diff --git a/charmap.txt b/charmap.txt index c97711df1..bcf1ce1fb 100644 --- a/charmap.txt +++ b/charmap.txt @@ -529,7 +529,11 @@ UNK_MACRO_3E = 23 3E @ #> (Seems to be an alignment operator) EXTRA_MSG = 23 50 @ #P WAIT_PRESS = 23 57 @ #W NEW_LINE = 23 6E @ #n - +UNK_MACRO_5F_1 = 23 5F 01 2E @ #_. (related to gUnknown_202749A) +UNK_MACRO_5F_2 = 23 5F 02 2E +UNK_MACRO_5F_3 = 23 5F 03 2E +UNK_MACRO_5F_4 = 23 5F 04 2E +UNK_MACRO_5F_5 = 23 5F 05 2E @ COLOR FORMATTING MACROS @ diff --git a/data/data_80F59C8.s b/data/data_80F59C8.s index fff044a8e..eb6861589 100644 --- a/data/data_80F59C8.s +++ b/data/data_80F59C8.s @@ -1,9052 +1,8 @@ #include "constants/status.h" .section .rodata -.string "pksdir0\0" .align 2,0 -.global gActions -gActions: @ 80F7B14 -.4byte gUseDescription -.4byte gUseText -.4byte gThrowDescription -.4byte gThrowText -.4byte gThrowDescription -.4byte gThrowText -.4byte gEquipDescription -.4byte gEquipText -.4byte gEatDescription -.4byte gEatText -.4byte gIngestDescription -.4byte gIngestText -.4byte gPeelDescription -.4byte gPeelText -.4byte gUseDescription -.4byte gUseText -.4byte gUseDescription -.4byte gUseText -.4byte gUseDescription -.4byte gUseText -.4byte gUseDescription -.4byte gUseText -.4byte gEquipPutOnDescription -.4byte gEquipText -.4byte gEquipPutOnDescription -.4byte gEquipText -.4byte gUseDescription -.4byte gUseText -.4byte gUseDescription -.4byte gUseText -.4byte gUseDescription -.4byte gUseText - -.global gEquipPutOnDescription -gEquipPutOnDescription: @ 80F7B94 -.string "{POKEMON_0} put on\n" -.string "the {MOVE_ITEM_0}.\0" - -.global gPeelText -gPeelText: @ 80F7BA8 -.string "Peel\0" -.align 2,0 - -.global gPeelDescription -gPeelDescription: @ 80F7BB0 -.string "{POKEMON_0} peeled\n" -.string "the {MOVE_ITEM_0}.\0" -.align 2,0 - -.global gIngestText -gIngestText: @ 80F7BC4 -.string "Ingest\0" -.align 2,0 - -.global gIngestDescription -gIngestDescription: @ 80F7BCC -.string "{POKEMON_0} swallowed\n" -.string "the {MOVE_ITEM_0}.\0" -.align 2,0 - -.global gEatText -gEatText: @ 80F7BE4 -.string "Eat\0" -.align 2,0 - -.global gEatDescription -gEatDescription: @ 80F7BE8 -.string "{POKEMON_0} ate\n" -.string "the {MOVE_ITEM_0}.\0" -.align 2,0 - -.global gEquipText -gEquipText: @ 80F7BFC -.string "Equip\0" -.align 2,0 - -.global gEquipDescription -gEquipDescription: @ 80F7C04 -.string "{POKEMON_0} equipped\n" -.string "the {MOVE_ITEM_0}.\0" -.align 2,0 - -.global gThrowText -gThrowText: @ 80F7C1C -.string "Throw\0" -.align 2,0 - -.global gThrowDescription -gThrowDescription: @ 80F7C24 -.string "{POKEMON_0} threw\n" -.string "the {MOVE_ITEM_0}.\0" -.align 2,0 - -.global gUseText -gUseText: @ 80F7C38 -.string "Use\0" -.align 2,0 - -.global gUseDescription -gUseDescription: @ 80F7C3C - -.global gUnknown_80F7C3C -gUnknown_80F7C3C: @ 80F7C3C -.string "{POKEMON_0} used\n" -.string "the {MOVE_ITEM_0}.\0" -.align 2,0 - -.global gUnknown_80F7C50 -gUnknown_80F7C50: @ 80F7C50 -.4byte gMenuQuestionMarks - -.global gUnknown_80F7C54 -gUnknown_80F7C54: @ 80F7C54 -.4byte 0x0000000A -.4byte gMenuWaitText -.4byte 0x0000000A -.4byte gMenuMoveText -.4byte 0x0000000A -.4byte gMenuMoveText -.4byte 0x0000000A -.4byte gMenuWaitText -.4byte 0x0000000A -.4byte gMenuWaitText -.4byte 0x0000000A -.4byte gMenuNextText -.4byte 0x0000000A -.4byte gMenuPrevText -.4byte 0x0000000A -.4byte gMenuPlaceText -.4byte 0x0000000A -.4byte gMenuGetText -.4byte 0x0000000A -.4byte gMenuSwitchText -.4byte 0x0000000A -.4byte gThrowText -.4byte 0x0000000A -.4byte gMenuInfoText -.4byte 0x0000005A -.4byte gMenuXText -.4byte 0x0000000A -.4byte gMenuXText -.4byte 0x0000000A -.4byte gMenuXText -.4byte 0x0000000A -.4byte gMenuXText -.4byte 0x0000000A -.4byte gMenuXText -.4byte 0x0000000A -.4byte gMenuXText -.4byte 0x0000000A -.4byte gMenuTalkText -.4byte 0x0000000A -.4byte gUseText -.4byte 0x0000000A -.4byte gUseText -.4byte 0x0000000A -.4byte gMenuEmpty -.4byte 0x0000000A -.4byte gMenuStruggleText -.4byte 0x0000000A -.4byte gMenuMoneySymbols -.4byte 0x000003E7 -.4byte gMenuMovesText -.4byte 0x0000000A -.4byte gMenuTacticsText -.4byte 0x0000000A -.4byte gMenuSummaryText -.4byte 0x0000000A -.4byte gMenuTalkText -.4byte 0x0000000A -.4byte gMenuInfoText -.4byte 0x0000005A -.4byte gMenuSetText -.4byte 0x0000000A -.4byte gMenuSwitchText -.4byte 0x0000000A -.4byte gMenuLinkText -.4byte 0x0000000A -.4byte gMenuDelinkText -.4byte 0x0000000A -.4byte gMenuForgetText -.4byte 0x0000000A -.4byte gUseText -.4byte 0x0000000A -.4byte gThrowText -.4byte 0x0000000A -.4byte gMenuTriggerText -.4byte 0x0000000A -.4byte gMenuProceedText -.4byte 0x0000000A -.4byte gThrowText -.4byte 0x00000005 -.4byte gMenuSwitchText -.4byte 0x0000000A -.4byte gMenuFarewellText -.4byte 0x0000000A -.4byte gMenuCancelText -.4byte 0x0000000A -.4byte gMenuQuicksaveText -.4byte 0x0000000A -.4byte gUseText -.4byte 0x0000000A -.4byte gMenuTalkText -.4byte 0x0000000A -.4byte gMenuGiveUpText -.4byte 0x0000000A -.4byte gMenuSwitchText -.4byte 0x0000000A -.4byte gMenuCheckIQText -.4byte 0x0000000A -.4byte gUseText -.4byte 0x0000000A -.4byte gUseText -.4byte 0x0000000A -.4byte gMenuDeselectText -.4byte 0x0000000A -.4byte gMenuFarewellText -.4byte 0x0000000A -.4byte gUseText -.4byte 0x0000000A -.4byte gMenuGiveText -.4byte 0x0000000A -.4byte gMenuTakeText -.4byte 0x0000000A -.4byte gUseText -.4byte 0x0000000A -.4byte gMenuEmpty -.4byte 0x0000000A -.4byte gMenuSwapText -.4byte 0x0000000A -.4byte gMenuLeaderText -.4byte 0x0000000A -.4byte gMenuSetText -.4byte 0x0000000A -.4byte gMenuDeselectText -.4byte 0x0000000A -.4byte gMenuSwapText -.4byte 0x0000000A -.4byte gMenuPickUpText -.4byte 0x0000000A -.4byte gMenuSummaryText -.4byte 0x0000000A -.4byte gThrowText -.4byte 0x00000005 - -.global gMenuPickUpText -gMenuPickUpText: @ 80F7E60 -.string "Pick Up\0" -.align 2,0 - -.global gMenuLeaderText -gMenuLeaderText: @ 80F7E68 -.string "Leader\0" -.align 2,0 - -.global gMenuSwapText -gMenuSwapText: @ 80F7E70 -.string "Swap\0" -.align 2,0 - -.global gMenuTakeText -gMenuTakeText: @ 80F7E78 -.string "Take\0" -.align 2,0 - -.global gMenuGiveText -gMenuGiveText: @ 80F7E80 -.string "Give\0" -.align 2,0 - -.global gMenuDeselectText -gMenuDeselectText: @ 80F7E88 -.string "Deselect\0" -.align 2,0 - -.global gMenuCheckIQText -gMenuCheckIQText: @ 80F7E94 -.string "Check IQ\0" -.align 2,0 - -.global gMenuGiveUpText -gMenuGiveUpText: @ 80F7EA0 -.string "Give Up\0" -.align 2,0 - -.global gMenuQuicksaveText -gMenuQuicksaveText: @ 80F7EA8 - -.global gUnknown_80F7EA8 -gUnknown_80F7EA8: @ 80F7EA8 -.string "Quicksave\0" -.align 2,0 - -.global gMenuCancelText -gMenuCancelText: @ 80F7EB0 -.string "Cancel\0" -.align 2,0 - -.global gMenuFarewellText -gMenuFarewellText: @ 80F7EBC -.string "Farewell\0" -.align 2,0 - -.global gMenuProceedText -gMenuProceedText: @ 80F7EC8 -.string "Proceed\0" -.align 2,0 - -.global gMenuTriggerText -gMenuTriggerText: @ 80F7ED0 -.string "Trigger\0" -.align 2,0 - -.global gMenuForgetText -gMenuForgetText: @ 80F7ED8 -.string "Forget\0" -.align 2,0 - -.global gMenuDelinkText -gMenuDelinkText: @ 80F7EE0 -.string "Delink\0" -.align 2,0 - -.global gMenuLinkText -gMenuLinkText: @ 80F7EE8 -.string "Link\0" -.align 2,0 - -.global gMenuSetText -gMenuSetText: @ 80F7EF0 -.string "Set\0" -.align 2,0 - -.global gMenuSummaryText -gMenuSummaryText: @ 80F7EF4 -.string "Summary\0" -.align 2,0 - -.global gMenuTacticsText -gMenuTacticsText: @ 80F7EFC -.string "Tactics\0" -.align 2,0 - -.global gMenuMovesText -gMenuMovesText: @ 80F7F04 - -.global gUnknown_80F7F04 -gUnknown_80F7F04: @ 80F7F04 -.string "Moves\0" -.align 2,0 - -.global gMenuMoneySymbols -gMenuMoneySymbols: @ 80F7F0C -.string "$$$$\0" -.align 2,0 - -.global gMenuStruggleText -gMenuStruggleText: @ 80F7F14 -.string "Struggle\0" -.align 2,0 - -.global gMenuEmpty -gMenuEmpty: @ 80F7F20 - -.global gUnknown_80F7F20 -gUnknown_80F7F20: @ 80F7F20 -.byte 0x00 -.align 2,0 - -.global gMenuTalkText -gMenuTalkText: @ 80F7F24 -.string "Talk\0" -.align 2,0 - -.global gMenuXText -gMenuXText: @ 80F7F2C -.string "X\0" -.align 2,0 - -.global gMenuInfoText -gMenuInfoText: @ 80F7F30 -.string "Info\0" -.align 2,0 - -.global gMenuSwitchText -gMenuSwitchText: @ 80F7F38 -.string "Switch\0" -.align 2,0 - -.global gMenuGetText -gMenuGetText: @ 80F7F40 -.string "Get\0" -.align 2,0 - -.global gMenuPlaceText -gMenuPlaceText: @ 80F7F44 -.string "Place\0" -.align 2,0 - -.global gMenuPrevText -gMenuPrevText: @ 80F7F4C -.string "Prev.\0" -.align 2,0 - -.global gMenuNextText -gMenuNextText: @ 80F7F54 -.string "Next\0" -.align 2,0 - -.global gMenuMoveText -gMenuMoveText: @ 80F7F5C -.string "Move\0" -.align 2,0 - -.global gMenuWaitText -gMenuWaitText: @ 80F7F64 -.string "Wait\0" -.align 2,0 - -.global gMenuQuestionMarks -gMenuQuestionMarks: @ 80F7F6C -.string "???\0" -.align 2,0 - -.global gUnknown_80F7F70 -gUnknown_80F7F70: @ 80F7F70 -.4byte gDungeonStairsDescription -.4byte gWarpZoneDescription -.4byte gRescueSpotDescription - -.global gRescueSpotDescription -gRescueSpotDescription: @ 80F7F7C -.string "You reached the rescue spot where your\n" -.string "friend's team went down!\n" -.string "Send an {color RED}A-OK Mail{reset} from the Pelipper Post\n" -.string "Office to let your friend know you've\n" -.string "rescued the defeated team.\0" -.align 2,0 - -.global gWarpZoneDescription -gWarpZoneDescription: @ 80F8030 -.string "The warp zone leading to the next floor.\n" -.string "If you are on the final floor, you will\n" -.string "escape from the dungeon.\0" -.align 2,0 - -.global gDungeonStairsDescription -gDungeonStairsDescription: @ 80F809C -.string "Stairs leading to the next floor.\n" -.string "If you are on the final floor, you will\n" -.string "escape from the dungeon.\0" -.align 2,0 - -.global gUnknown_80F8104 -gUnknown_80F8104: @ 80F8104 -.4byte gDungeonStairsText -.4byte gWarpZoneText -.4byte gRescueSpotText - -.global gRescueSpotText -gRescueSpotText: @ 80F7F7C -.string "Rescue Spot\0" -.align 2,0 - -.global gWarpZoneText -gWarpZoneText: @ 80F8030 - -.global gUnknown_80F811C -gUnknown_80F811C: @ 80F811C -.string "Warp Zone\0" -.align 2,0 - -.global gDungeonStairsText -gDungeonStairsText: @ 80F809C - -.global gUnknown_80F8128 -gUnknown_80F8128: @ 80F8128 -.string "Stairs\0" -.align 2,0 - -.global gTrapDescriptions -gTrapDescriptions: @ 80F8130 -@ replacing .incbin "baserom.gba", 0xF8130, 0x838 -.4byte TripTrapDescription -.4byte MudTrapDescription -.4byte StickyTrapDescription -.4byte SludgeTrapDescription -.4byte SweetScentTrapDescription -.4byte PitfallTrapDescription -.4byte WarpTrapDescription -.4byte GustTrapDescription -.4byte ConfuseTrapDescription -.4byte SleepTrapDescription -.4byte SlowTrapDescription -.4byte SealTrapDescription -.4byte PoisonTrapDescription -.4byte SelfdestructTrapDescription -.4byte ExplosionTrapDescription -.4byte PPZeroTrapDescription -.4byte ChestnutTrapDescription -.4byte WonderTileDescription -.4byte PokemonTrapDescription -.4byte SpikeTrapDescription - -.global SpikeTrapDescription -SpikeTrapDescription: @ 80F8180 -.string "Stepping on this trap inflicts damage.\n" -.string "It can be made using the move {color YELLOW}Spikes{reset}.\0" -.align 2, 0 - -.global PokemonTrapDescription -PokemonTrapDescription: @ 80F81D4 -.string "Stepping on this trap transforms all\n" -.string "items in the room into hostile Pokémon.\0" -.align 2, 0 - -.global WonderTileDescription -WonderTileDescription: @ 80F8224 -.string "An odd floor tile seen in many dungeons.\n" -.string "Stepping on it resets the Pokémon's\n" -.string "{color YELLOW}Attack{reset}, {color YELLOW}Defense{reset}, and so on, if\n" -.string "they are boosted or reduced.\0" -.align 2, 0 - -.global ChestnutTrapDescription -ChestnutTrapDescription: @ 80F82C0 -.string "Stepping on this trap makes a spiky,\n" -.string "unshelled Chestnut drop, inflicting\n" -.string "damage.\0" -.align 2, 0 - -.global PPZeroTrapDescription -PPZeroTrapDescription: @ 80F8318 -.string "Stepping on this trap completely drains\n" -.string "the {color YELLOW}PP{reset} of a random move.\0" -.align 2, 0 - -.global ExplosionTrapDescription -ExplosionTrapDescription: @ 80F8360 -.string "Stepping on this trap triggers a\n" -.string "{color CYAN}huge explosion{reset}.\n" -.string "Its damage extends to other Pokémon,\n" -.string "items, and walls. It has a bigger\n" -.string "range than a Selfdestruct Trap.\0" -.align 2, 0 - -.global SelfdestructTrapDescription -SelfdestructTrapDescription: @ 80F8404 -.string "Stepping on this trap makes it {color CYAN}explode{reset}.\n" -.string "Its damage extends to other Pokémon,\n" -.string "items, and walls around the trap.\0" -.align 2, 0 - -.global PoisonTrapDescription -PoisonTrapDescription: @ 80F847C -.string "Stepping on this trap looses poison\n" -.string "spikes that leave the Pokémon {color CYAN}poisoned{reset}.\0" -.align 2, 0 - -.global SealTrapDescription -SealTrapDescription: @ 80F84D0 -.string "Stepping on this trap disables one\n" -.string "of the Pokémon's moves as long\n" -.string "as it remains on the same floor.\0" -.align 2, 0 - -.global SlowTrapDescription -SlowTrapDescription: @ 80F8538 -.string "Stepping on this trap lowers the\n" -.string "Pokémon's {color YELLOW}Movement Speed{reset} by one level.\0" -.align 2, 0 - -.global SleepTrapDescription -SleepTrapDescription: @ 80F8588 -.string "Stepping on this trap releases a sleeping\n" -.string "gas that puts the Pokémon to\n" -.string "{color CYAN}sleep{reset}.\0" -.align 2, 0 - -.global ConfuseTrapDescription -ConfuseTrapDescription: @ 80F85DC -.string "Stepping on this trap spins the Pokémon\n" -.string "around dizzyingly, making it \n" -.string "{color CYAN}confused{reset}.\0" -.align 2, 0 - -.global GustTrapDescription -GustTrapDescription: @ 80F8634 -.string "Stepping on this trap triggers a blast\n" -.string "of some sort that sends the Pokémon\n" -.string "flying.\0" -.align 2, 0 - -.global WarpTrapDescription -WarpTrapDescription: @ 80F8688 -.string "Stepping on this trap instantly warps\n" -.string "the Pokémon to another spot on the floor.\0" -.align 2, 0 - -.global PitfallTrapDescription -PitfallTrapDescription: @ 80F86D8 -.string "Stepping on this trap drops the Pokémon\n" -.string "to the next floor, inflicting damage.\n" -.string "If it's not the team leader, the Pokémon\n" -.string "faints. If that happens, even a Reviver\n" -.string "Seed can't help the fainted Pokémon.\0" -.align 2, 0 - -.global SweetScentTrapDescription -SweetScentTrapDescription: @ 80F87A8 -.string "Stepping on this trap releases a sweet\n" -.string "aroma that attracts Pokémon from afar.\0" -.align 2, 0 - -.global SludgeTrapDescription -SludgeTrapDescription: @ 80F87F8 -.string "Stepping on this trap makes it spew\n" -.string "muck that gums up food.\0" -.align 2, 0 - -.global StickyTrapDescription -StickyTrapDescription: @ 80F8834 -.string "Stepping on this trap makes a random\n" -.string "item become sticky and unusable.\0" -.align 2, 0 - -.global MudTrapDescription -MudTrapDescription: @ 80F887C -.string "Stepping on this trap makes it blow\n" -.string "mud that lowers the Pokémon's {color YELLOW}Attack{reset},\n" -.string "{color YELLOW}Defense{reset}, {color YELLOW}Special Attack{reset}, or\n" -.string "{color YELLOW}Special Defense{reset} by one level.\0" -.align 2, 0 -@ This trap is unused in the game. - -.global TripTrapDescription -TripTrapDescription: @ 80F891C -.string "Stepping on this trap makes the Pokémon\n" -.string "trip and drop an item.\0" -.align 2, 0 - -.global gUnknown_80F895C -gUnknown_80F895C: @ 80F895C -.string "{color YELLOW}Decoy{reset}\0" -.align 2, 0 - -.global gUnknown_80F8968 -gUnknown_80F8968: @ 80F8968 -.4byte gUnknown_80F895C - -.global gUnknown_80F896C -gUnknown_80F896C: @ 80F896C -.string "Decoy\0" -.align 2,0 - -.global gUnknown_80F8974 -gUnknown_80F8974: @ 80F8974 -@ replacing .incbin "baserom.gba", 0xF8974, 0x14 -.4byte gUnknown_80F896C - -.global gUnknown_80F8978 -gUnknown_80F8978: @ 80F8978 -.string "{color YELLOW}Pokémon{reset}\0" -.align 2, 0 - -.global gUnknown_80F8988 -gUnknown_80F8988: @ 80F8988 -@ replacing .incbin "baserom.gba", 0xF8988, 0xC -.4byte gUnknown_80F8978 - -.global gUnknown_80F898C -gUnknown_80F898C: @ 80F898C -.string "Pokémon\0" -.align 2, 0 - -.global gUnknown_80F8994 -gUnknown_80F8994: @ 80F8994 -.4byte gUnknown_80F898C - -.global PartnerFainted_80F8998 -PartnerFainted_80F8998: @ 80F8998 -.string "Your partner {POKEMON_0} fainted!\0" -.align 2,0 - -.global gUnknown_80F89B4 -gUnknown_80F89B4: @ 80F89B4 -.4byte PartnerFainted_80F8998 - -.global ClientFainted_80F89B8 -ClientFainted_80F89B8: @ 80F89B8 -.string "Your client {POKEMON_0} fainted!\0" -.align 2,0 - -.global gUnknown_80F89D4 -gUnknown_80F89D4: @ 80F89D4 -.4byte ClientFainted_80F89B8 - -.global gUnknown_80F89D8 -gUnknown_80F89D8: @ 80F89D8 -.4byte ClientFainted_80F89B8 - -.global NothingHappened_80F89DC -NothingHappened_80F89DC: @ 80F89DC - -.global gUnknown_80F89DC -gUnknown_80F89DC: @ 80F89DC -.string "But nothing happened!\0" -.align 2,0 - -.global gUnknown_80F89F4 -gUnknown_80F89F4: @ 80F89F4 -.4byte NothingHappened_80F89DC - -.global BlownAway_80F89F8 -BlownAway_80F89F8: @ 80F89F8 -.string "{POKEMON_0} was blown away!\0" -.align 2,0 - -.global gUnknown_80F8A0C -gUnknown_80F8A0C: @ 80F8A0C -.4byte BlownAway_80F89F8 - -.global NoToggleSetMove_80F8A10 -NoToggleSetMove_80F8A10: @ 80F8A10 -.string "No move has been set.\0" -.align 2,0 - -.global gUnknown_80F8A28 -gUnknown_80F8A28: @ 80F8A28 -.4byte NoToggleSetMove_80F8A10 - -.global ToggleSetMoveCantUse_80F8A2C -ToggleSetMoveCantUse_80F8A2C: @ 80F8A2C -.string "The set move can't be used.\0" -.align 2,0 - -.global gUnknown_80F8A4C -gUnknown_80F8A4C: @ 80F8A4C -.4byte ToggleSetMoveCantUse_80F8A2C - -.global BeingConstricted_80F8A50 -BeingConstricted_80F8A50: @ 80F8A50 -.string "You're being constricted!\0" -.align 2,0 - -.global gUnknown_80F8A6C -gUnknown_80F8A6C: @ 80F8A6C -.4byte BeingConstricted_80F8A50 - -.global CantMove_80F8A70 -CantMove_80F8A70: @ 80F8A70 -.string "You can't move!\0" -.align 2,0 - -.global gUnknown_80F8A84 -gUnknown_80F8A84: @ 80F8A84 -.4byte CantMove_80F8A70 - -.global gUnknown_80F8A88 -gUnknown_80F8A88: @ 80F8A88 -.string "You can't move while you're rooted!\0" -.align 2,0 - -.global gUnknown_80F8AB0 -gUnknown_80F8AB0: @ 80F8AB0 -.4byte gUnknown_80F8A88 - -.global gUnknown_80F8AB4 -gUnknown_80F8AB4: @ 80F8AB4 -.string "You can't move while wrapping a foe!\0" -.align 2,0 - -.global gUnknown_80F8ADC -gUnknown_80F8ADC: @ 80F8ADC -.4byte gUnknown_80F8AB4 - -.global gUnknown_80F8AE0 -gUnknown_80F8AE0: @ 80F8AE0 -.string "The foe has you wrapped! You can't move!\0" -.align 2,0 - -.global gUnknown_80F8B0C -gUnknown_80F8B0C: @ 80F8B0C -.4byte gUnknown_80F8AE0 - -.global gUnknown_80F8B10 -gUnknown_80F8B10: @ 80F8B10 -.string "There are no items.\0" - -.global gUnknown_80F8B24 -gUnknown_80F8B24: @ 80F8B24 -.4byte gUnknown_80F8B10 - -.global gUnknown_80F8B28 -gUnknown_80F8B28: @ 80F8B28 -.string "The move {MOVE_ITEM_0} was set.\0" -.align 2,0 - -.global gUnknown_80F8B40 -gUnknown_80F8B40: @ 80F8B40 -.4byte gUnknown_80F8B28 - -.global gUnknown_80F8B44 -gUnknown_80F8B44: @ 80F8B44 -.string "The move {MOVE_ITEM_0} was deselected.\0" -.align 2,0 - -.global gUnknown_80F8B64 -gUnknown_80F8B64: @ 80F8B64 -.4byte gUnknown_80F8B44 -.4byte gMenuEmpty - -.global gUnknown_80F8B6C -gUnknown_80F8B6C: @ 80F8B6C -.string "The move {MOVE_ITEM_0} was delinked.\0" -.align 2,0 - -.global gUnknown_80F8B88 -gUnknown_80F8B88: @ 80F8B88 -.4byte gUnknown_80F8B6C - -.global gUnknown_80F8B8C -gUnknown_80F8B8C: @ 80F8B8C -.string "The linked moves were left unchanged.\0" -.align 2,0 - -.global gUnknown_80F8BB4 -gUnknown_80F8BB4: @ 80F8BB4 -.4byte gUnknown_80F8B8C - -.global gUnknown_80F8BB8 -gUnknown_80F8BB8: @ 80F8BB8 -.string "It's all sticky and doesn't work!\0" -.align 2,0 - -.global gUnknown_80F8BE0 -gUnknown_80F8BE0: @ 80F8BE0 -@ replacing .incbin "baserom.gba", 0xF8BE0, 0x60 -.4byte gUnknown_80F8BB8 - -.global gUnknown_80F8BE4 -gUnknown_80F8BE4: @ 80F8BE4 -.string "The {MOVE_ITEM_1} is all sticky!\n" -.string "It doesn't work!\0" -.align 2, 0 -.4byte gUnknown_80F8BE4 - -.global gUnknown_80F8C14 -gUnknown_80F8C14: @ 80F8C14 -.string "The {MOVE_ITEM_1} is all sticky!\n" -.string "It can't be moved.\0" -.align 2, 0 - -.global gItemStickyCannotMove1 -gItemStickyCannotMove1: @ 80F8C40 -.4byte gUnknown_80F8C14 - -.global gItemStickyCannotMove2 -gItemStickyCannotMove2: @ 80F8C44 -.4byte gUnknown_80F8C14 - -.global gItemStickyCannotMove3 -gItemStickyCannotMove3: @ 80F8C48 -.4byte gUnknown_80F8C14 - -.global gUnknown_80F8C4C -gUnknown_80F8C4C: @ 80F8C4C -.string "The {MOVE_ITEM_0} is all sticky!\n" -.string "It can't be equipped.\0" -.align 2,0 - -.global gItemStickyCannotEquip -gItemStickyCannotEquip: @ 80F8C7C -.4byte gUnknown_80F8C4C - -.global gUnknown_80F8C80 -gUnknown_80F8C80: @ 80F8C80 -.string "{POKEMON_1} took the {MOVE_ITEM_0}\n" -.string "and returned the {MOVE_ITEM_1}.\0" -.align 2,0 - -.global gMonTookAndReturnedItem -gMonTookAndReturnedItem: @ 80F8CA8 -@ replacing .incbin "baserom.gba", 0xF8CA8, 0x3C -.4byte gUnknown_80F8C80 - -.global gUnknown_80F8CAC -gUnknown_80F8CAC: @ 80F8CAC -.string "The {MOVE_ITEM_0} was set.\n" -.string "Hold {L_BUTTON} then press {R_BUTTON} to throw one.\0" -.align 2, 0 - -.global gUnknown_80F8CE4 -gUnknown_80F8CE4: @ 80F8CE4 -.4byte gUnknown_80F8CAC - -.global gUnknown_80F8CE8 -gUnknown_80F8CE8: @ 80F8CE8 -.4byte gUnknown_80F8CAC - -.global gUnknown_80F8CEC -gUnknown_80F8CEC: @ 80F8CEC -.string "Equipped the item {MOVE_ITEM_0}.\0" -.align 2,0 - -.global gUnknown_80F8D04 -gUnknown_80F8D04: @ 80F8D04 -.4byte gUnknown_80F8CEC - -.global gUnknown_80F8D08 -gUnknown_80F8D08: @ 80F8D08 -.string "The {MOVE_ITEM_0} was deselected.\0" - -.global gUnknown_80F8D20 -gUnknown_80F8D20: @ 80F8D20 -.4byte gUnknown_80F8D08 - -.global gUnknown_80F8D24 -gUnknown_80F8D24: @ 80F8D24 -.string "The item {MOVE_ITEM_0} was given\n" -.string "to {POKEMON_1}.\0" -.align 2,0 - -.global gUnknown_80F8D44 -gUnknown_80F8D44: @ 80F8D44 -.4byte gUnknown_80F8D24 - -.global gUnknown_80F8D48 -gUnknown_80F8D48: @ 80F8D48 -.string "The Toolbox is full.\0" -.align 2,0 - -.global gUnknown_80F8D60 -gUnknown_80F8D60: @ 80F8D60 -@ replacing .incbin "baserom.gba", 0xF8D60, 0x1C -.4byte gUnknown_80F8D48 - -.global gUnknown_80F8D64 -gUnknown_80F8D64: @ 80F8D64 -.string "{POKEMON_0} returned\n" -.string "the {MOVE_ITEM_0}.\0" -.align 2, 0 - -.global gUnknown_80F8D7C -gUnknown_80F8D7C: @ 80F8D7C -@ replacing .incbin "baserom.gba", 0xF8D7C, 0x38 -.4byte gUnknown_80F8D64 - -.global gUnknown_80F8D80 -gUnknown_80F8D80: @ 80F8D80 -.string "The {MOVE_ITEM_0} was exchanged for\n" -.string "the {MOVE_ITEM_1} in the Toolbox.\0" -.align 2, 0 - -.global gUnknown_80F8DB4 -gUnknown_80F8DB4: @ 80F8DB4 -@ replacing .incbin "baserom.gba", 0xF8DB4, 0x2C -.4byte gUnknown_80F8D80 - -.global gUnknown_80F8DB8 -gUnknown_80F8DB8: @ 80F8DB8 -.string "{POKEMON_1} used the {MOVE_ITEM_0}\n" -.string "it was holding!\0" -.align 2, 0 -.4byte gUnknown_80F8DB8 - -.global gUnknown_80F8DE0 -gUnknown_80F8DE0: @ 80F8DE0 -@ replacing .incbin "baserom.gba", 0xF8DE0, 0x24 -.4byte gUnknown_80F7F20 - -.global gUnknown_80F8DE4 -gUnknown_80F8DE4: @ 80F8DE4 -.string "It can't be put down here.\0" -.align 2, 0 - -.global gUnknown_80F8E04 -gUnknown_80F8E04: @ 80F8E04 -@ replacing .incbin "baserom.gba", 0xF8E04, 0x24 -.4byte gUnknown_80F8DE4 - -.global gUnknown_80F8E08 -gUnknown_80F8E08: @ 80F8E08 -.string "{POKEMON_0} put the {MOVE_ITEM_0}\n" -.string "on the ground.\0" -.align 2, 0 - -.global gUnknown_80F8E28 -gUnknown_80F8E28: @ 80F8E28 -@ replacing .incbin "baserom.gba", 0xF8E28, 0x4 -.4byte gUnknown_80F8E08 - -.global gUnknown_80F8E2C -gUnknown_80F8E2C: @ 80F8E2C -@ replacing .incbin "baserom.gba", 0xF8E2C, 0x28 -.4byte gUnknown_80F7F20 - -.global gUnknown_80F8E30 -gUnknown_80F8E30: @ 80F8E30 -.string "Items can't be exchanged here.\0" -.align 2, 0 - -.global gNoExchangesHere -gNoExchangesHere: @ 80F8E54 -@ replacing .incbin "baserom.gba", 0xF8E54, 0x24 -.4byte gUnknown_80F8E30 - -.global gUnknown_80F8E58 -gUnknown_80F8E58: @ 80F8E58 -.string "Nothing can be put down here.\0" -.align 2, 0 - -.global gNothingCanBePutDownHere -gNothingCanBePutDownHere: @ 80F8E78 -@ replacing .incbin "baserom.gba", 0xF8E78, 0x34 -.4byte gUnknown_80F8E58 - -.global gUnknown_80F8E7C -gUnknown_80F8E7C: @ 80F8E7C -.string "Exchanged the {MOVE_ITEM_1} on the\n" -.string "ground with the {MOVE_ITEM_0}.\0" -.align 2, 0 - -.global gSwappedGroundItem -gSwappedGroundItem: @ 80F8EAC -@ replacing .incbin "baserom.gba", 0xF8EAC, 0x18 -.4byte gUnknown_80F8E7C - -.global gUnknown_80F8EB0 -gUnknown_80F8EB0: @ 80F8EB0 -.string "{POKEMON_0} threw the {MOVE_ITEM_0}!\0" -.align 2, 0 - -.global gMonThrewItem1 -gMonThrewItem1: @ 80F8EC4 -@ replacing .incbin "baserom.gba", 0xF8EC4, 0x4 -.4byte gUnknown_80F8EB0 - -.global gMonThrewItem2 -gMonThrewItem2: @ 80F8EC8 -@ replacing .incbin "baserom.gba", 0xF8EC8, 0x1C -.4byte gUnknown_80F8EB0 - -.global gUnknown_80F8ECC -gUnknown_80F8ECC: @ 80F8ECC -.string "You can't talk now.\0" -.align 2, 0 - -.global gCannotTalk -gCannotTalk: @ 80F8EE4 -@ replacing .incbin "baserom.gba", 0xF8EE4, 0x24 -.4byte gUnknown_80F8ECC - -.global gUnknown_80F8EE8 -gUnknown_80F8EE8: @ 80F8EE8 -.string "You can't say farewell now.\0" -.align 2, 0 - -.global gCannotFarewell -gCannotFarewell: @ 80F8F08 -@ replacing .incbin "baserom.gba", 0xF8F08, 0x18 -.4byte gUnknown_80F8EE8 - -.global gUnknown_80F8F0C -gUnknown_80F8F0C: @ 80F8F0C -.string "{POKEMON_0} is cringing!\0" -.align 2, 0 - -.global gMonCringing -gMonCringing: @ 80F8F20 -@ replacing .incbin "baserom.gba", 0xF8F20, 0x18 -.4byte gUnknown_80F8F0C - -.global gUnknown_80F8F24 -gUnknown_80F8F24: @ 80F8F24 -.string "{POKEMON_0} is paralyzed!\0" -.align 2, 0 - -.global gMonParalyzed -gMonParalyzed: @ 80F8F38 -@ replacing .incbin "baserom.gba", 0xF8F38, 0x1C -.4byte gUnknown_80F8F24 - -.global gUnknown_80F8F3C -gUnknown_80F8F3C: @ 80F8F3C -.string "{POKEMON_0} stepped on\n" -.string "the {MOVE_ITEM_0}.\0" -.align 2, 0 - -.global gMonSteppedOnItem -gMonSteppedOnItem: @ 80F8F54 -@ replacing .incbin "baserom.gba", 0xF8F54, 0x34 -.4byte gUnknown_80F8F3C - -.global gUnknown_80F8F58 -gUnknown_80F8F58: @ 80F8F58 -.string "{POKEMON_0} is terrified.\n" -.string "It didn't pick up the {MOVE_ITEM_0}.\0" -.align 2, 0 - -.global gMonTerrifiedCouldntPickUpItem -gMonTerrifiedCouldntPickUpItem: @ 80F8F88 -@ replacing .incbin "baserom.gba", 0xF8F88, 0x24 -.4byte gUnknown_80F8F58 - -.global gUnknown_80F8F8C -gUnknown_80F8F8C: @ 80F8F8C -.string "{POKEMON_0} couldn't pick up\n" -.string "the {MOVE_ITEM_0}.\0" -.align 2, 0 - -.global gMonCouldntPickUpItem -gMonCouldntPickUpItem: @ 80F8FAC -@ replacing .incbin "baserom.gba", 0xF8FAC, 0x18 -.4byte gUnknown_80F8F8C - -.global gUnknown_80F8FB0 -gUnknown_80F8FB0: @ 80F8FB0 -.string "Picked up the {MOVE_ITEM_0}.\0" -.align 2, 0 - -.global gPickedUpItem2 -gPickedUpItem2: @ 80F8FC4 -@ replacing .incbin "baserom.gba", 0xF8FC4, 0x34 -.4byte gUnknown_80F8FB0 - -.global gUnknown_80F8FC8 -gUnknown_80F8FC8: @ 80F8FC8 -.string "Picked up the {MOVE_ITEM_0} and\n" -.string "put it in the Toolbox.\0" -.align 2, 0 - -.global gPickedUpItemToolbox -gPickedUpItemToolbox: @ 80F8FF8 -@ replacing .incbin "baserom.gba", 0xF8FF8, 0x4 -.4byte gUnknown_80F8FC8 - -.global gPickedUpItem -gPickedUpItem: @ 80F8FFC -@ replacing .incbin "baserom.gba", 0xF8FFC, 0x1C -.4byte gUnknown_80F8FB0 - -.global gUnknown_80F9000 -gUnknown_80F9000: @ 80F9000 -.string "{POKEMON_0} picked up\n" -.string "the {MOVE_ITEM_0}.\0" -.align 2, 0 - -.global gMonPickedUpItem2 -gMonPickedUpItem2: @ 80F9018 -@ replacing .incbin "baserom.gba", 0xF9018, 0x38 -.4byte gUnknown_80F9000 - -.global gUnknown_80F901C -gUnknown_80F901C: @ 80F901C -.string "{POKEMON_0} picked up the\n" -.string "{MOVE_ITEM_0} and put it in the Toolbox.\0" -.align 2, 0 - -.global gMonPickedUpItemToolbox -gMonPickedUpItemToolbox: @ 80F9050 -@ replacing .incbin "baserom.gba", 0xF9050, 0x4 -.4byte gUnknown_80F901C - -.global gMonPickedUpItem -gMonPickedUpItem: @ 80F9054 -@ replacing .incbin "baserom.gba", 0xF9054, 0x40 -.4byte gUnknown_80F9000 - -.global gUnknown_80F9058 -gUnknown_80F9058: @ 80F9058 -.string "Say farewell to {POKEMON_0}?\n" -.string "It will be gone from the team forever.\0" -.align 2, 0 - -.global gSayFarewellQ -gSayFarewellQ: @ 80F9094 -@ replacing .incbin "baserom.gba", 0xF9094, 0x34 -.4byte gUnknown_80F9058 - -.global gUnknown_80F9098 -gUnknown_80F9098: @ 80F9098 -.string "Send {POKEMON_0} back?\n" -.string "{POKEMON_0}'s hold item will be lost.\0" -.align 2, 0 - -.global gSendMonBackWithItemQ -gSendMonBackWithItemQ: @ 80F90C8 -@ replacing .incbin "baserom.gba", 0xF90C8, 0x14 -.4byte gUnknown_80F9098 - -.global gUnknown_80F90CC -gUnknown_80F90CC: @ 80F90CC -.string "Send {POKEMON_0} back?\0" -.align 2, 0 - -.global gSendMonBackQ -gSendMonBackQ: @ 80F90DC -@ replacing .incbin "baserom.gba", 0xF90DC, 0x38 -.4byte gUnknown_80F90CC - -.global gUnknown_80F90E0 -gUnknown_80F90E0: @ 80F90E0 -.string "Say farewell to {POKEMON_0} and dismiss\n" -.string "it from the team?\0" -.align 2, 0 - -.global gUnknown_80F9114 -gUnknown_80F9114: @ 80F9114 -@ replacing .incbin "baserom.gba", 0xF9114, 0x28 -.4byte gUnknown_80F90E0 - -.global gUnknown_80F9118 -gUnknown_80F9118: @ 80F9118 -.string "{POKEMON_0} seemed disappointed and left.\0" -.align 2, 0 - -.global gUnknown_80F913C -gUnknown_80F913C: @ 80F913C -@ replacing .incbin "baserom.gba", 0xF913C, 0x14 -.4byte gUnknown_80F9118 - -.global gUnknown_80F9140 -gUnknown_80F9140: @ 80F9140 -.string "{POKEMON_0} went back.