Add flags union to Tile struct

This commit is contained in:
DizzyEggg
2025-07-19 12:18:39 +02:00
parent e10939cfdc
commit ecec4fb703
34 changed files with 335 additions and 325 deletions

View File

@@ -713,7 +713,7 @@ void HandleLuminousOrbAction(Entity *pokemon)
for(XCoord = 0; XCoord < DUNGEON_MAX_SIZE_X; XCoord++)
{
Tile *mapTile = GetTileMut(XCoord, YCoord);
mapTile->spawnOrVisibilityFlags |= VISIBILITY_FLAG_REVEALED;
mapTile->spawnOrVisibilityFlags.visibility |= VISIBILITY_FLAG_REVEALED;
}
}
UpdateCamera(0);