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more decomp and some code cleanup
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@@ -59,6 +59,7 @@ bool8 AddKecleonWareItem(u8 itemIndex);
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void FillInventoryGaps();
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bool8 AddHeldItemToInventory(BulkItem* slot);
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bool8 IsNotMoneyOrUsedTMItem(u8 id);
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bool8 IsNotSpecialItem(u8 id);
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s32 FindItemInInventory(u8 id);
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bool8 IsHMItem(u8 id);
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bool8 IsEdibleItem(u8 id);
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@@ -82,4 +83,4 @@ s32 SaveTeamInventory(u8 *, u32 size);
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s32 sub_8090FEC(s32, u8 *strbuf, u8);
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u32 sub_80913E0(Item *slot, u32, struct subStruct_203B240 **);
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#endif // GUARD_ITEMS_H
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#endif // GUARD_ITEMS_H
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