\0" -.align 2, 0 - -.global gMonWentBack -gMonWentBack: @ 80F9150 -@ replacing .incbin "baserom.gba", 0xF9150, 0x4 -.4byte gUnknown_80F9140 - -.global gMonDisappointedAndLeft -gMonDisappointedAndLeft: @ 80F9154 -@ replacing .incbin "baserom.gba", 0xF9154, 0x4 -.4byte gUnknown_80F9118 - -.global gUnknown_80F9158 -gUnknown_80F9158: @ 80F9158 -@ replacing .incbin "baserom.gba", 0xF9158, 0x1C -.4byte gUnknown_80F7C3C - -.global gUnknown_80F915C -gUnknown_80F915C: @ 80F915C -.string "$-Belly:{UNK_MACRO_3E M3E_147}{VALUE_0}/{VALUE_1}\0" -.align 2, 0 - -.global gUnknown_80F9174 -gUnknown_80F9174: @ 80F9174 -@ replacing .incbin "baserom.gba", 0xF9174, 0x1C -.4byte gUnknown_80F915C - -.global gUnknown_80F9178 -gUnknown_80F9178: @ 80F9178 -.string "Money:{UNK_MACRO_3E M3E_147}{VALUE_0} {POKE}\0" -.align 2, 0 - -.global gUnknown_80F9190 -gUnknown_80F9190: @ 80F9190 -@ replacing .incbin "baserom.gba", 0xF9190, 0x18 -.4byte gUnknown_80F9178 - -.global gUnknown_80F9194 -gUnknown_80F9194: @ 80F9194 -.string "Weather:{UNK_MACRO_3E M3E_159}{POKEMON_0}\0" -.align 2, 0 - -.global gUnknown_80F91A8 -gUnknown_80F91A8: @ 80F91A8 -@ replacing .incbin "baserom.gba", 0xF91A8, 0x20 -.4byte gUnknown_80F9194 - -.global gUnknown_80F91AC -gUnknown_80F91AC: @ 80F91AC -.string "Play:{UNK_MACRO_3E M3E_147}{VALUE_0}:$V12:$V22\0" -.align 2, 0 - -.global gUnknown_80F91C8 -gUnknown_80F91C8: @ 80F91C8 -@ replacing .incbin "baserom.gba", 0xF91C8, 0x18 -.4byte gUnknown_80F91AC - -.global gUnknown_80F91CC -gUnknown_80F91CC: @ 80F91CC -.string "{POKEMON_0}{UNK_MACRO_3E M3E_66}$v03/$v13\0" -.align 2, 0 - -.global gUnknown_80F91E0 -gUnknown_80F91E0: @ 80F91E0 -@ replacing .incbin "baserom.gba", 0xF91E0, 0xC -.4byte gUnknown_80F91CC - -.global gUnknown_80F91E4 -gUnknown_80F91E4: @ 80F91E4 -.string "Rescue\0" -.align 2, 0 - -.global gUnknown_80F91EC -gUnknown_80F91EC: @ 80F91EC -@ replacing .incbin "baserom.gba", 0xF91EC, 0x4 -.4byte gUnknown_80F91E4 - -.global gTrapNames -gTrapNames: @ 80F91F0 -@ replacing .incbin "baserom.gba", 0xF91F0, 0x174 -.4byte gUnknown_80F9344 -.4byte gUnknown_80F9338 -.4byte gUnknown_80F932C -.4byte gUnknown_80F9320 -.4byte gUnknown_80F9314 -.4byte gUnknown_80F9304 -.4byte gUnknown_80F92F8 -.4byte gUnknown_80F92EC -.4byte gUnknown_80F92E0 -.4byte gUnknown_80F92D0 -.4byte gUnknown_80F92C4 -.4byte gUnknown_80F92B8 -.4byte gUnknown_80F92AC -.4byte gUnknown_80F9298 -.4byte gUnknown_80F9288 -.4byte gUnknown_80F9278 -.4byte gUnknown_80F9268 -.4byte gUnknown_80F925C -.4byte gUnknown_80F924C -.4byte gUnknown_80F9240 - -.global gUnknown_80F9240 -gUnknown_80F9240: @ 80F9240 -.string "Spiked Tile\0" -.align 2, 0 - -.global gUnknown_80F924C -gUnknown_80F924C: @ 80F924C -.string "Pokémon Trap\0" -.align 2, 0 - -.global gUnknown_80F925C -gUnknown_80F925C: @ 80F925C -.string "Wonder Tile\0" -.align 2, 0 - -.global gUnknown_80F9268 -gUnknown_80F9268: @ 80F9268 -.string "Chestnut Trap\0" -.align 2, 0 - -.global gUnknown_80F9278 -gUnknown_80F9278: @ 80F9278 -.string "PP-Zero Trap\0" -.align 2, 0 - -.global gUnknown_80F9288 -gUnknown_80F9288: @ 80F9288 -.string "Explosion Trap\0" -.align 2, 0 - -.global gUnknown_80F9298 -gUnknown_80F9298: @ 80F9298 -.string "Selfdestruct Trap\0" -.align 2, 0 - -.global gUnknown_80F92AC -gUnknown_80F92AC: @ 80F92AC -.string "Poison Trap\0" -.align 2, 0 - -.global gUnknown_80F92B8 -gUnknown_80F92B8: @ 80F92B8 -.string "Seal Trap\0" -.align 2, 0 - -.global gUnknown_80F92C4 -gUnknown_80F92C4: @ 80F92C4 -.string "Slow Trap\0" -.align 2, 0 - -.global gUnknown_80F92D0 -gUnknown_80F92D0: @ 80F92D0 -.string "Slumber Trap\0" -.align 2, 0 - -.global gUnknown_80F92E0 -gUnknown_80F92E0: @ 80F92E0 -.string "Spin Trap\0" -.align 2, 0 - -.global gUnknown_80F92EC -gUnknown_80F92EC: @ 80F92EC -.string "Gust Trap\0" -.align 2, 0 - -.global gUnknown_80F92F8 -gUnknown_80F92F8: @ 80F92F8 -.string "Warp Trap\0" -.align 2, 0 - -.global gUnknown_80F9304 -gUnknown_80F9304: @ 80F9304 -.string "Pitfall Trap\0" -.align 2, 0 - -.global gUnknown_80F9314 -gUnknown_80F9314: @ 80F9314 -.string "Summon Trap\0" -.align 2, 0 - -.global gUnknown_80F9320 -gUnknown_80F9320: @ 80F9320 -.string "Grimy Trap\0" -.align 2, 0 - -.global gUnknown_80F932C -gUnknown_80F932C: @ 80F932C -.string "Sticky Trap\0" -.align 2, 0 - -.global gUnknown_80F9338 -gUnknown_80F9338: @ 80F9338 -.string "Mud Trap\0" -.align 2, 0 - -.global gUnknown_80F9344 -gUnknown_80F9344: @ 80F9344 -.string "Trip Trap\0" -.align 2, 0 - -.global gUnknown_80F9350 -gUnknown_80F9350: @ 80F9350 -.string "{POKEMON_1} is unaffected!\0" -.align 2, 0 - -.global gUnknown_80F9364 -gUnknown_80F9364: @ 80F9364 -@ replacing .incbin "baserom.gba", 0xF9364, 0x1C -.4byte gUnknown_80F9350 - -.global gUnknown_80F9368 -gUnknown_80F9368: @ 80F9368 -.string "The move missed {POKEMON_1}!\0" -.align 2, 0 - -.global gUnknown_80F9380 -gUnknown_80F9380: @ 80F9380 -@ replacing .incbin "baserom.gba", 0xF9380, 0x4 -.4byte gUnknown_80F9368 - -.global gUnknown_80F9384 -gUnknown_80F9384: @ 80F9384 -@ replacing .incbin "baserom.gba", 0xF9384, 0x20 -.4byte gUnknown_80F9368 - -.global gUnknown_80F9388 -gUnknown_80F9388: @ 80F9388 -.string "It had no effect on {POKEMON_1}!\0" -.align 2, 0 - -.global gUnknown_80F93A4 -gUnknown_80F93A4: @ 80F93A4 -@ replacing .incbin "baserom.gba", 0xF93A4, 0x24 -.4byte gUnknown_80F9388 - -.global gUnknown_80F93A8 -gUnknown_80F93A8: @ 80F93A8 -.string "The move {MOVE_ITEM_0} can't be used!\0" -.align 2, 0 - -.global gUnknown_80F93C8 -gUnknown_80F93C8: @ 80F93C8 -@ replacing .incbin "baserom.gba", 0xF93C8, 0x20 -.4byte gUnknown_80F93A8 - -.global gUnknown_80F93CC -gUnknown_80F93CC: @ 80F93CC -.string "The {MOVE_ITEM_0} fell on the ground.\0" -.align 2, 0 - -.global gItemFellOnGround -gItemFellOnGround: @ 80F93E8 -@ replacing .incbin "baserom.gba", 0xF93E8, 0x20 -.4byte gUnknown_80F93CC - -.global gUnknown_80F93EC -gUnknown_80F93EC: @ 80F93EC -.string "The {MOVE_ITEM_0} fell in the water.\0" -.align 2, 0 - -.global gItemFellInWater -gItemFellInWater: @ 80F9408 -@ replacing .incbin "baserom.gba", 0xF9408, 0x1C -.4byte gUnknown_80F93EC - -.global gUnknown_80F940C -gUnknown_80F940C: @ 80F940C -.string "The {MOVE_ITEM_0} became buried.\0" -.align 2, 0 - -.global gItemBuried -gItemBuried: @ 80F9424 -@ replacing .incbin "baserom.gba", 0xF9424, 0x18 -.4byte gUnknown_80F940C - -.global gUnknown_80F9428 -gUnknown_80F9428: @ 80F9428 -.string "The {MOVE_ITEM_0} was lost!\0" -.align 2, 0 - -.global gItemLost -gItemLost: @ 80F943C -@ replacing .incbin "baserom.gba", 0xF943C, 0x20 -.4byte gUnknown_80F9428 - -.global gUnknown_80F9440 -gUnknown_80F9440: @ 80F9440 -.string "All the items were lost!\0" -.align 2, 0 - -.global gAllItemsLost -gAllItemsLost: @ 80F945C -@ replacing .incbin "baserom.gba", 0xF945C, 0x20 -.4byte gUnknown_80F9440 - -.global gUnknown_80F9460 -gUnknown_80F9460: @ 80F9460 -.string "Several items were lost!\0" -.align 2, 0 - -.global gSeveralItemsLost -gSeveralItemsLost: @ 80F947C -@ replacing .incbin "baserom.gba", 0xF947C, 0x20 -.4byte gUnknown_80F9460 - -.global gUnknown_80F9480 -gUnknown_80F9480: @ 80F9480 -.string "The {MOVE_ITEM_0} fell out of sight!\0" -.align 2, 0 - -.global gItemFellOutOfSight -gItemFellOutOfSight: @ 80F949C -@ replacing .incbin "baserom.gba", 0xF949C, 0x28 -.4byte gUnknown_80F9480 - -.global gUnknown_80F94A0 -gUnknown_80F94A0: @ 80F94A0 -.string "The {MOVE_ITEM_0} went flying\n" -.string "towards {POKEMON_0}!\0" -.align 2, 0 - -.global gUnknown_80F94C4 -gUnknown_80F94C4: @ 80F94C4 -@ replacing .incbin "baserom.gba", 0xF94C4, 0x14 -.4byte gUnknown_80F94A0 - -.global gUnknown_80F94C8 -gUnknown_80F94C8: @ 80F94C8 -.string "It missed {POKEMON_0}!\0" -.align 2, 0 - -.global gUnknown_80F94D8 -gUnknown_80F94D8: @ 80F94D8 -@ replacing .incbin "baserom.gba", 0xF94D8, 0x18 -.4byte gUnknown_80F94C8 - -.global gUnknown_80F94DC -gUnknown_80F94DC: @ 80F94DC -.string "{POKEMON_0} dodged the {MOVE_ITEM_0}!\0" -.align 2, 0 - -.global gUnknown_80F94F0 -gUnknown_80F94F0: @ 80F94F0 -@ replacing .incbin "baserom.gba", 0xF94F0, 0x20 -.4byte gUnknown_80F94DC - -.global gUnknown_80F94F4 -gUnknown_80F94F4: @ 80F94F4 -.string "The {MOVE_ITEM_0} bounced off\n" -.string "{POKEMON_0}!\0" -.align 2, 0 - -.global gUnknown_80F9510 -gUnknown_80F9510: @ 80F9510 -@ replacing .incbin "baserom.gba", 0xF9510, 0x20 -.4byte gUnknown_80F94F4 - -.global gUnknown_80F9514 -gUnknown_80F9514: @ 80F9514 -.string "The {MOVE_ITEM_0} flew out of sight!\0" -.align 2, 0 - -.global gUnknown_80F9530 -gUnknown_80F9530: @ 80F9530 -@ replacing .incbin "baserom.gba", 0xF9530, 0x4 -.4byte gUnknown_80F9514 - -.global gFrozenMessage -gFrozenMessage: @ 80F9534 -.string "{POKEMON_0} is frozen solid!\0" -.align 2, 0 - -.global gPtrFrozenMessage -gPtrFrozenMessage: @ 80F954C -.4byte gFrozenMessage - -.global gWrappedAroundMessage -gWrappedAroundMessage: @ 80F9550 -.string "{POKEMON_0} has its foe wrapped!\0" -.align 2, 0 - -.global gPtrWrappedAroundMessage -gPtrWrappedAroundMessage: @ 80F956C -.4byte gWrappedAroundMessage - -.global gWrappedByMessage -gWrappedByMessage: @ 80F9570 -.string "{POKEMON_0} is wrapped by its foe!\0" -.align 2, 0 - -.global gPtrWrappedByMessage -gPtrWrappedByMessage: @ 80F958C -.4byte gWrappedByMessage - -.global gPausedMessage -gPausedMessage: @ 80F9590 -.string "{POKEMON_0} can't move!\0" -.align 2, 0 - -.global gPtrPausedMessage -gPtrPausedMessage: @ 80F95A4 -.4byte gPausedMessage - -.global gInfatuatedMessage -gInfatuatedMessage: @ 80F95A8 - -.global gUnknown_80F95A8 -gUnknown_80F95A8: @ 80F95A8 -.string "{POKEMON_0} is infatuated!\0" -.align 2, 0 - -.global gPtrInfatuatedMessage -gPtrInfatuatedMessage: @ 80F95BC -.4byte gInfatuatedMessage - -.global gBideMessage -gBideMessage: @ 80F95C0 -.string "{POKEMON_0} is storing energy!\0" -.align 2, 0 - -.global gPtrBideMessage -gPtrBideMessage: @ 80F95D8 -.4byte gBideMessage - -.global gUnknown_80F95DC -gUnknown_80F95DC: @ 80F95DC -@ replacing .incbin "baserom.gba", 0xF95DC, 0x10 - -.global gUnknown_80F95DC -gUnknown_80F95DC: @ 80F95DC -.string "{POKEMON_0} is asleep!\0" -.align 2, 0 - -.global gUnknown_80F95EC -gUnknown_80F95EC: @ 80F95EC -@ replacing .incbin "baserom.gba", 0xF95EC, 0x14 -.4byte gUnknown_80F95DC - -.global gUnknown_80F95F0 -gUnknown_80F95F0: @ 80F95F0 -.string "{POKEMON_1} is frozen!\0" -.align 2, 0 - -.global gUnknown_80F9600 -gUnknown_80F9600: @ 80F9600 -@ replacing .incbin "baserom.gba", 0xF9600, 0x14 -.4byte gUnknown_80F95F0 - -.global gUnknown_80F9604 -gUnknown_80F9604: @ 80F9604 -.string "A critical hit!\0" -.align 2, 0 - -.global gUnknown_80F9614 -gUnknown_80F9614: @ 80F9614 -@ replacing .incbin "baserom.gba", 0xF9614, 0x1C -.4byte gUnknown_80F9604 - -.global gUnknown_80F9618 -gUnknown_80F9618: @ 80F9618 -.string "It has little effect...\0" -.align 2, 0 - -.global gUnknown_80F9630 -gUnknown_80F9630: @ 80F9630 -@ replacing .incbin "baserom.gba", 0xF9630, 0x24 -.4byte gUnknown_80F9618 - -.global gUnknown_80F9634 -gUnknown_80F9634: @ 80F9634 -.string "It's not very effective...\0" -.align 2, 0 - -.global gUnknown_80F9654 -gUnknown_80F9654: @ 80F9654 -@ replacing .incbin "baserom.gba", 0xF9654, 0x1C -.4byte gUnknown_80F9634 - -.global gUnknown_80F9658 -gUnknown_80F9658: @ 80F9658 -.string "It's super effective!\0" -.align 2, 0 - -.global gUnknown_80F9670 -gUnknown_80F9670: @ 80F9670 -@ replacing .incbin "baserom.gba", 0xF9670, 0x18 -.4byte gUnknown_80F9658 - -.global gUnknown_80F9674 -gUnknown_80F9674: @ 80F9674 -.string "{POKEMON_1} took no damage!\0" -.align 2, 0 - -.global gUnknown_80F9688 -gUnknown_80F9688: @ 80F9688 -@ replacing .incbin "baserom.gba", 0xF9688, 0x20 -.4byte gUnknown_80F9674 - -.global gUnknown_80F968C -gUnknown_80F968C: @ 80F968C -.string "{POKEMON_1} took calamitous damage!\0" -.align 2, 0 - -.global gUnknown_80F96A8 -gUnknown_80F96A8: @ 80F96A8 -@ replacing .incbin "baserom.gba", 0xF96A8, 0x14 -.4byte gUnknown_80F968C - -.global gUnknown_80F96AC -gUnknown_80F96AC: @ 80F96AC -.string "{POKEMON_0} exploded!\0" -.align 2, 0 - -.global gUnknown_80F96BC -gUnknown_80F96BC: @ 80F96BC -@ replacing .incbin "baserom.gba", 0xF96BC, 0x30 -.4byte gUnknown_80F96AC - -.global gUnknown_80F96C0 -gUnknown_80F96C0: @ 80F96C0 -.string "The damp conditions prevented\n" -.string "an explosion!\0" -.align 2, 0 - -.global gUnknown_80F96EC -gUnknown_80F96EC: @ 80F96EC -@ replacing .incbin "baserom.gba", 0xF96EC, 0x20 -.4byte gUnknown_80F96C0 - -.global gUnknown_80F96F0 -gUnknown_80F96F0: @ 80F96F0 -.string "{POKEMON_0} fell into the pitfall!\0" -.align 2, 0 - -.global gUnknown_80F970C -gUnknown_80F970C: @ 80F970C -@ replacing .incbin "baserom.gba", 0xF970C, 0x1C -.4byte gUnknown_80F96F0 - -.global gUnknown_80F9710 -gUnknown_80F9710: @ 80F9710 -.string "Avoided the pitfall!\0" -.align 2, 0 - -.global gUnknown_80F9728 -gUnknown_80F9728: @ 80F9728 -@ replacing .incbin "baserom.gba", 0xF9728, 0x18 -.4byte gUnknown_80F9710 - -.global gUnknown_80F972C -gUnknown_80F972C: @ 80F972C -.string "{POKEMON_0} is famished.\0" -.align 2, 0 - -.global gUnknown_80F9740 -gUnknown_80F9740: @ 80F9740 -@ replacing .incbin "baserom.gba", 0xF9740, 0x20 -.4byte gUnknown_80F972C - -.global gUnknown_80F9744 -gUnknown_80F9744: @ 80F9744 -.string "{POKEMON_0} is already famished.\0" -.align 2, 0 - -.global gUnknown_80F9760 -gUnknown_80F9760: @ 80F9760 -@ replacing .incbin "baserom.gba", 0xF9760, 0x4 -.4byte gUnknown_80F9744 - -.global gUnknown_80F9764 -gUnknown_80F9764: @ 80F9764 -@ replacing .incbin "baserom.gba", 0xF9764, 0x2F0 -.4byte gUnknown_80F9A3C -.4byte gUnknown_80F9A18 -.4byte gUnknown_80F99F4 -.4byte gUnknown_80F99D0 -.4byte gUnknown_80F9A3C -.4byte gUnknown_80F99B0 -.4byte gUnknown_80F9984 -.4byte gUnknown_80F9964 -.4byte gUnknown_80F9930 -.4byte gUnknown_80F9908 -.4byte gUnknown_80F98E0 -.4byte gUnknown_80F98B8 -.4byte gUnknown_80F9890 -.4byte gUnknown_80F9860 -.string "\0" -.align 2, 0 -.4byte gUnknown_80F9834 -.4byte gUnknown_80F9834 -.4byte gUnknown_80F9A3C -.4byte gUnknown_80F9804 -.4byte gUnknown_80F97DC -.4byte gUnknown_80F97B8 - -.global gUnknown_80F97B8 -gUnknown_80F97B8: @ 80F97B8 -.string "The recoil hit {POKEMON_1} for\n" -.string "{VALUE_0} damage!\0" -.align 2, 0 - -.global gUnknown_80F97DC -gUnknown_80F97DC: @ 80F97DC -.string "The move failed!\n" -.string "{POKEMON_1} took {VALUE_0} damage!\0" -.align 2, 0 - -.global gUnknown_80F9804 -gUnknown_80F9804: @ 80F9804 -.string "The bad weather inflicted {VALUE_0} damage\n" -.string "on {POKEMON_1}!\0" -.align 2, 0 - -.global gUnknown_80F9834 -gUnknown_80F9834: @ 80F9834 -.string "The Chestnut Trap hit {POKEMON_1}\n" -.string "for {VALUE_0} damage!\0" -.align 2, 0 - -.global gUnknown_80F9860 -gUnknown_80F9860: @ 80F9860 -.string "{POKEMON_1} was showered with sludge\n" -.string "for {VALUE_0} damage!\0" -.align 2, 0 - -.global gUnknown_80F9890 -gUnknown_80F9890: @ 80F9890 -.string "{POKEMON_1} took {VALUE_0} damage\n" -.string "from Destiny Bond!\0" -.align 2, 0 - -.global gUnknown_80F98B8 -gUnknown_80F98B8: @ 80F98B8 -.string "{POKEMON_1} took {VALUE_0} damage\n" -.string "from Perish Song!\0" -.align 2, 0 - -.global gUnknown_80F98E0 -gUnknown_80F98E0: @ 80F98E0 -.string "{POKEMON_1} stepped on spikes for\n" -.string "{VALUE_0} damage!\0" -.align 2, 0 - -.global gUnknown_80F9908 -gUnknown_80F9908: @ 80F9908 -.string "{POKEMON_1} took {VALUE_0} damage\n" -.string "from Leech Seed!\0" -.align 2, 0 - -.global gUnknown_80F9930 -gUnknown_80F9930: @ 80F9930 -.string "{POKEMON_1} awoke from its nightmare\n" -.string "and took {VALUE_0} damage!\0" -.align 2, 0 - -.global gUnknown_80F9964 -gUnknown_80F9964: @ 80F9964 -.string "{POKEMON_1} was cursed for\n" -.string "{VALUE_0} damage!\0" -.align 2, 0 - -.global gUnknown_80F9984 -gUnknown_80F9984: @ 80F9984 -.string "{POKEMON_1} took {VALUE_0} damage\n" -.string "from the counterattack!\0" -.align 2, 0 - -.global gUnknown_80F99B0 -gUnknown_80F99B0: @ 80F99B0 -.string "{POKEMON_1} was wrapped for\n" -.string "{VALUE_0} damage!\0" -.align 2, 0 - -.global gUnknown_80F99D0 -gUnknown_80F99D0: @ 80F99D0 -.string "{POKEMON_1} took {VALUE_0} damage\n" -.string "from poison!\0" -.align 2, 0 - -.global gUnknown_80F99F4 -gUnknown_80F99F4: @ 80F99F4 -.string "{POKEMON_1} was squeezed for\n" -.string "{VALUE_0} damage!\0" -.align 2, 0 - -.global gUnknown_80F9A18 -gUnknown_80F9A18: @ 80F9A18 -.string "{POKEMON_1}'s burn inflicted\n" -.string "{VALUE_0} damage!\0" -.align 2, 0 - -.global gUnknown_80F9A3C -gUnknown_80F9A3C: @ 80F9A3C -.string "{POKEMON_1} took {VALUE_0} damage!\0" -.align 2, 0 - -.global gWeatherNames -gWeatherNames: @ 80F9A54 -@ replacing .incbin "baserom.gba", 0xF9A54, 0x78 -.4byte gUnknown_80F9AAC -.4byte gUnknown_80F9AA4 -.4byte gUnknown_80F9A98 -.4byte gUnknown_80F9A90 -.4byte gUnknown_80F9A88 -.4byte gUnknown_80F9A80 -.4byte gUnknown_80F9A7C -.4byte gUnknown_80F9A74 - -.global gUnknown_80F9A74 -gUnknown_80F9A74: @ 80F9A74 -.string "Snow\0" -.align 2, 0 - -.global gUnknown_80F9A7C -gUnknown_80F9A7C: @ 80F9A7C -.string "Fog\0" -.align 2, 0 - -.global gUnknown_80F9A80 -gUnknown_80F9A80: @ 80F9A80 -.string "Hail\0" -.align 2, 0 - -.global gUnknown_80F9A88 -gUnknown_80F9A88: @ 80F9A88 -.string "Rain\0" -.align 2, 0 - -.global gUnknown_80F9A90 -gUnknown_80F9A90: @ 80F9A90 -.string "Cloudy\0" -.align 2, 0 - -.global gUnknown_80F9A98 -gUnknown_80F9A98: @ 80F9A98 -.string "Sandstorm\0" -.align 2, 0 - -.global gUnknown_80F9AA4 -gUnknown_80F9AA4: @ 80F9AA4 -.string "Sunny\0" -.align 2, 0 - -.global gUnknown_80F9AAC -gUnknown_80F9AAC: @ 80F9AAC -.string "Clear\0" -.align 2, 0 - -.global gUnknown_80F9AB4 -gUnknown_80F9AB4: @ 80F9AB4 -.string "{POKEMON_0}'s HP went up {VALUE_0}!\0" -.align 2, 0 - -.global gUnknown_80F9ACC -gUnknown_80F9ACC: @ 80F9ACC -@ replacing .incbin "baserom.gba", 0xF9ACC, 0x20 -.4byte gUnknown_80F9AB4 - -.global gUnknown_80F9AD0 -gUnknown_80F9AD0: @ 80F9AD0 -.string "{POKEMON_0}'s Attack went up {VALUE_1}!\0" -.align 2, 0 - -.global gUnknown_80F9AEC -gUnknown_80F9AEC: @ 80F9AEC -@ replacing .incbin "baserom.gba", 0xF9AEC, 0x24 -.4byte gUnknown_80F9AD0 - -.global gUnknown_80F9AF0 -gUnknown_80F9AF0: @ 80F9AF0 -.string "{POKEMON_0}'s Defense went up {VALUE_2}!\0" -.align 2, 0 - -.global gUnknown_80F9B10 -gUnknown_80F9B10: @ 80F9B10 -@ replacing .incbin "baserom.gba", 0xF9B10, 0x24 -.4byte gUnknown_80F9AF0 - -.global gUnknown_80F9B14 -gUnknown_80F9B14: @ 80F9B14 -.string "{POKEMON_0}'s Sp. Atk. went up {VALUE_3}!\0" -.align 2, 0 - -.global gUnknown_80F9B34 -gUnknown_80F9B34: @ 80F9B34 -@ replacing .incbin "baserom.gba", 0xF9B34, 0x24 -.4byte gUnknown_80F9B14 - -.global gUnknown_80F9B38 -gUnknown_80F9B38: @ 80F9B38 -.string "{POKEMON_0}'s Sp. Def. went up $d4!\0" -.align 2, 0 - -.global gUnknown_80F9B58 -gUnknown_80F9B58: @ 80F9B58 -@ replacing .incbin "baserom.gba", 0xF9B58, 0x1C -.4byte gUnknown_80F9B38 - -.global gUnknown_80F9B5C -gUnknown_80F9B5C: @ 80F9B5C -.string "{POKEMON_0} didn't level up.\0" -.align 2, 0 - -.global gUnknown_80F9B74 -gUnknown_80F9B74: @ 80F9B74 -@ replacing .incbin "baserom.gba", 0xF9B74, 0x20 -.4byte gUnknown_80F9B5C - -.global gUnknown_80F9B78 -gUnknown_80F9B78: @ 80F9B78 -.string "{POKEMON_0} didn't level down.\0" -.align 2, 0 - -.global gUnknown_80F9B94 -gUnknown_80F9B94: @ 80F9B94 -@ replacing .incbin "baserom.gba", 0xF9B94, 0x1C -.4byte gUnknown_80F9B78 - -.global gUnknown_80F9B98 -gUnknown_80F9B98: @ 80F9B98 -.string "{POKEMON_0} became the leader!\0" -.align 2, 0 - -.global gUnknown_80F9BB0 -gUnknown_80F9BB0: @ 80F9BB0 -@ replacing .incbin "baserom.gba", 0xF9BB0, 0x28 -.4byte gUnknown_80F9B98 - -.global gUnknown_80F9BB4 -gUnknown_80F9BB4: @ 80F9BB4 -.string "The leader couldn't be switched!\0" -.align 2, 0 - -.global gUnknown_80F9BD8 -gUnknown_80F9BD8: @ 80F9BD8 -@ replacing .incbin "baserom.gba", 0xF9BD8, 0x30 -.4byte gUnknown_80F9BB4 - -.global gUnknown_80F9BDC -gUnknown_80F9BDC: @ 80F9BDC -.string "You haven't paid for the merchandise yet!\0" -.align 2, 0 - -.global gUnknown_80F9C08 -gUnknown_80F9C08: @ 80F9C08 -@ replacing .incbin "baserom.gba", 0xF9C08, 0x24 -.4byte gUnknown_80F9BDC - -.global gUnknown_80F9C0C -gUnknown_80F9C0C: @ 80F9C0C -.string "A thief can't switch leaders!\0" -.align 2, 0 - -.global gUnknown_80F9C2C -gUnknown_80F9C2C: @ 80F9C2C -@ replacing .incbin "baserom.gba", 0xF9C2C, 0x20 -.4byte gUnknown_80F9C0C - -.global gUnknown_80F9C30 -gUnknown_80F9C30: @ 80F9C30 -.string "...Something's stirring.\0" -.align 2, 0 - -.global gUnknown_80F9C4C -gUnknown_80F9C4C: @ 80F9C4C -@ replacing .incbin "baserom.gba", 0xF9C4C, 0x24 -.4byte gUnknown_80F9C30 - -.global gUnknown_80F9C50 -gUnknown_80F9C50: @ 80F9C50 -.string "...Something's approaching.\0" -.align 2, 0 - -.global gUnknown_80F9C70 -gUnknown_80F9C70: @ 80F9C70 -@ replacing .incbin "baserom.gba", 0xF9C70, 0x1C -.4byte gUnknown_80F9C50 - -.global gUnknown_80F9C74 -gUnknown_80F9C74: @ 80F9C74 -.string "It's getting closer!\0" -.align 2, 0 - -.global gUnknown_80F9C8C -gUnknown_80F9C8C: @ 80F9C8C -@ replacing .incbin "baserom.gba", 0xF9C8C, 0x30 -.4byte gUnknown_80F9C74 - -.global gUnknown_80F9C90 -gUnknown_80F9C90: @ 80F9C90 -.string "It's right nearby! It's gusting hard!\0" -.align 2, 0 - -.global gUnknown_80F9CBC -gUnknown_80F9CBC: @ 80F9CBC -@ replacing .incbin "baserom.gba", 0xF9CBC, 0x4 -.4byte gUnknown_80F9C90 - -.global gUnknown_80F9CC0 -gUnknown_80F9CC0: @ 80F9CC0 -@ replacing .incbin "baserom.gba", 0xF9CC0, 0x2C -.4byte gUnknown_80F9CD8 -.4byte gUnknown_80F9CC8 - -.global gUnknown_80F9CC8 -gUnknown_80F9CC8: @ 80F9CC8 -.string "{POKEMON_1} fainted!\0" -.align 2, 0 - -.global gUnknown_80F9CD8 -gUnknown_80F9CD8: @ 80F9CD8 -.string "{POKEMON_1} was defeated!\0" -.align 2, 0 - -.global gUnknown_80F9CEC -gUnknown_80F9CEC: @ 80F9CEC -@ replacing .incbin "baserom.gba", 0xF9CEC, 0x3C -.4byte gUnknown_80F9D0C -.4byte gUnknown_80F9CF4 - -.global gUnknown_80F9CF4 -gUnknown_80F9CF4: @ 80F9CF4 -.string "Oh, no! {POKEMON_1} fainted!\0" -.align 2, 0 - -.global gUnknown_80F9D0C -gUnknown_80F9D0C: @ 80F9D0C -.string "Oh, no! {POKEMON_1} was defeated!\0" -.align 2, 0 - -.global gUnknown_80F9D28 -gUnknown_80F9D28: @ 80F9D28 -@ replacing .incbin "baserom.gba", 0xF9D28, 0x5C -.4byte gUnknown_80F9D58 -.4byte gUnknown_80F9D30 - -.global gUnknown_80F9D30 -gUnknown_80F9D30: @ 80F9D30 -.string "{POKEMON_1} fainted!\n" -.string "It left the rescue team!\0" -.align 2, 0 - -.global gUnknown_80F9D58 -gUnknown_80F9D58: @ 80F9D58 -.string "{POKEMON_1} was defeated!\n" -.string "It left the rescue team!\0" -.align 2, 0 - -.global gUnknown_80F9D84 -gUnknown_80F9D84: @ 80F9D84 -@ replacing .incbin "baserom.gba", 0xF9D84, 0x8 -.4byte gUnknown_80F9D0C -.4byte gUnknown_80F9CF4 - -.global gUnknown_80F9D8C -gUnknown_80F9D8C: @ 80F9D8C -@ replacing .incbin "baserom.gba", 0xF9D8C, 0x20 -.4byte gUnknown_80F9D94 -.4byte gUnknown_80F9CF4 - -.global gUnknown_80F9D94 -gUnknown_80F9D94: @ 80F9D94 -.string "{POKEMON_1} went back for now!\0" -.align 2, 0 - -.global gUnknown_80F9DAC -gUnknown_80F9DAC: @ 80F9DAC -@ replacing .incbin "baserom.gba", 0xF9DAC, 0x44 -.4byte gUnknown_80F9DD0 -.4byte gUnknown_80F9DB4 - -.global gUnknown_80F9DB4 -gUnknown_80F9DB4: @ 80F9DB4 -.string "Your client {POKEMON_1} fainted!\0" -.align 2, 0 - -.global gUnknown_80F9DD0 -gUnknown_80F9DD0: @ 80F9DD0 -.string "Your client {POKEMON_1} was defeated!\0" -.align 2, 0 - -.global gUnknown_80F9DF0 -gUnknown_80F9DF0: @ 80F9DF0 -@ replacing .incbin "baserom.gba", 0xF9DF0, 0x54 -.4byte gUnknown_80F9E1C -.4byte gUnknown_80F9DF8 - -.global gUnknown_80F9DF8 -gUnknown_80F9DF8: @ 80F9DF8 -.string "{POKEMON_1} fainted while awaiting\n" -.string "rescue!\0" -.align 2, 0 - -.global gUnknown_80F9E1C -gUnknown_80F9E1C: @ 80F9E1C -.string "{POKEMON_1} was defeated while awaiting\n" -.string "rescue!\0" -.align 2, 0 - -.global gUnknown_80F9E44 -gUnknown_80F9E44: @ 80F9E44 -@ replacing .incbin "baserom.gba", 0xF9E44, 0x20 -.4byte gUnknown_80F9CC8 - -.global gUnknown_80F9E48 -gUnknown_80F9E48: @ 80F9E48 -.string "{POKEMON_0} gained {VALUE_0} Exp. Points!\0" -.align 2, 0 - -.global gUnknown_80F9E64 -gUnknown_80F9E64: @ 80F9E64 -@ replacing .incbin "baserom.gba", 0xF9E64, 0x1C -.4byte gUnknown_80F9E48 - -.global gUnknown_80F9E68 -gUnknown_80F9E68: @ 80F9E68 -.string "{POKEMON_0} grew to Level {VALUE_0}!\0" -.align 2, 0 - -.global gUnknown_80F9E80 -gUnknown_80F9E80: @ 80F9E80 -@ replacing .incbin "baserom.gba", 0xF9E80, 0x48 -.4byte gUnknown_80F9E68 - -.global gUnknown_80F9E84 -gUnknown_80F9E84: @ 80F9E84 -.string "{POKEMON_0}'s level remained unchanged.\0" -.align 2, 0 -.4byte gUnknown_80F9E84 - -.global gUnknown_80F9EAC -gUnknown_80F9EAC: @ 80F9EAC -.string "{POKEMON_0} dropped to Level {VALUE_0}!\0" -.align 2, 0 - -.global gUnknown_80F9EC8 -gUnknown_80F9EC8: @ 80F9EC8 -@ replacing .incbin "baserom.gba", 0xF9EC8, 0x24 -.4byte gUnknown_80F9EAC - -.global gUnknown_80F9ECC -gUnknown_80F9ECC: @ 80F9ECC -.string "{POKEMON_0}'s level didn't go down.\0" -.align 2, 0 - -.global gUnknown_80F9EEC -gUnknown_80F9EEC: @ 80F9EEC -@ replacing .incbin "baserom.gba", 0xF9EEC, 0x18 -.4byte gUnknown_80F9ECC - -.global gUnknown_80F9EF0 -gUnknown_80F9EF0: @ 80F9EF0 -.string "{POKEMON_0} learned {MOVE_ITEM_0}!\0" -.align 2, 0 - -.global gUnknown_80F9F04 -gUnknown_80F9F04: @ 80F9F04 -@ replacing .incbin "baserom.gba", 0xF9F04, 0x28 -.4byte gUnknown_80F9EF0 - -.global gUnknown_80F9F08 -gUnknown_80F9F08: @ 80F9F08 -.string "{POKEMON_0} didn't learn the new move.\0" -.align 2, 0 - -.global gUnknown_80F9F2C -gUnknown_80F9F2C: @ 80F9F2C -@ replacing .incbin "baserom.gba", 0xF9F2C, 0x78 -.4byte gUnknown_80F9F08 - -.global gUnknown_80F9F30 -gUnknown_80F9F30: @ 80F9F30 -.string "This Pokémon learned a new move,\n" -.string "so it must forget an old one. Moves can\n" -.string "be relearned at the Gulpin Link Shop.\0" -.align 2, 0 - -.global gUnknown_80F9FA4 -gUnknown_80F9FA4: @ 80F9FA4 -@ replacing .incbin "baserom.gba", 0xF9FA4, 0x44 -.4byte gUnknown_80F9F30 - -.global gUnknown_80F9FA8 -gUnknown_80F9FA8: @ 80F9FA8 -.string "Yes! {POKEMON_0} wants to join the team!\n" -.string "Accept {POKEMON_0} as a team member?\0" -.align 2, 0 - -.global gUnknown_80F9FE8 -gUnknown_80F9FE8: @ 80F9FE8 -@ replacing .incbin "baserom.gba", 0xF9FE8, 0x1C -.4byte gUnknown_80F9FA8 -.4byte gUnknown_80F7F20 - -.global gUnknown_80F9FF0 -gUnknown_80F9FF0: @ 80F9FF0 -.string "{POKEMON_0} went away...\0" -.align 2, 0 - -.global gUnknown_80FA004 -gUnknown_80FA004: @ 80FA004 -@ replacing .incbin "baserom.gba", 0xFA004, 0x2C -.4byte gUnknown_80F9FF0 - -.global gUnknown_80FA008 -gUnknown_80FA008: @ 80FA008 -.string "The Pokémon couldn't join the team...\0" -.align 2, 0 - -.global gUnknown_80FA030 -gUnknown_80FA030: @ 80FA030 -@ replacing .incbin "baserom.gba", 0xFA030, 0x28 -.4byte gUnknown_80FA008 - -.global gUnknown_80FA034 -gUnknown_80FA034: @ 80FA034 -.string "But it couldn't join the team.\0" -.align 2, 0 - -.global gUnknown_80FA058 -gUnknown_80FA058: @ 80FA058 -@ replacing .incbin "baserom.gba", 0xFA058, 0x38 -.4byte gUnknown_80FA034 - -.global gUnknown_80FA05C -gUnknown_80FA05C: @ 80FA05C -.string "A new member joined the team!\n" -.string "Give it a nickname?\0" -.align 2, 0 - -.global gUnknown_80FA090 -gUnknown_80FA090: @ 80FA090 -@ replacing .incbin "baserom.gba", 0xFA090, 0x38 -.4byte gUnknown_80FA05C - -.global gUnknown_80FA094 -gUnknown_80FA094: @ 80FA094 -.string "Please give your new team member\n" -.string "a proper nickname!\0" -.align 2, 0 - -.global gUnknown_80FA0C8 -gUnknown_80FA0C8: @ 80FA0C8 -@ replacing .incbin "baserom.gba", 0xFA0C8, 0x28 -.4byte gUnknown_80FA094 - -.global gUnknown_80FA0CC -gUnknown_80FA0CC: @ 80FA0CC -.string "{POKEMON_0} joined $t to\n" -.string "go on adventures!\0" -.align 2, 0 - -.global gUnknown_80FA0F0 -gUnknown_80FA0F0: @ 80FA0F0 -@ replacing .incbin "baserom.gba", 0xFA0F0, 0x30 -.4byte gUnknown_80FA0CC - -.global gUnknown_80FA0F4 -gUnknown_80FA0F4: @ 80FA0F4 -.string "{POKEMON_0} gained access to\n" -.string "the Friend Area {FRIEND_AREA}.\0" -.align 2, 0 - -.global gUnknown_80FA120 -gUnknown_80FA120: @ 80FA120 -@ replacing .incbin "baserom.gba", 0xFA120, 0x4 -.4byte gUnknown_80FA0F4 - -.global gUnknown_80FA124 -gUnknown_80FA124: @ 80FA124 -@ replacing .incbin "baserom.gba", 0xFA124, 0x13C -.4byte gUnknown_80FA1AC -.4byte gUnknown_80FA18C -.4byte gUnknown_80FA170 -.4byte gUnknown_80FA154 -.4byte gUnknown_80FA138 - -.global gUnknown_80FA138 -gUnknown_80FA138: @ 80FA138 -.string "{POKEMON_0}'s at quadruple speed!\0" -.align 2, 0 - -.global gUnknown_80FA154 -gUnknown_80FA154: @ 80FA154 -.string "{POKEMON_0}'s at triple speed!\0" -.align 2, 0 - -.global gUnknown_80FA170 -gUnknown_80FA170: @ 80FA170 -.string "{POKEMON_0}'s at double speed!\0" -.align 2, 0 - -.global gUnknown_80FA18C -gUnknown_80FA18C: @ 80FA18C -.string "{POKEMON_0} returned to normal speed!\0" -.align 2, 0 - -.global gUnknown_80FA1AC -gUnknown_80FA1AC: @ 80FA1AC -.string "{POKEMON_0} was slowed!\0" -.align 2, 0 - -.global gUnknown_80FA1BC -gUnknown_80FA1BC: @ 80FA1BC -.string "The Rescue Team Badge\n" -.string "shone on {POKEMON_1}!\n" -.string "{POKEMON_1} gained a magical power!\n" -.string "{POKEMON_1}: Thank you!\n" -.string "Please come see me at the Pelipper\n" -.string "Post Office later.\n" -.string "{POKEMON_1} escaped from the dungeon!\0" -.align 2, 0 - -.global gUnknown_80FA260 -gUnknown_80FA260: @ 80FA260 -@ replacing .incbin "baserom.gba", 0xFA260, 0x50 -.4byte gUnknown_80FA1BC - -.global gUnknown_80FA264 -gUnknown_80FA264: @ 80FA264 -.string "{POKEMON_1} happily accepted the item!\n" -.string "\n\n" -.string "{POKEMON_1}: Thank you!\n" -.string "\n\n" -.string "{POKEMON_1} left the dungeon!