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ground script pokemon documentation
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@@ -42,6 +42,7 @@ typedef struct unkStruct_8090F58
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} unkStruct_8090F58;
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// size: R=0x4 | B=0x3
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// Used in Dungeon, has an additional flag field.
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typedef struct Item
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{
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/* 0x0 */ u8 flags;
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@@ -86,4 +87,4 @@ enum ItemAIFlag
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ITEM_AI_FLAG_TARGET_ENEMY
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};
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#endif // GUARD_STR_ITEMS_H
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#endif // GUARD_STR_ITEMS_H
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