subEntity != NULL)
{
switch(GetEntityType(subEntity))
{
case ENTITY_NOTHING:
case ENTITY_MONSTER:
case ENTITY_UNK_4:
case ENTITY_UNK_5:
break;
case ENTITY_TRAP:
trapData = GetTrapInfo(subEntity);
r1 = 0;
if(trapData->unk1 == 0)
{
if(!subEntity->isVisible || entityInfo->isNotTeamMember)
goto flag_check;
else
goto error;
}
else if(trapData->unk1 == 1)
{
if(!entityInfo->isNotTeamMember)
goto flag_check;
else
goto error;
}
else if(trapData->unk1 == 2)
{
if(!entityInfo->isNotTeamMember)
r1 = 1;
}
flag_check:
if(r1 == 0)
break;
else
goto error;
case ENTITY_ITEM:
if(!entityInfo->isTeamLeader)
{
if(!(entityInfo->heldItem.flags & ITEM_FLAG_EXISTS))
{
if(!(tile->terrainFlags & (TERRAIN_TYPE_NORMAL | TERRAIN_TYPE_SECONDARY)))
{
if(entityInfo->isNotTeamMember)
break;
else
{
item = GetItemInfo(subEntity);
if(!(item->flags & ITEM_FLAG_IN_SHOP))
{
return 1;
}
}
}
else
{
item = GetItemInfo(subEntity);
if(!(item->flags & ITEM_FLAG_IN_SHOP))
{
error:
return 1;
}
}
}
}
break;
tile = GetTileAtEntitySafe(entity);
if (IQSkillIsEnabled(entity, IQ_SUPER_MOBILE) && GetTerrainType(tile) == TERRAIN_TYPE_WALL)
return TRUE;
subEntity = tile->object;
if (subEntity == NULL)
return FALSE;
switch (GetEntityType(subEntity)) {
case ENTITY_TRAP: {
Trap *trapData = GetTrapInfo(subEntity);
bool8 flag = FALSE;
if (trapData->unk1 == 0) {
if (subEntity->isVisible && !entityInfo->isNotTeamMember)
flag = TRUE;
}
else if (trapData->unk1 == 1) {
if (entityInfo->isNotTeamMember)
flag = TRUE;
}
else if (trapData->unk1 == 2) {
if (!entityInfo->isNotTeamMember)
flag = TRUE;
}
if (flag)
return TRUE;
break;
}
}
return 0;
}
extern void sub_8041888(u32);
void sub_8075900(Entity *pokemon, u8 r1)
{
if(EntityIsValid(pokemon))
{
if(!GetEntInfo(pokemon)->isNotTeamMember)
{
if(!IsFloorOver())
{
if(!gDungeon->unk644.monsterHouseTriggered)
{
if((GetTileAtEntitySafe(pokemon)->terrainFlags & TERRAIN_TYPE_IN_MONSTER_HOUSE))
{
// It's a monster house!
LogMessageByIdWithPopupCheckUser(GetLeader(), gPtrItsaMonsterHouseMessage);
gDungeon->unk644.monsterHouseTriggeredEvent = TRUE;
TriggerMonsterHouse(pokemon, r1);
sub_8041888(0);
if(sub_803F428(&pokemon->pos))
sub_803E708(0x78, 0x39);
case ENTITY_ITEM:
if (!entityInfo->isTeamLeader && !ItemExists(&entityInfo->heldItem)) {
if (GetTerrainType(tile) == TERRAIN_TYPE_WALL) {
if (!entityInfo->isNotTeamMember) {
Item *item = GetItemInfo(subEntity);
if (!(item->flags & ITEM_FLAG_IN_SHOP))
return TRUE;
}
}
else {
Item *item = GetItemInfo(subEntity);
if (!(item->flags & ITEM_FLAG_IN_SHOP))
return TRUE;
}
}
}
break;
case ENTITY_NOTHING:
case ENTITY_MONSTER:
case ENTITY_UNK_4:
case ENTITY_UNK_5:
break;
}
return FALSE;
}
void TryTriggerMonsterHouseWithMsg(Entity *pokemon, bool8 forcedMonsterHouse)
{
if (EntityIsValid(pokemon)
&& !GetEntInfo(pokemon)->isNotTeamMember
&& !IsFloorOver()
&& !gDungeon->unk644.monsterHouseTriggered
&& (GetTileAtEntitySafe(pokemon)->terrainFlags & TERRAIN_TYPE_IN_MONSTER_HOUSE))
{
// It's a monster house!
LogMessageByIdWithPopupCheckUser(GetLeader(), gPtrItsaMonsterHouseMessage);
gDungeon->unk644.monsterHouseTriggeredEvent = TRUE;
TriggerMonsterHouse(pokemon, forcedMonsterHouse);
sub_8041888(0);
if (sub_803F428(&pokemon->pos))
sub_803E708(0x78, 0x39);
}
}