\n" -.string "\n\0" -.align 2, 0 - -.global gUnknown_80FA2B0 -gUnknown_80FA2B0: @ 80FA2B0 -@ replacing .incbin "baserom.gba", 0xFA2B0, 0x40 -.4byte gUnknown_80FA264 - -.global gUnknown_80FA2B4 -gUnknown_80FA2B4: @ 80FA2B4 -.string "Yes! {POKEMON_1} was found!\n" -.string "Use the Rescue Team Badge to save\n" -.string "{POKEMON_1}?\0" -.align 2, 0 - -.global gUnknown_80FA2F0 -gUnknown_80FA2F0: @ 80FA2F0 -@ replacing .incbin "baserom.gba", 0xFA2F0, 0x3C -.4byte gUnknown_80FA2B4 - -.global gUnknown_80FA2F4 -gUnknown_80FA2F4: @ 80FA2F4 -.string "Yes! {POKEMON_1} was found!\n" -.string "Deliver the requested item to\n" -.string "{POKEMON_1}?\0" -.align 2, 0 - -.global gUnknown_80FA32C -gUnknown_80FA32C: @ 80FA32C -@ replacing .incbin "baserom.gba", 0xFA32C, 0x40 -.4byte gUnknown_80FA2F4 - -.global gUnknown_80FA330 -gUnknown_80FA330: @ 80FA330 -.string "A mission has been completed!\n" -.string "Would you like to leave now?\0" -.align 2, 0 - -.global gUnknown_80FA36C -gUnknown_80FA36C: @ 80FA36C -@ replacing .incbin "baserom.gba", 0xFA36C, 0x4 -.4byte gUnknown_80FA330 - -.global gUnknown_80FA370 -gUnknown_80FA370: @ 80FA370 -@ replacing .incbin "baserom.gba", 0xFA370, 0x24 -.4byte gUnknown_80FA330 - -.global gUnknown_80FA374 -gUnknown_80FA374: @ 80FA374 -.string "Do you really want to leave?\0" -.align 2, 0 - -.global gUnknown_80FA394 -gUnknown_80FA394: @ 80FA394 -@ replacing .incbin "baserom.gba", 0xFA394, 0x24 -.4byte gUnknown_80FA374 - -.global gUnknown_80FA398 -gUnknown_80FA398: @ 80FA398 -.string "Continue with your adventure?\0" -.align 2, 0 - -.global gUnknown_80FA3B8 -gUnknown_80FA3B8: @ 80FA3B8 -@ replacing .incbin "baserom.gba", 0xFA3B8, 0x50 -.4byte gUnknown_80FA398 - -.global gUnknown_80FA3BC -gUnknown_80FA3BC: @ 80FA3BC -.string "You're holding a delivery item.\n" -.string "Return to the base without continuing?\0" -.align 2, 0 - -.global gUnknown_80FA408 -gUnknown_80FA408: @ 80FA408 -@ replacing .incbin "baserom.gba", 0xFA408, 0x40 -.4byte gUnknown_80FA3BC - -.global gUnknown_80FA40C -gUnknown_80FA40C: @ 80FA40C -.string "The {MOVE_ITEM_0} isn't in the Toolbox.\n" -.string "It couldn't be delivered.\0" -.align 2, 0 - -.global gUnknown_80FA448 -gUnknown_80FA448: @ 80FA448 -@ replacing .incbin "baserom.gba", 0xFA448, 0x1C -.4byte gUnknown_80FA40C - -.global gUnknown_80FA44C -gUnknown_80FA44C: @ 80FA44C -.string "{POKEMON_1} can't talk now.\0" -.align 2, 0 - -.global gUnknown_80FA464 -gUnknown_80FA464: @ 80FA464 -@ replacing .incbin "baserom.gba", 0xFA464, 0x70 -.4byte gUnknown_80FA44C - -.global gUnknown_80FA468 -gUnknown_80FA468: @ 80FA468 -.string "Yes! {POKEMON_2} was successfully\n" -.string "escorted!\n" -.string "{POKEMON_2} is delighted!\n" -.string "{POKEMON_2}: Thank you!\n" -.string "\n\n" -.string "{POKEMON_2}'s twosome left the dungeon!\n" -.string "\n\0" -.align 2, 0 - -.global gUnknown_80FA4D4 -gUnknown_80FA4D4: @ 80FA4D4 -@ replacing .incbin "baserom.gba", 0xFA4D4, 0x4 -.4byte gUnknown_80FA468 - -.global gUnknown_80FA4D8 -gUnknown_80FA4D8: @ 80FA4D8 -@ replacing .incbin "baserom.gba", 0xFA4D8, 0x28 -.4byte gUnknown_80FA330 - -.global gUnknown_80FA4DC -gUnknown_80FA4DC: @ 80FA4DC -.string "{POKEMON_2} doesn't seem to be around.\0" -.align 2, 0 - -.global gUnknown_80FA500 -gUnknown_80FA500: @ 80FA500 -@ replacing .incbin "baserom.gba", 0xFA500, 0x2C -.4byte gUnknown_80FA4DC - -.global gUnknown_80FA504 -gUnknown_80FA504: @ 80FA504 -.string "The mission can no longer be completed!\0" -.align 2, 0 - -.global gUnknown_80FA52C -gUnknown_80FA52C: @ 80FA52C -@ replacing .incbin "baserom.gba", 0xFA52C, 0x4 -.4byte gUnknown_80FA504 - -.global gUnknown_80FA530 -gUnknown_80FA530: @ 80FA530 -@ replacing .incbin "baserom.gba", 0xFA530, 0x1C -.4byte gUnknown_80FA44C - -.global gUnknown_80FA534 -gUnknown_80FA534: @ 80FA534 -.string "{POKEMON_2} can't talk now.\0" -.align 2, 0 - -.global gUnknown_80FA54C -gUnknown_80FA54C: @ 80FA54C -@ replacing .incbin "baserom.gba", 0xFA54C, 0x34 -.4byte gUnknown_80FA534 - -.global gUnknown_80FA550 -gUnknown_80FA550: @ 80FA550 -.string "Deoxys was a mirage!\n" -.string "A set of stairs appeared!\0" -.align 2, 0 - -.global gUnknown_80FA580 -gUnknown_80FA580: @ 80FA580 -@ replacing .incbin "baserom.gba", 0xFA580, 0x34 -.4byte gUnknown_80FA550 - -.global gUnknown_80FA584 -gUnknown_80FA584: @ 80FA584 -.string "It's impossible to go down the stairs\n" -.string "now!\0" -.align 2, 0 - -.global gUnknown_80FA5B4 -gUnknown_80FA5B4: @ 80FA5B4 -@ replacing .incbin "baserom.gba", 0xFA5B4, 0x40 -.4byte gUnknown_80FA584 -.4byte gUnknown_80F7F20 - -.global gUnknown_80FA5BC -gUnknown_80FA5BC: @ 80FA5BC -.string "No Pokémon will join the rescue team\n" -.string "in this dungeon.\0" -.align 2, 0 - -.global gUnknown_80FA5F4 -gUnknown_80FA5F4: @ 80FA5F4 -.4byte gUnknown_80FA5BC - -.global gUnknown_80FA5F8 -gUnknown_80FA5F8: @ 80FA5F8 -.string "There are no potential recruits.\0" -.align 2,0 - -.global gUnknown_80FA61C -gUnknown_80FA61C: @ 80FA61C -@ replacing .incbin "baserom.gba", 0xFA61C, 0x1C -.4byte gUnknown_80FA5F8 - -.global gUnknown_80FA620 -gUnknown_80FA620: @ 80FA620 -.string "{POKEMON_0}'s Reflect faded.\0" -.align 2, 0 - -.global gUnknown_80FA638 -gUnknown_80FA638: @ 80FA638 -@ replacing .incbin "baserom.gba", 0xFA638, 0x20 -.4byte gUnknown_80FA620 - -.global gUnknown_80FA63C -gUnknown_80FA63C: @ 80FA63C -.string "{POKEMON_0}'s Light Screen faded.\0" -.align 2, 0 - -.global gUnknown_80FA658 -gUnknown_80FA658: @ 80FA658 -@ replacing .incbin "baserom.gba", 0xFA658, 0x24 -.4byte gUnknown_80FA63C - -.global gUnknown_80FA65C -gUnknown_80FA65C: @ 80FA65C -.string "{POKEMON_0}'s Counter effect faded.\0" -.align 2, 0 - -.global gUnknown_80FA67C -gUnknown_80FA67C: @ 80FA67C -@ replacing .incbin "baserom.gba", 0xFA67C, 0x20 -.4byte gUnknown_80FA65C - -.global gUnknown_80FA680 -gUnknown_80FA680: @ 80FA680 -.string "{POKEMON_0}'s Safeguard faded.\0" -.align 2, 0 - -.global gUnknown_80FA69C -gUnknown_80FA69C: @ 80FA69C -@ replacing .incbin "baserom.gba", 0xFA69C, 0x20 -.4byte gUnknown_80FA680 - -.global gUnknown_80FA6A0 -gUnknown_80FA6A0: @ 80FA6A0 -.string "{POKEMON_0}'s Magic Coat faded.\0" -.align 2, 0 - -.global gUnknown_80FA6BC -gUnknown_80FA6BC: @ 80FA6BC -@ replacing .incbin "baserom.gba", 0xFA6BC, 0x18 -.4byte gUnknown_80FA6A0 - -.global gUnknown_80FA6C0 -gUnknown_80FA6C0: @ 80FA6C0 -.string "{POKEMON_0}'s Wish faded.\0" -.align 2, 0 - -.global gUnknown_80FA6D4 -gUnknown_80FA6D4: @ 80FA6D4 -@ replacing .incbin "baserom.gba", 0xFA6D4, 0x14 -.4byte gUnknown_80FA6C0 - -.global gUnknown_80FA6D8 -gUnknown_80FA6D8: @ 80FA6D8 -.string "{POKEMON_0} woke up!\0" -.align 2, 0 - -.global gUnknown_80FA6E8 -gUnknown_80FA6E8: @ 80FA6E8 -@ replacing .incbin "baserom.gba", 0xFA6E8, 0x20 -.4byte gUnknown_80FA6D8 - -.global gUnknown_80FA6EC -gUnknown_80FA6EC: @ 80FA6EC -.string "{POKEMON_0} is no longer sleepless!\0" -.align 2, 0 - -.global gUnknown_80FA708 -gUnknown_80FA708: @ 80FA708 -@ replacing .incbin "baserom.gba", 0xFA708, 0x4 -.4byte gUnknown_80FA6EC - -.global gUnknown_80FA70C -gUnknown_80FA70C: @ 80FA70C -@ replacing .incbin "baserom.gba", 0xFA70C, 0x4 -.4byte gUnknown_80FA6D8 - -.global gUnknown_80FA710 -gUnknown_80FA710: @ 80FA710 -@ replacing .incbin "baserom.gba", 0xFA710, 0x24 -.4byte gUnknown_80FA6D8 - -.global gUnknown_80FA714 -gUnknown_80FA714: @ 80FA714 -.string "{POKEMON_0} got over its drowsiness!\0" -.align 2, 0 - -.global gUnknown_80FA734 -gUnknown_80FA734: @ 80FA734 -@ replacing .incbin "baserom.gba", 0xFA734, 0x24 -.4byte gUnknown_80FA714 - -.global gUnknown_80FA738 -gUnknown_80FA738: @ 80FA738 -.string "Water Sport's effect faded.\0" -.align 2, 0 - -.global gUnknown_80FA758 -gUnknown_80FA758: @ 80FA758 -@ replacing .incbin "baserom.gba", 0xFA758, 0x20 -.4byte gUnknown_80FA738 - -.global gUnknown_80FA75C -gUnknown_80FA75C: @ 80FA75C -.string "Mud Sport's effect faded.\0" -.align 2, 0 - -.global gUnknown_80FA778 -gUnknown_80FA778: @ 80FA778 -@ replacing .incbin "baserom.gba", 0xFA778, 0x24 -.4byte gUnknown_80FA75C - -.global gUnknown_80FA77C -gUnknown_80FA77C: @ 80FA77C -.string "{POKEMON_0}'s Leech Seed wore off.\0" -.align 2, 0 - -.global gUnknown_80FA79C -gUnknown_80FA79C: @ 80FA79C -@ replacing .incbin "baserom.gba", 0xFA79C, 0x20 -.4byte gUnknown_80FA77C - -.global gUnknown_80FA7A0 -gUnknown_80FA7A0: @ 80FA7A0 -.string "{POKEMON_0} is no longer cursed!\0" -.align 2, 0 - -.global gUnknown_80FA7BC -gUnknown_80FA7BC: @ 80FA7BC -@ replacing .incbin "baserom.gba", 0xFA7BC, 0x20 -.4byte gUnknown_80FA7A0 - -.global gUnknown_80FA7C0 -gUnknown_80FA7C0: @ 80FA7C0 -.string "{POKEMON_0}'s Snatch wore off!\0" -.align 2, 0 - -.global gUnknown_80FA7DC -gUnknown_80FA7DC: @ 80FA7DC -@ replacing .incbin "baserom.gba", 0xFA7DC, 0x24 -.4byte gUnknown_80FA7C0 - -.global gUnknown_80FA7E0 -gUnknown_80FA7E0: @ 80FA7E0 -.string "{POKEMON_0} recovered from confusion!\0" -.align 2, 0 - -.global gUnknown_80FA800 -gUnknown_80FA800: @ 80FA800 -@ replacing .incbin "baserom.gba", 0xFA800, 0x1C -.4byte gUnknown_80FA7E0 - -.global gUnknown_80FA804 -gUnknown_80FA804: @ 80FA804 -.string "{POKEMON_0} regained mobility!\0" -.align 2, 0 - -.global gUnknown_80FA81C -gUnknown_80FA81C: @ 80FA81C -@ replacing .incbin "baserom.gba", 0xFA81C, 0x4 -.4byte gUnknown_80FA804 - -.global gUnknown_80FA820 -gUnknown_80FA820: @ 80FA820 -@ replacing .incbin "baserom.gba", 0xFA820, 0x4 -.4byte gUnknown_80FA804 - -.global gUnknown_80FA824 -gUnknown_80FA824: @ 80FA824 -@ replacing .incbin "baserom.gba", 0xFA824, 0x20 -.4byte gUnknown_80FA804 - -.global gUnknown_80FA828 -gUnknown_80FA828: @ 80FA828 -.string "{POKEMON_0}'s Ingrain wore off!\0" -.align 2, 0 - -.global gUnknown_80FA844 -gUnknown_80FA844: @ 80FA844 -@ replacing .incbin "baserom.gba", 0xFA844, 0x24 -.4byte gUnknown_80FA828 - -.global gUnknown_80FA848 -gUnknown_80FA848: @ 80FA848 -.string "{POKEMON_0} recovered from paralysis!\0" -.align 2, 0 - -.global gUnknown_80FA868 -gUnknown_80FA868: @ 80FA868 -@ replacing .incbin "baserom.gba", 0xFA868, 0x20 -.4byte gUnknown_80FA848 - -.global gUnknown_80FA86C -gUnknown_80FA86C: @ 80FA86C -.string "{POKEMON_0} recovered from a burn!\0" -.align 2, 0 - -.global gUnknown_80FA888 -gUnknown_80FA888: @ 80FA888 -@ replacing .incbin "baserom.gba", 0xFA888, 0x20 -.4byte gUnknown_80FA86C - -.global gUnknown_80FA88C -gUnknown_80FA88C: @ 80FA88C -.string "{POKEMON_0} recovered from poison!\0" -.align 2, 0 - -.global gUnknown_80FA8A8 -gUnknown_80FA8A8: @ 80FA8A8 -@ replacing .incbin "baserom.gba", 0xFA8A8, 0x14 -.4byte gUnknown_80FA88C - -.global gUnknown_80FA8AC -gUnknown_80FA8AC: @ 80FA8AC -.string "{POKEMON_0} thawed out!\0" -.align 2, 0 - -.global gUnknown_80FA8BC -gUnknown_80FA8BC: @ 80FA8BC -@ replacing .incbin "baserom.gba", 0xFA8BC, 0x24 -.4byte gUnknown_80FA8AC - -.global gUnknown_80FA8C0 -gUnknown_80FA8C0: @ 80FA8C0 -.string "{POKEMON_0} lost its Sure Shot status!\0" -.align 2, 0 - -.global gUnknown_80FA8E0 -gUnknown_80FA8E0: @ 80FA8E0 -@ replacing .incbin "baserom.gba", 0xFA8E0, 0x2C -.4byte gUnknown_80FA8C0 - -.global gUnknown_80FA8E4 -gUnknown_80FA8E4: @ 80FA8E4 -.string "{POKEMON_0} recovered from its\n" -.string "Whiffer status!\0" -.align 2, 0 - -.global gUnknown_80FA90C -gUnknown_80FA90C: @ 80FA90C -@ replacing .incbin "baserom.gba", 0xFA90C, 0x28 -.4byte gUnknown_80FA8E4 - -.global gUnknown_80FA910 -gUnknown_80FA910: @ 80FA910 -.string "{POKEMON_0}'s damage returned to normal!\0" -.align 2, 0 - -.global gUnknown_80FA934 -gUnknown_80FA934: @ 80FA934 -@ replacing .incbin "baserom.gba", 0xFA934, 0x28 -.4byte gUnknown_80FA910 - -.global gUnknown_80FA938 -gUnknown_80FA938: @ 80FA938 -.string "{POKEMON_0} lost its Focus Energy status!\0" -.align 2, 0 - -.global gUnknown_80FA95C -gUnknown_80FA95C: @ 80FA95C -@ replacing .incbin "baserom.gba", 0xFA95C, 0x20 -.4byte gUnknown_80FA938 - -.global gUnknown_80FA960 -gUnknown_80FA960: @ 80FA960 -.string "{POKEMON_0} is no longer cowering!\0" -.align 2, 0 - -.global gUnknown_80FA97C -gUnknown_80FA97C: @ 80FA97C -@ replacing .incbin "baserom.gba", 0xFA97C, 0x24 -.4byte gUnknown_80FA960 - -.global gUnknown_80FA980 -gUnknown_80FA980: @ 80FA980 -.string "The decoy Pokémon went away!\0" -.align 2, 0 - -.global gUnknown_80FA9A0 -gUnknown_80FA9A0: @ 80FA9A0 -@ replacing .incbin "baserom.gba", 0xFA9A0, 0x20 -.4byte gUnknown_80FA980 - -.global gUnknown_80FA9A4 -gUnknown_80FA9A4: @ 80FA9A4 -.string "{POKEMON_0}'s Protect wore off!\0" -.align 2, 0 - -.global gUnknown_80FA9C0 -gUnknown_80FA9C0: @ 80FA9C0 -@ replacing .incbin "baserom.gba", 0xFA9C0, 0x1C -.4byte gUnknown_80FA9A4 - -.global gUnknown_80FA9C4 -gUnknown_80FA9C4: @ 80FA9C4 -.string "{POKEMON_0}'s Taunt wore off!\0" -.align 2, 0 - -.global gUnknown_80FA9DC -gUnknown_80FA9DC: @ 80FA9DC -@ replacing .incbin "baserom.gba", 0xFA9DC, 0x18 -.4byte gUnknown_80FA9C4 - -.global gUnknown_80FA9E0 -gUnknown_80FA9E0: @ 80FA9E0 -.string "{POKEMON_0} became visible!\0" -.align 2, 0 - -.global gUnknown_80FA9F4 -gUnknown_80FA9F4: @ 80FA9F4 -@ replacing .incbin "baserom.gba", 0xFA9F4, 0x18 -.4byte gUnknown_80FA9E0 - -.global gUnknown_80FA9F8 -gUnknown_80FA9F8: @ 80FA9F8 -.string "{POKEMON_0} regained sight!\0" -.align 2, 0 - -.global gUnknown_80FAA0C -gUnknown_80FAA0C: @ 80FAA0C -@ replacing .incbin "baserom.gba", 0xFAA0C, 0x20 -.4byte gUnknown_80FA9F8 - -.global gUnknown_80FAA10 -gUnknown_80FAA10: @ 80FAA10 -.string "{POKEMON_0} can see normally again!\0" -.align 2, 0 - -.global gUnknown_80FAA2C -gUnknown_80FAA2C: @ 80FAA2C -@ replacing .incbin "baserom.gba", 0xFAA2C, 0x1C -.4byte gUnknown_80FAA10 - -.global gUnknown_80FAA30 -gUnknown_80FAA30: @ 80FAA30 -.string "{POKEMON_0} returned to normal!\0" -.align 2, 0 - -.global gUnknown_80FAA48 -gUnknown_80FAA48: @ 80FAA48 -@ replacing .incbin "baserom.gba", 0xFAA48, 0x20 -.4byte gUnknown_80FAA30 - -.global gUnknown_80FAA4C -gUnknown_80FAA4C: @ 80FAA4C -.string "{POKEMON_0}'s Mirror Coat faded!\0" -.align 2, 0 - -.global gUnknown_80FAA68 -gUnknown_80FAA68: @ 80FAA68 -@ replacing .incbin "baserom.gba", 0xFAA68, 0x24 -.4byte gUnknown_80FAA4C - -.global gUnknown_80FAA6C -gUnknown_80FAA6C: @ 80FAA6C -.string "{POKEMON_0} gave up on Destiny Bond!\0" -.align 2, 0 - -.global gUnknown_80FAA8C -gUnknown_80FAA8C: @ 80FAA8C -@ replacing .incbin "baserom.gba", 0xFAA8C, 0x20 -.4byte gUnknown_80FAA6C - -.global gUnknown_80FAA90 -gUnknown_80FAA90: @ 80FAA90 -.string "{POKEMON_0} recovered from Encore!\0" -.align 2, 0 - -.global gUnknown_80FAAAC -gUnknown_80FAAAC: @ 80FAAAC -@ replacing .incbin "baserom.gba", 0xFAAAC, 0x1C -.4byte gUnknown_80FAA90 - -.global gMonStoppedEnduringMessage -gMonStoppedEnduringMessage: @ 80FAAB0 -.string "{POKEMON_0} stopped enduring!\0" -.align 2, 0 - -.global gPtrMonStoppedEnduringMessage -gPtrMonStoppedEnduringMessage: @ 80FAAC8 -.4byte gMonStoppedEnduringMessage - -.global gMonMirrorMoveFadedMessage -gMonMirrorMoveFadedMessage: @ 80FAACC -.string "{POKEMON_0}'s Mirror Move faded!\0" -.align 2, 0 - -.global gPtrMonMirrorMoveFadedMessage -gPtrMonMirrorMoveFadedMessage: @ 80FAAE8 -.4byte gMonMirrorMoveFadedMessage - -.global gMonConversion2FailedMessage -gMonConversion2FailedMessage: @ 80FAAEC -.string "{POKEMON_0}'s Conversion 2 faded!\0" -.align 2, 0 - -.global gPtrMonConversion2FailedMessage -gPtrMonConversion2FailedMessage: @ 80FAB08 -.4byte gMonConversion2FailedMessage - -.global gMonGaveUpVitalThrowMessage -gMonGaveUpVitalThrowMessage: @ 80FAB0C -.string "{POKEMON_0} gave up on Vital Throw!\0" -.align 2, 0 - -.global gPtrMonGaveUpVitalThrowMessage -gPtrMonGaveUpVitalThrowMessage: @ 80FAB28 -.4byte gMonGaveUpVitalThrowMessage - -.global gUnknown_80FAB2C -gUnknown_80FAB2C: @ 80FAB2C -.string "{POKEMON_0}'s Mist faded!\0" -.align 2, 0 - -.global gUnknown_80FAB40 -gUnknown_80FAB40: @ 80FAB40 -@ replacing .incbin "baserom.gba", 0xFAB40, 0x2C -.4byte gUnknown_80FAB2C - -.global gUnknown_80FAB44 -gUnknown_80FAB44: @ 80FAB44 -.string "{POKEMON_0}'s appearance returned to\n" -.string "normal!\0" -.align 2, 0 - -.global gUnknown_80FAB6C -gUnknown_80FAB6C: @ 80FAB6C -@ replacing .incbin "baserom.gba", 0xFAB6C, 0x24 -.4byte gUnknown_80FAB44 - -.global gUnknown_80FAB70 -gUnknown_80FAB70: @ 80FAB70 -.string "{POKEMON_0} got over its infatuation!\0" -.align 2, 0 - -.global gUnknown_80FAB90 -gUnknown_80FAB90: @ 80FAB90 -@ replacing .incbin "baserom.gba", 0xFAB90, 0x2C -.4byte gUnknown_80FAB70 - -.global gUnknown_80FAB94 -gUnknown_80FAB94: @ 80FAB94 -.string "{POKEMON_0} can't go through walls\n" -.string "anymore!\0" -.align 2, 0 - -.global gUnknown_80FABBC -gUnknown_80FABBC: @ 80FABBC -@ replacing .incbin "baserom.gba", 0xFABBC, 0x4 -.4byte gUnknown_80FAB94 - -.global gUnknown_80FABC0 -gUnknown_80FABC0: @ 80FABC0 -@ replacing .incbin "baserom.gba", 0xFABC0, 0x18 -.4byte gUnknown_80FAA30 - -.global gUnknown_80FABC4 -gUnknown_80FABC4: @ 80FABC4 -.string "{POKEMON_0}'s rage faded!\0" -.align 2, 0 - -.global gUnknown_80FABD8 -gUnknown_80FABD8: @ 80FABD8 -@ replacing .incbin "baserom.gba", 0xFABD8, 0x20 -.4byte gUnknown_80FABC4 - -.global gMonNoLongerPetrifiedMessage -gMonNoLongerPetrifiedMessage: @ 80FABDC -.string "{POKEMON_0} is no longer petrified!\0" -.align 2, 0 - -.global gPtrMonNoLongerPetrifiedMessage -gPtrMonNoLongerPetrifiedMessage: @ 80FABF8 -.4byte gMonNoLongerPetrifiedMessage - -.global gMonNoLongerCringingMessage -gMonNoLongerCringingMessage: @ 80FABFC -.string "{POKEMON_0} is no longer cringing!\0" -.align 2, 0 - -.global gPtrMonNoLongerCringingMessage -gPtrMonNoLongerCringingMessage: @ 80FAC18 -.4byte gMonNoLongerCringingMessage - -.global gUnknown_80FAC1C -gUnknown_80FAC1C: @ 80FAC1C -.string "{POKEMON_0} is no longer paused!\0" -.align 2, 0 - -.global gUnknown_80FAC38 -gUnknown_80FAC38: @ 80FAC38 -@ replacing .incbin "baserom.gba", 0xFAC38, 0x1C -.4byte gUnknown_80FAC1C - -.global gUnknown_80FAC3C -gUnknown_80FAC3C: @ 80FAC3C -.string "{POKEMON_0} readies Razor Wind!\0" -.align 2, 0 - -.global gUnknown_80FAC54 -gUnknown_80FAC54: @ 80FAC54 -@ replacing .incbin "baserom.gba", 0xFAC54, 0x20 -.4byte gUnknown_80FAC3C - -.global gUnknown_80FAC58 -gUnknown_80FAC58: @ 80FAC58 -.string "{POKEMON_0} began storing energy!\0" -.align 2, 0 - -.global gUnknown_80FAC74 -gUnknown_80FAC74: @ 80FAC74 -@ replacing .incbin "baserom.gba", 0xFAC74, 0x14 -.4byte gUnknown_80FAC58 - -.global gUnknown_80FAC78 -gUnknown_80FAC78: @ 80FAC78 -.string "{POKEMON_0} is enraged!\0" -.align 2, 0 - -.global gUnknown_80FAC88 -gUnknown_80FAC88: @ 80FAC88 -@ replacing .incbin "baserom.gba", 0xFAC88, 0x1C -.4byte gUnknown_80FAC78 - -.global gUnknown_80FAC8C -gUnknown_80FAC8C: @ 80FAC8C -.string "{POKEMON_0} is focusing energy!\0" -.align 2, 0 - -.global gUnknown_80FACA4 -gUnknown_80FACA4: @ 80FACA4 -@ replacing .incbin "baserom.gba", 0xFACA4, 0x20 -.4byte gUnknown_80FAC8C - -.global gUnknown_80FACA8 -gUnknown_80FACA8: @ 80FACA8 -.string "{POKEMON_0} is readying Sky Attack!\0" -.align 2, 0 - -.global gUnknown_80FACC4 -gUnknown_80FACC4: @ 80FACC4 -@ replacing .incbin "baserom.gba", 0xFACC4, 0x20 -.4byte gUnknown_80FACA8 - -.global gUnknown_80FACC8 -gUnknown_80FACC8: @ 80FACC8 -.string "{POKEMON_0} is readying Solarbeam!\0" -.align 2, 0 - -.global gUnknown_80FACE4 -gUnknown_80FACE4: @ 80FACE4 -@ replacing .incbin "baserom.gba", 0xFACE4, 0x18 -.4byte gUnknown_80FACC8 - -.global gUnknown_80FACE8 -gUnknown_80FACE8: @ 80FACE8 -.string "{POKEMON_0} flew up high!\0" -.align 2, 0 - -.global gUnknown_80FACFC -gUnknown_80FACFC: @ 80FACFC -@ replacing .incbin "baserom.gba", 0xFACFC, 0x14 -.4byte gUnknown_80FACE8 - -.global gUnknown_80FAD00 -gUnknown_80FAD00: @ 80FAD00 -.string "{POKEMON_0} bounced up!\0" -.align 2, 0 - -.global gUnknown_80FAD10 -gUnknown_80FAD10: @ 80FAD10 -@ replacing .incbin "baserom.gba", 0xFAD10, 0x1C -.4byte gUnknown_80FAD00 - -.global gUnknown_80FAD14 -gUnknown_80FAD14: @ 80FAD14 -.string "{POKEMON_0} dove underwater!\0" -.align 2, 0 - -.global gUnknown_80FAD2C -gUnknown_80FAD2C: @ 80FAD2C -@ replacing .incbin "baserom.gba", 0xFAD2C, 0x20 -.4byte gUnknown_80FAD14 - -.global gUnknown_80FAD30 -gUnknown_80FAD30: @ 80FAD30 -.string "{POKEMON_0} burrowed underground!\0" -.align 2, 0 - -.global gUnknown_80FAD4C -gUnknown_80FAD4C: @ 80FAD4C -@ replacing .incbin "baserom.gba", 0xFAD4C, 0x20 -.4byte gUnknown_80FAD30 - -.global gUnknown_80FAD50 -gUnknown_80FAD50: @ 80FAD50 -.string "{POKEMON_0} began charging power!\0" -.align 2, 0 - -.global gUnknown_80FAD6C -gUnknown_80FAD6C: @ 80FAD6C -@ replacing .incbin "baserom.gba", 0xFAD6C, 0x20 -.4byte gUnknown_80FAD50 - -.global gUnknown_80FAD70 -gUnknown_80FAD70: @ 80FAD70 -.string "Mud Sport came into effect!\0" -.align 2, 0 - -.global gUnknown_80FAD8C -gUnknown_80FAD8C: @ 80FAD8C -@ replacing .incbin "baserom.gba", 0xFAD8C, 0x24 -.4byte gUnknown_80FAD70 - -.global gUnknown_80FAD90 -gUnknown_80FAD90: @ 80FAD90 -.string "Water Sport came into effect!\0" -.align 2, 0 - -.global gUnknown_80FADB0 -gUnknown_80FADB0: @ 80FADB0 -@ replacing .incbin "baserom.gba", 0xFADB0, 0x28 -.4byte gUnknown_80FAD90 - -.global gUnknown_80FADB4 -gUnknown_80FADB4: @ 80FADB4 -.string "{POKEMON_1} used Flash Fire to absorb\n" -.string "fire!\0" -.align 2, 0 - -.global gUnknown_80FADD8 -gUnknown_80FADD8: @ 80FADD8 -@ replacing .incbin "baserom.gba", 0xFADD8, 0x28 -.4byte gUnknown_80FADB4 - -.global gUnknown_80FADDC -gUnknown_80FADDC: @ 80FADDC -.string "Fire moves won't become stronger!\0" -.align 2, 0 - -.global gUnknown_80FAE00 -gUnknown_80FAE00: @ 80FAE00 -@ replacing .incbin "baserom.gba", 0xFAE00, 0x1C -.4byte gUnknown_80FADDC - -.global gUnknown_80FAE04 -gUnknown_80FAE04: @ 80FAE04 -.string "{POKEMON_0} began using Wish!\0" -.align 2, 0 - -.global gUnknown_80FAE1C -gUnknown_80FAE1C: @ 80FAE1C -@ replacing .incbin "baserom.gba", 0xFAE1C, 0x20 -.4byte gUnknown_80FAE04 - -.global gUnknown_80FAE20 -gUnknown_80FAE20: @ 80FAE20 -.string "{POKEMON_0} is already using Wish.\0" -.align 2, 0 - -.global gUnknown_80FAE3C -gUnknown_80FAE3C: @ 80FAE3C -@ replacing .incbin "baserom.gba", 0xFAE3C, 0x1C -.4byte gUnknown_80FAE20 - -.global gUnknown_80FAE40 -gUnknown_80FAE40: @ 80FAE40 -.string "{POKEMON_0} took a leech seed!\0" -.align 2, 0 - -.global gUnknown_80FAE58 -gUnknown_80FAE58: @ 80FAE58 -@ replacing .incbin "baserom.gba", 0xFAE58, 0x24 -.4byte gUnknown_80FAE40 - -.global gUnknown_80FAE5C -gUnknown_80FAE5C: @ 80FAE5C -.string "{POKEMON_0} already has a leech seed!\0" -.align 2, 0 - -.global gUnknown_80FAE7C -gUnknown_80FAE7C: @ 80FAE7C -@ replacing .incbin "baserom.gba", 0xFAE7C, 0x24 -.4byte gUnknown_80FAE5C - -.global gUnknown_80FAE80 -gUnknown_80FAE80: @ 80FAE80 -.string "Item locations became evident!\0" -.align 2, 0 - -.global gUnknown_80FAEA0 -gUnknown_80FAEA0: @ 80FAEA0 -@ replacing .incbin "baserom.gba", 0xFAEA0, 0x28 -.4byte gUnknown_80FAE80 - -.global gUnknown_80FAEA4 -gUnknown_80FAEA4: @ 80FAEA4 -.string "The stair location became clear!\0" -.align 2, 0 - -.global gUnknown_80FAEC8 -gUnknown_80FAEC8: @ 80FAEC8 -@ replacing .incbin "baserom.gba", 0xFAEC8, 0x28 -.4byte gUnknown_80FAEA4 - -.global gUnknown_80FAECC -gUnknown_80FAECC: @ 80FAECC -.string "Item locations are already known.\0" -.align 2, 0 - -.global gUnknown_80FAEF0 -gUnknown_80FAEF0: @ 80FAEF0 -@ replacing .incbin "baserom.gba", 0xFAEF0, 0x2C -.4byte gUnknown_80FAECC - -.global gUnknown_80FAEF4 -gUnknown_80FAEF4: @ 80FAEF4 -.string "The stair location is already known.\0" -.align 2, 0 - -.global gUnknown_80FAF1C -gUnknown_80FAF1C: @ 80FAF1C -@ replacing .incbin "baserom.gba", 0xFAF1C, 0x20 -.4byte gUnknown_80FAEF4 - -.global gUnknown_80FAF20 -gUnknown_80FAF20: @ 80FAF20 -.string "There are no stairs here.\0" -.align 2, 0 - -.global gUnknown_80FAF3C -gUnknown_80FAF3C: @ 80FAF3C -@ replacing .incbin "baserom.gba", 0xFAF3C, 0x20 -.4byte gUnknown_80FAF20 - -.global gUnknown_80FAF40 -gUnknown_80FAF40: @ 80FAF40 -.string "{POKEMON_0} put up its magic coat!\0" -.align 2, 0 - -.global gUnknown_80FAF5C -gUnknown_80FAF5C: @ 80FAF5C -@ replacing .incbin "baserom.gba", 0xFAF5C, 0x30 -.4byte gUnknown_80FAF40 - -.global gUnknown_80FAF60 -gUnknown_80FAF60: @ 80FAF60 -.string "{POKEMON_0} is already cloaked in its\n" -.string "magic coat!\0" -.align 2, 0 - -.global gUnknown_80FAF8C -gUnknown_80FAF8C: @ 80FAF8C -@ replacing .incbin "baserom.gba", 0xFAF8C, 0x20 -.4byte gUnknown_80FAF60 - -.global gUnknown_80FAF90 -gUnknown_80FAF90: @ 80FAF90 -.string "{POKEMON_0} can locate foes now!\0" -.align 2, 0 - -.global gUnknown_80FAFAC -gUnknown_80FAFAC: @ 80FAFAC -@ replacing .incbin "baserom.gba", 0xFAFAC, 0x24 -.4byte gUnknown_80FAF90 - -.global gUnknown_80FAFB0 -gUnknown_80FAFB0: @ 80FAFB0 -.string "Foes can already be located!\0" -.align 2, 0 - -.global gUnknown_80FAFD0 -gUnknown_80FAFD0: @ 80FAFD0 -@ replacing .incbin "baserom.gba", 0xFAFD0, 0x20 -.4byte gUnknown_80FAFB0 - -.global gUnknown_80FAFD4 -gUnknown_80FAFD4: @ 80FAFD4 -.string "{POKEMON_0} readies its Skull Bash!\0" -.align 2, 0 - -.global gUnknown_80FAFF0 -gUnknown_80FAFF0: @ 80FAFF0 -@ replacing .incbin "baserom.gba", 0xFAFF0, 0x14 -.4byte gUnknown_80FAFD4 - -.global gUnknown_80FAFF4 -gUnknown_80FAFF4: @ 80FAFF4 -.string "{POKEMON_0} was cursed!\0" -.align 2, 0 - -.global gUnknown_80FB004 -gUnknown_80FB004: @ 80FB004 -@ replacing .incbin "baserom.gba", 0xFB004, 0x18 -.4byte gUnknown_80FAFF4 - -.global gUnknown_80FB008 -gUnknown_80FB008: @ 80FB008 -.string "{POKEMON_0} readied Snatch!\0" -.align 2, 0 - -.global gUnknown_80FB01C -gUnknown_80FB01C: @ 80FB01C -@ replacing .incbin "baserom.gba", 0xFB01C, 0x2C -.4byte gUnknown_80FB008 - -.global gUnknown_80FB020 -gUnknown_80FB020: @ 80FB020 -.string "{POKEMON_0} gained the protection\n" -.string "of Safeguard!\0" -.align 2, 0 - -.global gUnknown_80FB048 -gUnknown_80FB048: @ 80FB048 -@ replacing .incbin "baserom.gba", 0xFB048, 0x2C -.4byte gUnknown_80FB020 - -.global gUnknown_80FB04C -gUnknown_80FB04C: @ 80FB04C -.string "{POKEMON_0} is already protected\n" -.string "by Safeguard.\0" -.align 2, 0 - -.global gUnknown_80FB074 -gUnknown_80FB074: @ 80FB074 -@ replacing .incbin "baserom.gba", 0xFB074, 0x28 -.4byte gUnknown_80FB04C - -.global gUnknown_80FB078 -gUnknown_80FB078: @ 80FB078 -.string "{POKEMON_0} gained the protection\n" -.string "of Mist!\0" -.align 2, 0 - -.global gUnknown_80FB09C -gUnknown_80FB09C: @ 80FB09C -@ replacing .incbin "baserom.gba", 0xFB09C, 0x28 -.4byte gUnknown_80FB078 - -.global gUnknown_80FB0A0 -gUnknown_80FB0A0: @ 80FB0A0 -.string "{POKEMON_0} is already protected\n" -.string "by Mist.\0" -.align 2, 0 - -.global gUnknown_80FB0C4 -gUnknown_80FB0C4: @ 80FB0C4 -@ replacing .incbin "baserom.gba", 0xFB0C4, 0x1C -.4byte gUnknown_80FB0A0 - -.global gUnknown_80FB0C8 -gUnknown_80FB0C8: @ 80FB0C8 -.string "{POKEMON_0} is set to counter!\0" -.align 2, 0 - -.global gUnknown_80FB0E0 -gUnknown_80FB0E0: @ 80FB0E0 -@ replacing .incbin "baserom.gba", 0xFB0E0, 0x2C -.4byte gUnknown_80FB0C8 - -.global gUnknown_80FB0E4 -gUnknown_80FB0E4: @ 80FB0E4 -.string "{POKEMON_0} has been waiting to\n" -.string "counterattack!\0" -.align 2, 0 - -.global gUnknown_80FB10C -gUnknown_80FB10C: @ 80FB10C -@ replacing .incbin "baserom.gba", 0xFB10C, 0x24 -.4byte gUnknown_80FB0E4 - -.global gUnknown_80FB110 -gUnknown_80FB110: @ 80FB110 -.string "{POKEMON_0} put up its light screen!\0" -.align 2, 0 - -.global gUnknown_80FB130 -gUnknown_80FB130: @ 80FB130 -@ replacing .incbin "baserom.gba", 0xFB130, 0x30 -.4byte gUnknown_80FB110 - -.global gUnknown_80FB134 -gUnknown_80FB134: @ 80FB134 -.string "{POKEMON_0} is already protected\n" -.string "by Light Screen.\0" -.align 2, 0 - -.global gUnknown_80FB160 -gUnknown_80FB160: @ 80FB160 -@ replacing .incbin "baserom.gba", 0xFB160, 0x1C -.4byte gUnknown_80FB134 - -.global gUnknown_80FB164 -gUnknown_80FB164: @ 80FB164 -.string "{POKEMON_0} put up its reflect!\0" -.align 2, 0 - -.global gUnknown_80FB17C -gUnknown_80FB17C: @ 80FB17C -@ replacing .incbin "baserom.gba", 0xFB17C, 0x2C -.4byte gUnknown_80FB164 - -.global gUnknown_80FB180 -gUnknown_80FB180: @ 80FB180 -.string "{POKEMON_0} is already protected by\n" -.string "Reflect.\0" -.align 2, 0 - -.global gUnknown_80FB1A8 -gUnknown_80FB1A8: @ 80FB1A8 -@ replacing .incbin "baserom.gba", 0xFB1A8, 0x1C -.4byte gUnknown_80FB180 - -.global gUnknown_80FB1AC -gUnknown_80FB1AC: @ 80FB1AC -.string "{POKEMON_0} recovered {VALUE_0} HP!\0" -.align 2, 0 - -.global gUnknown_80FB1C4 -gUnknown_80FB1C4: @ 80FB1C4 -@ replacing .incbin "baserom.gba", 0xFB1C4, 0x1C -.4byte gUnknown_80FB1AC - -.global gUnknown_80FB1C8 -gUnknown_80FB1C8: @ 80FB1C8 -.string "{POKEMON_0} was fully healed!\0" -.align 2, 0 - -.global gUnknown_80FB1E0 -gUnknown_80FB1E0: @ 80FB1E0 -@ replacing .incbin "baserom.gba", 0xFB1E0, 0x24 -.4byte gUnknown_80FB1C8 - -.global gUnknown_80FB1E4 -gUnknown_80FB1E4: @ 80FB1E4 -.string "{POKEMON_0}'s HP remained unchanged.\0" -.align 2, 0 - -.global gUnknown_80FB204 -gUnknown_80FB204: @ 80FB204 -@ replacing .incbin "baserom.gba", 0xFB204, 0x18 -.4byte gUnknown_80FB1E4 - -.global gUnknown_80FB208 -gUnknown_80FB208: @ 80FB208 -.string "{POKEMON_0} has full HP.\0" -.align 2, 0 - -.global gUnknown_80FB21C -gUnknown_80FB21C: @ 80FB21C -@ replacing .incbin "baserom.gba", 0xFB21C, 0x24 -.4byte gUnknown_80FB208 - -.global gUnknown_80FB220 -gUnknown_80FB220: @ 80FB220 -.string "{POKEMON_0}'s max. HP rose by {VALUE_1}.\0" -.align 2, 0 - -.global gUnknown_80FB240 -gUnknown_80FB240: @ 80FB240 -@ replacing .incbin "baserom.gba", 0xFB240, 0x1C -.4byte gUnknown_80FB220 - -.global gUnknown_80FB244 -gUnknown_80FB244: @ 80FB244 -.string "{POKEMON_0} became confused!\0" -.align 2, 0 - -.global gUnknown_80FB25C -gUnknown_80FB25C: @ 80FB25C -@ replacing .incbin "baserom.gba", 0xFB25C, 0x20 -.4byte gUnknown_80FB244 - -.global gUnknown_80FB260 -gUnknown_80FB260: @ 80FB260 -.string "{POKEMON_0} is already confused!\0" -.align 2, 0 - -.global gUnknown_80FB27C -gUnknown_80FB27C: @ 80FB27C -@ replacing .incbin "baserom.gba", 0xFB27C, 0x30 -.4byte gUnknown_80FB260 - -.global gUnknown_80FB280 -gUnknown_80FB280: @ 80FB280 -.string "{POKEMON_0} became paralyzed!\n" -.string "It can't attack!\0" -.align 2, 0 - -.global gUnknown_80FB2AC -gUnknown_80FB2AC: @ 80FB2AC -@ replacing .incbin "baserom.gba", 0xFB2AC, 0x20 -.4byte gUnknown_80FB280 - -.global gUnknown_80FB2B0 -gUnknown_80FB2B0: @ 80FB2B0 -.string "{POKEMON_0} is already paralyzed!\0" -.align 2, 0 - -.global gUnknown_80FB2CC -gUnknown_80FB2CC: @ 80FB2CC -@ replacing .incbin "baserom.gba", 0xFB2CC, 0x14 -.4byte gUnknown_80FB2B0 - -.global gUnknown_80FB2D0 -gUnknown_80FB2D0: @ 80FB2D0 -.string "{POKEMON_0} cringed!\0" -.align 2, 0 - -.global gUnknown_80FB2E0 -gUnknown_80FB2E0: @ 80FB2E0 -@ replacing .incbin "baserom.gba", 0xFB2E0, 0x20 -.4byte gUnknown_80FB2D0 - -.global gUnknown_80FB2E4 -gUnknown_80FB2E4: @ 80FB2E4 -.string "{POKEMON_0} is already cringing!\0" -.align 2, 0 - -.global gUnknown_80FB300 -gUnknown_80FB300: @ 80FB300 -@ replacing .incbin "baserom.gba", 0xFB300, 0x18 -.4byte gUnknown_80FB2E4 - -.global gUnknown_80FB304 -gUnknown_80FB304: @ 80FB304 -.string "{POKEMON_0} fell asleep!\0" -.align 2, 0 - -.global gUnknown_80FB318 -gUnknown_80FB318: @ 80FB318 -@ replacing .incbin "baserom.gba", 0xFB318, 0x4 -.4byte gUnknown_80FB304 - -.global gUnknown_80FB31C -gUnknown_80FB31C: @ 80FB31C -@ replacing .incbin "baserom.gba", 0xFB31C, 0x1C -.4byte gUnknown_80FB304 - -.global gUnknown_80FB320 -gUnknown_80FB320: @ 80FB320 -.string "{POKEMON_0} is already asleep!\0" -.align 2, 0 - -.global gUnknown_80FB338 -gUnknown_80FB338: @ 80FB338 -@ replacing .incbin "baserom.gba", 0xFB338, 0x24 -.4byte gUnknown_80FB320 - -.global gUnknown_80FB33C -gUnknown_80FB33C: @ 80FB33C -.string "{POKEMON_0} is locked in a nightmare!\0" -.align 2, 0 - -.global gUnknown_80FB35C -gUnknown_80FB35C: @ 80FB35C -@ replacing .incbin "baserom.gba", 0xFB35C, 0x4 -.4byte gUnknown_80FB33C - -.global gUnknown_80FB360 -gUnknown_80FB360: @ 80FB360 -@ replacing .incbin "baserom.gba", 0xFB360, 0x20 -.4byte gUnknown_80FB320 - -.global gUnknown_80FB364 -gUnknown_80FB364: @ 80FB364 -.string "{POKEMON_0} didn't become drowsy!\0" -.align 2, 0 - -.global gUnknown_80FB380 -gUnknown_80FB380: @ 80FB380 -@ replacing .incbin "baserom.gba", 0xFB380, 0x4 -.4byte gUnknown_80FB364 - -.global gUnknown_80FB384 -gUnknown_80FB384: @ 80FB384 -@ replacing .incbin "baserom.gba", 0xFB384, 0x4 -.4byte gUnknown_80FB320 - -.global gUnknown_80FB388 -gUnknown_80FB388: @ 80FB388 -@ replacing .incbin "baserom.gba", 0xFB388, 0x1C -.4byte gUnknown_80FB364 - -.global gUnknown_80FB38C -gUnknown_80FB38C: @ 80FB38C -.string "{POKEMON_0} had a nightmare!\0" -.align 2, 0 - -.global gUnknown_80FB3A4 -gUnknown_80FB3A4: @ 80FB3A4 -@ replacing .incbin "baserom.gba", 0xFB3A4, 0x28 -.4byte gUnknown_80FB38C - -.global gUnknown_80FB3A8 -gUnknown_80FB3A8: @ 80FB3A8 -.string "{POKEMON_0} is already having\n" -.string "a nightmare!\0" -.align 2, 0 - -.global gUnknown_80FB3CC -gUnknown_80FB3CC: @ 80FB3CC -@ replacing .incbin "baserom.gba", 0xFB3CC, 0x4 -.4byte gUnknown_80FB3A8 - -.global gUnknown_80FB3D0 -gUnknown_80FB3D0: @ 80FB3D0 -@ replacing .incbin "baserom.gba", 0xFB3D0, 0x10 -.4byte gUnknown_80FB364 - -.global gUnknown_80FB3D4 -gUnknown_80FB3D4: @ 80FB3D4 -.string "{POKEMON_0} yawned!\0" -.align 2, 0 - -.global gUnknown_80FB3E0 -gUnknown_80FB3E0: @ 80FB3E0 -@ replacing .incbin "baserom.gba", 0xFB3E0, 0x18 -.4byte gUnknown_80FB3D4 - -.global gUnknown_80FB3E4 -gUnknown_80FB3E4: @ 80FB3E4 -.string "{POKEMON_0} didn't yawn!\0" -.align 2, 0 - -.global gUnknown_80FB3F8 -gUnknown_80FB3F8: @ 80FB3F8 -@ replacing .incbin "baserom.gba", 0xFB3F8, 0x1C -.4byte gUnknown_80FB3E4 - -.global gUnknown_80FB3FC -gUnknown_80FB3FC: @ 80FB3FC -.string "{POKEMON_0} is already yawning!\0" -.align 2, 0 - -.global gUnknown_80FB414 -gUnknown_80FB414: @ 80FB414 -@ replacing .incbin "baserom.gba", 0xFB414, 0x4 -.4byte gUnknown_80FB3FC - -.global gUnknown_80FB418 -gUnknown_80FB418: @ 80FB418 -@ replacing .incbin "baserom.gba", 0xFB418, 0x4 -.4byte gUnknown_80FB320 - -.global gUnknown_80FB41C -gUnknown_80FB41C: @ 80FB41C -@ replacing .incbin "baserom.gba", 0xFB41C, 0x20 -.4byte gUnknown_80FA6D8 - -.global gUnknown_80FB420 -gUnknown_80FB420: @ 80FB420 -.string "{POKEMON_0} is already sleepless!\0" -.align 2, 0 - -.global gUnknown_80FB43C -gUnknown_80FB43C: @ 80FB43C -@ replacing .incbin "baserom.gba", 0xFB43C, 0x1C -.4byte gUnknown_80FB420 - -.global gUnknown_80FB440 -gUnknown_80FB440: @ 80FB440 -.string "{POKEMON_0} became sleepless!\0" -.align 2, 0 - -.global gUnknown_80FB458 -gUnknown_80FB458: @ 80FB458 -@ replacing .incbin "baserom.gba", 0xFB458, 0x28 -.4byte gUnknown_80FB440 - -.global gUnknown_80FB45C -gUnknown_80FB45C: @ 80FB45C -.string "{POKEMON_0} can't move on the next turn!\0" -.align 2, 0 - -.global gUnknown_80FB480 -gUnknown_80FB480: @ 80FB480 -@ replacing .incbin "baserom.gba", 0xFB480, 0x30 -.4byte gUnknown_80FB45C - -.global gUnknown_80FB484 -gUnknown_80FB484: @ 80FB484 -.string "{POKEMON_0} already can't move on\n" -.string "the next turn!\0" -.align 2, 0 - -.global gUnknown_80FB4B0 -gUnknown_80FB4B0: @ 80FB4B0 -@ replacing .incbin "baserom.gba", 0xFB4B0, 0x24 -.4byte gUnknown_80FB484 - -.global gUnknown_80FB4B4 -gUnknown_80FB4B4: @ 80FB4B4 -.string "{POKEMON_0} can't move for a while!\0" -.align 2, 0 - -.global gUnknown_80FB4D4 -gUnknown_80FB4D4: @ 80FB4D4 -@ replacing .incbin "baserom.gba", 0xFB4D4, 0x1C -.4byte gUnknown_80FB4B4 - -.global gUnknown_80FB4D8 -gUnknown_80FB4D8: @ 80FB4D8 -.string "{POKEMON_0} is already paused!\0" -.align 2, 0 - -.global gUnknown_80FB4F0 -gUnknown_80FB4F0: @ 80FB4F0 -@ replacing .incbin "baserom.gba", 0xFB4F0, 0x1C -.4byte gUnknown_80FB4D8 - -.global gUnknown_80FB4F4 -gUnknown_80FB4F4: @ 80FB4F4 -.string "{POKEMON_0} became infatuated!\0" -.align 2, 0 - -.global gUnknown_80FB50C -gUnknown_80FB50C: @ 80FB50C -@ replacing .incbin "baserom.gba", 0xFB50C, 0x20 -.4byte gUnknown_80FB4F4 - -.global gUnknown_80FB510 -gUnknown_80FB510: @ 80FB510 -.string "{POKEMON_0} is already infatuated!\0" -.align 2, 0 - -.global gUnknown_80FB52C -gUnknown_80FB52C: @ 80FB52C -@ replacing .incbin "baserom.gba", 0xFB52C, 0x1C -.4byte gUnknown_80FB510 - -.global gUnknown_80FB530 -gUnknown_80FB530: @ 80FB530 -.string "{POKEMON_0} sustained a burn!\0" -.align 2, 0 - -.global gUnknown_80FB548 -gUnknown_80FB548: @ 80FB548 -@ replacing .incbin "baserom.gba", 0xFB548, 0x1C -.4byte gUnknown_80FB530 - -.global gUnknown_80FB54C -gUnknown_80FB54C: @ 80FB54C -.string "{POKEMON_0} already has a burn!\0" -.align 2, 0 - -.global gUnknown_80FB564 -gUnknown_80FB564: @ 80FB564 -@ replacing .incbin "baserom.gba", 0xFB564, 0x1C -.4byte gUnknown_80FB54C - -.global gUnknown_80FB568 -gUnknown_80FB568: @ 80FB568 -.string "But nothing happened.\0" -.align 2, 0 - -.global gUnknown_80FB580 -gUnknown_80FB580: @ 80FB580 -@ replacing .incbin "baserom.gba", 0xFB580, 0x18 -.4byte gUnknown_80FB568 - -.global gUnknown_80FB584 -gUnknown_80FB584: @ 80FB584 -.string "{POKEMON_0} was poisoned!\0" -.align 2, 0 - -.global gUnknown_80FB598 -gUnknown_80FB598: @ 80FB598 -@ replacing .incbin "baserom.gba", 0xFB598, 0x1C -.4byte gUnknown_80FB584 - -.global gUnknown_80FB59C -gUnknown_80FB59C: @ 80FB59C -.string "{POKEMON_0} was badly poisoned!\0" -.align 2, 0 - -.global gUnknown_80FB5B4 -gUnknown_80FB5B4: @ 80FB5B4 -@ replacing .incbin "baserom.gba", 0xFB5B4, 0x20 -.4byte gUnknown_80FB59C - -.global gUnknown_80FB5B8 -gUnknown_80FB5B8: @ 80FB5B8 -.string "{POKEMON_0} is already poisoned!\0" -.align 2, 0 - -.global gUnknown_80FB5D4 -gUnknown_80FB5D4: @ 80FB5D4 -@ replacing .incbin "baserom.gba", 0xFB5D4, 0x24 -.4byte gUnknown_80FB5B8 - -.global gUnknown_80FB5D8 -gUnknown_80FB5D8: @ 80FB5D8 -.string "{POKEMON_0} is already badly poisoned!\0" -.align 2, 0 - -.global gUnknown_80FB5F8 -gUnknown_80FB5F8: @ 80FB5F8 -@ replacing .incbin "baserom.gba", 0xFB5F8, 0x18 -.4byte gUnknown_80FB5D8 - -.global gUnknown_80FB5FC -gUnknown_80FB5FC: @ 80FB5FC -.string "{POKEMON_0} became frozen!\0" -.align 2, 0 - -.global gUnknown_80FB610 -gUnknown_80FB610: @ 80FB610 -@ replacing .incbin "baserom.gba", 0xFB610, 0x18 -.4byte gUnknown_80FB5FC - -.global gUnknown_80FB614 -gUnknown_80FB614: @ 80FB614 -.string "{POKEMON_0} was squeezed!\0" -.align 2, 0 - -.global gUnknown_80FB628 -gUnknown_80FB628: @ 80FB628 -@ replacing .incbin "baserom.gba", 0xFB628, 0x24 -.4byte gUnknown_80FB614 - -.global gUnknown_80FB62C -gUnknown_80FB62C: @ 80FB62C -.string "{POKEMON_0} is already being squeezed!\0" -.align 2, 0 - -.global gUnknown_80FB64C -gUnknown_80FB64C: @ 80FB64C -@ replacing .incbin "baserom.gba", 0xFB64C, 0x1C -.4byte gUnknown_80FB62C - -.global gUnknown_80FB650 -gUnknown_80FB650: @ 80FB650 -.string "{POKEMON_0} became immobilized!\0" -.align 2, 0 - -.global gUnknown_80FB668 -gUnknown_80FB668: @ 80FB668 -@ replacing .incbin "baserom.gba", 0xFB668, 0x20 -.4byte gUnknown_80FB650 - -.global gUnknown_80FB66C -gUnknown_80FB66C: @ 80FB66C -.string "{POKEMON_0} is already immobilized!\0" -.align 2, 0 - -.global gUnknown_80FB688 -gUnknown_80FB688: @ 80FB688 -@ replacing .incbin "baserom.gba", 0xFB688, 0x1C -.4byte gUnknown_80FB66C - -.global gUnknown_80FB68C -gUnknown_80FB68C: @ 80FB68C -.string "{POKEMON_0} put down its roots!\0" -.align 2, 0 - -.global gUnknown_80FB6A4 -gUnknown_80FB6A4: @ 80FB6A4 -@ replacing .incbin "baserom.gba", 0xFB6A4, 0x1C -.4byte gUnknown_80FB68C - -.global gUnknown_80FB6A8 -gUnknown_80FB6A8: @ 80FB6A8 -.string "{POKEMON_0} is already rooted!\0" -.align 2, 0 - -.global gUnknown_80FB6C0 -gUnknown_80FB6C0: @ 80FB6C0 -@ replacing .incbin "baserom.gba", 0xFB6C0, 0x18 -.4byte gUnknown_80FB6A8 - -.global gUnknown_80FB6C4 -gUnknown_80FB6C4: @ 80FB6C4 -.string "{POKEMON_0} became wrapped!\0" -.align 2, 0 - -.global gUnknown_80FB6D8 -gUnknown_80FB6D8: @ 80FB6D8 -@ replacing .incbin "baserom.gba", 0xFB6D8, 0x24 -.4byte gUnknown_80FB6C4 - -.global gUnknown_80FB6DC -gUnknown_80FB6DC: @ 80FB6DC -.string "{POKEMON_0} has a foe wrapped already!\0" -.align 2, 0 - -.global gUnknown_80FB6FC -gUnknown_80FB6FC: @ 80FB6FC -@ replacing .incbin "baserom.gba", 0xFB6FC, 0x1C -.4byte gUnknown_80FB6DC - -.global gUnknown_80FB700 -gUnknown_80FB700: @ 80FB700 -.string "{POKEMON_0} is already wrapped!\0" -.align 2, 0 - -.global gUnknown_80FB718 -gUnknown_80FB718: @ 80FB718 -@ replacing .incbin "baserom.gba", 0xFB718, 0x24 -.4byte gUnknown_80FB700 - -.global gUnknown_80FB71C -gUnknown_80FB71C: @ 80FB71C -.string "{POKEMON_0} attained Sure Shot status!\0" -.align 2, 0 - -.global gUnknown_80FB73C -gUnknown_80FB73C: @ 80FB73C -@ replacing .incbin "baserom.gba", 0xFB73C, 0x28 -.4byte gUnknown_80FB71C - -.global gUnknown_80FB740 -gUnknown_80FB740: @ 80FB740 -.string "{POKEMON_0} already has Sure Shot\n" -.string "status!\0" -.align 2, 0 - -.global gUnknown_80FB764 -gUnknown_80FB764: @ 80FB764 -@ replacing .incbin "baserom.gba", 0xFB764, 0x1C -.4byte gUnknown_80FB740 - -.global gUnknown_80FB768 -gUnknown_80FB768: @ 80FB768 -.string "{POKEMON_0} became a whiffer!\0" -.align 2, 0 - -.global gUnknown_80FB780 -gUnknown_80FB780: @ 80FB780 -@ replacing .incbin "baserom.gba", 0xFB780, 0x20 -.4byte gUnknown_80FB768 - -.global gUnknown_80FB784 -gUnknown_80FB784: @ 80FB784 -.string "{POKEMON_0} is already a whiffer!\0" -.align 2, 0 - -.global gUnknown_80FB7A0 -gUnknown_80FB7A0: @ 80FB7A0 -@ replacing .incbin "baserom.gba", 0xFB7A0, 0x1C -.4byte gUnknown_80FB784 - -.global gUnknown_80FB7A4 -gUnknown_80FB7A4: @ 80FB7A4 -.string "{POKEMON_0} became petrified!\0" -.align 2, 0 - -.global gUnknown_80FB7BC -gUnknown_80FB7BC: @ 80FB7BC -@ replacing .incbin "baserom.gba", 0xFB7BC, 0x20 -.4byte gUnknown_80FB7A4 - -.global gUnknown_80FB7C0 -gUnknown_80FB7C0: @ 80FB7C0 -.string "{POKEMON_0} is already petrified!\0" -.align 2, 0 - -.global gUnknown_80FB7DC -gUnknown_80FB7DC: @ 80FB7DC -@ replacing .incbin "baserom.gba", 0xFB7DC, 0x18 -.4byte gUnknown_80FB7C0 - -.global gUnknown_80FB7E0 -gUnknown_80FB7E0: @ 80FB7E0 -.string "{POKEMON_0} was blinded!\0" -.align 2, 0 - -.global gUnknown_80FB7F4 -gUnknown_80FB7F4: @ 80FB7F4 -@ replacing .incbin "baserom.gba", 0xFB7F4, 0x1C -.4byte gUnknown_80FB7E0 - -.global gUnknown_80FB7F8 -gUnknown_80FB7F8: @ 80FB7F8 -.string "{POKEMON_0} is already blinded!\0" -.align 2, 0 - -.global gUnknown_80FB810 -gUnknown_80FB810: @ 80FB810 -@ replacing .incbin "baserom.gba", 0xFB810, 0x24 -.4byte gUnknown_80FB7F8 - -.global gUnknown_80FB814 -gUnknown_80FB814: @ 80FB814 -.string "{POKEMON_0}'s vision turned weird!\0" -.align 2, 0 - -.global gUnknown_80FB834 -gUnknown_80FB834: @ 80FB834 -@ replacing .incbin "baserom.gba", 0xFB834, 0x28 -.4byte gUnknown_80FB814 - -.global gUnknown_80FB838 -gUnknown_80FB838: @ 80FB838 -.string "{POKEMON_0}'s vision is already weird!\0" -.align 2, 0 - -.global gUnknown_80FB85C -gUnknown_80FB85C: @ 80FB85C -@ replacing .incbin "baserom.gba", 0xFB85C, 0x24 -.4byte gUnknown_80FB838 - -.global gUnknown_80FB860 -gUnknown_80FB860: @ 80FB860 -.string "{POKEMON_0}'s vision was restored!\0" -.align 2, 0 - -.global gUnknown_80FB880 -gUnknown_80FB880: @ 80FB880 -@ replacing .incbin "baserom.gba", 0xFB880, 0x1C -.4byte gUnknown_80FB860 - -.global gUnknown_80FB884 -gUnknown_80FB884: @ 80FB884 -.string "{POKEMON_0}'s vision is fine!\0" -.align 2, 0 - -.global gUnknown_80FB89C -gUnknown_80FB89C: @ 80FB89C -@ replacing .incbin "baserom.gba", 0xFB89C, 0x20 -.4byte gUnknown_80FB884 - -.global gUnknown_80FB8A0 -gUnknown_80FB8A0: @ 80FB8A0 -.string "{POKEMON_0}'s damage was fixed!\0" -.align 2, 0 - -.global gUnknown_80FB8BC -gUnknown_80FB8BC: @ 80FB8BC -@ replacing .incbin "baserom.gba", 0xFB8BC, 0x28 -.4byte gUnknown_80FB8A0 - -.global gUnknown_80FB8C0 -gUnknown_80FB8C0: @ 80FB8C0 -.string "{POKEMON_0}'s damage is already fixed!\0" -.align 2, 0 - -.global gUnknown_80FB8E4 -gUnknown_80FB8E4: @ 80FB8E4 -@ replacing .incbin "baserom.gba", 0xFB8E4, 0x1C -.4byte gUnknown_80FB8C0 - -.global gUnknown_80FB8E8 -gUnknown_80FB8E8: @ 80FB8E8 -.string "{POKEMON_0} is getting pumped!\0" -.align 2, 0 - -.global gUnknown_80FB900 -gUnknown_80FB900: @ 80FB900 -@ replacing .incbin "baserom.gba", 0xFB900, 0x24 -.4byte gUnknown_80FB8E8 - -.global gUnknown_80FB904 -gUnknown_80FB904: @ 80FB904 -.string "{POKEMON_0} is already getting pumped!\0" -.align 2, 0 - -.global gUnknown_80FB924 -gUnknown_80FB924: @ 80FB924 -@ replacing .incbin "baserom.gba", 0xFB924, 0x1C -.4byte gUnknown_80FB904 - -.global gUnknown_80FB928 -gUnknown_80FB928: @ 80FB928 -.string "{POKEMON_0} cowered in fear!\0" -.align 2, 0 - -.global gUnknown_80FB940 -gUnknown_80FB940: @ 80FB940 -@ replacing .incbin "baserom.gba", 0xFB940, 0x20 -.4byte gUnknown_80FB928 - -.global gUnknown_80FB944 -gUnknown_80FB944: @ 80FB944 -.string "{POKEMON_0} is already cowering!\0" -.align 2, 0 - -.global gUnknown_80FB960 -gUnknown_80FB960: @ 80FB960 -@ replacing .incbin "baserom.gba", 0xFB960, 0x18 -.4byte gUnknown_80FB944 - -.global gUnknown_80FB964 -gUnknown_80FB964: @ 80FB964 -.string "{POKEMON_0} became a decoy!\0" -.align 2, 0 - -.global gUnknown_80FB978 -gUnknown_80FB978: @ 80FB978 -@ replacing .incbin "baserom.gba", 0xFB978, 0x1C -.4byte gUnknown_80FB964 - -.global gUnknown_80FB97C -gUnknown_80FB97C: @ 80FB97C -.string "{POKEMON_0} is already a decoy!\0" -.align 2, 0 - -.global gUnknown_80FB994 -gUnknown_80FB994: @ 80FB994 -@ replacing .incbin "baserom.gba", 0xFB994, 0x1C -.4byte gUnknown_80FB97C - -.global gUnknown_80FB998 -gUnknown_80FB998: @ 80FB998 -.string "{POKEMON_0} protected itself!\0" -.align 2, 0 - -.global gUnknown_80FB9B0 -gUnknown_80FB9B0: @ 80FB9B0 -@ replacing .incbin "baserom.gba", 0xFB9B0, 0x28 -.4byte gUnknown_80FB998 - -.global gUnknown_80FB9B4 -gUnknown_80FB9B4: @ 80FB9B4 -.string "{POKEMON_0} is already protecting itself!\0" -.align 2, 0 - -.global gUnknown_80FB9D8 -gUnknown_80FB9D8: @ 80FB9D8 -@ replacing .incbin "baserom.gba", 0xFB9D8, 0x18 -.4byte gUnknown_80FB9B4 - -.global gUnknown_80FB9DC -gUnknown_80FB9DC: @ 80FB9DC -.string "{POKEMON_0} was taunted!\0" -.align 2, 0 - -.global gUnknown_80FB9F0 -gUnknown_80FB9F0: @ 80FB9F0 -@ replacing .incbin "baserom.gba", 0xFB9F0, 0x24 -.4byte gUnknown_80FB9DC - -.global gUnknown_80FB9F4 -gUnknown_80FB9F4: @ 80FB9F4 -.string "{POKEMON_0} has been taunted already!\0" -.align 2, 0 - -.global gUnknown_80FBA14 -gUnknown_80FBA14: @ 80FBA14 -@ replacing .incbin "baserom.gba", 0xFBA14, 0x24 -.4byte gUnknown_80FB9F4 - -.global gUnknown_80FBA18 -gUnknown_80FBA18: @ 80FBA18 -.string "{POKEMON_0} stored power {VALUE_0} time(s)!\0" -.align 2, 0 - -.global gUnknown_80FBA38 -gUnknown_80FBA38: @ 80FBA38 -@ replacing .incbin "baserom.gba", 0xFBA38, 0x28 -.4byte gUnknown_80FBA18 - -.global gUnknown_80FBA3C -gUnknown_80FBA3C: @ 80FBA3C -.string "{POKEMON_0} can't store any more power!\0" -.align 2, 0 - -.global gUnknown_80FBA60 -gUnknown_80FBA60: @ 80FBA60 -@ replacing .incbin "baserom.gba", 0xFBA60, 0x20 -.4byte gUnknown_80FBA3C - -.global gUnknown_80FBA64 -gUnknown_80FBA64: @ 80FBA64 -.string "{POKEMON_0} disappeared from view!\0" -.align 2, 0 - -.global gUnknown_80FBA80 -gUnknown_80FBA80: @ 80FBA80 -@ replacing .incbin "baserom.gba", 0xFBA80, 0x20 -.4byte gUnknown_80FBA64 - -.global gUnknown_80FBA84 -gUnknown_80FBA84: @ 80FBA84 -.string "{POKEMON_0} is invisible already!\0" -.align 2, 0 - -.global gUnknown_80FBAA0 -gUnknown_80FBAA0: @ 80FBAA0 -@ replacing .incbin "baserom.gba", 0xFBAA0, 0x20 -.4byte gUnknown_80FBA84 - -.global gUnknown_80FBAA4 -gUnknown_80FBAA4: @ 80FBAA4 -.string "{POKEMON_0} put up its mirror coat!\0" -.align 2, 0 - -.global gUnknown_80FBAC0 -gUnknown_80FBAC0: @ 80FBAC0 -@ replacing .incbin "baserom.gba", 0xFBAC0, 0x24 -.4byte gUnknown_80FBAA4 - -.global gUnknown_80FBAC4 -gUnknown_80FBAC4: @ 80FBAC4 -.string "{POKEMON_0} already has a mirror coat!\0" -.align 2, 0 - -.global gUnknown_80FBAE4 -gUnknown_80FBAE4: @ 80FBAE4 -@ replacing .incbin "baserom.gba", 0xFBAE4, 0x20 -.4byte gUnknown_80FBAC4 - -.global gUnknown_80FBAE8 -gUnknown_80FBAE8: @ 80FBAE8 -.string "{POKEMON_0} heard the perish song!\0" -.align 2, 0 - -.global gUnknown_80FBB04 -gUnknown_80FBB04: @ 80FBB04 -@ replacing .incbin "baserom.gba", 0xFBB04, 0x24 -.4byte gUnknown_80FBAE8 - -.global gUnknown_80FBB08 -gUnknown_80FBB08: @ 80FBB08 -.string "{POKEMON_0} already heard that song!\0" -.align 2, 0 - -.global gUnknown_80FBB28 -gUnknown_80FBB28: @ 80FBB28 -@ replacing .incbin "baserom.gba", 0xFBB28, 0x24 -.4byte gUnknown_80FBB08 - -.global gUnknown_80FBB2C -gUnknown_80FBB2C: @ 80FBB2C -.string "{POKEMON_0} readied its Destiny Bond!\0" -.align 2, 0 - -.global gUnknown_80FBB4C -gUnknown_80FBB4C: @ 80FBB4C -@ replacing .incbin "baserom.gba", 0xFBB4C, 0x2C -.4byte gUnknown_80FBB2C - -.global gUnknown_80FBB50 -gUnknown_80FBB50: @ 80FBB50 -.string "{POKEMON_0} already has Destiny Bond\n" -.string "readied!\0" -.align 2, 0 - -.global gUnknown_80FBB78 -gUnknown_80FBB78: @ 80FBB78 -@ replacing .incbin "baserom.gba", 0xFBB78, 0x1C -.4byte gUnknown_80FBB50 - -.global gUnknown_80FBB7C -gUnknown_80FBB7C: @ 80FBB7C -.string "{POKEMON_0} earned an encore!\0" -.align 2, 0 - -.global gUnknown_80FBB94 -gUnknown_80FBB94: @ 80FBB94 -@ replacing .incbin "baserom.gba", 0xFBB94, 0x24 -.4byte gUnknown_80FBB7C - -.global gUnknown_80FBB98 -gUnknown_80FBB98: @ 80FBB98 -.string "{POKEMON_0} is already doing encores!\0" -.align 2, 0 - -.global gUnknown_80FBBB8 -gUnknown_80FBBB8: @ 80FBBB8 -@ replacing .incbin "baserom.gba", 0xFBBB8, 0x1C -.4byte gUnknown_80FBB98 - -.global gUnknown_80FBBBC -gUnknown_80FBBBC: @ 80FBBBC -.string "{POKEMON_0} won't do encores!\0" -.align 2, 0 - -.global gUnknown_80FBBD4 -gUnknown_80FBBD4: @ 80FBBD4 -@ replacing .incbin "baserom.gba", 0xFBBD4, 0x1C -.4byte gUnknown_80FBBBC - -.global gUnknown_80FBBD8 -gUnknown_80FBBD8: @ 80FBBD8 -.string "{POKEMON_0} is set to endure!\0" -.align 2, 0 - -.global gUnknown_80FBBF0 -gUnknown_80FBBF0: @ 80FBBF0 -@ replacing .incbin "baserom.gba", 0xFBBF0, 0x24 -.4byte gUnknown_80FBBD8 - -.global gUnknown_80FBBF4 -gUnknown_80FBBF4: @ 80FBBF4 -.string "{POKEMON_0} is already set to endure!\0" -.align 2, 0 - -.global gUnknown_80FBC14 -gUnknown_80FBC14: @ 80FBC14 -@ replacing .incbin "baserom.gba", 0xFBC14, 0x24 -.4byte gUnknown_80FBBF4 - -.global gUnknown_80FBC18 -gUnknown_80FBC18: @ 80FBC18 -.string "{POKEMON_0} readied its Mirror Move!\0" -.align 2, 0 - -.global gUnknown_80FBC38 -gUnknown_80FBC38: @ 80FBC38 -@ replacing .incbin "baserom.gba", 0xFBC38, 0x24 -.4byte gUnknown_80FBC18 - -.global gUnknown_80FBC3C -gUnknown_80FBC3C: @ 80FBC3C -.string "{POKEMON_0} already used Mirror Move!\0" -.align 2, 0 - -.global gUnknown_80FBC5C -gUnknown_80FBC5C: @ 80FBC5C -@ replacing .incbin "baserom.gba", 0xFBC5C, 0x20 -.4byte gUnknown_80FBC3C - -.global gUnknown_80FBC60 -gUnknown_80FBC60: @ 80FBC60 -.string "{POKEMON_0} has Conversion 2 up!\0" -.align 2, 0 - -.global gUnknown_80FBC7C -gUnknown_80FBC7C: @ 80FBC7C -@ replacing .incbin "baserom.gba", 0xFBC7C, 0x28 -.4byte gUnknown_80FBC60 - -.global gUnknown_80FBC80 -gUnknown_80FBC80: @ 80FBC80 -.string "{POKEMON_0} already has Conversion 2 up!\0" -.align 2, 0 - -.global gUnknown_80FBCA4 -gUnknown_80FBCA4: @ 80FBCA4 -@ replacing .incbin "baserom.gba", 0xFBCA4, 0x24 -.4byte gUnknown_80FBC80 - -.global gUnknown_80FBCA8 -gUnknown_80FBCA8: @ 80FBCA8 -.string "{POKEMON_0} readied its Vital Throw!\0" -.align 2, 0 - -.global gUnknown_80FBCC8 -gUnknown_80FBCC8: @ 80FBCC8 -@ replacing .incbin "baserom.gba", 0xFBCC8, 0x28 -.4byte gUnknown_80FBCA8 - -.global gUnknown_80FBCCC -gUnknown_80FBCCC: @ 80FBCCC -.string "{POKEMON_0} is already set for\n" -.string "Vital Throw!\0" -.align 2, 0 - -.global gUnknown_80FBCF0 -gUnknown_80FBCF0: @ 80FBCF0 -@ replacing .incbin "baserom.gba", 0xFBCF0, 0x28 -.4byte gUnknown_80FBCCC - -.global gUnknown_80FBCF4 -gUnknown_80FBCF4: @ 80FBCF4 -.string "{POKEMON_0}'s stats returned to normal.\0" -.align 2, 0 - -.global gUnknown_80FBD18 -gUnknown_80FBD18: @ 80FBD18 -@ replacing .incbin "baserom.gba", 0xFBD18, 0x24 -.4byte gUnknown_80FBCF4 - -.global gUnknown_80FBD1C -gUnknown_80FBD1C: @ 80FBD1C -.string "{POKEMON_0}'s stats appear unchanged.\0" -.align 2, 0 - -.global gUnknown_80FBD3C -gUnknown_80FBD3C: @ 80FBD3C -@ replacing .incbin "baserom.gba", 0xFBD3C, 0x1C -.4byte gUnknown_80FBD1C - -.global gUnknown_80FBD40 -gUnknown_80FBD40: @ 80FBD40 -.string "It psyched itself up!\0" -.align 2, 0 - -.global gUnknown_80FBD58 -gUnknown_80FBD58: @ 80FBD58 -@ replacing .incbin "baserom.gba", 0xFBD58, 0x20 -.4byte gUnknown_80FBD40 - -.global gUnknown_80FBD5C -gUnknown_80FBD5C: @ 80FBD5C -.string "{POKEMON_0}'s Belly went down.\0" -.align 2, 0 - -.global gUnknown_80FBD78 -gUnknown_80FBD78: @ 80FBD78 -@ replacing .incbin "baserom.gba", 0xFBD78, 0x24 -.4byte gUnknown_80FBD5C - -.global gUnknown_80FBD7C -gUnknown_80FBD7C: @ 80FBD7C -.string "{POKEMON_0}'s max. Belly size shrank!\0" -.align 2, 0 - -.global gUnknown_80FBD9C -gUnknown_80FBD9C: @ 80FBD9C -@ replacing .incbin "baserom.gba", 0xFBD9C, 0x28 -.4byte gUnknown_80FBD7C - -.global gUnknown_80FBDA0 -gUnknown_80FBDA0: @ 80FBDA0 -.string "{POKEMON_0}'s max. Belly size increased!\0" -.align 2, 0 - -.global gUnknown_80FBDC4 -gUnknown_80FBDC4: @ 80FBDC4 -@ replacing .incbin "baserom.gba", 0xFBDC4, 0x2C -.4byte gUnknown_80FBDA0 - -.global gUnknown_80FBDC8 -gUnknown_80FBDC8: @ 80FBDC8 -.string "{POKEMON_0}'s Belly won't get any bigger!\0" -.align 2, 0 - -.global gUnknown_80FBDF0 -gUnknown_80FBDF0: @ 80FBDF0 -@ replacing .incbin "baserom.gba", 0xFBDF0, 0x24 -.4byte gUnknown_80FBDC8 - -.global gUnknown_80FBDF4 -gUnknown_80FBDF4: @ 80FBDF4 -.string "{POKEMON_0}'s Belly didn't change!\0" -.align 2, 0 - -.global gUnknown_80FBE14 -gUnknown_80FBE14: @ 80FBE14 -@ replacing .incbin "baserom.gba", 0xFBE14, 0x28 -.4byte gUnknown_80FBDF4 - -.global gUnknown_80FBE18 -gUnknown_80FBE18: @ 80FBE18 -.string "{POKEMON_0}'s Belly size didn't change!\0" -.align 2, 0 - -.global gUnknown_80FBE3C -gUnknown_80FBE3C: @ 80FBE3C -@ replacing .incbin "baserom.gba", 0xFBE3C, 0x4 -.4byte gUnknown_80FBE18 - -.global gUnknown_80FBE40 -gUnknown_80FBE40: @ 80FBE40 -@ replacing .incbin "baserom.gba", 0xFBE40, 0x24 -.4byte gUnknown_80FBDF4 - -.global gUnknown_80FBE44 -gUnknown_80FBE44: @ 80FBE44 -.string "{POKEMON_0}'s Belly filled up full!\0" -.align 2, 0 - -.global gUnknown_80FBE64 -gUnknown_80FBE64: @ 80FBE64 -@ replacing .incbin "baserom.gba", 0xFBE64, 0x20 -.4byte gUnknown_80FBE44 - -.global gUnknown_80FBE68 -gUnknown_80FBE68: @ 80FBE68 -.string "{POKEMON_0}'s Belly was filled!\0" -.align 2, 0 - -.global gUnknown_80FBE84 -gUnknown_80FBE84: @ 80FBE84 -@ replacing .incbin "baserom.gba", 0xFBE84, 0x1C -.4byte gUnknown_80FBE68 - -.global gUnknown_80FBE88 -gUnknown_80FBE88: @ 80FBE88 -.string "{POKEMON_0}'s Belly dropped!\0" -.align 2, 0 - -.global gUnknown_80FBEA0 -gUnknown_80FBEA0: @ 80FBEA0 -@ replacing .incbin "baserom.gba", 0xFBEA0, 0x20 -.4byte gUnknown_80FBE88 - -.global gUnknown_80FBEA4 -gUnknown_80FBEA4: @ 80FBEA4 -.string "{POKEMON_0} transformed into\n" -.string "{POKEMON_1}!\0" -.align 2, 0 - -.global gUnknown_80FBEC0 -gUnknown_80FBEC0: @ 80FBEC0 -@ replacing .incbin "baserom.gba", 0xFBEC0, 0x24 -.4byte gUnknown_80FBEA4 - -.global gUnknown_80FBEC4 -gUnknown_80FBEC4: @ 80FBEC4 -.string "{POKEMON_0}'s transformation failed!\0" -.align 2, 0 - -.global gUnknown_80FBEE4 -gUnknown_80FBEE4: @ 80FBEE4 -@ replacing .incbin "baserom.gba", 0xFBEE4, 0x20 -.4byte gUnknown_80FBEC4 - -.global gUnknown_80FBEE8 -gUnknown_80FBEE8: @ 80FBEE8 -.string "{POKEMON_0} is already transformed.\0" -.align 2, 0 - -.global gUnknown_80FBF04 -gUnknown_80FBF04: @ 80FBF04 -@ replacing .incbin "baserom.gba", 0xFBF04, 0x24 -.4byte gUnknown_80FBEE8 - -.global gUnknown_80FBF08 -gUnknown_80FBF08: @ 80FBF08 -.string "{POKEMON_0} can go through walls now!\0" -.align 2, 0 - -.global gUnknown_80FBF28 -gUnknown_80FBF28: @ 80FBF28 -@ replacing .incbin "baserom.gba", 0xFBF28, 0x28 -.4byte gUnknown_80FBF08 - -.global gUnknown_80FBF2C -gUnknown_80FBF2C: @ 80FBF2C -.string "{POKEMON_0} can already go through walls!\0" -.align 2, 0 - -.global gUnknown_80FBF50 -gUnknown_80FBF50: @ 80FBF50 -@ replacing .incbin "baserom.gba", 0xFBF50, 0x18 -.4byte gUnknown_80FBF2C - -.global gUnknown_80FBF54 -gUnknown_80FBF54: @ 80FBF54 -.string "{POKEMON_0} became muzzled!\0" -.align 2, 0 - -.global gUnknown_80FBF68 -gUnknown_80FBF68: @ 80FBF68 -@ replacing .incbin "baserom.gba", 0xFBF68, 0x1C -.4byte gUnknown_80FBF54 - -.global gUnknown_80FBF6C -gUnknown_80FBF6C: @ 80FBF6C -.string "{POKEMON_0} is already muzzled!\0" -.align 2, 0 - -.global gUnknown_80FBF84 -gUnknown_80FBF84: @ 80FBF84 -@ replacing .incbin "baserom.gba", 0xFBF84, 0x18 -.4byte gUnknown_80FBF6C - -.global gUnknown_80FBF88 -gUnknown_80FBF88: @ 80FBF88 -.string "{POKEMON_0} was exposed!\0" -.align 2, 0 - -.global gUnknown_80FBF9C -gUnknown_80FBF9C: @ 80FBF9C -@ replacing .incbin "baserom.gba", 0xFBF9C, 0x1C -.4byte gUnknown_80FBF88 - -.global gUnknown_80FBFA0 -gUnknown_80FBFA0: @ 80FBFA0 -.string "{POKEMON_0} is already exposed!\0" -.align 2, 0 - -.global gUnknown_80FBFB8 -gUnknown_80FBFB8: @ 80FBFB8 -@ replacing .incbin "baserom.gba", 0xFBFB8, 0x20 -.4byte gUnknown_80FBFA0 - -.global gUnknown_80FBFBC -gUnknown_80FBFBC: @ 80FBFBC -.string "{POKEMON_0} isn't a Ghost type!\0" -.align 2, 0 - -.global gUnknown_80FBFD8 -gUnknown_80FBFD8: @ 80FBFD8 -@ replacing .incbin "baserom.gba", 0xFBFD8, 0x28 -.4byte gUnknown_80FBFBC - -.global gUnknown_80FBFDC -gUnknown_80FBFDC: @ 80FBFDC -.string "{POKEMON_0}'s Evasion returned to normal!\0" -.align 2, 0 - -.global gUnknown_80FC000 -gUnknown_80FC000: @ 80FC000 -@ replacing .incbin "baserom.gba", 0xFC000, 0x28 -.4byte gUnknown_80FBFDC - -.global gUnknown_80FC004 -gUnknown_80FC004: @ 80FC004 -.string "Item holders are now identified!\0" -.align 2, 0 - -.global gUnknown_80FC028 -gUnknown_80FC028: @ 80FC028 -@ replacing .incbin "baserom.gba", 0xFC028, 0x2C -.4byte gUnknown_80FC004 - -.global gUnknown_80FC02C -gUnknown_80FC02C: @ 80FC02C -.string "It can already identify item holders.\0" -.align 2, 0 - -.global gUnknown_80FC054 -gUnknown_80FC054: @ 80FC054 -@ replacing .incbin "baserom.gba", 0xFC054, 0x20 -.4byte gUnknown_80FC02C - -.global gUnknown_80FC058 -gUnknown_80FC058: @ 80FC058 -.string "{POKEMON_0} is already in a rage!\0" -.align 2, 0 - -.global gUnknown_80FC074 -gUnknown_80FC074: @ 80FC074 -@ replacing .incbin "baserom.gba", 0xFC074, 0x10 -.4byte gUnknown_80FC058 - -.global gUnknown_80FC078 -gUnknown_80FC078: @ 80FC078 -.string "Accuracy\0" -.align 2, 0 - -.global gUnknown_80FC084 -gUnknown_80FC084: @ 80FC084 -@ replacing .incbin "baserom.gba", 0xFC084, 0xC -.4byte gUnknown_80FC078 - -.global gUnknown_80FC088 -gUnknown_80FC088: @ 80FC088 -.string "Evasion\0" -.align 2, 0 - -.global gUnknown_80FC090 -gUnknown_80FC090: @ 80FC090 -@ replacing .incbin "baserom.gba", 0xFC090, 0xC -.4byte gUnknown_80FC088 - -.global gUnknown_80FC094 -gUnknown_80FC094: @ 80FC094 -.string "Defense\0" -.align 2, 0 - -.global gUnknown_80FC09C -gUnknown_80FC09C: @ 80FC09C -@ replacing .incbin "baserom.gba", 0xFC09C, 0x10 -.4byte gUnknown_80FC094 - -.global gUnknown_80FC0A0 -gUnknown_80FC0A0: @ 80FC0A0 -.string "Sp. Def.