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@ -59,12 +59,12 @@
#include "dungeon_engine.h"
#include "dungeon_item_action.h"
#include "dungeon_strings.h"
#include "dungeon_entity_movement.h"
extern void HandleUnsetItemAction(Entity *,bool8);
extern void TryTriggerTrap(Entity *pokemon, DungeonPos *pos, int param_3, char param_4);
void TryPointCameraToMonster(Entity *a0, u8 a1);
bool8 sub_80701A4(Entity *a0);
void sub_8075680(u32);
void ClearUnpaidFlagFromAllItems(void);
void sub_806A914(u8 a0, u8 a1, u8 a2);
u16 GetLeaderActionId(void);
@ -175,7 +175,7 @@ void DungeonHandlePlayerInput(void)
}
if (var_38 != 0 && --var_38 == 0) {
sub_8075680(0);
sub_8075680(FALSE);
}
TryCreateModeArrows(leader);

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@ -13,7 +13,7 @@
#include "constants/type.h"
#include "constants/weather.h"
#include "dungeon_info.h"
#include "dungeon_ai.h"
#include "dungeon_entity_movement.h"
#include "dungeon_config.h"
#include "dungeon_generation.h"
#include "dungeon_items.h"
@ -243,6 +243,6 @@ static void sub_807F9BC(Entity *entity)
sub_807EC28(FALSE);
}
sub_806A5B8(entity);
sub_8075900(entity, gDungeon->forceMonsterHouse);
TryTriggerMonsterHouseWithMsg(entity, gDungeon->forceMonsterHouse);
}
}

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@ -13,7 +13,7 @@
#include "constants/targeting.h"
#include "constants/type.h"
#include "constants/weather.h"
#include "dungeon_ai.h"
#include "dungeon_entity_movement.h"
#include "dungeon_logic.h"
#include "dungeon_config.h"
#include "run_dungeon.h"
@ -655,7 +655,7 @@ _0805AA5E:
sub_807EC28(FALSE);
}
sub_806A5B8(target);
sub_8075900(target,gDungeon->forceMonsterHouse);
TryTriggerMonsterHouseWithMsg(target,gDungeon->forceMonsterHouse);
}
}
return TRUE;

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@ -7,7 +7,7 @@
#include "dungeon_message.h"
#include "code_806CD90.h"
#include "structs/str_dungeon.h"
#include "dungeon_ai.h"
#include "dungeon_entity_movement.h"
#include "run_dungeon.h"
#include "dungeon_generation.h"
#include "dungeon_logic.h"
@ -132,7 +132,7 @@ void HandleOneRoomOrb(Entity *pokemon, Entity *target)
UpdateTrapsVisibility();
LogMessageByIdWithPopupCheckUser(pokemon,gUnknown_80FD3A0);
sub_803E708(0x28,0x2b);
sub_8075900(pokemon,1);
TryTriggerMonsterHouseWithMsg(pokemon,1);
for(index = 0; index < DUNGEON_MAX_POKEMON; index++)
{
entity = gDungeon->activePokemon[index];