\0" -.align 2, 0 - -.global gUnknown_80FC0AC -gUnknown_80FC0AC: @ 80FC0AC -@ replacing .incbin "baserom.gba", 0xFC0AC, 0xC -.4byte gUnknown_80FC0A0 - -.global gUnknown_80FC0B0 -gUnknown_80FC0B0: @ 80FC0B0 -.string "Attack\0" -.align 2, 0 - -.global gUnknown_80FC0B8 -gUnknown_80FC0B8: @ 80FC0B8 -@ replacing .incbin "baserom.gba", 0xFC0B8, 0x10 -.4byte gUnknown_80FC0B0 - -.global gUnknown_80FC0BC -gUnknown_80FC0BC: @ 80FC0BC -.string "Sp. Atk.\0" -.align 2, 0 - -.global gUnknown_80FC0C8 -gUnknown_80FC0C8: @ 80FC0C8 -@ replacing .incbin "baserom.gba", 0xFC0C8, 0xC -.4byte gUnknown_80FC0BC - -.global gUnknown_80FC0CC -gUnknown_80FC0CC: @ 80FC0CC -.string "sharply\0" -.align 2, 0 - -.global gUnknown_80FC0D4 -gUnknown_80FC0D4: @ 80FC0D4 -@ replacing .incbin "baserom.gba", 0xFC0D4, 0x10 -.4byte gUnknown_80FC0CC - -.global gUnknown_80FC0D8 -gUnknown_80FC0D8: @ 80FC0D8 -.string "slightly\0" -.align 2, 0 - -.global gUnknown_80FC0E4 -gUnknown_80FC0E4: @ 80FC0E4 -@ replacing .incbin "baserom.gba", 0xFC0E4, 0x18 -.4byte gUnknown_80FC0D8 - -.global gUnknown_80FC0E8 -gUnknown_80FC0E8: @ 80FC0E8 -.string "{POKEMON_0}'s {MOVE_ITEM_0} rose!\0" -.align 2, 0 - -.global gUnknown_80FC0FC -gUnknown_80FC0FC: @ 80FC0FC -@ replacing .incbin "baserom.gba", 0xFC0FC, 0x18 -.4byte gUnknown_80FC0E8 - -.global gUnknown_80FC100 -gUnknown_80FC100: @ 80FC100 -.string "{POKEMON_0}'s {MOVE_ITEM_0} fell!\0" -.align 2, 0 - -.global gUnknown_80FC114 -gUnknown_80FC114: @ 80FC114 -@ replacing .incbin "baserom.gba", 0xFC114, 0x4 -.4byte gUnknown_80FC100 - -.global gUnknown_80FC118 -gUnknown_80FC118: @ 80FC118 -@ replacing .incbin "baserom.gba", 0xFC118, 0x4 -.4byte gUnknown_80FC0E8 - -.global gUnknown_80FC11C -gUnknown_80FC11C: @ 80FC11C -@ replacing .incbin "baserom.gba", 0xFC11C, 0x1C -.4byte gUnknown_80FC100 - -.global gUnknown_80FC120 -gUnknown_80FC120: @ 80FC120 -.string "{POKEMON_0}'s {MOVE_ITEM_0} rose\n" -.string "{MOVE_ITEM_1}!\0" -.align 2, 0 - -.global gUnknown_80FC138 -gUnknown_80FC138: @ 80FC138 -@ replacing .incbin "baserom.gba", 0xFC138, 0x4 -.4byte gUnknown_80FC120 - -.global gUnknown_80FC13C -gUnknown_80FC13C: @ 80FC13C -@ replacing .incbin "baserom.gba", 0xFC13C, 0x1C -.4byte gUnknown_80FC120 - -.global gUnknown_80FC140 -gUnknown_80FC140: @ 80FC140 -.string "{POKEMON_0}'s {MOVE_ITEM_0} fell\n" -.string "{MOVE_ITEM_1}!\0" -.align 2, 0 - -.global gUnknown_80FC158 -gUnknown_80FC158: @ 80FC158 -@ replacing .incbin "baserom.gba", 0xFC158, 0x4 -.4byte gUnknown_80FC140 - -.global gUnknown_80FC15C -gUnknown_80FC15C: @ 80FC15C -@ replacing .incbin "baserom.gba", 0xFC15C, 0x24 -.4byte gUnknown_80FC140 - -.global gUnknown_80FC160 -gUnknown_80FC160: @ 80FC160 -.string "{POKEMON_0}'s {MOVE_ITEM_0} remained\n" -.string "unchanged!\0" -.align 2, 0 - -.global gUnknown_80FC180 -gUnknown_80FC180: @ 80FC180 -@ replacing .incbin "baserom.gba", 0xFC180, 0x4 -.4byte gUnknown_80FC160 - -.global gUnknown_80FC184 -gUnknown_80FC184: @ 80FC184 -@ replacing .incbin "baserom.gba", 0xFC184, 0x20 -.4byte gUnknown_80FC160 - -.global gUnknown_80FC188 -gUnknown_80FC188: @ 80FC188 -.string "{POKEMON_0}'s {MOVE_ITEM_0} fell\n" -.string "slightly!\0" -.align 2, 0 - -.global gUnknown_80FC1A4 -gUnknown_80FC1A4: @ 80FC1A4 -@ replacing .incbin "baserom.gba", 0xFC1A4, 0x20 -.4byte gUnknown_80FC188 - -.global gUnknown_80FC1A8 -gUnknown_80FC1A8: @ 80FC1A8 -.string "{POKEMON_0}'s {MOVE_ITEM_0} rose\n" -.string "slightly!\0" -.align 2, 0 - -.global gUnknown_80FC1C4 -gUnknown_80FC1C4: @ 80FC1C4 -@ replacing .incbin "baserom.gba", 0xFC1C4, 0x2C -.4byte gUnknown_80FC1A8 - -.global gUnknown_80FC1C8 -gUnknown_80FC1C8: @ 80FC1C8 -.string "{POKEMON_0}'s {MOVE_ITEM_0} won't\n" -.string "go down any more!\0" -.align 2, 0 - -.global gUnknown_80FC1F0 -gUnknown_80FC1F0: @ 80FC1F0 -@ replacing .incbin "baserom.gba", 0xFC1F0, 0x28 -.4byte gUnknown_80FC1C8 - -.global gUnknown_80FC1F4 -gUnknown_80FC1F4: @ 80FC1F4 -.string "{POKEMON_0}'s {MOVE_ITEM_0} won't\n" -.string "go up any more!\0" -.align 2, 0 - -.global gUnknown_80FC218 -gUnknown_80FC218: @ 80FC218 -@ replacing .incbin "baserom.gba", 0xFC218, 0x4 -.4byte gUnknown_80FC1F4 - -.global gUnknown_80FC21C -gUnknown_80FC21C: @ 80FC21C -@ replacing .incbin "baserom.gba", 0xFC21C, 0x2C -.4byte gUnknown_80FC1F4 - -.global gUnknown_80FC220 -gUnknown_80FC220: @ 80FC220 -.string "{POKEMON_0}'s {MOVE_ITEM_0} won't\n" -.string "go down any more.\0" -.align 2, 0 - -.global gUnknown_80FC248 -gUnknown_80FC248: @ 80FC248 -@ replacing .incbin "baserom.gba", 0xFC248, 0x28 -.4byte gUnknown_80FC220 - -.global gUnknown_80FC24C -gUnknown_80FC24C: @ 80FC24C -.string "{POKEMON_0}'s {MOVE_ITEM_0} won't\n" -.string "go up any more.\0" -.align 2, 0 - -.global gUnknown_80FC270 -gUnknown_80FC270: @ 80FC270 -@ replacing .incbin "baserom.gba", 0xFC270, 0x4 -.4byte gUnknown_80FC24C - -.global gUnknown_80FC274 -gUnknown_80FC274: @ 80FC274 -@ replacing .incbin "baserom.gba", 0xFC274, 0x24 -.4byte gUnknown_80FC220 - -.global gUnknown_80FC278 -gUnknown_80FC278: @ 80FC278 -.string "{POKEMON_0}'s speed didn't change!\0" -.align 2, 0 - -.global gUnknown_80FC298 -gUnknown_80FC298: @ 80FC298 -@ replacing .incbin "baserom.gba", 0xFC298, 0x20 -.4byte gUnknown_80FC278 - -.global gUnknown_80FC29C -gUnknown_80FC29C: @ 80FC29C -.string "{POKEMON_0} can't go any faster!\0" -.align 2, 0 - -.global gUnknown_80FC2B8 -gUnknown_80FC2B8: @ 80FC2B8 -@ replacing .incbin "baserom.gba", 0xFC2B8, 0x20 -.4byte gUnknown_80FC29C - -.global gUnknown_80FC2BC -gUnknown_80FC2BC: @ 80FC2BC -.string "{POKEMON_0} can't go any slower!\0" -.align 2, 0 - -.global gUnknown_80FC2D8 -gUnknown_80FC2D8: @ 80FC2D8 -@ replacing .incbin "baserom.gba", 0xFC2D8, 0x24 -.4byte gUnknown_80FC2BC - -.global gUnknown_80FC2DC -gUnknown_80FC2DC: @ 80FC2DC -.string "{POKEMON_0} is protected by Safeguard!\0" -.align 2, 0 - -.global gUnknown_80FC2FC -gUnknown_80FC2FC: @ 80FC2FC -@ replacing .incbin "baserom.gba", 0xFC2FC, 0x20 -.4byte gUnknown_80FC2DC - -.global gUnknown_80FC300 -gUnknown_80FC300: @ 80FC300 -.string "{POKEMON_0} is protected by Mist!\0" -.align 2, 0 - -.global gUnknown_80FC31C -gUnknown_80FC31C: @ 80FC31C -@ replacing .incbin "baserom.gba", 0xFC31C, 0x20 -.4byte gUnknown_80FC300 - -.global gUnknown_80FC320 -gUnknown_80FC320: @ 80FC320 -.string "{POKEMON_0}'s Attack was boosted.\0" -.align 2, 0 - -.global gUnknown_80FC33C -gUnknown_80FC33C: @ 80FC33C -@ replacing .incbin "baserom.gba", 0xFC33C, 0x24 -.4byte gUnknown_80FC320 - -.global gUnknown_80FC340 -gUnknown_80FC340: @ 80FC340 -.string "{POKEMON_0}'s Attack didn't go up.\0" -.align 2, 0 - -.global gUnknown_80FC360 -gUnknown_80FC360: @ 80FC360 -@ replacing .incbin "baserom.gba", 0xFC360, 0x28 -.4byte gUnknown_80FC340 - -.global gUnknown_80FC364 -gUnknown_80FC364: @ 80FC364 -.string "{POKEMON_0}'s Special Attack was boosted.\0" -.align 2, 0 - -.global gUnknown_80FC388 -gUnknown_80FC388: @ 80FC388 -@ replacing .incbin "baserom.gba", 0xFC388, 0x2C -.4byte gUnknown_80FC364 - -.global gUnknown_80FC38C -gUnknown_80FC38C: @ 80FC38C -.string "{POKEMON_0}'s Special Attack didn't go up.\0" -.align 2, 0 - -.global gUnknown_80FC3B4 -gUnknown_80FC3B4: @ 80FC3B4 -@ replacing .incbin "baserom.gba", 0xFC3B4, 0x24 -.4byte gUnknown_80FC38C - -.global gUnknown_80FC3B8 -gUnknown_80FC3B8: @ 80FC3B8 -.string "{POKEMON_0}'s Defense was boosted.\0" -.align 2, 0 - -.global gUnknown_80FC3D8 -gUnknown_80FC3D8: @ 80FC3D8 -@ replacing .incbin "baserom.gba", 0xFC3D8, 0x24 -.4byte gUnknown_80FC3B8 - -.global gUnknown_80FC3DC -gUnknown_80FC3DC: @ 80FC3DC -.string "{POKEMON_0}'s Defense didn't go up.\0" -.align 2, 0 - -.global gUnknown_80FC3FC -gUnknown_80FC3FC: @ 80FC3FC -@ replacing .incbin "baserom.gba", 0xFC3FC, 0x2C -.4byte gUnknown_80FC3DC - -.global gUnknown_80FC400 -gUnknown_80FC400: @ 80FC400 -.string "{POKEMON_0}'s Special Defense was\n" -.string "boosted.\0" -.align 2, 0 - -.global gUnknown_80FC428 -gUnknown_80FC428: @ 80FC428 -@ replacing .incbin "baserom.gba", 0xFC428, 0x2C -.4byte gUnknown_80FC400 - -.global gUnknown_80FC42C -gUnknown_80FC42C: @ 80FC42C -.string "{POKEMON_0}'s Special Defense didn't\n" -.string "go up.\0" -.align 2, 0 - -.global gUnknown_80FC454 -gUnknown_80FC454: @ 80FC454 -@ replacing .incbin "baserom.gba", 0xFC454, 0xD8 -.4byte gUnknown_80FC42C - -.global gUnknown_80FC458 -gUnknown_80FC458: @ 80FC458 -.string "{POKEMON_0}'s Attack was weakened.\0" -.align 2, 0 -.4byte gUnknown_80FC458 - -.global gUnknown_80FC47C -gUnknown_80FC47C: @ 80FC47C -.string "{POKEMON_0}'s Attack didn't go down.\0" -.align 2, 0 -.4byte gUnknown_80FC47C - -.global gUnknown_80FC4A4 -gUnknown_80FC4A4: @ 80FC4A4 -.string "{POKEMON_0}'s Special Attack was\n" -.string "weakened.\0" -.align 2, 0 -.4byte gUnknown_80FC4A4 - -.global gUnknown_80FC4D0 -gUnknown_80FC4D0: @ 80FC4D0 -.string "{POKEMON_0}'s Special Attack didn't go\n" -.string "down.\0" -.align 2, 0 -.4byte gUnknown_80FC4D0 - -.global gUnknown_80FC500 -gUnknown_80FC500: @ 80FC500 -.string "The target's Magic Coat bounced it back!\0" -.align 2, 0 - -.global gUnknown_80FC52C -gUnknown_80FC52C: @ 80FC52C -@ replacing .incbin "baserom.gba", 0xFC52C, 0x2C -.4byte gUnknown_80FC500 - -.global gUnknown_80FC530 -gUnknown_80FC530: @ 80FC530 -.string "The target's Mirror Move returned it!\0" -.align 2, 0 - -.global gUnknown_80FC558 -gUnknown_80FC558: @ 80FC558 -@ replacing .incbin "baserom.gba", 0xFC558, 0x1C -.4byte gUnknown_80FC530 - -.global gUnknown_80FC55C -gUnknown_80FC55C: @ 80FC55C -.string "{POKEMON_1} protected itself!\0" -.align 2, 0 - -.global gUnknown_80FC574 -gUnknown_80FC574: @ 80FC574 -@ replacing .incbin "baserom.gba", 0xFC574, 0x10 -.4byte gUnknown_80FC55C - -.global gUnknown_80FC578 -gUnknown_80FC578: @ 80FC578 -.string "{POKEMON_0} warped!\0" -.align 2, 0 - -.global gUnknown_80FC584 -gUnknown_80FC584: @ 80FC584 -@ replacing .incbin "baserom.gba", 0xFC584, 0x24 -.4byte gUnknown_80FC578 - -.global gUnknown_80FC588 -gUnknown_80FC588: @ 80FC588 -.string "A trap can't be laid here.\0" -.align 2, 0 - -.global gUnknown_80FC5A8 -gUnknown_80FC5A8: @ 80FC5A8 -@ replacing .incbin "baserom.gba", 0xFC5A8, 0x24 -.4byte gUnknown_80FC588 - -.global gUnknown_80FC5AC -gUnknown_80FC5AC: @ 80FC5AC -.string "{POKEMON_0} was too hungry to use it!\0" -.align 2, 0 - -.global gUnknown_80FC5CC -gUnknown_80FC5CC: @ 80FC5CC -@ replacing .incbin "baserom.gba", 0xFC5CC, 0x14 -.4byte gUnknown_80FC5AC - -.global gUnknown_80FC5D0 -gUnknown_80FC5D0: @ 80FC5D0 -.string "Weather: {POKEMON_0}\0" -.align 2, 0 - -.global gUnknown_80FC5E0 -gUnknown_80FC5E0: @ 80FC5E0 -@ replacing .incbin "baserom.gba", 0xFC5E0, 0x18 -.4byte gUnknown_80FC5D0 - -.global gUnknown_80FC5E4 -gUnknown_80FC5E4: @ 80FC5E4 -.string "A trap was laid!\0" -.align 2, 0 - -.global gUnknown_80FC5F8 -gUnknown_80FC5F8: @ 80FC5F8 -@ replacing .incbin "baserom.gba", 0xFC5F8, 0x4 -.4byte gUnknown_80FC5E4 - -.global gUnknown_80FC5FC -gUnknown_80FC5FC: @ 80FC5FC -@ replacing .incbin "baserom.gba", 0xFC5FC, 0x18 -.4byte gUnknown_80FC588 - -.global gUnknown_80FC600 -gUnknown_80FC600: @ 80FC600 -.string "Got {POKEMON_1}'s item!\0" -.align 2, 0 - -.global gUnknown_80FC614 -gUnknown_80FC614: @ 80FC614 -@ replacing .incbin "baserom.gba", 0xFC614, 0x40 -.4byte gUnknown_80FC600 - -.global gUnknown_80FC618 -gUnknown_80FC618: @ 80FC618 -.string "{POKEMON_0} has an item already.\n" -.string "It couldn't get another item.\0" -.align 2, 0 - -.global gUnknown_80FC654 -gUnknown_80FC654: @ 80FC654 -@ replacing .incbin "baserom.gba", 0xFC654, 0x24 -.4byte gUnknown_80FC618 - -.global gUnknown_80FC658 -gUnknown_80FC658: @ 80FC658 -.string "{POKEMON_1} doesn't have anything!\0" -.align 2, 0 - -.global gUnknown_80FC678 -gUnknown_80FC678: @ 80FC678 -@ replacing .incbin "baserom.gba", 0xFC678, 0x18 -.4byte gUnknown_80FC658 - -.global gUnknown_80FC67C -gUnknown_80FC67C: @ 80FC67C -.string "The move failed!\0" -.align 2, 0 - -.global gUnknown_80FC690 -gUnknown_80FC690: @ 80FC690 -@ replacing .incbin "baserom.gba", 0xFC690, 0x14 -.4byte gUnknown_80FC67C - -.global gUnknown_80FC694 -gUnknown_80FC694: @ 80FC694 -.string "The Orb failed!\0" -.align 2, 0 - -.global gUnknown_80FC6A4 -gUnknown_80FC6A4: @ 80FC6A4 -@ replacing .incbin "baserom.gba", 0xFC6A4, 0x4 -.4byte gUnknown_80FC694 - -.global gUnknown_80FC6A8 -gUnknown_80FC6A8: @ 80FC6A8 -@ replacing .incbin "baserom.gba", 0xFC6A8, 0x28 -.4byte gUnknown_80F8F24 - -.global gUnknown_80FC6AC -gUnknown_80FC6AC: @ 80FC6AC -.string "But the move couldn't be used!\0" -.align 2, 0 - -.global gUnknown_80FC6D0 -gUnknown_80FC6D0: @ 80FC6D0 -@ replacing .incbin "baserom.gba", 0xFC6D0, 0x2C -.4byte gUnknown_80FC6AC - -.global gUnknown_80FC6D4 -gUnknown_80FC6D4: @ 80FC6D4 -.string "But Orbs are prevented from being used!\0" -.align 2, 0 - -.global gUnknown_80FC6FC -gUnknown_80FC6FC: @ 80FC6FC -@ replacing .incbin "baserom.gba", 0xFC6FC, 0x14 -.4byte gUnknown_80FC6D4 - -.global gUnknown_80FC700 -gUnknown_80FC700: @ 80FC700 -.string "{POKEMON_0} is muzzled!\0" -.align 2, 0 - -.global gUnknown_80FC710 -gUnknown_80FC710: @ 80FC710 -@ replacing .incbin "baserom.gba", 0xFC710, 0x4 -.4byte gUnknown_80FC700 - -.global gUnknown_80FC714 -gUnknown_80FC714: @ 80FC714 -@ replacing .incbin "baserom.gba", 0xFC714, 0x4 -.4byte gUnknown_80F8F0C - -.global gUnknown_80FC718 -gUnknown_80FC718: @ 80FC718 -@ replacing .incbin "baserom.gba", 0xFC718, 0x14 -.4byte gUnknown_80F95A8 - -.global gUnknown_80FC71C -gUnknown_80FC71C: @ 80FC71C -.string "{POKEMON_0} loosed {MOVE_ITEM_0}!\0" -.align 2, 0 - -.global gUnknown_80FC72C -gUnknown_80FC72C: @ 80FC72C -@ replacing .incbin "baserom.gba", 0xFC72C, 0x4 -.4byte gUnknown_80FC71C - -.global gUnknown_80FC730 -gUnknown_80FC730: @ 80FC730 -@ replacing .incbin "baserom.gba", 0xFC730, 0x4 -.4byte gUnknown_80FB568 - -.global gUnknown_80FC734 -gUnknown_80FC734: @ 80FC734 -@ replacing .incbin "baserom.gba", 0xFC734, 0x18 -.4byte gUnknown_80FB568 - -.global gUnknown_80FC738 -gUnknown_80FC738: @ 80FC738 -.string "Nothing happened.\0" -.align 2, 0 - -.global gUnknown_80FC74C -gUnknown_80FC74C: @ 80FC74C -@ replacing .incbin "baserom.gba", 0xFC74C, 0x24 -.4byte gUnknown_80FC738 - -.global gUnknown_80FC750 -gUnknown_80FC750: @ 80FC750 -.string "But no power had been stored!\0" -.align 2, 0 - -.global gUnknown_80FC770 -gUnknown_80FC770: @ 80FC770 -@ replacing .incbin "baserom.gba", 0xFC770, 0x20 -.4byte gUnknown_80FC750 - -.global gUnknown_80FC774 -gUnknown_80FC774: @ 80FC774 -.string "{POKEMON_0} traded items with\n" -.string "{POKEMON_1}!\0" -.align 2, 0 - -.global gUnknown_80FC790 -gUnknown_80FC790: @ 80FC790 -@ replacing .incbin "baserom.gba", 0xFC790, 0x1C -.4byte gUnknown_80FC774 - -.global gUnknown_80FC794 -gUnknown_80FC794: @ 80FC794 -.string "The item trade failed!\0" -.align 2, 0 - -.global gUnknown_80FC7AC -gUnknown_80FC7AC: @ 80FC7AC -@ replacing .incbin "baserom.gba", 0xFC7AC, 0x1C -.4byte gUnknown_80FC794 - -.global gUnknown_80FC7B0 -gUnknown_80FC7B0: @ 80FC7B0 -.string "{POKEMON_0}'s move missed!\0" -.align 2, 0 - -.global gUnknown_80FC7C8 -gUnknown_80FC7C8: @ 80FC7C8 -@ replacing .incbin "baserom.gba", 0xFC7C8, 0x24 -.4byte gUnknown_80FC7B0 - -.global gUnknown_80FC7CC -gUnknown_80FC7CC: @ 80FC7CC -.string "{POKEMON_0} and {POKEMON_1} shared\n" -.string "their HP!\0" -.align 2, 0 - -.global gUnknown_80FC7EC -gUnknown_80FC7EC: @ 80FC7EC -@ replacing .incbin "baserom.gba", 0xFC7EC, 0x30 -.4byte gUnknown_80FC7CC - -.global gUnknown_80FC7F0 -gUnknown_80FC7F0: @ 80FC7F0 -.string "{POKEMON_0} copied the target's\n" -.string "special ability!\0" -.align 2, 0 - -.global gUnknown_80FC81C -gUnknown_80FC81C: @ 80FC81C -@ replacing .incbin "baserom.gba", 0xFC81C, 0x38 -.4byte gUnknown_80FC7F0 - -.global gUnknown_80FC820 -gUnknown_80FC820: @ 80FC820 -.string "{POKEMON_0} couldn't copy the target's\n" -.string "Wonder Guard!\0" -.align 2, 0 - -.global gUnknown_80FC854 -gUnknown_80FC854: @ 80FC854 -@ replacing .incbin "baserom.gba", 0xFC854, 0x34 -.4byte gUnknown_80FC820 - -.global gUnknown_80FC858 -gUnknown_80FC858: @ 80FC858 -.string "{POKEMON_0} swapped special abilities\n" -.string "with the target!\0" -.align 2, 0 - -.global gUnknown_80FC888 -gUnknown_80FC888: @ 80FC888 -@ replacing .incbin "baserom.gba", 0xFC888, 0x38 -.4byte gUnknown_80FC858 - -.global gUnknown_80FC88C -gUnknown_80FC88C: @ 80FC88C -.string "{POKEMON_0} couldn't swap the target's\n" -.string "Wonder Guard!\0" -.align 2, 0 - -.global gUnknown_80FC8C0 -gUnknown_80FC8C0: @ 80FC8C0 -@ replacing .incbin "baserom.gba", 0xFC8C0, 0x30 -.4byte gUnknown_80FC88C - -.global gUnknown_80FC8C4 -gUnknown_80FC8C4: @ 80FC8C4 -.string "All sticky, gummed-up items were cleaned!\0" -.align 2, 0 - -.global gUnknown_80FC8F0 -gUnknown_80FC8F0: @ 80FC8F0 -@ replacing .incbin "baserom.gba", 0xFC8F0, 0x30 -.4byte gUnknown_80FC8C4 - -.global gUnknown_80FC8F4 -gUnknown_80FC8F4: @ 80FC8F4 -.string "There were no sticky, gummed-up items.\0" -.align 2, 0 - -.global gUnknown_80FC920 -gUnknown_80FC920: @ 80FC920 -@ replacing .incbin "baserom.gba", 0xFC920, 0x5C -.4byte gUnknown_80FC8F4 - -.global gUnknown_80FC924 -gUnknown_80FC924: @ 80FC924 -.string "The target is a Ground type!\n" -.string "Mud-Slap didn't work!\0" -.align 2, 0 -.4byte gUnknown_80FC924 - -.global gUnknown_80FC960 -gUnknown_80FC960: @ 80FC960 -.string "There's nowhere to warp!\0" -.align 2, 0 - -.global gUnknown_80FC97C -gUnknown_80FC97C: @ 80FC97C -@ replacing .incbin "baserom.gba", 0xFC97C, 0x24 -.4byte gUnknown_80FC960 - -.global gUnknown_80FC980 -gUnknown_80FC980: @ 80FC980 -.string "It's already on the stairs.\0" -.align 2, 0 - -.global gUnknown_80FC9A0 -gUnknown_80FC9A0: @ 80FC9A0 -@ replacing .incbin "baserom.gba", 0xFC9A0, 0x20 -.4byte gUnknown_80FC980 - -.global gUnknown_80FC9A4 -gUnknown_80FC9A4: @ 80FC9A4 -.string "It couldn't make a leap!\0" -.align 2, 0 - -.global gUnknown_80FC9C0 -gUnknown_80FC9C0: @ 80FC9C0 -@ replacing .incbin "baserom.gba", 0xFC9C0, 0x28 -.4byte gUnknown_80FC9A4 - -.global gUnknown_80FC9C4 -gUnknown_80FC9C4: @ 80FC9C4 -.string "It couldn't be knocked flying!\0" -.align 2, 0 - -.global gUnknown_80FC9E8 -gUnknown_80FC9E8: @ 80FC9E8 -@ replacing .incbin "baserom.gba", 0xFC9E8, 0x28 -.4byte gUnknown_80FC9C4 - -.global gUnknown_80FC9EC -gUnknown_80FC9EC: @ 80FC9EC -.string "{POKEMON_0} couldn't be knocked flying!\0" -.align 2, 0 - -.global gUnknown_80FCA10 -gUnknown_80FCA10: @ 80FCA10 -@ replacing .incbin "baserom.gba", 0xFCA10, 0x2C -.4byte gUnknown_80FC9EC - -.global gUnknown_80FCA14 -gUnknown_80FCA14: @ 80FCA14 -.string "It had no power stockpiled to spit up!\0" -.align 2, 0 - -.global gUnknown_80FCA3C -gUnknown_80FCA3C: @ 80FCA3C -@ replacing .incbin "baserom.gba", 0xFCA3C, 0x24 -.4byte gUnknown_80FCA14 - -.global gUnknown_80FCA40 -gUnknown_80FCA40: @ 80FCA40 -.string "{POKEMON_0}'s {MOVE_ITEM_0} didn't\n" -.string "go down!\0" -.align 2, 0 - -.global gUnknown_80FCA60 -gUnknown_80FCA60: @ 80FCA60 -@ replacing .incbin "baserom.gba", 0xFCA60, 0x4 -.4byte gUnknown_80FCA40 - -.global gUnknown_80FCA64 -gUnknown_80FCA64: @ 80FCA64 -@ replacing .incbin "baserom.gba", 0xFCA64, 0x2C -.4byte gUnknown_80FCA40 - -.global gUnknown_80FCA68 -gUnknown_80FCA68: @ 80FCA68 -.string "{POKEMON_1} is sturdy!\n" -.string "It withstood the move!\0" -.align 2, 0 - -.global gUnknown_80FCA90 -gUnknown_80FCA90: @ 80FCA90 -@ replacing .incbin "baserom.gba", 0xFCA90, 0x30 -.4byte gUnknown_80FCA68 - -.global gUnknown_80FCA94 -gUnknown_80FCA94: @ 80FCA94 -.string "{POKEMON_0} is anchored!\n" -.string "It won't switch places!\0" -.align 2, 0 - -.global gUnknown_80FCAC0 -gUnknown_80FCAC0: @ 80FCAC0 -@ replacing .incbin "baserom.gba", 0xFCAC0, 0x28 -.4byte gUnknown_80FCA94 - -.global gUnknown_80FCAC4 -gUnknown_80FCAC4: @ 80FCAC4 -.string "{POKEMON_0} is anchored!\n" -.string "It won't warp!\0" -.align 2, 0 - -.global gUnknown_80FCAE8 -gUnknown_80FCAE8: @ 80FCAE8 -@ replacing .incbin "baserom.gba", 0xFCAE8, 0x2C -.4byte gUnknown_80FCAC4 - -.global gUnknown_80FCAEC -gUnknown_80FCAEC: @ 80FCAEC -.string "But it dropped back at the same spot!\0" -.align 2, 0 - -.global gUnknown_80FCB14 -gUnknown_80FCB14: @ 80FCB14 -@ replacing .incbin "baserom.gba", 0xFCB14, 0x2C -.4byte gUnknown_80FCAEC - -.global gUnknown_80FCB18 -gUnknown_80FCB18: @ 80FCB18 -.string "{POKEMON_0} is anchored!\n" -.string "It can't be thrown!\0" -.align 2, 0 - -.global gUnknown_80FCB40 -gUnknown_80FCB40: @ 80FCB40 -@ replacing .incbin "baserom.gba", 0xFCB40, 0x30 -.4byte gUnknown_80FCB18 - -.global gUnknown_80FCB44 -gUnknown_80FCB44: @ 80FCB44 -.string "{POKEMON_0} couldn't be thrown for\n" -.string "some reason!\0" -.align 2, 0 - -.global gUnknown_80FCB70 -gUnknown_80FCB70: @ 80FCB70 -@ replacing .incbin "baserom.gba", 0xFCB70, 0x28 -.4byte gUnknown_80FCB44 - -.global gUnknown_80FCB74 -gUnknown_80FCB74: @ 80FCB74 -.string "{POKEMON_0} is anchored!\n" -.string "It can't leap!\0" -.align 2, 0 - -.global gUnknown_80FCB98 -gUnknown_80FCB98: @ 80FCB98 -@ replacing .incbin "baserom.gba", 0xFCB98, 0x34 -.4byte gUnknown_80FCB74 - -.global gUnknown_80FCB9C -gUnknown_80FCB9C: @ 80FCB9C -.string "{POKEMON_0} is anchored!\n" -.string "It can't be knocked flying!\0" -.align 2, 0 - -.global gUnknown_80FCBCC -gUnknown_80FCBCC: @ 80FCBCC -@ replacing .incbin "baserom.gba", 0xFCBCC, 0x2C -.4byte gUnknown_80FCB9C - -.global gUnknown_80FCBD0 -gUnknown_80FCBD0: @ 80FCBD0 -.string "{POKEMON_0} is limber!\n" -.string "It can't be paralyzed!\0" -.align 2, 0 - -.global gUnknown_80FCBF8 -gUnknown_80FCBF8: @ 80FCBF8 -@ replacing .incbin "baserom.gba", 0xFCBF8, 0x20 -.4byte gUnknown_80FCBD0 - -.global gUnknown_80FCBFC -gUnknown_80FCBFC: @ 80FCBFC -.string "But {POKEMON_0} didn't cringe!\0" -.align 2, 0 - -.global gUnknown_80FCC18 -gUnknown_80FCC18: @ 80FCC18 -@ replacing .incbin "baserom.gba", 0xFCC18, 0x34 -.4byte gUnknown_80FCBFC - -.global gUnknown_80FCC1C -gUnknown_80FCC1C: @ 80FCC1C -.string "{POKEMON_0} is oblivious!\n" -.string "It doesn't get infatuated!\0" -.align 2, 0 - -.global gUnknown_80FCC4C -gUnknown_80FCC4C: @ 80FCC4C -@ replacing .incbin "baserom.gba", 0xFCC4C, 0x30 -.4byte gUnknown_80FCC1C - -.global gUnknown_80FCC50 -gUnknown_80FCC50: @ 80FCC50 -.string "{POKEMON_0} traced the target's\n" -.string "special ability!\0" -.align 2, 0 - -.global gUnknown_80FCC7C -gUnknown_80FCC7C: @ 80FCC7C -@ replacing .incbin "baserom.gba", 0xFCC7C, 0x30 -.4byte gUnknown_80FCC50 - -.global gUnknown_80FCC80 -gUnknown_80FCC80: @ 80FCC80 -.string "{POKEMON_0}'s Color Change made it\n" -.string "the {MOVE_ITEM_0} type!\0" -.align 2, 0 - -.global gUnknown_80FCCAC -gUnknown_80FCCAC: @ 80FCCAC -@ replacing .incbin "baserom.gba", 0xFCCAC, 0x38 -.4byte gUnknown_80FCC80 -.4byte gUnknown_80F7F20 - -.global gUnknown_80FCCB4 -gUnknown_80FCCB4: @ 80FCCB4 -.string "But the target's item couldn't be taken!\0" -.align 2, 0 - -.global gUnknown_80FCCE4 -gUnknown_80FCCE4: @ 80FCCE4 -@ replacing .incbin "baserom.gba", 0xFCCE4, 0x4 -.4byte gUnknown_80FCCB4 - -.global gUnknown_80FCCE8 -gUnknown_80FCCE8: @ 80FCCE8 -@ replacing .incbin "baserom.gba", 0xFCCE8, 0x24 -.4byte gUnknown_80FCCB4 - -.global gUnknown_80FCCEC -gUnknown_80FCCEC: @ 80FCCEC -.string "A Lightningrod took the move!\0" -.align 2, 0 - -.global gUnknown_80FCD0C -gUnknown_80FCD0C: @ 80FCD0C -@ replacing .incbin "baserom.gba", 0xFCD0C, 0x1C -.4byte gUnknown_80FCCEC - -.global gUnknown_80FCD10 -gUnknown_80FCD10: @ 80FCD10 -.string "The move was snatched!\0" -.align 2, 0 - -.global gUnknown_80FCD28 -gUnknown_80FCD28: @ 80FCD28 -@ replacing .incbin "baserom.gba", 0xFCD28, 0x2C -.4byte gUnknown_80FCD10 - -.global gUnknown_80FCD2C -gUnknown_80FCD2C: @ 80FCD2C -.string "{POKEMON_0}'s Insomnia prevents\n" -.string "drowsiness!\0" -.align 2, 0 - -.global gUnknown_80FCD54 -gUnknown_80FCD54: @ 80FCD54 -@ replacing .incbin "baserom.gba", 0xFCD54, 0x4 -.4byte gUnknown_80FCD2C - -.global gUnknown_80FCD58 -gUnknown_80FCD58: @ 80FCD58 -@ replacing .incbin "baserom.gba", 0xFCD58, 0x30 -.4byte gUnknown_80FCD2C - -.global gUnknown_80FCD5C -gUnknown_80FCD5C: @ 80FCD5C -.string "{POKEMON_0}'s Vital Spirit prevents\n" -.string "drowsiness!\0" -.align 2, 0 - -.global gUnknown_80FCD88 -gUnknown_80FCD88: @ 80FCD88 -@ replacing .incbin "baserom.gba", 0xFCD88, 0x2C -.4byte gUnknown_80FCD5C - -.global gUnknown_80FCD8C -gUnknown_80FCD8C: @ 80FCD8C -.string "{POKEMON_0}'s Own Tempo prevents\n" -.string "confusion!\0" -.align 2, 0 - -.global gUnknown_80FCDB4 -gUnknown_80FCDB4: @ 80FCDB4 -@ replacing .incbin "baserom.gba", 0xFCDB4, 0x2C -.4byte gUnknown_80FCD8C - -.global gUnknown_80FCDB8 -gUnknown_80FCDB8: @ 80FCDB8 -.string "{POKEMON_0}'s Magma Armor prevents\n" -.string "freezing!\0" -.align 2, 0 - -.global gUnknown_80FCDE0 -gUnknown_80FCDE0: @ 80FCDE0 -@ replacing .incbin "baserom.gba", 0xFCDE0, 0x20 -.4byte gUnknown_80FCDB8 - -.global gUnknown_80FCDE4 -gUnknown_80FCDE4: @ 80FCDE4 -.string "{POKEMON_0} is an unfreezable type!\0" -.align 2, 0 - -.global gUnknown_80FCE00 -gUnknown_80FCE00: @ 80FCE00 -@ replacing .incbin "baserom.gba", 0xFCE00, 0x34 -.4byte gUnknown_80FCDE4 - -.global gUnknown_80FCE04 -gUnknown_80FCE04: @ 80FCE04 -.string "The magma's heat prevents {POKEMON_0}\n" -.string "from freezing!\0" -.align 2, 0 - -.global gUnknown_80FCE34 -gUnknown_80FCE34: @ 80FCE34 -@ replacing .incbin "baserom.gba", 0xFCE34, 0x28 -.4byte gUnknown_80FCE04 - -.global gUnknown_80FCE38 -gUnknown_80FCE38: @ 80FCE38 -.string "{POKEMON_0}'s Water Veil prevents burns!\0" -.align 2, 0 - -.global gUnknown_80FCE5C -gUnknown_80FCE5C: @ 80FCE5C -@ replacing .incbin "baserom.gba", 0xFCE5C, 0x28 -.4byte gUnknown_80FCE38 - -.global gUnknown_80FCE60 -gUnknown_80FCE60: @ 80FCE60 -.string "{POKEMON_0}'s type doesn't get burns!\0" -.align 2, 0 - -.global gUnknown_80FCE84 -gUnknown_80FCE84: @ 80FCE84 -@ replacing .incbin "baserom.gba", 0xFCE84, 0x2C -.4byte gUnknown_80FCE60 - -.global gUnknown_80FCE88 -gUnknown_80FCE88: @ 80FCE88 -.string "{POKEMON_0}'s Immunity prevents\n" -.string "poisoning!\0" -.align 2, 0 - -.global gUnknown_80FCEB0 -gUnknown_80FCEB0: @ 80FCEB0 -@ replacing .incbin "baserom.gba", 0xFCEB0, 0x2C -.4byte gUnknown_80FCE88 - -.global gUnknown_80FCEB4 -gUnknown_80FCEB4: @ 80FCEB4 -.string "{POKEMON_0}'s type doesn't get poisoned!\0" -.align 2, 0 - -.global gUnknown_80FCEDC -gUnknown_80FCEDC: @ 80FCEDC -@ replacing .incbin "baserom.gba", 0xFCEDC, 0x20 -.4byte gUnknown_80FCEB4 - -.global gUnknown_80FCEE0 -gUnknown_80FCEE0: @ 80FCEE0 -.string "It had no effect on {POKEMON_0}!\0" -.align 2, 0 - -.global gUnknown_80FCEFC -gUnknown_80FCEFC: @ 80FCEFC -@ replacing .incbin "baserom.gba", 0xFCEFC, 0x1C -.4byte gUnknown_80FCEE0 - -.global gUnknown_80FCF00 -gUnknown_80FCF00: @ 80FCF00 -.string "Yes! {POKEMON_0} leveled up!\0" -.align 2, 0 - -.global gUnknown_80FCF18 -gUnknown_80FCF18: @ 80FCF18 -@ replacing .incbin "baserom.gba", 0xFCF18, 0x20 -.4byte gUnknown_80FCF00 - -.global gUnknown_80FCF1C -gUnknown_80FCF1C: @ 80FCF1C -.string "{POKEMON_0} uttered its sleep talk!\0" -.align 2, 0 - -.global gUnknown_80FCF38 -gUnknown_80FCF38: @ 80FCF38 -@ replacing .incbin "baserom.gba", 0xFCF38, 0x18 -.4byte gUnknown_80FCF1C - -.global gUnknown_80FCF3C -gUnknown_80FCF3C: @ 80FCF3C -.string "{POKEMON_0} loosed a snore!\0" -.align 2, 0 - -.global gUnknown_80FCF50 -gUnknown_80FCF50: @ 80FCF50 -@ replacing .incbin "baserom.gba", 0xFCF50, 0x24 -.4byte gUnknown_80FCF3C - -.global gUnknown_80FCF54 -gUnknown_80FCF54: @ 80FCF54 -.string "The weather remained unchanged!\0" -.align 2, 0 - -.global gUnknown_80FCF74 -gUnknown_80FCF74: @ 80FCF74 -@ replacing .incbin "baserom.gba", 0xFCF74, 0x4 -.4byte gUnknown_80FCF54 - -.global gUnknown_80FCF78 -gUnknown_80FCF78: @ 80FCF78 -@ replacing .incbin "baserom.gba", 0xFCF78, 0x4 -.4byte gUnknown_80FCF54 - -.global gUnknown_80FCF7C -gUnknown_80FCF7C: @ 80FCF7C -@ replacing .incbin "baserom.gba", 0xFCF7C, 0x4 -.4byte gUnknown_80FCF54 - -.global gUnknown_80FCF80 -gUnknown_80FCF80: @ 80FCF80 -@ replacing .incbin "baserom.gba", 0xFCF80, 0x24 -.4byte gUnknown_80FCF54 - -.global gUnknown_80FCF84 -gUnknown_80FCF84: @ 80FCF84 -.string "Its power was rebounded back!\0" -.align 2, 0 - -.global gUnknown_80FCFA4 -gUnknown_80FCFA4: @ 80FCFA4 -@ replacing .incbin "baserom.gba", 0xFCFA4, 0x18 -.4byte gUnknown_80FCF84 - -.global gUnknown_80FCFA8 -gUnknown_80FCFA8: @ 80FCFA8 -.string "{MOVE_ITEM_0} was tormented!\0" -.align 2, 0 - -.global gUnknown_80FCFBC -gUnknown_80FCFBC: @ 80FCFBC -@ replacing .incbin "baserom.gba", 0xFCFBC, 0x28 -.4byte gUnknown_80FCFA8 - -.global gUnknown_80FCFC0 -gUnknown_80FCFC0: @ 80FCFC0 -.string "The target couldn't be tormented!\0" -.align 2, 0 - -.global gUnknown_80FCFE4 -gUnknown_80FCFE4: @ 80FCFE4 -@ replacing .incbin "baserom.gba", 0xFCFE4, 0x34 -.4byte gUnknown_80FCFC0 - -.global gUnknown_80FCFE8 -gUnknown_80FCFE8: @ 80FCFE8 -.string "The target's HP can't be halved anymore!\0" -.align 2, 0 - -.global gUnknown_80FD018 -gUnknown_80FD018: @ 80FD018 -@ replacing .incbin "baserom.gba", 0xFD018, 0x28 -.4byte gUnknown_80FCFE8 - -.global gUnknown_80FD01C -gUnknown_80FD01C: @ 80FD01C -.string "It became brighter on the floor!\0" -.align 2, 0 - -.global gUnknown_80FD040 -gUnknown_80FD040: @ 80FD040 -@ replacing .incbin "baserom.gba", 0xFD040, 0x1C -.4byte gUnknown_80FD01C - -.global gUnknown_80FD044 -gUnknown_80FD044: @ 80FD044 -.string "The floor was drained!\0" -.align 2, 0 - -.global gUnknown_80FD05C -gUnknown_80FD05C: @ 80FD05C -@ replacing .incbin "baserom.gba", 0xFD05C, 0x4 -.4byte gUnknown_80FD044 - -.global gUnknown_80FD060 -gUnknown_80FD060: @ 80FD060 -@ replacing .incbin "baserom.gba", 0xFD060, 0x2C -.4byte gUnknown_80FB568 - -.global gUnknown_80FD064 -gUnknown_80FD064: @ 80FD064 -.string "There is too much water to be drained!\0" -.align 2, 0 - -.global gUnknown_80FD08C -gUnknown_80FD08C: @ 80FD08C -@ replacing .incbin "baserom.gba", 0xFD08C, 0x28 -.4byte gUnknown_80FD064 - -.global gUnknown_80FD090 -gUnknown_80FD090: @ 80FD090 -.string "It filled in the ground in front!\0" -.align 2, 0 - -.global gUnknown_80FD0B4 -gUnknown_80FD0B4: @ 80FD0B4 -@ replacing .incbin "baserom.gba", 0xFD0B4, 0x4 -.4byte gUnknown_80FD090 - -.global gUnknown_80FD0B8 -gUnknown_80FD0B8: @ 80FD0B8 -@ replacing .incbin "baserom.gba", 0xFD0B8, 0x4C -.4byte gUnknown_80FB568 - -.global gUnknown_80FD0BC -gUnknown_80FD0BC: @ 80FD0BC -.string "The stairs were located!\0" -.align 2, 0 -.4byte gUnknown_80FD0BC -.4byte gUnknown_80F7F20 -.4byte gUnknown_80F7F20 -.4byte gUnknown_80F7F20 - -.global gUnknown_80FD0E8 -gUnknown_80FD0E8: @ 80FD0E8 -.string "The barrier was shattered!\0" -.align 2, 0 - -.global gUnknown_80FD104 -gUnknown_80FD104: @ 80FD104 -@ replacing .incbin "baserom.gba", 0xFD104, 0x24 -.4byte gUnknown_80FD0E8 - -.global gUnknown_80FD108 -gUnknown_80FD108: @ 80FD108 -.string "It can only be used on water!\0" -.align 2, 0 - -.global gUnknown_80FD128 -gUnknown_80FD128: @ 80FD128 -@ replacing .incbin "baserom.gba", 0xFD128, 0x24 -.4byte gUnknown_80FD108 - -.global gUnknown_80FD12C -gUnknown_80FD12C: @ 80FD12C -.string "It can only be used on land!\0" -.align 2, 0 - -.global gUnknown_80FD14C -gUnknown_80FD14C: @ 80FD14C -@ replacing .incbin "baserom.gba", 0xFD14C, 0x24 -.4byte gUnknown_80FD12C - -.global gUnknown_80FD150 -gUnknown_80FD150: @ 80FD150 -.string "{POKEMON_1}'s item was swatted down!\0" -.align 2, 0 - -.global gUnknown_80FD170 -gUnknown_80FD170: @ 80FD170 -@ replacing .incbin "baserom.gba", 0xFD170, 0x1C -.4byte gUnknown_80FD150 - -.global gUnknown_80FD174 -gUnknown_80FD174: @ 80FD174 -.string "The target has no item!\0" -.align 2, 0 - -.global gUnknown_80FD18C -gUnknown_80FD18C: @ 80FD18C -@ replacing .incbin "baserom.gba", 0xFD18C, 0x24 -.4byte gUnknown_80FD174 - -.global gUnknown_80FD190 -gUnknown_80FD190: @ 80FD190 -.string "Nearby traps were destroyed!\0" -.align 2, 0 - -.global gUnknown_80FD1B0 -gUnknown_80FD1B0: @ 80FD1B0 -@ replacing .incbin "baserom.gba", 0xFD1B0, 0x1C -.4byte gUnknown_80FD190 - -.global gUnknown_80FD1B4 -gUnknown_80FD1B4: @ 80FD1B4 -.string "There were no traps.\0" -.align 2, 0 - -.global gUnknown_80FD1CC -gUnknown_80FD1CC: @ 80FD1CC -@ replacing .incbin "baserom.gba", 0xFD1CC, 0x20 -.4byte gUnknown_80FD1B4 - -.global gUnknown_80FD1D0 -gUnknown_80FD1D0: @ 80FD1D0 -.string "It can't be used here.\0" -.align 2, 0 - -.global gUnknown_80FD1EC -gUnknown_80FD1EC: @ 80FD1EC -@ replacing .incbin "baserom.gba", 0xFD1EC, 0x20 -.4byte gUnknown_80FD1D0 - -.global gUnknown_80FD1F0 -gUnknown_80FD1F0: @ 80FD1F0 -.string "{POKEMON_1} can throw a long way!\0" -.align 2, 0 - -.global gUnknown_80FD20C -gUnknown_80FD20C: @ 80FD20C -@ replacing .incbin "baserom.gba", 0xFD20C, 0x20 -.4byte gUnknown_80FD1F0 - -.global gUnknown_80FD210 -gUnknown_80FD210: @ 80FD210 -.string "{POKEMON_1} can throw far already!\0" -.align 2, 0 - -.global gUnknown_80FD22C -gUnknown_80FD22C: @ 80FD22C -@ replacing .incbin "baserom.gba", 0xFD22C, 0x28 -.4byte gUnknown_80FD210 - -.global gUnknown_80FD230 -gUnknown_80FD230: @ 80FD230 -.string "{POKEMON_1}'s throws can pierce things!\0" -.align 2, 0 - -.global gUnknown_80FD254 -gUnknown_80FD254: @ 80FD254 -@ replacing .incbin "baserom.gba", 0xFD254, 0x28 -.4byte gUnknown_80FD230 - -.global gUnknown_80FD258 -gUnknown_80FD258: @ 80FD258 -.string "{POKEMON_1}'s throws can pierce already!\0" -.align 2, 0 - -.global gUnknown_80FD27C -gUnknown_80FD27C: @ 80FD27C -@ replacing .incbin "baserom.gba", 0xFD27C, 0x18 -.4byte gUnknown_80FD258 - -.global gUnknown_80FD280 -gUnknown_80FD280: @ 80FD280 -.string "{POKEMON_1} bears a grudge!\0" -.align 2, 0 - -.global gUnknown_80FD294 -gUnknown_80FD294: @ 80FD294 -@ replacing .incbin "baserom.gba", 0xFD294, 0x20 -.4byte gUnknown_80FD280 - -.global gUnknown_80FD298 -gUnknown_80FD298: @ 80FD298 -.string "{POKEMON_1} already bears a grudge!\0" -.align 2, 0 - -.global gUnknown_80FD2B4 -gUnknown_80FD2B4: @ 80FD2B4 -@ replacing .incbin "baserom.gba", 0xFD2B4, 0x18 -.4byte gUnknown_80FD298 - -.global gUnknown_80FD2B8 -gUnknown_80FD2B8: @ 80FD2B8 -.string "It's a grudge!\0" -.align 2, 0 - -.global gUnknown_80FD2CC -gUnknown_80FD2CC: @ 80FD2CC -@ replacing .incbin "baserom.gba", 0xFD2CC, 0x10 -.4byte gUnknown_80FD2B8 - -.global gUnknown_80FD2D0 -gUnknown_80FD2D0: @ 80FD2D0 -.string "Assist: {MOVE_ITEM_0}\0" -.align 2, 0 - -.global gUnknown_80FD2DC -gUnknown_80FD2DC: @ 80FD2DC -@ replacing .incbin "baserom.gba", 0xFD2DC, 0x1C -.4byte gUnknown_80FD2D0 - -.global gUnknown_80FD2E0 -gUnknown_80FD2E0: @ 80FD2E0 -.string "All traps were exposed!\0" -.align 2, 0 - -.global gUnknown_80FD2F8 -gUnknown_80FD2F8: @ 80FD2F8 -@ replacing .incbin "baserom.gba", 0xFD2F8, 0x28 -.4byte gUnknown_80FD2E0 - -.global gUnknown_80FD2FC -gUnknown_80FD2FC: @ 80FD2FC -.string "There appear to be no hidden traps.\0" -.align 2, 0 - -.global gUnknown_80FD320 -gUnknown_80FD320: @ 80FD320 -@ replacing .incbin "baserom.gba", 0xFD320, 0x30 -.4byte gUnknown_80FD2FC - -.global gUnknown_80FD324 -gUnknown_80FD324: @ 80FD324 -.string "The last move used by {POKEMON_1} lost\n" -.string "all its PP!\0" -.align 2, 0 - -.global gUnknown_80FD350 -gUnknown_80FD350: @ 80FD350 -@ replacing .incbin "baserom.gba", 0xFD350, 0x20 -.4byte gUnknown_80FD324 - -.global gUnknown_80FD354 -gUnknown_80FD354: @ 80FD354 -.string "Nothing happened to {POKEMON_1}.\0" -.align 2, 0 - -.global gUnknown_80FD370 -gUnknown_80FD370: @ 80FD370 -@ replacing .incbin "baserom.gba", 0xFD370, 0x30 -.4byte gUnknown_80FD354 - -.global gUnknown_80FD374 -gUnknown_80FD374: @ 80FD374 -.string "The walls crumbled, making one big room!\0" -.align 2, 0 - -.global gUnknown_80FD3A0 -gUnknown_80FD3A0: @ 80FD3A0 -@ replacing .incbin "baserom.gba", 0xFD3A0, 0x28 -.4byte gUnknown_80FD374 - -.global gUnknown_80FD3A4 -gUnknown_80FD3A4: @ 80FD3A4 -.string "This floor is already one big room!\0" -.align 2, 0 - -.global gUnknown_80FD3C8 -gUnknown_80FD3C8: @ 80FD3C8 -@ replacing .incbin "baserom.gba", 0xFD3C8, 0x4 -.4byte gUnknown_80FD3A4 - -.global gUnknown_80FD3CC -gUnknown_80FD3CC: @ 80FD3CC -@ replacing .incbin "baserom.gba", 0xFD3CC, 0x4 -.4byte gUnknown_80FD1D0 - -.global gUnknown_80FD3D0 -gUnknown_80FD3D0: @ 80FD3D0 -@ replacing .incbin "baserom.gba", 0xFD3D0, 0x20 -.4byte gUnknown_80FD1D0 - -.global gUnknown_80FD3D4 -gUnknown_80FD3D4: @ 80FD3D4 -.string "It dug the wall in front!\0" -.align 2, 0 - -.global gUnknown_80FD3F0 -gUnknown_80FD3F0: @ 80FD3F0 -@ replacing .incbin "baserom.gba", 0xFD3F0, 0x1C -.4byte gUnknown_80FD3D4 - -.global gUnknown_80FD3F4 -gUnknown_80FD3F4: @ 80FD3F4 -.string "Can't use that here!\0" -.align 2, 0 - -.global gUnknown_80FD40C -gUnknown_80FD40C: @ 80FD40C -@ replacing .incbin "baserom.gba", 0xFD40C, 0x24 -.4byte gUnknown_80FD3F4 - -.global gUnknown_80FD410 -gUnknown_80FD410: @ 80FD410 -.string "Can't use that diagonally!\0" -.align 2, 0 - -.global gUnknown_80FD430 -gUnknown_80FD430: @ 80FD430 -@ replacing .incbin "baserom.gba", 0xFD430, 0x4 -.4byte gUnknown_80FD410 - -.global gUnknown_80FD434 -gUnknown_80FD434: @ 80FD434 -@ replacing .incbin "baserom.gba", 0xFD434, 0x1C -.4byte gUnknown_80FBEA4 - -.global gUnknown_80FD438 -gUnknown_80FD438: @ 80FD438 -.string "{POKEMON_0} can't transform!\0" -.align 2, 0 - -.global gUnknown_80FD450 -gUnknown_80FD450: @ 80FD450 -@ replacing .incbin "baserom.gba", 0xFD450, 0x4 -.4byte gUnknown_80FD438 - -.global gUnknown_80FD454 -gUnknown_80FD454: @ 80FD454 -@ replacing .incbin "baserom.gba", 0xFD454, 0x18 -.4byte gUnknown_80FB568 - -.global gUnknown_80FD458 -gUnknown_80FD458: @ 80FD458 -.string "{POKEMON_1} was revived!\0" -.align 2, 0 - -.global gUnknown_80FD46C -gUnknown_80FD46C: @ 80FD46C -@ replacing .incbin "baserom.gba", 0xFD46C, 0x18 -.4byte gUnknown_80FD458 - -.global gUnknown_80FD470 -gUnknown_80FD470: @ 80FD470 -.string "{POKEMON_0} possessed {POKEMON_1}!\0" -.align 2, 0 - -.global gUnknown_80FD484 -gUnknown_80FD484: @ 80FD484 -@ replacing .incbin "baserom.gba", 0xFD484, 0x2C -.4byte gUnknown_80FD470 - -.global gUnknown_80FD488 -gUnknown_80FD488: @ 80FD488 -.string "The target's stench is overwhelming!\0" -.align 2, 0 - -.global gUnknown_80FD4B0 -gUnknown_80FD4B0: @ 80FD4B0 -@ replacing .incbin "baserom.gba", 0xFD4B0, 0x14 -.4byte gUnknown_80FD488 - -.global gUnknown_80FD4B4 -gUnknown_80FD4B4: @ 80FD4B4 -.string "{POKEMON_0} escaped!\0" -.align 2, 0 - -.global gUnknown_80FD4C4 -gUnknown_80FD4C4: @ 80FD4C4 -@ replacing .incbin "baserom.gba", 0xFD4C4, 0x18 -.4byte gUnknown_80FD4B4 - -.global gUnknown_80FD4C8 -gUnknown_80FD4C8: @ 80FD4C8 -.string "{POKEMON_0} can't escape!\0" -.align 2, 0 - -.global gUnknown_80FD4DC -gUnknown_80FD4DC: @ 80FD4DC -@ replacing .incbin "baserom.gba", 0xFD4DC, 0x24 -.4byte gUnknown_80FD4C8 - -.global gUnknown_80FD4E0 -gUnknown_80FD4E0: @ 80FD4E0 -.string "{POKEMON_0} was protected by its Band!\0" -.align 2, 0 - -.global gUnknown_80FD500 -gUnknown_80FD500: @ 80FD500 -@ replacing .incbin "baserom.gba", 0xFD500, 0x24 -.4byte gUnknown_80FD4E0 - -.global gUnknown_80FD504 -gUnknown_80FD504: @ 80FD504 -.string "{POKEMON_0} was protected by its Scarf!\0" -.align 2, 0 - -.global gUnknown_80FD524 -gUnknown_80FD524: @ 80FD524 -@ replacing .incbin "baserom.gba", 0xFD524, 0x24 -.4byte gUnknown_80FD504 - -.global gUnknown_80FD528 -gUnknown_80FD528: @ 80FD528 -.string "{POKEMON_0} was protected by its Scope!\0" -.align 2, 0 - -.global gUnknown_80FD548 -gUnknown_80FD548: @ 80FD548 -@ replacing .incbin "baserom.gba", 0xFD548, 0x8 -.4byte gUnknown_80FD528 -.4byte gUnknown_80FD528 - -.global gUnknown_80FD550 -gUnknown_80FD550: @ 80FD550 -@ replacing .incbin "baserom.gba", 0xFD550, 0x24 -.4byte gUnknown_80FD4E0 - -.global gUnknown_80FD554 -gUnknown_80FD554: @ 80FD554 -.string "{POKEMON_1} was protected by its Specs!\0" -.align 2, 0 - -.global gUnknown_80FD574 -gUnknown_80FD574: @ 80FD574 -@ replacing .incbin "baserom.gba", 0xFD574, 0x4 -.4byte gUnknown_80FD554 - -.global gUnknown_80FD578 -gUnknown_80FD578: @ 80FD578 -@ replacing .incbin "baserom.gba", 0xFD578, 0x4 -.4byte gUnknown_80FD554 - -.global gUnknown_80FD57C -gUnknown_80FD57C: @ 80FD57C -@ replacing .incbin "baserom.gba", 0xFD57C, 0x18 -.4byte gUnknown_80FD554 - -.global gUnknown_80FD580 -gUnknown_80FD580: @ 80FD580 -.string "Getting hungry...\0" -.align 2, 0 - -.global gUnknown_80FD594 -gUnknown_80FD594: @ 80FD594 -@ replacing .incbin "baserom.gba", 0xFD594, 0x24 -.4byte gUnknown_80FD580 - -.global gUnknown_80FD598 -gUnknown_80FD598: @ 80FD598 -.string "Getting dizzy from hunger...\0" -.align 2, 0 - -.global gUnknown_80FD5B8 -gUnknown_80FD5B8: @ 80FD5B8 -@ replacing .incbin "baserom.gba", 0xFD5B8, 0x24 -.4byte gUnknown_80FD598 - -.global gUnknown_80FD5BC -gUnknown_80FD5BC: @ 80FD5BC -.string "Oh, no! Your Belly's empty!\0" -.align 2, 0 - -.global gUnknown_80FD5DC -gUnknown_80FD5DC: @ 80FD5DC -@ replacing .incbin "baserom.gba", 0xFD5DC, 0x2C -.4byte gUnknown_80FD5BC - -.global gUnknown_80FD5E0 -gUnknown_80FD5E0: @ 80FD5E0 -.string "Hurry! You've got to eat something!\0" -.align 2, 0 - -.global gUnknown_80FD608 -gUnknown_80FD608: @ 80FD608 -@ replacing .incbin "baserom.gba", 0xFD608, 0x20 -.4byte gUnknown_80FD5E0 - -.global gUnknown_80FD60C -gUnknown_80FD60C: @ 80FD60C -.string "You'll faint from hunger!\0" -.align 2, 0 - -.global gUnknown_80FD628 -gUnknown_80FD628: @ 80FD628 -@ replacing .incbin "baserom.gba", 0xFD628, 0x1C -.4byte gUnknown_80FD60C - -.global gUnknown_80FD62C -gUnknown_80FD62C: @ 80FD62C -.string "Its IQ didn't change.\0" -.align 2, 0 - -.global gUnknown_80FD644 -gUnknown_80FD644: @ 80FD644 -@ replacing .incbin "baserom.gba", 0xFD644, 0x4 -.4byte gUnknown_80FD62C - -.global gUnknown_80FD648 -gUnknown_80FD648: @ 80FD648 -@ replacing .incbin "baserom.gba", 0xFD648, 0xA0 -.4byte gUnknown_80FD6C8 -.4byte gUnknown_80FD6A8 -.4byte gUnknown_80FD67C -.4byte gUnknown_80FD658 - -.global gUnknown_80FD658 -gUnknown_80FD658: @ 80FD658 -.string "It seemed to be somewhat satisfied.\0" -.align 2, 0 - -.global gUnknown_80FD67C -gUnknown_80FD67C: @ 80FD67C -.string "It doesn't seem to dislike this Gummi.\0" -.align 2, 0 - -.global gUnknown_80FD6A8 -gUnknown_80FD6A8: @ 80FD6A8 -.string "It seems to like this Gummi!\0" -.align 2, 0 - -.global gUnknown_80FD6C8 -gUnknown_80FD6C8: @ 80FD6C8 -.string "It seems to love this Gummi!\0" -.align 2, 0 - -.global gUnknown_80FD6E8 -gUnknown_80FD6E8: @ 80FD6E8 -@ replacing .incbin "baserom.gba", 0xFD6E8, 0xA0 -.4byte gUnknown_80FD75C -.4byte gUnknown_80FD740 -.4byte gUnknown_80FD728 -.4byte gUnknown_80FD710 -.4byte gUnknown_80FD6FC - -.global gUnknown_80FD6FC -gUnknown_80FD6FC: @ 80FD6FC -.string "IQ didn't change.\0" -.align 2, 0 - -.global gUnknown_80FD710 -gUnknown_80FD710: @ 80FD710 -.string "IQ went up slightly!\0" -.align 2, 0 - -.global gUnknown_80FD728 -gUnknown_80FD728: @ 80FD728 -.string "IQ went up somewhat!\0" -.align 2, 0 - -.global gUnknown_80FD740 -gUnknown_80FD740: @ 80FD740 -.string "IQ went up significantly!\0" -.align 2, 0 - -.global gUnknown_80FD75C -gUnknown_80FD75C: @ 80FD75C -.string "IQ rose sharply!\0" -.align 2, 0 - -.global gUnknown_80FD770 -gUnknown_80FD770: @ 80FD770 -.string "A food item went bad.\0" -.align 2, 0 - -.global gUnknown_80FD788 -gUnknown_80FD788: @ 80FD788 -@ replacing .incbin "baserom.gba", 0xFD788, 0x24 -.4byte gUnknown_80FD770 - -.global gUnknown_80FD78C -gUnknown_80FD78C: @ 80FD78C -.string "Several food items went bad.\0" -.align 2, 0 - -.global gUnknown_80FD7AC -gUnknown_80FD7AC: @ 80FD7AC -@ replacing .incbin "baserom.gba", 0xFD7AC, 0x28 -.4byte gUnknown_80FD78C - -.global gUnknown_80FD7B0 -gUnknown_80FD7B0: @ 80FD7B0 -.string "Nothing particularly bad happened.\0" -.align 2, 0 - -.global gUnknown_80FD7D4 -gUnknown_80FD7D4: @ 80FD7D4 -@ replacing .incbin "baserom.gba", 0xFD7D4, 0x20 -.4byte gUnknown_80FD7B0 - -.global gUnknown_80FD7D8 -gUnknown_80FD7D8: @ 80FD7D8 -.string "Stepped on something weird!\0" -.align 2, 0 - -.global gUnknown_80FD7F4 -gUnknown_80FD7F4: @ 80FD7F4 -@ replacing .incbin "baserom.gba", 0xFD7F4, 0x4 -.4byte gUnknown_80FD7D8 - -.global gUnknown_80FD7F8 -gUnknown_80FD7F8: @ 80FD7F8 -@ replacing .incbin "baserom.gba", 0xFD7F8, 0x288 -.4byte gUnknown_80FDA48 -.4byte gUnknown_80FDA28 -.4byte gUnknown_80FDA0C -.4byte gUnknown_80FD9E8 -.4byte gUnknown_80FD9BC -.4byte gUnknown_80FD9B4 -.4byte gUnknown_80FD9A0 -.4byte gUnknown_80FD98C -.4byte gUnknown_80FD974 -.4byte gUnknown_80FD95C -.4byte gUnknown_80FD944 -.4byte gUnknown_80FD92C -.4byte gUnknown_80FD914 -.4byte gUnknown_80FD8F4 -.4byte gUnknown_80FD8D4 -.4byte gUnknown_80FD8B8 -.4byte gUnknown_80FD89C -.4byte gUnknown_80FD880 -.4byte gUnknown_80FD864 -.4byte gUnknown_80FD848 - -.global gUnknown_80FD848 -gUnknown_80FD848: @ 80FD848 -.string "Stepped on a Spiked Tile!\0" -.align 2, 0 - -.global gUnknown_80FD864 -gUnknown_80FD864: @ 80FD864 -.string "Stepped on a Pokémon Trap!\0" -.align 2, 0 - -.global gUnknown_80FD880 -gUnknown_80FD880: @ 80FD880 -.string "Stepped on a Wonder Tile!\0" -.align 2, 0 - -.global gUnknown_80FD89C -gUnknown_80FD89C: @ 80FD89C -.string "Stepped on a Chestnut Trap!\0" -.align 2, 0 - -.global gUnknown_80FD8B8 -gUnknown_80FD8B8: @ 80FD8B8 -.string "Stepped on a PP-Zero Trap!\0" -.align 2, 0 - -.global gUnknown_80FD8D4 -gUnknown_80FD8D4: @ 80FD8D4 -.string "Stepped on an Explosion Trap!\0" -.align 2, 0 - -.global gUnknown_80FD8F4 -gUnknown_80FD8F4: @ 80FD8F4 -.string "Stepped on a Selfdestruct Trap!\0" -.align 2, 0 - -.global gUnknown_80FD914 -gUnknown_80FD914: @ 80FD914 -.string "Poison spikes shot out!\0" -.align 2, 0 - -.global gUnknown_80FD92C -gUnknown_80FD92C: @ 80FD92C -.string "Stepped on a Seal Trap!\0" -.align 2, 0 - -.global gUnknown_80FD944 -gUnknown_80FD944: @ 80FD944 -.string "Stepped on a Slow Trap!\0" -.align 2, 0 - -.global gUnknown_80FD95C -gUnknown_80FD95C: @ 80FD95C -.string "Sleeping gas erupted!\0" -.align 2, 0 - -.global gUnknown_80FD974 -gUnknown_80FD974: @ 80FD974 -.string "The trap spun around!\0" -.align 2, 0 - -.global gUnknown_80FD98C -gUnknown_80FD98C: @ 80FD98C -.string "A sudden gust blew!\0" -.align 2, 0 - -.global gUnknown_80FD9A0 -gUnknown_80FD9A0: @ 80FD9A0 -.string "Stepped on a {POKEMON_0}!\0" -.align 2, 0 - -.global gUnknown_80FD9B4 -gUnknown_80FD9B4: @ 80FD9B4 -.string "{POKEMON_0}!\0" -.align 2, 0 - -.global gUnknown_80FD9BC -gUnknown_80FD9BC: @ 80FD9BC -.string "A sweet, Pokémon-attracting aroma\n" -.string "spread!\0" -.align 2, 0 - -.global gUnknown_80FD9E8 -gUnknown_80FD9E8: @ 80FD9E8 -.string "Sludge splashed up from the ground!\0" -.align 2, 0 - -.global gUnknown_80FDA0C -gUnknown_80FDA0C: @ 80FDA0C -.string "Stepped on a Sticky Trap!\0" -.align 2, 0 - -.global gUnknown_80FDA28 -gUnknown_80FDA28: @ 80FDA28 -.string "Mud splashed up from the {POKEMON_0}!\0" -.align 2, 0 - -.global gUnknown_80FDA48 -gUnknown_80FDA48: @ 80FDA48 -.string "There was a {POKEMON_0} underfoot!\0" -.align 2, 0 - -.global gUnknown_80FDA64 -gUnknown_80FDA64: @ 80FDA64 -.string "The move {MOVE_ITEM_0} lost its PP!\0" -.align 2, 0 - -.global gUnknown_80FDA80 -gUnknown_80FDA80: @ 80FDA80 -@ replacing .incbin "baserom.gba", 0xFDA80, 0x20 -.4byte gUnknown_80FDA64 - -.global gUnknown_80FDA84 -gUnknown_80FDA84: @ 80FDA84 -.string "All PP are already gone!\0" -.align 2, 0 - -.global gUnknown_80FDAA0 -gUnknown_80FDAA0: @ 80FDAA0 -@ replacing .incbin "baserom.gba", 0xFDAA0, 0x2C -.4byte gUnknown_80FDA84 - -.global gUnknown_80FDAA4 -gUnknown_80FDAA4: @ 80FDAA4 -.string "Unclaimed items turned into Pokémon!\0" -.align 2, 0 - -.global gUnknown_80FDACC -gUnknown_80FDACC: @ 80FDACC -@ replacing .incbin "baserom.gba", 0xFDACC, 0x18 -.4byte gUnknown_80FDAA4 - -.global gUnknown_80FDAD0 -gUnknown_80FDAD0: @ 80FDAD0 -.string "Nothing happened!\0" -.align 2, 0 - -.global gUnknown_80FDAE4 -gUnknown_80FDAE4: @ 80FDAE4 -@ replacing .incbin "baserom.gba", 0xFDAE4, 0x20 -.4byte gUnknown_80FDAD0 - -.global gUnknown_80FDAE8 -gUnknown_80FDAE8: @ 80FDAE8 -.string "The move {MOVE_ITEM_0} was sealed!\0" -.align 2, 0 - -.global gUnknown_80FDB04 -gUnknown_80FDB04: @ 80FDB04 -@ replacing .incbin "baserom.gba", 0xFDB04, 0x28 -.4byte gUnknown_80FDAE8 - -.global gUnknown_80FDB08 -gUnknown_80FDB08: @ 80FDB08 -.string "All the moves are sealed already!\0" -.align 2, 0 - -.global gUnknown_80FDB2C -gUnknown_80FDB2C: @ 80FDB2C -@ replacing .incbin "baserom.gba", 0xFDB2C, 0x30 -.4byte gUnknown_80FDB08 - -.global gUnknown_80FDB30 -gUnknown_80FDB30: @ 80FDB30 -.string "Its Scarf stopped the trap from\n" -.string "springing!\0" -.align 2, 0 - -.global gUnknown_80FDB5C -gUnknown_80FDB5C: @ 80FDB5C -@ replacing .incbin "baserom.gba", 0xFDB5C, 0x20 -.4byte gUnknown_80FDB30 - -.global gUnknown_80FDB60 -gUnknown_80FDB60: @ 80FDB60 -.string "The trap failed to work!\0" -.align 2, 0 - -.global gUnknown_80FDB7C -gUnknown_80FDB7C: @ 80FDB7C -@ replacing .incbin "baserom.gba", 0xFDB7C, 0x24 -.4byte gUnknown_80FDB60 - -.global gUnknown_80FDB80 -gUnknown_80FDB80: @ 80FDB80 -.string "But there is no one in the way!\0" -.align 2, 0 - -.global gUnknown_80FDBA0 -gUnknown_80FDBA0: @ 80FDBA0 -@ replacing .incbin "baserom.gba", 0xFDBA0, 0x18 -.4byte gUnknown_80FDB80 - -.global gUnknown_80FDBA4 -gUnknown_80FDBA4: @ 80FDBA4 -.string "{POKEMON_0} caught the {MOVE_ITEM_0}!\0" -.align 2, 0 - -.global gUnknown_80FDBB8 -gUnknown_80FDBB8: @ 80FDBB8 -@ replacing .incbin "baserom.gba", 0xFDBB8, 0x18 -.4byte gUnknown_80FDBA4 - -.global gUnknown_80FDBBC -gUnknown_80FDBBC: @ 80FDBBC -.string "{POKEMON_0} regained PP.\0" -.align 2, 0 - -.global gUnknown_80FDBD0 -gUnknown_80FDBD0: @ 80FDBD0 -@ replacing .incbin "baserom.gba", 0xFDBD0, 0x20 -.4byte gUnknown_80FDBBC - -.global gUnknown_80FDBD4 -gUnknown_80FDBD4: @ 80FDBD4 -.string "{POKEMON_0} has full PP already!\0" -.align 2, 0 - -.global gUnknown_80FDBF0 -gUnknown_80FDBF0: @ 80FDBF0 -@ replacing .incbin "baserom.gba", 0xFDBF0, 0x28 -.4byte gUnknown_80FDBD4 - -.global gUnknown_80FDBF4 -gUnknown_80FDBF4: @ 80FDBF4 -.string "The {MOVE_ITEM_0} became sticky and\n" -.string "unusable!\0" -.align 2, 0 - -.global gUnknown_80FDC18 -gUnknown_80FDC18: @ 80FDC18 -@ replacing .incbin "baserom.gba", 0xFDC18, 0x28 -.4byte gUnknown_80FDBF4 - -.global gUnknown_80FDC1C -gUnknown_80FDC1C: @ 80FDC1C -.string "But nothing happened in particular.\0" -.align 2, 0 - -.global gUnknown_80FDC40 -gUnknown_80FDC40: @ 80FDC40 -@ replacing .incbin "baserom.gba", 0xFDC40, 0x3C -.4byte gUnknown_80FDC1C - -.global gUnknown_80FDC44 -gUnknown_80FDC44: @ 80FDC44 -.string "The No-Stick Cap prevented items from\n" -.string "getting sticky!\0" -.align 2, 0 - -.global gUnknown_80FDC7C -gUnknown_80FDC7C: @ 80FDC7C -@ replacing .incbin "baserom.gba", 0xFDC7C, 0x20 -.4byte gUnknown_80FDC44 - -.global gUnknown_80FDC80 -gUnknown_80FDC80: @ 80FDC80 -.string "The used TM was recharged!\0" -.align 2, 0 - -.global gUnknown_80FDC9C -gUnknown_80FDC9C: @ 80FDC9C -@ replacing .incbin "baserom.gba", 0xFDC9C, 0x4 -.4byte gUnknown_80FDC80 - -.global gUnknown_80FDCA0 -gUnknown_80FDCA0: @ 80FDCA0 -@ replacing .incbin "baserom.gba", 0xFDCA0, 0x4 -.4byte gUnknown_80FB568 - -.global gUnknown_80FDCA4 -gUnknown_80FDCA4: @ 80FDCA4 -@ replacing .incbin "baserom.gba", 0xFDCA4, 0x24 -.4byte gUnknown_80FC700 - -.global gUnknown_80FDCA8 -gUnknown_80FDCA8: @ 80FDCA8 -.string "{POKEMON_0} converted to\n" -.string "the {MOVE_ITEM_0} type!\0" -.align 2, 0 - -.global gUnknown_80FDCC8 -gUnknown_80FDCC8: @ 80FDCC8 -@ replacing .incbin "baserom.gba", 0xFDCC8, 0x1C -.4byte gUnknown_80FDCA8 - -.global gUnknown_80FDCCC -gUnknown_80FDCCC: @ 80FDCCC -.string "{POKEMON_0} mimicked its foe!\0" -.align 2, 0 - -.global gUnknown_80FDCE4 -gUnknown_80FDCE4: @ 80FDCE4 -@ replacing .incbin "baserom.gba", 0xFDCE4, 0x1C -.4byte gUnknown_80FDCCC - -.global gUnknown_80FDCE8 -gUnknown_80FDCE8: @ 80FDCE8 -.string "{POKEMON_0}'s Mimic failed!\0" -.align 2, 0 - -.global gUnknown_80FDD00 -gUnknown_80FDD00: @ 80FDD00 -@ replacing .incbin "baserom.gba", 0xFDD00, 0x20 -.4byte gUnknown_80FDCE8 - -.global gUnknown_80FDD04 -gUnknown_80FDD04: @ 80FDD04 -.string "The move was passed off!\0" -.align 2, 0 - -.global gUnknown_80FDD20 -gUnknown_80FDD20: @ 80FDD20 -@ replacing .incbin "baserom.gba", 0xFDD20, 0x28 -.4byte gUnknown_80FDD04 - -.global gUnknown_80FDD24 -gUnknown_80FDD24: @ 80FDD24 -.string "There's no one to pass off to!\0" -.align 2, 0 - -.global gUnknown_80FDD48 -gUnknown_80FDD48: @ 80FDD48 -@ replacing .incbin "baserom.gba", 0xFDD48, 0x40 -.4byte gUnknown_80FDD24 - -.global gUnknown_80FDD4C -gUnknown_80FDD4C: @ 80FDD4C -.string "A mysterious force prevents moves\n" -.string "from being passed off!\0" -.align 2, 0 - -.global gUnknown_80FDD88 -gUnknown_80FDD88: @ 80FDD88 -@ replacing .incbin "baserom.gba", 0xFDD88, 0x20 -.4byte gUnknown_80FDD4C - -.global gUnknown_80FDD8C -gUnknown_80FDD8C: @ 80FDD8C -.string "The attack was passed off!\0" -.align 2, 0 - -.global gUnknown_80FDDA8 -gUnknown_80FDDA8: @ 80FDDA8 -@ replacing .incbin "baserom.gba", 0xFDDA8, 0x4 -.4byte gUnknown_80FDD8C - -.global gUnknown_80FDDAC -gUnknown_80FDDAC: @ 80FDDAC -@ replacing .incbin "baserom.gba", 0xFDDAC, 0x24 -.4byte gUnknown_80FDD24 - -.global gUnknown_80FDDB0 -gUnknown_80FDDB0: @ 80FDDB0 -.string "The closed corridor was opened!\0" -.align 2, 0 - -.global gUnknown_80FDDD0 -gUnknown_80FDDD0: @ 80FDDD0 -@ replacing .incbin "baserom.gba", 0xFDDD0, 0x20 -.4byte gUnknown_80FDDB0 - -.global gUnknown_80FDDD4 -gUnknown_80FDDD4: @ 80FDDD4 -.string "It can't be used here!\0" -.align 2, 0 - -.global gUnknown_80FDDF0 -gUnknown_80FDDF0: @ 80FDDF0 -@ replacing .incbin "baserom.gba", 0xFDDF0, 0x28 -.4byte gUnknown_80FDDD4 - -.global gUnknown_80FDDF4 -gUnknown_80FDDF4: @ 80FDDF4 -.string "There is nothing at {POKEMON_0}'s feet.\0" -.align 2, 0 - -.global gUnknown_80FDE18 -gUnknown_80FDE18: @ 80FDE18 -@ replacing .incbin "baserom.gba", 0xFDE18, 0x54 -.4byte gUnknown_80FDDF4 - -.global gUnknown_80FDE1C -gUnknown_80FDE1C: @ 80FDE1C -.string "Your adventure to this point will be saved\n" -.string "in preparation for shutting down.\0" -.align 2, 0 - -.global gUnknown_80FDE6C -gUnknown_80FDE6C: @ 80FDE6C -@ replacing .incbin "baserom.gba", 0xFDE6C, 0x4C -.4byte gUnknown_80FDE1C - -.global gUnknown_80FDE70 -gUnknown_80FDE70: @ 80FDE70 -.string "Give up on this adventure?\n" -.string "If you do, it will be treated as a defeat.\0" -.align 2, 0 - -.global gUnknown_80FDEB8 -gUnknown_80FDEB8: @ 80FDEB8 -@ replacing .incbin "baserom.gba", 0xFDEB8, 0x48 -.4byte gUnknown_80FDE70 - -.global gUnknown_80FDEBC -gUnknown_80FDEBC: @ 80FDEBC -.string "Will the linked moves be forgotten,\n" -.string "including the selected {MOVE_ITEM_0}?\0" -.align 2, 0 - -.global gUnknown_80FDF00 -gUnknown_80FDF00: @ 80FDF00 -@ replacing .incbin "baserom.gba", 0xFDF00, 0x40 -.4byte gUnknown_80FDEBC - -.global gUnknown_80FDF04 -gUnknown_80FDF04: @ 80FDF04 -.string "Only four moves may be learned!\n" -.string "Will a move be forgotten?\0" -.align 2, 0 - -.global gUnknown_80FDF40 -gUnknown_80FDF40: @ 80FDF40 -@ replacing .incbin "baserom.gba", 0xFDF40, 0x30 -.4byte gUnknown_80FDF04 - -.global gUnknown_80FDF44 -gUnknown_80FDF44: @ 80FDF44 -.string "The move {MOVE_ITEM_0} will be\n" -.string "forgotten.\n" -.string "Is that OK?\0" -.align 2, 0 - -.global gUnknown_80FDF70 -gUnknown_80FDF70: @ 80FDF70 -@ replacing .incbin "baserom.gba", 0xFDF70, 0x48 -.4byte gUnknown_80FDF44 - -.global gUnknown_80FDF74 -gUnknown_80FDF74: @ 80FDF74 -.string "The chosen Pokémon will leave the Friend\n" -.string "Area forever.\n" -.string "Is that OK?\0" -.align 2, 0 - -.global gUnknown_80FDFB8 -gUnknown_80FDFB8: @ 80FDFB8 -@ replacing .incbin "baserom.gba", 0xFDFB8, 0x30 -.4byte gUnknown_80FDF74 - -.global gUnknown_80FDFBC -gUnknown_80FDFBC: @ 80FDFBC -.string "{R_BUTTON} + {DPAD}: Shift moves\n" -.string "{SELECT_BUTTON}: Switch set moves\0" -.align 2, 0 - -.global gUnknown_80FDFE8 -gUnknown_80FDFE8: @ 80FDFE8 -@ replacing .incbin "baserom.gba", 0xFDFE8, 0x20 -.4byte gUnknown_80FDFBC - -.global gUnknown_80FDFEC -gUnknown_80FDFEC: @ 80FDFEC -.string "{POKEMON_0} can't talk just now.\0" -.align 2, 0 - -.global gUnknown_80FE008 -gUnknown_80FE008: @ 80FE008 -@ replacing .incbin "baserom.gba", 0xFE008, 0x2C -.4byte gUnknown_80FDFEC - -.global gUnknown_80FE00C -gUnknown_80FE00C: @ 80FE00C -.string "There are no items that can be trawled!\0" -.align 2, 0 - -.global gUnknown_80FE034 -gUnknown_80FE034: @ 80FE034 -@ replacing .incbin "baserom.gba", 0xFE034, 0x2C -.4byte gUnknown_80FE00C - -.global gUnknown_80FE038 -gUnknown_80FE038: @ 80FE038 -.string "All unclaimed items were drawn close!\0" -.align 2, 0 - -.global gUnknown_80FE060 -gUnknown_80FE060: @ 80FE060 -@ replacing .incbin "baserom.gba", 0xFE060, 0x4C -.4byte gUnknown_80FE038 - -.global gUnknown_80FE064 -gUnknown_80FE064: @ 80FE064 -.string "There is no room on your team to accept\n" -.string "the guest rescue team's {POKEMON_0}.\0" -.align 2, 0 - -.global gUnknown_80FE0AC -gUnknown_80FE0AC: @ 80FE0AC -@ replacing .incbin "baserom.gba", 0xFE0AC, 0x48 -.4byte gUnknown_80FE064 - -.global gUnknown_80FE0B0 -gUnknown_80FE0B0: @ 80FE0B0 -.string "There is no room on your team to fit\n" -.string "the {POKEMON_0} that needs your help.\0" -.align 2, 0 - -.global gUnknown_80FE0F4 -gUnknown_80FE0F4: @ 80FE0F4 -@ replacing .incbin "baserom.gba", 0xFE0F4, 0x4 -.4byte gUnknown_80FE0B0 - -.global gUnknown_80FE0F8 -gUnknown_80FE0F8: @ 80FE0F8 -@ replacing .incbin "baserom.gba", 0xFE0F8, 0x3C -.4byte gUnknown_80FE0B0 - -.global gUnknown_80FE0FC -gUnknown_80FE0FC: @ 80FE0FC -.string "The guest rescue team's {POKEMON_0}\n" -.string "joined your rescue team!\0" -.align 2, 0 - -.global gUnknown_80FE134 -gUnknown_80FE134: @ 80FE134 -@ replacing .incbin "baserom.gba", 0xFE134, 0x34 -.4byte gUnknown_80FE0FC - -.global gUnknown_80FE138 -gUnknown_80FE138: @ 80FE138 -.string "Your client, {POKEMON_0}, joined\n" -.string "your rescue team!\0" -.align 2, 0 - -.global gUnknown_80FE168 -gUnknown_80FE168: @ 80FE168 -@ replacing .incbin "baserom.gba", 0xFE168, 0x3C -.4byte gUnknown_80FE138 - -.global gUnknown_80FE16C -gUnknown_80FE16C: @ 80FE16C -.string "The Friend Area {MOVE_ITEM_0} is\n" -.string "full.\n" -.string "A friend must be released.\0" -.align 2, 0 - -.global gUnknown_80FE1A4 -gUnknown_80FE1A4: @ 80FE1A4 -@ replacing .incbin "baserom.gba", 0xFE1A4, 0x68 -.4byte gUnknown_80FE16C - -.global gUnknown_80FE1A8 -gUnknown_80FE1A8: @ 80FE1A8 -.string "If you dismiss this Pokémon,\n" -.string "it may never again join your rescue team.\n" -.string "Bid farewell to it anyway?\0" -.align 2, 0 - -.global gUnknown_80FE20C -gUnknown_80FE20C: @ 80FE20C -@ replacing .incbin "baserom.gba", 0xFE20C, 0x5C -.4byte gUnknown_80FE1A8 - -.global gUnknown_80FE210 -gUnknown_80FE210: @ 80FE210 -.string "Would you like to get help using a distress\n" -.string "call or get the password for getting\n" -.string "help?\0" -.align 2, 0 - -.global gUnknown_80FE268 -gUnknown_80FE268: @ 80FE268 -@ replacing .incbin "baserom.gba", 0xFE268, 0x24 -.4byte gUnknown_80FE210 - -.global gUnknown_80FE26C -gUnknown_80FE26C: @ 80FE26C -.string "A call for help will be issued.\0" -.align 2, 0 - -.global gUnknown_80FE28C -gUnknown_80FE28C: @ 80FE28C -@ replacing .incbin "baserom.gba", 0xFE28C, 0x44 -.4byte gUnknown_80FE26C - -.global gUnknown_80FE290 -gUnknown_80FE290: @ 80FE290 -.string "Your rescue team is not eligible to\n" -.string "receive any more rescues.\0" -.align 2, 0 - -.global gUnknown_80FE2D0 -gUnknown_80FE2D0: @ 80FE2D0 -@ replacing .incbin "baserom.gba", 0xFE2D0, 0x1C -.4byte gUnknown_80FE290 - -.global gUnknown_80FE2D4 -gUnknown_80FE2D4: @ 80FE2D4 -.string "{POKEMON_0} evolved into {POKEMON_1}!