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@ -7,7 +7,7 @@
#include "dungeon_message.h"
#include "code_806CD90.h"
#include "structs/str_dungeon.h"
#include "dungeon_ai.h"
#include "dungeon_entity_movement.h"
#include "run_dungeon.h"
#include "dungeon_generation.h"
#include "dungeon_logic.h"
@ -83,6 +83,6 @@ void HandlePounceOrb(Entity *pokemon, Entity *target, u8 r2)
}
sub_806A5B8(target);
sub_8075900(target, gDungeon->forceMonsterHouse);
TryTriggerMonsterHouseWithMsg(target, gDungeon->forceMonsterHouse);
}
}

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@ -23,7 +23,7 @@
#include "cpu.h"
#include "dungeon_8083AB0.h"
#include "dungeon_info.h"
#include "dungeon_ai.h"
#include "dungeon_entity_movement.h"
#include "dungeon_config.h"
#include "dungeon_engine.h"
#include "dungeon_generation.h"
@ -58,6 +58,7 @@
#include "dungeon_cleared_window.h"
#include "dungeon_cutscene.h"
#include "dungeon_mon_spawn.h"
#include "dungeon_action_execution.h"
EWRAM_INIT struct UnkStruct_203B414 *gUnknown_203B414 = NULL;
EWRAM_INIT Dungeon *gDungeon = NULL;
@ -90,7 +91,6 @@ extern bool8 TryForcedLoss(bool8);
extern void sub_806A914(bool8 a0, bool8 a1, bool8 showRunAwayEffect);
extern void sub_8042B0C(Entity *);
extern u8 gUnknown_202F32C;
extern u8 gUnknown_202F1A8;
void EnforceMaxItemsAndMoney(void);
@ -453,7 +453,7 @@ void RunDungeon_Async(DungeonSetupStruct *setupPtr)
}
else {
sub_80427AC();
sub_8075900(GetLeader(), gDungeon->forceMonsterHouse);
TryTriggerMonsterHouseWithMsg(GetLeader(), gDungeon->forceMonsterHouse);
sub_807EAA0(1, 0);
}

View File

@ -7,7 +7,7 @@
#include "dungeon_message.h"
#include "code_806CD90.h"
#include "structs/str_dungeon.h"
#include "dungeon_ai.h"
#include "dungeon_entity_movement.h"
#include "run_dungeon.h"
#include "dungeon_generation.h"
#include "dungeon_logic.h"
@ -62,7 +62,7 @@ void HandleSwitcherOrb(Entity *pokemon, Entity *target, bool8 unused)
sub_807EC28(FALSE);
}
sub_806A5B8(pokemon);
sub_8075900(pokemon,gDungeon->forceMonsterHouse);
TryTriggerMonsterHouseWithMsg(pokemon,gDungeon->forceMonsterHouse);
}
if (EntityIsValid(target)) {
@ -71,7 +71,7 @@ void HandleSwitcherOrb(Entity *pokemon, Entity *target, bool8 unused)
sub_807EC28(FALSE);
}
sub_806A5B8(target);
sub_8075900(target,gDungeon->forceMonsterHouse);
TryTriggerMonsterHouseWithMsg(target,gDungeon->forceMonsterHouse);
}
}
}

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@ -7,7 +7,7 @@
#include "dungeon_message.h"
#include "code_806CD90.h"
#include "structs/str_dungeon.h"
#include "dungeon_ai.h"
#include "dungeon_entity_movement.h"
#include "run_dungeon.h"
#include "dungeon_generation.h"
#include "dungeon_logic.h"
@ -138,5 +138,5 @@ void WarpTarget(Entity *pokemon, Entity *target, u32 param_3, DungeonPos *pos)
sub_807EC28(0);
}
sub_806A5B8(target);
sub_8075900(target,gDungeon->forceMonsterHouse);
TryTriggerMonsterHouseWithMsg(target,gDungeon->forceMonsterHouse);
}

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@ -55,7 +55,7 @@
.include "src/dungeon_leveling.o"
.include "src/dungeon_action_execution.o"
.include "src/dungeon_ai_items.o"
.include "src/code_8075708.o"
.include "src/dungeon_entity_movement.o"
.space 4
.include "src/dungeon_ai_attack.o"
.include "src/dungeon_cutscene.o"