\0" -.align 2, 0 - -.global gUnknown_80FE2EC -gUnknown_80FE2EC: @ 80FE2EC -@ replacing .incbin "baserom.gba", 0xFE2EC, 0x1C -.4byte gUnknown_80FE2D4 - -.global gUnknown_80FE2F0 -gUnknown_80FE2F0: @ 80FE2F0 -.string "It's a monster house!\0" -.align 2, 0 - -.global gPtrItsaMonsterHouseMessage -gPtrItsaMonsterHouseMessage: @ 80FE308 -@ replacing .incbin "baserom.gba", 0xFE308, 0x28 -.4byte gUnknown_80FE2F0 - -.global gUnknown_80FE30C -gUnknown_80FE30C: @ 80FE30C -.string "It became the move {MOVE_ITEM_0}'s type!\0" -.align 2, 0 - -.global gUnknown_80FE330 -gUnknown_80FE330: @ 80FE330 -@ replacing .incbin "baserom.gba", 0xFE330, 0x3C -.4byte gUnknown_80FE30C - -.global gUnknown_80FE334 -gUnknown_80FE334: @ 80FE334 -.string "There were no moves that could be used\n" -.string "for Conversion!\0" -.align 2, 0 - -.global gUnknown_80FE36C -gUnknown_80FE36C: @ 80FE36C -@ replacing .incbin "baserom.gba", 0xFE36C, 0x20 -.4byte gUnknown_80FE334 - -.global gUnknown_80FE370 -gUnknown_80FE370: @ 80FE370 -.string "The move {MOVE_ITEM_0} was sketched!\0" -.align 2, 0 - -.global gUnknown_80FE38C -gUnknown_80FE38C: @ 80FE38C -@ replacing .incbin "baserom.gba", 0xFE38C, 0x30 -.4byte gUnknown_80FE370 - -.global gUnknown_80FE390 -gUnknown_80FE390: @ 80FE390 -.string "There were no moves that could be\n" -.string "sketched!\0" -.align 2, 0 - -.global gUnknown_80FE3BC -gUnknown_80FE3BC: @ 80FE3BC -@ replacing .incbin "baserom.gba", 0xFE3BC, 0x2C -.4byte gUnknown_80FE390 - -.global gUnknown_80FE3C0 -gUnknown_80FE3C0: @ 80FE3C0 -.string "{MOVE_ITEM_0} is all sticky!\n" -.string "It doesn't work!\0" -.align 2, 0 - -.global gItemStickyDoesntWorkText -gItemStickyDoesntWorkText: @ 80FE3E8 -@ replacing .incbin "baserom.gba", 0xFE3E8, 0x24 -.4byte gUnknown_80FE3C0 - -.global gUnknown_80FE3EC -gUnknown_80FE3EC: @ 80FE3EC -.string "{POKEMON_0} learned the move\n" -.string "{MOVE_ITEM_0}.\0" -.align 2, 0 -.4byte gUnknown_80FE3EC - -.global gUnknown_80FE40C -gUnknown_80FE40C: @ 80FE40C -@ replacing .incbin "baserom.gba", 0xFE40C, 0x28 -.4byte gUnknown_80FB568 - -.global gUnknown_80FE410 -gUnknown_80FE410: @ 80FE410 -.string "Lucky! The move got a lot stronger!\0" -.align 2, 0 - -.global gUnknown_80FE434 -gUnknown_80FE434: @ 80FE434 -@ replacing .incbin "baserom.gba", 0xFE434, 0x20 -.4byte gUnknown_80FE410 - -.global gUnknown_80FE438 -gUnknown_80FE438: @ 80FE438 -.string "The set move got stronger!\0" -.align 2, 0 - -.global gUnknown_80FE454 -gUnknown_80FE454: @ 80FE454 -@ replacing .incbin "baserom.gba", 0xFE454, 0x4 -.4byte gUnknown_80FE438 - -.global gUnknown_80FE458 -gUnknown_80FE458: @ 80FE458 -@ replacing .incbin "baserom.gba", 0xFE458, 0x20 -.4byte gUnknown_80FB568 - -.global gUnknown_80FE45C -gUnknown_80FE45C: @ 80FE45C -.string "{POKEMON_0} had second thoughts!\0" -.align 2, 0 - -.global gUnknown_80FE478 -gUnknown_80FE478: @ 80FE478 -@ replacing .incbin "baserom.gba", 0xFE478, 0x40 -.4byte gUnknown_80FE45C - -.global gUnknown_80FE47C -gUnknown_80FE47C: @ 80FE47C -.string "Help! Thief! I've been robbed!\n" -.string "Help me catch the thief!\0" -.align 2, 0 - -.global gUnknown_80FE4B8 -gUnknown_80FE4B8: @ 80FE4B8 -@ replacing .incbin "baserom.gba", 0xFE4B8, 0x1C -.4byte gUnknown_80FE47C - -.global gUnknown_80FE4BC -gUnknown_80FE4BC: @ 80FE4BC -.string "Thank you so very much.\0" -.align 2, 0 - -.global gUnknown_80FE4D4 -gUnknown_80FE4D4: @ 80FE4D4 -@ replacing .incbin "baserom.gba", 0xFE4D4, 0x20 -.4byte gUnknown_80FE4BC - -.global gUnknown_80FE4D8 -gUnknown_80FE4D8: @ 80FE4D8 -.string "Your patronage is valued.\0" -.align 2, 0 - -.global gUnknown_80FE4F4 -gUnknown_80FE4F4: @ 80FE4F4 -@ replacing .incbin "baserom.gba", 0xFE4F4, 0x2C -.4byte gUnknown_80FE4D8 - -.global gUnknown_80FE4F8 -gUnknown_80FE4F8: @ 80FE4F8 -.string "You don't seem to have enough money.\0" -.align 2, 0 - -.global gUnknown_80FE520 -gUnknown_80FE520: @ 80FE520 -@ replacing .incbin "baserom.gba", 0xFE520, 0x48 -.4byte gUnknown_80FE4F8 - -.global gUnknown_80FE524 -gUnknown_80FE524: @ 80FE524 -.string "The merchandise you have chosen\n" -.string "costs {VALUE_0} {POKE}.\n" -.string "Is that acceptable?\0" -.align 2, 0 - -.global gUnknown_80FE568 -gUnknown_80FE568: @ 80FE568 -@ replacing .incbin "baserom.gba", 0xFE568, 0x58 -.4byte gUnknown_80FE524 - -.global gUnknown_80FE56C -gUnknown_80FE56C: @ 80FE56C -.string "For the merchandise you have left me,\n" -.string "I shall pay {VALUE_0} {POKE}.\n" -.string "Is that acceptable?\0" -.align 2, 0 - -.global gUnknown_80FE5C0 -gUnknown_80FE5C0: @ 80FE5C0 -@ replacing .incbin "baserom.gba", 0xFE5C0, 0x30 -.4byte gUnknown_80FE56C - -.global gUnknown_80FE5C4 -gUnknown_80FE5C4: @ 80FE5C4 -.string "I'm looking forward to serving you again!\0" -.align 2, 0 - -.global gUnknown_80FE5F0 -gUnknown_80FE5F0: @ 80FE5F0 -@ replacing .incbin "baserom.gba", 0xFE5F0, 0x4C -.4byte gUnknown_80FE5C4 - -.global gUnknown_80FE5F4 -gUnknown_80FE5F4: @ 80FE5F4 -.string "That is very disappointing.\n" -.string "Please return any items\n" -.string "before you leave...\0" -.align 2, 0 - -.global gUnknown_80FE63C -gUnknown_80FE63C: @ 80FE63C -@ replacing .incbin "baserom.gba", 0xFE63C, 0x20 -.4byte gUnknown_80FE5F4 - -.global gUnknown_80FE640 -gUnknown_80FE640: @ 80FE640 -.string "I await your next visit.\0" -.align 2, 0 - -.global gUnknown_80FE65C -gUnknown_80FE65C: @ 80FE65C -@ replacing .incbin "baserom.gba", 0xFE65C, 0x18 -.4byte gUnknown_80FE640 - -.global gUnknown_80FE660 -gUnknown_80FE660: @ 80FE660 -.string "Ah, welcome〜♪\0" -.align 2, 0 - -.global gUnknown_80FE674 -gUnknown_80FE674: @ 80FE674 -@ replacing .incbin "baserom.gba", 0xFE674, 0x1C -.4byte gUnknown_80FE660 - -.global gUnknown_80FE678 -gUnknown_80FE678: @ 80FE678 -.string "{POKEMON_0} was sent flying!\0" -.align 2, 0 - -.global gUnknown_80FE690 -gUnknown_80FE690: @ 80FE690 -@ replacing .incbin "baserom.gba", 0xFE690, 0x24 -.4byte gUnknown_80FE678 - -.global gUnknown_80FE694 -gUnknown_80FE694: @ 80FE694 -.string "But it didn't go anywhere.\0" -.align 2, 0 - -.global gUnknown_80FE6B4 -gUnknown_80FE6B4: @ 80FE6B4 -@ replacing .incbin "baserom.gba", 0xFE6B4, 0x20 -.4byte gUnknown_80FE694 - -.global gUnknown_80FE6B8 -gUnknown_80FE6B8: @ 80FE6B8 -.string "{POKEMON_0} can't throw items!\0" -.align 2, 0 - -.global gUnknown_80FE6D4 -gUnknown_80FE6D4: @ 80FE6D4 -@ replacing .incbin "baserom.gba", 0xFE6D4, 0x14 -.4byte gUnknown_80FE6B8 - -.global gUnknown_80FE6D8 -gUnknown_80FE6D8: @ 80FE6D8 -.string "The Last Outing\0" -.align 2, 0 - -.global gUnknown_80FE6E8 -gUnknown_80FE6E8: @ 80FE6E8 -@ replacing .incbin "baserom.gba", 0xFE6E8, 0xC -.4byte gUnknown_80FE6D8 - -.global gUnknown_80FE6EC -gUnknown_80FE6EC: @ 80FE6EC -.string "Someone\0" -.align 2, 0 - -.global gUnknown_80FE6F4 -gUnknown_80FE6F4: @ 80FE6F4 -@ replacing .incbin "baserom.gba", 0xFE6F4, 0x14 -.4byte gUnknown_80FE6EC - -.global gUnknown_80FE6F8 -gUnknown_80FE6F8: @ 80FE6F8 -.string "Tile underfoot\0" -.align 2, 0 - -.global gUnknown_80FE708 -gUnknown_80FE708: @ 80FE708 -.4byte gUnknown_80FE6F8 - -.global gUnknown_80FE70C -gUnknown_80FE70C: @ 80FE70C -.4byte gUnknown_80F8128 - -.global gUnknown_80FE710 -gUnknown_80FE710: @ 80FE710 -.string "Rescue Point\0" -.align 2,0 - -.global gUnknown_80FE720 -gUnknown_80FE720: @ 80FE720 -.4byte gUnknown_80FE710 -@ In Dungeon Game Options Menu - -.global gUnknown_80FE724 -gUnknown_80FE724: @ 80FE724 -.4byte gUnknown_80F811C - -.global OptionsDungeonText -OptionsDungeonText: -.string "Dungeon\0" -.align 2,0 - -.global gOptionsDungeonTextPtr -gOptionsDungeonTextPtr: @ 80FE730 -.4byte OptionsDungeonText - -.global OptionsOthersText -OptionsOthersText: - -.global gUnknown_80FE734 -gUnknown_80FE734: @ 80FE734 -.string "Others\0" -.align 2,0 - -.global gOptionsOthersTextPtr -gOptionsOthersTextPtr: @ 80FE73C -.4byte OptionsOthersText - -.global OptionsDefaultText -OptionsDefaultText: -.string "Default\0" -.align 2,0 - -.global gUnknown_80FE748 -gUnknown_80FE748: @ 80FE748 -.4byte OptionsDefaultText -@ Dungeon Game Options Menu - -.global OptionsSpeed -OptionsSpeed: -.string "Speed{UNK_MACRO_3D M3D_80}Slow{UNK_MACRO_3D M3D_136}Fast\0" -.align 2,0 - -.global gUnknown_80FE764 -gUnknown_80FE764: @ 80FE764 -.4byte OptionsSpeed - -.global OptionsFarOffPals -OptionsFarOffPals: -.string "Far-off pals{UNK_MACRO_3D M3D_80}Self{UNK_MACRO_3D M3D_136}Look\0" -.align 2,0 - -.global gUnknown_80FE788 -gUnknown_80FE788: @ 80FE788 -.4byte OptionsFarOffPals - -.global OptionsDamageTurn -OptionsDamageTurn: -.string "Damage turn{UNK_MACRO_3D M3D_80}No{UNK_MACRO_3D M3D_136}Yes\0" -.align 2,0 - -.global gUnknown_80FE7A8 -gUnknown_80FE7A8: @ 80FE7A8 -.4byte OptionsDamageTurn - -.global OptionsGrid -OptionsGrid: -.string "Grids{UNK_MACRO_3D M3D_80}Off{UNK_MACRO_3D M3D_136}On\0" -.align 2,0 - -.global gUnknown_80FE7C0 -gUnknown_80FE7C0: @ 80FE7C0 -.4byte OptionsGrid - -.global OptionsMap -OptionsMap: -.string "Map{UNK_MACRO_3D M3D_80}Off{UNK_MACRO_3D M3D_120}Clear{UNK_MACRO_3D M3D_160}Shade\0" -.align 2,0 - -.global gUnknown_80FE7E4 -gUnknown_80FE7E4: @ 80FE7E4 -.4byte OptionsMap -@ Field Others Menu - -.global OptionsWindowColor -OptionsWindowColor: -.string "Windows{UNK_MACRO_3D M3D_80}Blue{UNK_MACRO_3D M3D_120}Red{UNK_MACRO_3D M3D_160}Green\0" -.align 2,0 - -.global gOptionsWindowColorPtr -gOptionsWindowColorPtr: @ 80FE808 -.4byte OptionsWindowColor -.4byte TopScreenMapData -.4byte TopScreenMapData -.4byte TopScreenMapData -.4byte TopScreenMessageLog -.4byte TopScreenMessageLog -.4byte TopScreenMessageLog -.4byte TopScreenMapAndTeam - -.global TopScreenMapAndTeam -TopScreenMapAndTeam: -.string "Top screen: Map and team\0" -.align 2,0 - -.global TopScreenMessageLog -TopScreenMessageLog: -.string "Top screen: Message log\0" -.align 2,0 - -.global TopScreenMapData -TopScreenMapData: -.string "Top screen: Team data\0" -.align 2,0 -.4byte BottomScreenNoMap -.4byte BottomScreenClearMap -.4byte BottomScreenShadedMap -.4byte BottomScreenNoMap -.4byte BottomScreenClearMap -.4byte BottomScreenShadedMap -.4byte BottomScreenNoMap - -.global BottomScreenShadedMap -BottomScreenShadedMap: -.string "Bottom screen: Shaded map\0" -.align 2,0 - -.global BottomScreenClearMap -BottomScreenClearMap: -.string "Bottom screen: Clear map\0" -.align 2,0 - -.global BottomScreenNoMap -BottomScreenNoMap: -.string "Bottom screen: No map\0" -.align 2,0 - -.global GameOptionsText -GameOptionsText: - -.global gUnknown_80FE8E0 -gUnknown_80FE8E0: @ 80FE8E0 -.string "Game Options\0" -.align 2,0 - -.global gGameOptionsTextPtr -gGameOptionsTextPtr: @ 80FE8F0 -.4byte GameOptionsText - -.global gUnknown_80FE8F4 -gUnknown_80FE8F4: @ 80FE8F4 -.4byte gUnknown_80F7EA8 - -.global gUnknown_80FE8F8 -gUnknown_80FE8F8: @ 80FE8F8 -.4byte gUnknown_80FE734 - -.global TeamToolboxAText -TeamToolboxAText: -.string "Team Toolbox A" -.align 2,0 - -.global gTeamToolboxAPtr -gTeamToolboxAPtr: @ 80FE90C -.4byte TeamToolboxAText - -.global TeamToolboxBText -TeamToolboxBText: -.string "Team Toolbox B" -.align 2,0 - -.global gTeamToolboxBPtr -gTeamToolboxBPtr: @ 80FE920 -.4byte TeamToolboxBText - -.global FieldItemMenuGroundText -FieldItemMenuGroundText: -.string "Ground\0" -.align 2,0 - -.global gFieldItemMenuGroundTextPtr -gFieldItemMenuGroundTextPtr: @ 80FE92C -.4byte FieldItemMenuGroundText - -.global ItemText_80FE930 -ItemText_80FE930: @ 80FE930 -.string "{POKEMON_0}'s item\0" -.align 2,0 - -.global gUnknown_80FE940 -gUnknown_80FE940: @ 80FE940 -.4byte ItemText_80FE930 - -.global WhichText -WhichText: -.string "Which?\0" -.align 2,0 - -.global gWhichTextPtr1 -gWhichTextPtr1: @ 80FE94C -.4byte WhichText - -.global gWhichTextPtr2 -gWhichTextPtr2: @ 80FE950 -.4byte WhichText - -.global gUnknown_80FE954 -gUnknown_80FE954: @ 80FE954 -.4byte gMenuTacticsText - -.global ItemText_80FE958 -ItemText_80FE958: @ 80FE958 -.string "{MOVE_ITEM_0}\0" -.align 2,0 - -.global gUnknown_80FE95C -gUnknown_80FE95C: @ 80FE95C -.4byte ItemText_80FE958 - -.global gUnknown_80FE960 -gUnknown_80FE960: @ 80FE960 -.4byte ItemText_80FE958 - -.global gUnknown_80FE964 -gUnknown_80FE964: @ 80FE964 -.4byte ItemText_80FE958 - -.global PokeMove_80FE968 -PokeMove_80FE968: @ 80FE968 -.string "{POKEMON_0}'s moves\0" -.align 2,0 - -.global gUnknown_80FE978 -gUnknown_80FE978: @ 80FE978 -.4byte PokeMove_80FE968 - -.global FieldMenuMovesEntry -FieldMenuMovesEntry: -.byte 0x23, 0x5f, 0x01, 0x2e -.string "Moves\0" -.align 2,0 - -.global gFieldMenuMovesPtr -gFieldMenuMovesPtr: @ 80FE988 -.4byte FieldMenuMovesEntry - -.global FieldMenuItemsEntry -FieldMenuItemsEntry: -.byte 0x23, 0x5f, 0x02, 0x2e -.string "Items\0" -.align 2,0 - -.global gFieldMenuItemsPtr -gFieldMenuItemsPtr: @ 80FE998 -.4byte FieldMenuItemsEntry - -.global FieldMenuTeamEntry -FieldMenuTeamEntry: -.byte 0x23, 0x5f, 0x03, 0x2e -.string "Team\0" -.align 2,0 - -.global gFieldMenuTeamPtr -gFieldMenuTeamPtr: @ 80FE9A8 -.4byte FieldMenuTeamEntry - -.global FieldMenuOthersEntry -FieldMenuOthersEntry: -.byte 0x23, 0x5f, 0x04, 0x2e -.string "Others\0" -.align 2,0 - -.global gFieldMenuOthersPtr -gFieldMenuOthersPtr: @ 80FE9B8 -.4byte FieldMenuOthersEntry - -.global FieldMenuGroundEntry -FieldMenuGroundEntry: -.byte 0x23, 0x5f, 0x05, 0x2e -.string "Ground\0" -.align 2,0 - -.global gFieldMenuGroundPtr -gFieldMenuGroundPtr: @ 80FE9C8 -.4byte FieldMenuGroundEntry - -.global gUnknown_80FE9CC -gUnknown_80FE9CC: @ 80FE9CC -@ replacing .incbin "baserom.gba", 0xFE9CC, 0x1C -.4byte gUnknown_80FE8E0 - -.global gUnknown_80FE9D0 -gUnknown_80FE9D0: @ 80FE9D0 -.string "Quicksave or Give Up\0" -.align 2, 0 - -.global gUnknown_80FE9E8 -gUnknown_80FE9E8: @ 80FE9E8 -@ replacing .incbin "baserom.gba", 0xFE9E8, 0x10 -.4byte gUnknown_80FE9D0 - -.global gUnknown_80FE9EC -gUnknown_80FE9EC: @ 80FE9EC -.string "Message log\0" -.align 2, 0 - -.global gUnknown_80FE9F8 -gUnknown_80FE9F8: @ 80FE9F8 -@ replacing .incbin "baserom.gba", 0xFE9F8, 0x18 -.4byte gUnknown_80FE9EC - -.global gUnknown_80FE9FC -gUnknown_80FE9FC: @ 80FE9FC -.string "Mission objectives\0" -.align 2, 0 - -.global gUnknown_80FEA10 -gUnknown_80FEA10: @ 80FEA10 -@ replacing .incbin "baserom.gba", 0xFEA10, 0x18 -.4byte gUnknown_80FE9FC - -.global gUnknown_80FEA14 -gUnknown_80FEA14: @ 80FEA14 -.string "Recruitment search\0" -.align 2, 0 - -.global gUnknown_80FEA28 -gUnknown_80FEA28: @ 80FEA28 -@ replacing .incbin "baserom.gba", 0xFEA28, 0x1C -.4byte gUnknown_80FEA14 - -.global gUnknown_80FEA2C -gUnknown_80FEA2C: @ 80FEA2C -.string "{COLOR RED}Recruitment search{RESET}\0" -.align 2, 0 - -.global gUnknown_80FEA44 -gUnknown_80FEA44: @ 80FEA44 -@ replacing .incbin "baserom.gba", 0xFEA44, 0xC -.4byte gUnknown_80FEA2C - -.global gUnknown_80FEA48 -gUnknown_80FEA48: @ 80FEA48 -.string "Hints\0" -.align 2, 0 - -.global gUnknown_80FEA50 -gUnknown_80FEA50: @ 80FEA50 -@ replacing .incbin "baserom.gba", 0xFEA50, 0x18 -.4byte gUnknown_80FEA48 - -.global gUnknown_80FEA54 -gUnknown_80FEA54: @ 80FEA54 -.string "Potential recruits\0" -.align 2, 0 - -.global gUnknown_80FEA68 -gUnknown_80FEA68: @ 80FEA68 -.4byte gUnknown_80FEA54 - -.global RecruitedPokemon_80FEA6C -RecruitedPokemon_80FEA6C: @ 80FEA6C -.string "Recruited Pokémon\0" -.align 2,0 - -.global gUnknown_80FEA80 -gUnknown_80FEA80: @ 80FEA80 -.4byte RecruitedPokemon_80FEA6C - -.global gUnknown_80FEA84 -gUnknown_80FEA84: @ 80FEA84 -.string "None\0" -.align 2,0 - -.global gUnknown_80FEA8C -gUnknown_80FEA8C: @ 80FEA8C -@ replacing .incbin "baserom.gba", 0xFEA8C, 0x38 -.4byte gUnknown_80FEA84 - -.global gUnknown_80FEA90 -gUnknown_80FEA90: @ 80FEA90 -.string "{POKEMON_0}'s IQ rose!\n" -.string "It learned the IQ skill\n" -.string "“{MOVE_ITEM_0}”!\0" -.align 2, 0 - -.global gUnknown_80FEAC4 -gUnknown_80FEAC4: @ 80FEAC4 -@ replacing .incbin "baserom.gba", 0xFEAC4, 0x24 -.4byte gUnknown_80FEA90 - -.global gUnknown_80FEAC8 -gUnknown_80FEAC8: @ 80FEAC8 -.string "It appears to be weak here...\0" -.align 2, 0 - -.global gUnknown_80FEAE8 -gUnknown_80FEAE8: @ 80FEAE8 -@ replacing .incbin "baserom.gba", 0xFEAE8, 0x20 -.4byte gUnknown_80FEAC8 - -.global gUnknown_80FEAEC -gUnknown_80FEAEC: @ 80FEAEC -.string "{POKEMON_1} became the {MOVE_ITEM_0} type.\0" -.align 2, 0 - -.global gUnknown_80FEB08 -gUnknown_80FEB08: @ 80FEB08 -@ replacing .incbin "baserom.gba", 0xFEB08, 0x28 -.4byte gUnknown_80FEAEC - -.global gUnknown_80FEB0C -gUnknown_80FEB0C: @ 80FEB0C -.string "{POKEMON_1} took Perish Song's effect!\0" -.align 2, 0 - -.global gUnknown_80FEB30 -gUnknown_80FEB30: @ 80FEB30 -@ replacing .incbin "baserom.gba", 0xFEB30, 0x30 -.4byte gUnknown_80FEB0C - -.global gUnknown_80FEB34 -gUnknown_80FEB34: @ 80FEB34 -.string "It can't lend a helping hand to itself!\0" -.align 2, 0 - -.global gUnknown_80FEB60 -gUnknown_80FEB60: @ 80FEB60 -@ replacing .incbin "baserom.gba", 0xFEB60, 0x28 -.4byte gUnknown_80FEB34 - -.global gUnknown_80FEB64 -gUnknown_80FEB64: @ 80FEB64 -.string "Poor type match! It has no effect!\0" -.align 2, 0 - -.global gUnknown_80FEB88 -gUnknown_80FEB88: @ 80FEB88 -@ replacing .incbin "baserom.gba", 0xFEB88, 0x4 -.4byte gUnknown_80FEB64 - -.global gUnknown_80FEB8C -gUnknown_80FEB8C: @ 80FEB8C -@ replacing .incbin "baserom.gba", 0xFEB8C, 0x4 -.4byte gUnknown_80FEB64 - -.global gUnknown_80FEB90 -gUnknown_80FEB90: @ 80FEB90 -@ replacing .incbin "baserom.gba", 0xFEB90, 0x2C -.4byte gUnknown_80FEB64 - -.global gUnknown_80FEB94 -gUnknown_80FEB94: @ 80FEB94 -.string "It avoided a burn by being on water!\0" -.align 2, 0 - -.global gUnknown_80FEBBC -gUnknown_80FEBBC: @ 80FEBBC -@ replacing .incbin "baserom.gba", 0xFEBBC, 0x20 -.4byte gUnknown_80FEB94 - -.global gUnknown_80FEBC0 -gUnknown_80FEBC0: @ 80FEBC0 -.string "It couldn't flop around!\0" -.align 2, 0 - -.global gUnknown_80FEBDC -gUnknown_80FEBDC: @ 80FEBDC -@ replacing .incbin "baserom.gba", 0xFEBDC, 0x1C -.4byte gUnknown_80FEBC0 - -.global gUnknown_80FEBE0 -gUnknown_80FEBE0: @ 80FEBE0 -.string "Change the settings?\0" -.align 2, 0 - -.global gUnknown_80FEBF8 -gUnknown_80FEBF8: @ 80FEBF8 -@ replacing .incbin "baserom.gba", 0xFEBF8, 0x30 -.4byte gUnknown_80FEBE0 - -.global gUnknown_80FEBFC -gUnknown_80FEBFC: @ 80FEBFC -.string "Reset the options to their default setting?\0" -.align 2, 0 - -.global gUnknown_80FEC28 -gUnknown_80FEC28: @ 80FEC28 -@ replacing .incbin "baserom.gba", 0xFEC28, 0x20 -.4byte gUnknown_80FEBFC - -.global gUnknown_80FEC2C -gUnknown_80FEC2C: @ 80FEC2C -.string "Rescue chances left: {VALUE_0}\0" -.align 2, 0 - -.global gUnknown_80FEC48 -gUnknown_80FEC48: @ 80FEC48 -@ replacing .incbin "baserom.gba", 0xFEC48, 0x34 -.4byte gUnknown_80FEC2C - -.global gUnknown_80FEC4C -gUnknown_80FEC4C: @ 80FEC4C -.string "This team can't send out for help anymore!\0" -.align 2, 0 - -.global gUnknown_80FEC7C -gUnknown_80FEC7C: @ 80FEC7C -@ replacing .incbin "baserom.gba", 0xFEC7C, 0x24 -.4byte gUnknown_80FEC4C - -.global gUnknown_80FEC80 -gUnknown_80FEC80: @ 80FEC80 -.string "Are you done with the Link Box?\0" -.align 2, 0 - -.global gUnknown_80FECA0 -gUnknown_80FECA0: @ 80FECA0 -@ replacing .incbin "baserom.gba", 0xFECA0, 0x1C -.4byte gUnknown_80FEC80 - -.global gUnknown_80FECA4 -gUnknown_80FECA4: @ 80FECA4 -.string "{POKEMON_0} waggled its finger!\0" -.align 2, 0 - -.global gUnknown_80FECBC -gUnknown_80FECBC: @ 80FECBC -@ replacing .incbin "baserom.gba", 0xFECBC, 0x24 -.4byte gUnknown_80FECA4 - -.global gUnknown_80FECC0 -gUnknown_80FECC0: @ 80FECC0 -.string "{POKEMON_0} drew out nature's power!\0" -.align 2, 0 - -.global gUnknown_80FECE0 -gUnknown_80FECE0: @ 80FECE0 -@ replacing .incbin "baserom.gba", 0xFECE0, 0x20 -.4byte gUnknown_80FECC0 - -.global gUnknown_80FECE4 -gUnknown_80FECE4: @ 80FECE4 -.string "Pokémon were drawn close!\0" -.align 2, 0 - -.global gUnknown_80FED00 -gUnknown_80FED00: @ 80FED00 -@ replacing .incbin "baserom.gba", 0x000fed00, 0x4 -.4byte gUnknown_80FECE4 - -.global gUnknown_80FED04 -gUnknown_80FED04: @ 80FED04 -@ replacing .incbin "baserom.gba", 0x000fed04, 0x4 -.4byte gUnknown_80F89DC - -.global gUnknown_80FED08 -gUnknown_80FED08: @ 80FED08 -@ replacing .incbin "baserom.gba", 0x000fed08, 0x4 -.4byte gUnknown_80F89DC - -.global gUnknown_80FED0C -gUnknown_80FED0C: @ 80FED0C -@ replacing .incbin "baserom.gba", 0xFED0C, 0x24 -.4byte gUnknown_80F89DC - -.global gUnknown_80FED10 -gUnknown_80FED10: @ 80FED10 -.string "It bounced off the trick tile!\0" -.align 2, 0 - -.global gUnknown_80FED30 -gUnknown_80FED30: @ 80FED30 -@ replacing .incbin "baserom.gba", 0xFED30, 0x38 -.4byte gUnknown_80FED10 - -.global gUnknown_80FED34 -gUnknown_80FED34: @ 80FED34 -.string "{POKEMON_0} disappeared in the blast!\0" -.align 2, 0 -.4byte gUnknown_80FED34 - -.global gUnknown_80FED58 -gUnknown_80FED58: @ 80FED58 -.string "{POKEMON_0} blinked.\0" -.align 2, 0 - -.global gUnknown_80FED68 -gUnknown_80FED68: @ 80FED68 -@ replacing .incbin "baserom.gba", 0xFED68, 0x20 -.4byte gUnknown_80FED58 - -.global gUnknown_80FED6C -gUnknown_80FED6C: @ 80FED6C -.string "Overgrow boosted its power!\0" -.align 2, 0 - -.global gUnknown_80FED88 -gUnknown_80FED88: @ 80FED88 -@ replacing .incbin "baserom.gba", 0xFED88, 0x20 -.4byte gUnknown_80FED6C - -.global gUnknown_80FED8C -gUnknown_80FED8C: @ 80FED8C -.string "Torrent boosted its power!\0" -.align 2, 0 - -.global gUnknown_80FEDA8 -gUnknown_80FEDA8: @ 80FEDA8 -@ replacing .incbin "baserom.gba", 0xFEDA8, 0x20 -.4byte gUnknown_80FED8C - -.global gUnknown_80FEDAC -gUnknown_80FEDAC: @ 80FEDAC -.string "Swarm boosted its power!\0" -.align 2, 0 - -.global gUnknown_80FEDC8 -gUnknown_80FEDC8: @ 80FEDC8 -@ replacing .incbin "baserom.gba", 0xFEDC8, 0x20 -.4byte gUnknown_80FEDAC - -.global gUnknown_80FEDCC -gUnknown_80FEDCC: @ 80FEDCC -.string "Blaze boosted its power!\0" -.align 2, 0 - -.global gUnknown_80FEDE8 -gUnknown_80FEDE8: @ 80FEDE8 -@ replacing .incbin "baserom.gba", 0xFEDE8, 0x1C -.4byte gUnknown_80FEDCC - -.global gUnknown_80FEDEC -gUnknown_80FEDEC: @ 80FEDEC -.string "Guts boosted its power!\0" -.align 2, 0 - -.global gUnknown_80FEE04 -gUnknown_80FEE04: @ 80FEE04 -@ replacing .incbin "baserom.gba", 0xFEE04, 0x28 -.4byte gUnknown_80FEDEC - -.global gUnknown_80FEE08 -gUnknown_80FEE08: @ 80FEE08 -.string "Its special ability boosted Attack!\0" -.align 2, 0 - -.global gUnknown_80FEE2C -gUnknown_80FEE2C: @ 80FEE2C -@ replacing .incbin "baserom.gba", 0xFEE2C, 0x28 -.4byte gUnknown_80FEE08 - -.global gUnknown_80FEE30 -gUnknown_80FEE30: @ 80FEE30 -.string "Marvel Scale boosted its Defense!\0" -.align 2, 0 - -.global gUnknown_80FEE54 -gUnknown_80FEE54: @ 80FEE54 -@ replacing .incbin "baserom.gba", 0xFEE54, 0x2C -.4byte gUnknown_80FEE30 - -.global gUnknown_80FEE58 -gUnknown_80FEE58: @ 80FEE58 -.string "Its special ability quickened attacks!\0" -.align 2, 0 - -.global gUnknown_80FEE80 -gUnknown_80FEE80: @ 80FEE80 -@ replacing .incbin "baserom.gba", 0xFEE80, 0x24 -.4byte gUnknown_80FEE58 - -.global gUnknown_80FEE84 -gUnknown_80FEE84: @ 80FEE84 -.string "Arena Trap prevents movement!\0" -.align 2, 0 - -.global gUnknown_80FEEA4 -gUnknown_80FEEA4: @ 80FEEA4 -@ replacing .incbin "baserom.gba", 0xFEEA4, 0x24 -.4byte gUnknown_80FEE84 - -.global gUnknown_80FEEA8 -gUnknown_80FEEA8: @ 80FEEA8 -.string "Shadow Tag prevents movement!\0" -.align 2, 0 - -.global gUnknown_80FEEC8 -gUnknown_80FEEC8: @ 80FEEC8 -@ replacing .incbin "baserom.gba", 0xFEEC8, 0x24 -.4byte gUnknown_80FEEA8 - -.global gUnknown_80FEECC -gUnknown_80FEECC: @ 80FEECC -.string "Magnet Pull prevents movement!\0" -.align 2, 0 - -.global gUnknown_80FEEEC -gUnknown_80FEEEC: @ 80FEEEC -@ replacing .incbin "baserom.gba", 0xFEEEC, 0x20 -.4byte gUnknown_80FEECC - -.global gUnknown_80FEEF0 -gUnknown_80FEEF0: @ 80FEEF0 -.string "Static caused paralysis!\0" -.align 2, 0 - -.global gUnknown_80FEF0C -gUnknown_80FEF0C: @ 80FEF0C -@ replacing .incbin "baserom.gba", 0xFEF0C, 0x24 -.4byte gUnknown_80FEEF0 - -.global gUnknown_80FEF10 -gUnknown_80FEF10: @ 80FEF10 -.string "Effect Spore scattered spores!\0" -.align 2, 0 - -.global gUnknown_80FEF30 -gUnknown_80FEF30: @ 80FEF30 -@ replacing .incbin "baserom.gba", 0xFEF30, 0x1C -.4byte gUnknown_80FEF10 - -.global gUnknown_80FEF34 -gUnknown_80FEF34: @ 80FEF34 -.string "Poison Point struck!\0" -.align 2, 0 - -.global gUnknown_80FEF4C -gUnknown_80FEF4C: @ 80FEF4C -@ replacing .incbin "baserom.gba", 0x000fef4c, 0x4 -.4byte gUnknown_80FEF34 - -.global gUnknown_80FEF50 -gUnknown_80FEF50: @ 80FEF50 -@ replacing .incbin "baserom.gba", 0x000fef50, 0x4 -.4byte gUnknown_80FEF10 - -.global gUnknown_80FEF54 -gUnknown_80FEF54: @ 80FEF54 -@ replacing .incbin "baserom.gba", 0xFEF54, 0x20 -.4byte gUnknown_80FEF10 - -.global gUnknown_80FEF58 -gUnknown_80FEF58: @ 80FEF58 -.string "Flame Body caused a burn!\0" -.align 2, 0 - -.global gUnknown_80FEF74 -gUnknown_80FEF74: @ 80FEF74 -@ replacing .incbin "baserom.gba", 0xFEF74, 0x24 -.4byte gUnknown_80FEF58 - -.global gUnknown_80FEF78 -gUnknown_80FEF78: @ 80FEF78 -.string "Cute Charm caused infatuation!\0" -.align 2, 0 - -.global gUnknown_80FEF98 -gUnknown_80FEF98: @ 80FEF98 -@ replacing .incbin "baserom.gba", 0xFEF98, 0x38 -.4byte gUnknown_80FEF78 - -.global gUnknown_80FEF9C -gUnknown_80FEF9C: @ 80FEF9C -.string "A horrid stench billowed out!\n" -.string "{POKEMON_0} became terrified!\0" -.align 2, 0 - -.global gUnknown_80FEFD0 -gUnknown_80FEFD0: @ 80FEFD0 -@ replacing .incbin "baserom.gba", 0xFEFD0, 0x24 -.4byte gUnknown_80FEF9C - -.global gUnknown_80FEFD4 -gUnknown_80FEFD4: @ 80FEFD4 -.string "Transform can't be used here!\0" -.align 2, 0 - -.global gUnknown_80FEFF4 -gUnknown_80FEFF4: @ 80FEFF4 -@ replacing .incbin "baserom.gba", 0xFEFF4, 0x28 -.4byte gUnknown_80FEFD4 - -.global gUnknown_80FEFF8 -gUnknown_80FEFF8: @ 80FEFF8 -.string "{POKEMON_0}'s Synchronize took effect!\0" -.align 2, 0 - -.global gUnknown_80FF01C -gUnknown_80FF01C: @ 80FF01C -@ replacing .incbin "baserom.gba", 0xFF01C, 0x4 -.4byte gUnknown_80FEFF8 - -.global gUnknown_80FF020 -gUnknown_80FF020: @ 80FF020 -@ replacing .incbin "baserom.gba", 0xFF020, 0x60 -.byte 0x00, 0x00, 0x00, 0x00 -.4byte gUnknown_80FF028 - -.global gUnknown_80FF028 -gUnknown_80FF028: @ 80FF028 -.string "Head for the destination while attacking\n" -.string "foes with {A_BUTTON}.\n" -.string "Try not to let a partner faint!\0" -.align 2, 0 - -.global gUnknown_80FF080 -gUnknown_80FF080: @ 80FF080 -@ replacing .incbin "baserom.gba", 0xFF080, 0x58 -.byte 0x01, 0x00, 0x00, 0x00 -.4byte gUnknown_80FF088 - -.global gUnknown_80FF088 -gUnknown_80FF088: @ 80FF088 -.string "Foes won't move until you do.\n" -.string "Open the menu with {B_BUTTON} and\n" -.string "think before you act!\0" -.align 2, 0 - -.global gUnknown_80FF0D8 -gUnknown_80FF0D8: @ 80FF0D8 -@ replacing .incbin "baserom.gba", 0xFF0D8, 0x64 -.byte 0x02, 0x00, 0x00, 0x00 -.4byte gUnknown_80FF0E0 - -.global gUnknown_80FF0E0 -gUnknown_80FF0E0: @ 80FF0E0 -.string "Your team regains HP as it moves.\n" -.string "Hold {B_BUTTON} then press {A_BUTTON} to recover\n" -.string "HP quickly on the spot.\0" -.align 2, 0 - -.global gUnknown_80FF13C -gUnknown_80FF13C: @ 80FF13C -@ replacing .incbin "baserom.gba", 0xFF13C, 0x78 -.byte 0x0c, 0x00, 0x00, 0x00 -.4byte gUnknown_80FF144 - -.global gUnknown_80FF144 -gUnknown_80FF144: @ 80FF144 -.string "Defeat foes using moves instead of\n" -.string "{A_BUTTON} attacks for more Exp. Points.\n" -.string "Choose and set the move you want to use.\0" -.align 2, 0 - -.global gUnknown_80FF1B4 -gUnknown_80FF1B4: @ 80FF1B4 -@ replacing .incbin "baserom.gba", 0xFF1B4, 0x78 -.byte 0x0d, 0x00, 0x00, 0x00 -.4byte gUnknown_80FF1BC - -.global gUnknown_80FF1BC -gUnknown_80FF1BC: @ 80FF1BC -.string "Choose a partner with the Team command\n" -.string "and set its tactics and IQ skills.\n" -.string "Cooperation with partners is the key!\0" -.align 2, 0 - -.global gMovementTutorial -gMovementTutorial: @ 80FF22C -@ replacing .incbin "baserom.gba", 0xFF22C, 0x64 -.byte 0x0e, 0x00, 0x00, 0x00 -.4byte gUnknown_80FF234 - -.global gUnknown_80FF234 -gUnknown_80FF234: @ 80FF234 -.string "Hold {B_BUTTON} then press {DPAD} to speed up\n" -.string "movement. Hold {R_BUTTON} then press {DPAD}\n" -.string "to move only diagonally.\0" -.align 2, 0 - -.global gHungerTutorial -gHungerTutorial: @ 80FF290 -@ replacing .incbin "baserom.gba", 0xFF290, 0x80 -.byte 0x0f, 0x00, 0x00, 0x00 -.4byte gUnknown_80FF298 - -.global gUnknown_80FF298 -gUnknown_80FF298: @ 80FF298 -.string "Eat an Apple or Gummi when your Belly\n" -.string "goes down. Being famished can cause\n" -.string "fainting, so check your Belly in the menu.\0" -.align 2, 0 - -.global gFoodTutorial -gFoodTutorial: @ 80FF310 -@ replacing .incbin "baserom.gba", 0xFF310, 0x84 -.byte 0x03, 0x00, 0x00, 0x00 -.4byte gUnknown_80FF318 - -.global gUnknown_80FF318 -gUnknown_80FF318: @ 80FF318 -.string "Eating an Apple or Gummi fills your Belly.\n" -.string "Choose them under Items in the menu\n" -.string "and eat one before your Belly gets empty.\0" -.align 2, 0 - -.global gOranTutorial -gOranTutorial: @ 80FF394 -@ replacing .incbin "baserom.gba", 0xFF394, 0x54 -.byte 0x04, 0x00, 0x00, 0x00 -.4byte gUnknown_80FF39C - -.global gUnknown_80FF39C -gUnknown_80FF39C: @ 80FF39C -.string "An Oran Berry restores HP.\n" -.string "Open the menu with {B_BUTTON} and\n" -.string "select it under Items.\0" -.align 2, 0 - -.global gCheriTutorial -gCheriTutorial: @ 80FF3E8 -@ replacing .incbin "baserom.gba", 0xFF3E8, 0x58 -.byte 0x05, 0x00, 0x00, 0x00 -.4byte gUnknown_80FF3F0 - -.global gUnknown_80FF3F0 -gUnknown_80FF3F0: @ 80FF3F0 -.string "A Cheri Berry heals paralysis.\n" -.string "Open the menu with {B_BUTTON} and\n" -.string "select it under Items.\0" -.align 2, 0 - -.global gBlastSeedTutorial -gBlastSeedTutorial: @ 80FF440 -@ replacing .incbin "baserom.gba", 0xFF440, 0x60 -.byte 0x06, 0x00, 0x00, 0x00 -.4byte gUnknown_80FF448 - -.global gUnknown_80FF448 -gUnknown_80FF448: @ 80FF448 -.string "A Blast Seed flames the foe you\n" -.string "are facing.\n" -.string "Turn to face the foe, then use the item.\0" -.align 2, 0 - -.global gUnknown_80FF4A0 -gUnknown_80FF4A0: @ 80FF4A0 -@ replacing .incbin "baserom.gba", 0xFF4A0, 0x78 -.byte 0x07, 0x00, 0x00, 0x00 -.4byte gUnknown_80FF4A8 - -.global gUnknown_80FF4A8 -gUnknown_80FF4A8: @ 80FF4A8 -.string "Gravelerocks can be lobbed at distant foes.\n" -.string "Set them for use under Items.\n" -.string "Hold {L_BUTTON} then press {R_BUTTON} to throw them.\0" -.align 2, 0 - -.global gPechaTutorial -gPechaTutorial: @ 80FF518 -@ replacing .incbin "baserom.gba", 0xFF518, 0x64 -.byte 0x09, 0x00, 0x00, 0x00 -.4byte gUnknown_80FF520 - -.global gUnknown_80FF520 -gUnknown_80FF520: @ 80FF520 -.string "A Pecha Berry heals any kind of poisoning.\n" -.string "Open the menu with {B_BUTTON} and\n" -.string "select it under Items.\0" -.align 2, 0 - -.global gSleepSeedTutorial -gSleepSeedTutorial: @ 80FF57C -@ replacing .incbin "baserom.gba", 0xFF57C, 0x6C -.byte 0x0a, 0x00, 0x00, 0x00 -.4byte gUnknown_80FF584 - -.global gUnknown_80FF584 -gUnknown_80FF584: @ 80FF584 -.string "Throw a Sleep Seed at a foe to put it\n" -.string "to sleep for a little while.\n" -.string "Eating it will put you to sleep!\0" -.align 2, 0 - -.global gMoneyTutorial -gMoneyTutorial: @ 80FF5E8 -@ replacing .incbin "baserom.gba", 0xFF5E8, 0x8C -.byte 0x0b, 0x00, 0x00, 0x00 -.4byte gUnknown_80FF5F0 - -.global gUnknown_80FF5F0 -gUnknown_80FF5F0: @ 80FF5F0 -.string "{POKE} is the money in this world.\n" -.string "Collect and save it to buy useful\n" -.string "items.\0" -.align 2, 0 - -.global gUnknown_80FF63C -gUnknown_80FF63C: @ 80FF63C -.string "You're a thief!\n" -.string "You're not recognized as a rescuer!\0" -.align 2, 0 - -.global gUnknown_80FF674 -gUnknown_80FF674: @ 80FF674 -@ replacing .incbin "baserom.gba", 0xFF674, 0x4 -.4byte gUnknown_80FF63C - -.global gUnknown_80FF678 -gUnknown_80FF678: @ 80FF678 -@ replacing .incbin "baserom.gba", 0xFF678, 0x2C -.4byte gUnknown_80FB568 - -.global gUnknown_80FF67C -gUnknown_80FF67C: @ 80FF67C -.string "You've reached a destination floor!\0" -.align 2, 0 - -.global gUnknown_80FF6A4 -gUnknown_80FF6A4: @ 80FF6A4 -@ replacing .incbin "baserom.gba", 0xFF6A4, 0x54 -.4byte gUnknown_80FF67C - -.global gUnknown_80FF6A8 -gUnknown_80FF6A8: @ 80FF6A8 -.string "You've reached a destination floor!\n" -.string "But the Pokémon you seek isn't here...\0" -.align 2, 0 - -.global gUnknown_80FF6F8 -gUnknown_80FF6F8: @ 80FF6F8 -@ replacing .incbin "baserom.gba", 0xFF6F8, 0x38 -.4byte gUnknown_80FF6A8 - -.global gUnknown_80FF6FC -gUnknown_80FF6FC: @ 80FF6FC -.string "{MOVE_ITEM_0} was added to\n" -.string "{POKEMON_0}'s list of usable tactics.\0" -.align 2, 0 - -.global gUnknown_80FF730 -gUnknown_80FF730: @ 80FF730 -@ replacing .incbin "baserom.gba", 0xFF730, 0x3C -.4byte gUnknown_80FF6FC - -.global gUnknown_80FF734 -gUnknown_80FF734: @ 80FF734 -.string "Items can't be thrown when a Pokémon's\n" -.string "terrified!\0" -.align 2, 0 - -.global gUnknown_80FF76C -gUnknown_80FF76C: @ 80FF76C -@ replacing .incbin "baserom.gba", 0xFF76C, 0x4 -.4byte gUnknown_80FF734 - -.global gUnknown_80FF770 -gUnknown_80FF770: @ 80FF770 -.4byte gUnknown_80FEA48 - -.global gUnknown_80FF774 -gUnknown_80FF774: @ 80FF774 -@ replacing .incbin "baserom.gba", 0xFF774, 0x78 -.4byte gUnknown_80FF7E0 -.4byte gUnknown_80FF7D4 -.4byte gUnknown_80FF7CC -.4byte gUnknown_80F7F04 -.4byte gUnknown_80FF7C4 -.4byte gUnknown_80FF7B4 -.4byte gUnknown_80FF7A4 -.4byte gUnknown_80FF794 - -.global gUnknown_80FF794 -gUnknown_80FF794: @ 80FF794 -.string "Touch Screen\0" -.align 2, 0 - -.global gUnknown_80FF7A4 -gUnknown_80FF7A4: @ 80FF7A4 -.string "Pokémon types\0" -.align 2, 0 - -.global gUnknown_80FF7B4 -gUnknown_80FF7B4: @ 80FF7B4 -.string "Linking moves\0" -.align 2, 0 - -.global gUnknown_80FF7C4 -gUnknown_80FF7C4: @ 80FF7C4 -.string "Range\0" -.align 2, 0 - -.global gUnknown_80FF7CC -gUnknown_80FF7CC: @ 80FF7CC -.string "Seeds\0" -.align 2, 0 - -.global gUnknown_80FF7D4 -gUnknown_80FF7D4: @ 80FF7D4 -.string "Orientation\0" -.align 2, 0 - -.global gUnknown_80FF7E0 -gUnknown_80FF7E0: @ 80FF7E0 -.string "Controls\0" -.align 2, 0 - -.global gUnknown_80FF7EC -gUnknown_80FF7EC: @ 80FF7EC -@ replacing .incbin "baserom.gba", 0xFF7EC, 0xA1C -.4byte gUnknown_810011C -.4byte gUnknown_8100060 -.4byte gUnknown_80FFF60 -.4byte gUnknown_80FFE54 -.4byte gUnknown_80FFD54 -.4byte gUnknown_80FFC60 -.4byte gUnknown_80FFB3C -.4byte gUnknown_80FFA78 -.4byte gUnknown_80FF9D4 -.4byte gUnknown_80FF914 -.4byte gUnknown_80FFF60 -.4byte gUnknown_80FFE54 -.4byte gUnknown_80FFD54 -.4byte gUnknown_80FFC60 -.4byte gUnknown_80FFB3C -.4byte gUnknown_80FF82C - -.global gUnknown_80FF82C -gUnknown_80FF82C: @ 80FF82C -.string "Touch once to attack a foe, walk,\n" -.string "advance text, cancel, or pick up \n" -.string "an item off the ground.\n" -.string "Touch twice to use the set move.\n" -.string "Touch the leader twice to move fast.\n" -.string "Touch and hold to change directions\n" -.string "without taking a step.\0" -.align 2, 0 - -.global gUnknown_80FF914 -gUnknown_80FF914: @ 80FF914 -.string "Avoid attacks by moving diagonally.\n" -.string "Keeping {R_BUTTON} pressed, press\n" -.string "{DPAD} to move only diagonally.\n" -.string "It's crucial to change the direction\n" -.string "you're facing without taking a step.\n" -.string "Hold {NDS_Y_BUTTON} to do so.\n\0" -.align 2, 0 - -.global gUnknown_80FF9D4 -gUnknown_80FF9D4: @ 80FF9D4 -.string "{L_BUTTON}+{A_BUTTON}: Use set move\n" -.string "{L_BUTTON}+{B_BUTTON}: Display message log\n" -.string "{L_BUTTON}+{R_BUTTON}: Throw set item\n" -.string "{R_BUTTON}+{DPAD}: Move diagonally\n" -.string "{NDS_Y_BUTTON}: Rotate mode\n" -.string "{SELECT_BUTTON}: Floor map\n" -.string "Select item/move + {START_BUTTON}: Description\0" -.align 2, 0 - -.global gUnknown_80FFA78 -gUnknown_80FFA78: @ 80FFA78 -.string "Press once: Push a foe to attack.\n" -.string "Touch the floor to move. Advance text.\n" -.string "Cancel.\n" -.string "Press twice: Use the set move.\n" -.string "Press your Pokémon to move fast.\n" -.string "Keep pressed to change directions\n" -.string "without moving.\0" -.align 2, 0 - -.global gUnknown_80FFB3C -gUnknown_80FFB3C: @ 80FFB3C -.string "There are seventeen types of Pokémon\n" -.string "and moves: Normal, Fire, Water, Grass,\n" -.string "Electric, Ice, Fighting, Poison, Ground,\n" -.string "Flying, Psychic, Bug, Rock, Ghost,\n" -.string "Dragon, Dark, and Steel. All Pokémon\n" -.string "have one or two types that determine\n" -.string "the damage they take and give.\0" -.align 2, 0 - -.global gUnknown_80FFC60 -gUnknown_80FFC60: @ 80FFC60 -.string "Moves can be linked at the Gulpin Link\n" -.string "Shop or by using a Link Box.\n" -.string "Two moves can be linked and used\n" -.string "simultaneously.\n" -.string "If they're used even once in defeating\n" -.string "a foe, you will earn more Exp. Points,\n" -.string "but your Belly will go down faster, too.\0" -.align 2, 0 - -.global gUnknown_80FFD54 -gUnknown_80FFD54: @ 80FFD54 -.string "All moves have a range of effect.\n" -.string "A move that affects a room, such as\n" -.string "Growl, reaches 2 tiles when in a\n" -.string "corridor. However, if the visibility is\n" -.string "limited to only 1 tile, the move's\n" -.string "range will be likewise restricted.\n" -.string "Check the descriptions of moves!\0" -.align 2, 0 - -.global gUnknown_80FFE54 -gUnknown_80FFE54: @ 80FFE54 -.string "Normal-, Steel-, Poison-, Ground-,\n" -.string "Flying-, Bug-, Rock-, Ghost-, and\n" -.string "Fighting-type moves are based on\n" -.string "Attack and Defense. Fire-, Dark-,\n" -.string "Water-, Grass-, Electric-, Ice-,\n" -.string "Psychic-, and Dragon-type moves\n" -.string "are based on Sp. Atk. and Sp. Def.\0" -.align 2, 0 - -.global gUnknown_80FFF60 -gUnknown_80FFF60: @ 80FFF60 -.string "Seeds can be thrown.\n" -.string "They are usually for eating, but throw\n" -.string "them at foes to get the same effect.\n" -.string "If you have any Seeds you don't want\n" -.string "to eat, try throwing them at foes.\n" -.string "You can also throw them at partners.\n" -.string "If they hit, their effects will be felt.\0" -.align 2, 0 - -.global gUnknown_8100060 -gUnknown_8100060: @ 8100060 -.string "Avoid attacks by moving diagonally.\n" -.string "Keeping {R_BUTTON} pressed, press\n" -.string "{DPAD} to move only diagonally.\n" -.string "It's also crucial to change the direction\n" -.string "you're facing without taking a step.\n" -.string "Just tap {R_BUTTON}!\0" -.align 2, 0 - -.global gUnknown_810011C -gUnknown_810011C: @ 810011C -.string "{L_BUTTON}+{A_BUTTON}: Use set move\n" -.string "{L_BUTTON}+{B_BUTTON}: Display message log\n" -.string "{L_BUTTON}+{R_BUTTON}: Throw set item\n" -.string "{R_BUTTON}+{DPAD}: Move diagonally\n" -.string "{SELECT_BUTTON}: Floor map\n" -.string "{START_BUTTON}: Rotate mode\n" -.string "Select item/move + {START_BUTTON}: Description\0" -.align 2, 0 - -.global gUnknown_81001C0 -gUnknown_81001C0: @ 81001C0 -.string "Switch places with your teammate?\n" -.string "This will cause the teammate to warp.\0" -.align 2, 0 - -.global gUnknown_8100208 -gUnknown_8100208: @ 8100208 -.4byte gUnknown_81001C0 - -.global gMagnitudeMessage -gMagnitudeMessage: @ 810020C -.string "It's Magnitude {VALUE_0}!\0" -.align 2, 0 - -.global gPtrMagnitudeMessage -gPtrMagnitudeMessage: @ 8100224 -.4byte gMagnitudeMessage - -.global gSleepingTargetOnlyMessage -gSleepingTargetOnlyMessage: @ 8100228 -.string "It only works on a sleeping target!\0" -.align 2, 0 - -.global gPtrSleepingTargetOnlyMessage -gPtrSleepingTargetOnlyMessage: @ 810024C -.4byte gSleepingTargetOnlyMessage - -.global gFeralFoundItemMessage -gFeralFoundItemMessage: @ 8100250 -.string "{POKEMON_0} found an item somewhere.\0" -.align 2, 0 - -.global gPtrFeralFoundItemMessage -gPtrFeralFoundItemMessage: @ 8100270 -.4byte gFeralFoundItemMessage - -.global gSelfHealPreventedHungerMessage -gSelfHealPreventedHungerMessage: @ 8100274 -.string "Its self-healing prevented hunger!\0" -.align 2, 0 - -.global gPtrSelfHealPreventedHungerMessage -gPtrSelfHealPreventedHungerMessage: @ 8100298 -.4byte gSelfHealPreventedHungerMessage - -.global gUnknown_810029C -gUnknown_810029C: @ 810029C -.string "Rescue challenges left: {VALUE_0}\0" -.align 2, 0 - -.global gUnknown_81002B8 -gUnknown_81002B8: @ 81002B8 -.4byte gUnknown_810029C - -.global gFinalChanceMessage -gFinalChanceMessage: @ 81002BC -.string "This is your final chance!\0" -.align 2, 0 - -.global gPtrFinalChanceMessage -gPtrFinalChanceMessage: @ 81002D8 -.4byte gFinalChanceMessage - -.global gLinkedMovesComeApartMessage -gLinkedMovesComeApartMessage: @ 81002DC -.string "The linked moves came apart!\0" -.align 2, 0 - -.global gPtrLinkedMovesComeApartMessage -gPtrLinkedMovesComeApartMessage: @ 81002FC -.4byte gLinkedMovesComeApartMessage - -.global gLinkMoveOneUseWarningMessage -gLinkMoveOneUseWarningMessage: @ 8100300 -.string "{color YELLOW}The linked moves are almost out of PP!{reset}\n" -.string "{color YELLOW}Use them again and they will come apart!{reset}\0" -.align 2, 0 - -.global gPtrLinkMoveOneUseWarningMessage -gPtrLinkMoveOneUseWarningMessage: @ 810035C -.4byte gLinkMoveOneUseWarningMessage - -.global gLinkMoveTwoUsesWarningMessage -gLinkMoveTwoUsesWarningMessage: @ 8100360 -.string "{color YELLOW}The linked moves are almost out of PP!{reset}\n" -.string "{color YELLOW}Use them twice and they will come apart!{reset}\0" -.align 2, 0 - -.global gPtrLinkMoveTwoUsesWarningMessage -gPtrLinkMoveTwoUsesWarningMessage: @ 81003BC -.4byte gLinkMoveTwoUsesWarningMessage - -.global gIcePartCrumbledMessage -gIcePartCrumbledMessage: @ 81003C0 -.string "The Ice Part crumbled away...\0" -.align 2, 0 - -.global gPtrIcePartCrumbledMessage -gPtrIcePartCrumbledMessage: @ 81003E0 -.4byte gIcePartCrumbledMessage - -.global gRockPartCrumbledMessage -gRockPartCrumbledMessage: @ 81003E4 -.string "The Rock Part crumbled away...\0" -.align 2, 0 - -.global gPtrRockPartCrumbledMessage -gPtrRockPartCrumbledMessage: @ 8100404 -.4byte gRockPartCrumbledMessage - -.global gSteelPartCrumbledMessage -gSteelPartCrumbledMessage: @ 8100408 -.string "The Steel Part crumbled away...\0" -.align 2, 0 - -.global gPtrSteelPartCrumbledMessage -gPtrSteelPartCrumbledMessage: @ 8100428 -.4byte gSteelPartCrumbledMessage - -.global gWishStoneCrumbledMessage -gWishStoneCrumbledMessage: @ 810042C -.string "The Wish Stone crumbled away...\0" -.align 2, 0 - -.global gPtrWishStoneCrumbledMessage -gPtrWishStoneCrumbledMessage: @ 810044C -.4byte gWishStoneCrumbledMessage - -.global gMusicBoxPlayedCrumbledMessage -gMusicBoxPlayedCrumbledMessage: @ 8100450 -.string "The Music Box played a beautiful melody,\n" -.string "then crumbled away...\0" -.align 2, 0 - -.global gPtrMusicBoxPlayedCrumbledMessage -gPtrMusicBoxPlayedCrumbledMessage: @ 8100494 -.4byte gMusicBoxPlayedCrumbledMessage - -.global gMysteriousPowerPreventedUseMessage -gMysteriousPowerPreventedUseMessage: @ 8100498 -.string "But a mysterious power prevented its use!\0" -.align 2, 0 - -.global gPtrMysteriousPowerPreventedUseMessage -gPtrMysteriousPowerPreventedUseMessage: @ 81004C4 -.4byte gMysteriousPowerPreventedUseMessage - -.global gCouldntBeUsedMessage -gCouldntBeUsedMessage: @ 81004C8 -.string "But it couldn't be used!\0" -.align 2, 0 - -.global gPtrCouldntBeUsedMessage -gPtrCouldntBeUsedMessage: @ 81004E4 -.4byte gCouldntBeUsedMessage - -.global gUnknown_81004E8 -gUnknown_81004E8: @ 81004E8 -.4byte gUnknown_80FB568 - -.global gUnknown_81004EC -gUnknown_81004EC: @ 81004EC -.4byte gUnknown_80FB568 - -.global gUnknown_81004F0 -gUnknown_81004F0: @ 81004F0 -.4byte gUnknown_80FB568 - -.global gUnknown_81004F4 -gUnknown_81004F4: @ 81004F4 -.string "{POKEMON_1}'s Soundproof suppressed\n" -.string "the sound move!\0" -.align 2, 0 - -.global gUnknown_8100524 -gUnknown_8100524: @ 8100524 -.4byte gUnknown_81004F4 - -.global gUnknown_8100528 -gUnknown_8100528: @ 8100528 -.string "The attack was barely endured!\0" -.align 2, 0 - -.global gUnknown_8100548 -gUnknown_8100548: @ 8100548 -.4byte gUnknown_8100528 - -.global gUnknown_810054C -gUnknown_810054C: @ 810054C -.string "False Swipe prevented fainting!\0" -.align 2, 0 - -.global gUnknown_810056C -gUnknown_810056C: @ 810056C -.4byte gUnknown_810054C - -.global gUnknown_8100570 -gUnknown_8100570: @ 8100570 -.string "Perish Song's effect wore off!\0" -.align 2, 0 - -.global gUnknown_8100594 -gUnknown_8100594: @ 8100594 -.4byte gUnknown_8100570 - -.global gExposedWoreOffMessage -gExposedWoreOffMessage: @ 8100598 -.string "The Exposed status wore off!\0" -.align 2, 0 - -.global gPtrExposedWoreOffMessage -gPtrExposedWoreOffMessage: @ 81005B8 -.4byte gExposedWoreOffMessage - -.global gSealedMoveReleasedMessage -gSealedMoveReleasedMessage: @ 81005BC -.string "The sealed move was released!\0" -.align 2, 0 - -.global gPtrSealedMoveReleasedMessage -gPtrSealedMoveReleasedMessage: @ 81005DC -.4byte gSealedMoveReleasedMessage - -.global gCantLeechSeedSelfMessage -gCantLeechSeedSelfMessage: @ 81005E0 -.string "A leech seed can't be planted on the user!\0" -.align 2, 0 - -.global gPtrCantLeechSeedSelfMessage -gPtrCantLeechSeedSelfMessage: @ 8100610 -.4byte gCantLeechSeedSelfMessage - -.global gCantLeechSeedMonMessage -gCantLeechSeedMonMessage: @ 8100614 -.string "A leech seed couldn't be planted on\n" -.string "{POKEMON_0}!\0" -.align 2, 0 - -.global gPtrCantLeechSeedMonMessage -gPtrCantLeechSeedMonMessage: @ 8100640 -.4byte gCantLeechSeedMonMessage - -.global gMoveInterruptedMessage -gMoveInterruptedMessage: @ 8100644 -.string "The move was interrupted!\0" -.align 2, 0 - -.global gPtrMoveInterruptedMessage -gPtrMoveInterruptedMessage: @ 8100660 -.4byte gMoveInterruptedMessage - -.global gClientFaintedMessage -gClientFaintedMessage: @ 8100664 -.string "Your client Pokémon has fainted!\n" -.string "A rescue call can't be made!\0" -.align 2, 0 - -.global gPtrClientFaintedMessage -gPtrClientFaintedMessage: @ 81006A4 -.4byte gClientFaintedMessage - -.global gCantUseInDungeonMessage -gCantUseInDungeonMessage: @ 81006A8 -.string "It can't be used in a dungeon!\0" -.align 2, 0 - -.global gPtrCantUseInDungeonMessage -gPtrCantUseInDungeonMessage: @ 81006CC -.4byte gCantUseInDungeonMessage - -.global gForecastPreventsTypeSwitchMessage -gForecastPreventsTypeSwitchMessage: @ 81006D0 -.string "Its Forecast prevents type switching!\0" -.align 2, 0 - -.global gPtrForecastPreventsTypeSwitchMessage -gPtrForecastPreventsTypeSwitchMessage: @ 81006F8 -.4byte gForecastPreventsTypeSwitchMessage - -.global gForecastPreventsConversion2Message -gForecastPreventsConversion2Message: @ 81006FC -.string "Its Forecast prevents Conversion 2!\0" -.align 2, 0 - -.global gPtrForecastPreventsConversion2Message -gPtrForecastPreventsConversion2Message: @ 8100720 -.4byte gForecastPreventsConversion2Message - -.global gStenchWavedOffMessage -gStenchWavedOffMessage: @ 8100724 -.string "The stench was waved off!\0" -.align 2, 0 - -.global gPtrStenchWavedOffMessage -gPtrStenchWavedOffMessage: @ 8100740 -.4byte gStenchWavedOffMessage - -.global gProtectSavedItMessage -gProtectSavedItMessage: @ 8100744 -.string "Its Protect saved it!\0" -.align 2, 0 - -.global gPtrProtectSavedItMessage -gPtrProtectSavedItMessage: @ 810075C -.4byte gProtectSavedItMessage .string "pksdir0\0" .align 2, 0 @ Start of Boss Fight Dialogues? diff --git a/ld_script.txt b/ld_script.txt index b68d390c8..898a34aa7 100755 --- a/ld_script.txt +++ b/ld_script.txt @@ -549,6 +549,7 @@ SECTIONS { src/dungeon_generation.o(.rodata); src/dungeon_generation_fixed.o(.rodata); src/dungeon_message.o(.rodata); + src/dungeon_strings.o(.rodata); data/data_80F59C8.o(.rodata); src/dungeon_message_log.o(.rodata); src/dungeon_move.o(.rodata); diff --git a/src/code_8044CC8.c b/src/code_8044CC8.c index 82db49574..3b8554449 100644 --- a/src/code_8044CC8.c +++ b/src/code_8044CC8.c @@ -11,8 +11,8 @@ // size: 0x8 typedef struct unkStr_80F7C54 { - s32 unk0; u8 *text; + s32 unk0; } unkStr_80F7C54; EWRAM_DATA unkStruct_202EE44 gDungeonSubMenu[10] = {0}; @@ -21,8 +21,7 @@ extern s32 gDungeonSubMenuItemsCount; extern u16 gUnknown_80F6964[NUM_ITEM_CATEGORIES]; extern u8 gUnknown_80F697C[]; -extern u8 *gUnknown_80F7C50[10]; -extern const unkStr_80F7C54 gUnknown_80F7C54[65]; +extern const unkStr_80F7C54 gUnknown_80F7C50[65]; extern u8 *gUnknown_80F91EC[]; extern bool8 sub_8045888(Entity *); extern u8 GetFloorType(void); @@ -158,11 +157,11 @@ const u8 *GetDungeonSubMenuItemString(s32 param_1) return *gUnknown_80F91EC; } else { - if (!AreStringsDifferent(gUnknown_80F7C50[actionId << 1], gUnknown_80F697C)) { + if (!AreStringsDifferent(gUnknown_80F7C50[actionId].text, gUnknown_80F697C)) { return gActions[GetItemActionType(gDungeonSubMenu[param_1].unk2)].useText; } else { - return gUnknown_80F7C50[actionId << 1]; + return gUnknown_80F7C50[actionId].text; } } } @@ -253,7 +252,7 @@ void sub_8045064(void) unkStruct_202EE44 *iPtr = &gDungeonSubMenu[i]; unkStruct_202EE44 *jPtr = &gDungeonSubMenu[j]; - if (gUnknown_80F7C54[iPtr->actionId].unk0 > gUnknown_80F7C54[jPtr->actionId].unk0) { + if (gUnknown_80F7C50[iPtr->actionId].unk0 > gUnknown_80F7C50[jPtr->actionId].unk0) { SWAP(*iPtr, *jPtr, temp); } } diff --git a/src/dungeon_strings.c b/src/dungeon_strings.c new file mode 100644 index 000000000..6a41b2068 --- /dev/null +++ b/src/dungeon_strings.c @@ -0,0 +1,1170 @@ +#include "global.h" +#include "globaldata.h" +#include "structs/str_item_text.h" +#include "constants/trap.h" + +struct Struct_80F7C50 +{ + const u8 *str; + s32 val; +}; + +struct TutorialFlagMsg +{ + s32 flagId; + const u8 *str; +}; + +const ItemText gActions[] = { + [0] = { _("{POKEMON_0} used\nthe {MOVE_ITEM_0}."), _("Use")}, + [1] = { _("{POKEMON_0} threw\nthe {MOVE_ITEM_0}."), _("Throw")}, + [2] = { _("{POKEMON_0} threw\nthe {MOVE_ITEM_0}."), _("Throw")}, + [3] = { _("{POKEMON_0} equipped\nthe {MOVE_ITEM_0}."), _("Equip")}, + [4] = { _("{POKEMON_0} ate\nthe {MOVE_ITEM_0}."), _("Eat")}, + [5] = { _("{POKEMON_0} swallowed\nthe {MOVE_ITEM_0}."), _("Ingest")}, + [6] = { _("{POKEMON_0} peeled\nthe {MOVE_ITEM_0}."), _("Peel")}, + [7] = { _("{POKEMON_0} used\nthe {MOVE_ITEM_0}."), _("Use")}, + [8] = { _("{POKEMON_0} used\nthe {MOVE_ITEM_0}."), _("Use")}, + [9] = { _("{POKEMON_0} used\nthe {MOVE_ITEM_0}."), _("Use")}, + [10] = { _("{POKEMON_0} used\nthe {MOVE_ITEM_0}."), _("Use")}, + [11] = { _("{POKEMON_0} put on\nthe {MOVE_ITEM_0}."), _("Equip")}, + [12] = { _("{POKEMON_0} put on\nthe {MOVE_ITEM_0}."), _("Equip")}, + [13] = { _("{POKEMON_0} used\nthe {MOVE_ITEM_0}."), _("Use")}, + [14] = { _("{POKEMON_0} used\nthe {MOVE_ITEM_0}."), _("Use")}, + [15] = { _("{POKEMON_0} used\nthe {MOVE_ITEM_0}."), _("Use")}, +}; + +const struct Struct_80F7C50 gUnknown_80F7C50[] = { + [0] = { _("???"), 0x0000000A}, + [1] = { _("Wait"), 0x0000000A}, + [2] = { _("Move"), 0x0000000A}, + [3] = { _("Move"), 0x0000000A}, + [4] = { _("Wait"), 0x0000000A}, + [5] = { _("Wait"), 0x0000000A}, + [6] = { _("Next"), 0x0000000A}, + [7] = { _("Prev."), 0x0000000A}, + [8] = { _("Place"), 0x0000000A}, + [9] = { _("Get"), 0x0000000A}, + [10] = { _("Switch"), 0x0000000A}, + [11] = { _("Throw"), 0x0000000A}, + [12] = { _("Info"), 0x0000005A}, + [13] = { _("X"), 0x0000000A}, + [14] = { _("X"), 0x0000000A}, + [15] = { _("X"), 0x0000000A}, + [16] = { _("X"), 0x0000000A}, + [17] = { _("X"), 0x0000000A}, + [18] = { _("X"), 0x0000000A}, + [19] = { _("Talk"), 0x0000000A}, + [20] = { _("Use"), 0x0000000A}, + [21] = { _("Use"), 0x0000000A}, + [22] = { _(""), 0x0000000A}, + [23] = { _("Struggle"), 0x0000000A}, + [24] = { _("$$$$"), 0x000003E7}, + [25] = { _("Moves"), 0x0000000A}, + [26] = { _("Tactics"), 0x0000000A}, + [27] = { _("Summary"), 0x0000000A}, + [28] = { _("Talk"), 0x0000000A}, + [29] = { _("Info"), 0x0000005A}, + [30] = { _("Set"), 0x0000000A}, + [31] = { _("Switch"), 0x0000000A}, + [32] = { _("Link"), 0x0000000A}, + [33] = { _("Delink"), 0x0000000A}, + [34] = { _("Forget"), 0x0000000A}, + [35] = { _("Use"), 0x0000000A}, + [36] = { _("Throw"), 0x0000000A}, + [37] = { _("Trigger"), 0x0000000A}, + [38] = { _("Proceed"), 0x0000000A}, + [39] = { _("Throw"), 0x00000005}, + [40] = { _("Switch"), 0x0000000A}, + [41] = { _("Farewell"), 0x0000000A}, + [42] = { _("Cancel"), 0x0000000A}, + [43] = { _("Quicksave"), 0x0000000A}, + [44] = { _("Use"), 0x0000000A}, + [45] = { _("Talk"), 0x0000000A}, + [46] = { _("Give Up"), 0x0000000A}, + [47] = { _("Switch"), 0x0000000A}, + [48] = { _("Check IQ"), 0x0000000A}, + [49] = { _("Use"), 0x0000000A}, + [50] = { _("Use"), 0x0000000A}, + [51] = { _("Deselect"), 0x0000000A}, + [52] = { _("Farewell"), 0x0000000A}, + [53] = { _("Use"), 0x0000000A}, + [54] = { _("Give"), 0x0000000A}, + [55] = { _("Take"), 0x0000000A}, + [56] = { _("Use"), 0x0000000A}, + [57] = { _(""), 0x0000000A}, + [58] = { _("Swap"), 0x0000000A}, + [59] = { _("Leader"), 0x0000000A}, + [60] = { _("Set"), 0x0000000A}, + [61] = { _("Deselect"), 0x0000000A}, + [62] = { _("Swap"), 0x0000000A}, + [63] = { _("Pick Up"), 0x0000000A}, + [64] = { _("Summary"), 0x0000000A}, + [65] = { _("Throw"), 0x00000005}, +}; + +const u8 *const gUnknown_80F7F70[] = { + [0] = _("Stairs leading to the next floor.\nIf you are on the final floor, you will\nescape from the dungeon."), + [1] = _("The warp zone leading to the next floor.\nIf you are on the final floor, you will\nescape from the dungeon."), + [2] = _("You reached the rescue spot where your\nfriend's team went down!\nSend an {color RED}A-OK Mail{reset} from the Pelipper Post\nOffice to let your friend know you've\nrescued the defeated team."), +}; + +const u8 *const gUnknown_80F8104[] = { + [0] = _("Stairs"), + [1] = _("Warp Zone"), + [2] = _("Rescue Spot"), +}; + +const u8 *const gTrapDescriptions[NUM_TRAPS] = { + [TRAP_TRIP_TRAP] = _("Stepping on this trap makes the Pokémon\ntrip and drop an item."), + [TRAP_MUD_TRAP] = _("Stepping on this trap makes it blow\nmud that lowers the Pokémon's {color YELLOW}Attack{reset},\n{color YELLOW}Defense{reset}, {color YELLOW}Special Attack{reset}, or\n{color YELLOW}Special Defense{reset} by one level."), + [TRAP_STICKY_TRAP] = _("Stepping on this trap makes a random\nitem become sticky and unusable."), + [TRAP_GRIMY_TRAP] = _("Stepping on this trap makes it spew\nmuck that gums up food."), + [TRAP_SUMMON_TRAP] = _("Stepping on this trap releases a sweet\naroma that attracts Pokémon from afar."), + [TRAP_PITFALL_TRAP] = _("Stepping on this trap drops the Pokémon\nto the next floor, inflicting damage.\nIf it's not the team leader, the Pokémon\nfaints. If that happens, even a Reviver\nSeed can't help the fainted Pokémon."), + [TRAP_WARP_TRAP] = _("Stepping on this trap instantly warps\nthe Pokémon to another spot on the floor."), + [TRAP_WHIRLWIND_TRAP] = _("Stepping on this trap triggers a blast\nof some sort that sends the Pokémon\nflying."), + [TRAP_SPIN_TRAP] = _("Stepping on this trap spins the Pokémon\naround dizzyingly, making it \n{color CYAN}confused{reset}."), + [TRAP_SLUMBER_TRAP] = _("Stepping on this trap releases a sleeping\ngas that puts the Pokémon to\n{color CYAN}sleep{reset}."), + [TRAP_SLOW_TRAP] = _("Stepping on this trap lowers the\nPokémon's {color YELLOW}Movement Speed{reset} by one level."), + [TRAP_SEAL_TRAP] = _("Stepping on this trap disables one\nof the Pokémon's moves as long\nas it remains on the same floor."), + [TRAP_POISON_TRAP] = _("Stepping on this trap looses poison\nspikes that leave the Pokémon {color CYAN}poisoned{reset}."), + [TRAP_SELFDESTRUCT_TRAP] = _("Stepping on this trap makes it {color CYAN}explode{reset}.\nIts damage extends to other Pokémon,\nitems, and walls around the trap."), + [TRAP_EXPLOSION_TRAP] = _("Stepping on this trap triggers a\n{color CYAN}huge explosion{reset}.\nIts damage extends to other Pokémon,\nitems, and walls. It has a bigger\nrange than a Selfdestruct Trap."), + [TRAP_PP_ZERO_TRAP] = _("Stepping on this trap completely drains\nthe {color YELLOW}PP{reset} of a random move."), + [TRAP_CHESTNUT_TRAP] = _("Stepping on this trap makes a spiky,\nunshelled Chestnut drop, inflicting\ndamage."), + [TRAP_WONDER_TILE] = _("An odd floor tile seen in many dungeons.\nStepping on it resets the Pokémon's\n{color YELLOW}Attack{reset}, {color YELLOW}Defense{reset}, and so on, if\nthey are boosted or reduced."), + [TRAP_POKEMON_TRAP] = _("Stepping on this trap transforms all\nitems in the room into hostile Pokémon."), + [TRAP_SPIKE_TRAP] = _("Stepping on this trap inflicts damage.\nIt can be made using the move {color YELLOW}Spikes{reset}."), +}; + +const u8 *const gUnknown_80F8968 = _("{color YELLOW}Decoy{reset}"); +const u8 *const gUnknown_80F8974 = _("Decoy"); +const u8 *const gUnknown_80F8988 = _("{color YELLOW}Pokémon{reset}"); +const u8 *const gUnknown_80F8994 = _("Pokémon"); +const u8 *const gUnknown_80F89B4 = _("Your partner {POKEMON_0} fainted!"); +const u8 *const gUnknown_80F89D4 = _("Your client {POKEMON_0} fainted!"); +const u8 *const gUnknown_80F89D8 = _("Your client {POKEMON_0} fainted!"); +const u8 *const gUnknown_80F89F4 = _("But nothing happened!"); +const u8 *const gUnknown_80F8A0C = _("{POKEMON_0} was blown away!"); +const u8 *const gUnknown_80F8A28 = _("No move has been set."); +const u8 *const gUnknown_80F8A4C = _("The set move can't be used."); +const u8 *const gUnknown_80F8A6C = _("You're being constricted!"); +const u8 *const gUnknown_80F8A84 = _("You can't move!"); +const u8 *const gUnknown_80F8AB0 = _("You can't move while you're rooted!"); +const u8 *const gUnknown_80F8ADC = _("You can't move while wrapping a foe!"); +const u8 *const gUnknown_80F8B0C = _("The foe has you wrapped! You can't move!"); +const u8 *const gUnknown_80F8B24 = _("There are no items."); +const u8 *const gUnknown_80F8B40 = _("The move {MOVE_ITEM_0} was set."); +const u8 *const gUnknown_80F8B64 = _("The move {MOVE_ITEM_0} was deselected."); +const u8 *const gUnknown_80F8B68 = _(""); +const u8 *const gUnknown_80F8B88 = _("The move {MOVE_ITEM_0} was delinked."); +const u8 *const gUnknown_80F8BB4 = _("The linked moves were left unchanged."); +const u8 *const gUnknown_80F8BE0 = _("It's all sticky and doesn't work!"); +const u8 *const gUnknown_80F8BE4 = _("The {MOVE_ITEM_1} is all sticky!\nIt doesn't work!"); +const u8 *const gItemStickyCannotMove1 = _("The {MOVE_ITEM_1} is all sticky!\nIt can't be moved."); +const u8 *const gItemStickyCannotMove2 = _("The {MOVE_ITEM_1} is all sticky!\nIt can't be moved."); +const u8 *const gItemStickyCannotMove3 = _("The {MOVE_ITEM_1} is all sticky!\nIt can't be moved."); +const u8 *const gItemStickyCannotEquip = _("The {MOVE_ITEM_0} is all sticky!\nIt can't be equipped."); +const u8 *const gMonTookAndReturnedItem = _("{POKEMON_1} took the {MOVE_ITEM_0}\nand returned the {MOVE_ITEM_1}."); +const u8 *const gUnknown_80F8CE4 = _("The {MOVE_ITEM_0} was set.\nHold {L_BUTTON} then press {R_BUTTON} to throw one."); +const u8 *const gUnknown_80F8CE8 = _("The {MOVE_ITEM_0} was set.\nHold {L_BUTTON} then press {R_BUTTON} to throw one."); +const u8 *const gUnknown_80F8D04 = _("Equipped the item {MOVE_ITEM_0}."); +const u8 *const gUnknown_80F8D20 = _("The {MOVE_ITEM_0} was deselected."); +const u8 *const gUnknown_80F8D44 = _("The item {MOVE_ITEM_0} was given\nto {POKEMON_1}."); +const u8 *const gUnknown_80F8D60 = _("The Toolbox is full."); +const u8 *const gUnknown_80F8D7C = _("{POKEMON_0} returned\nthe {MOVE_ITEM_0}."); +const u8 *const gUnknown_80F8DB4 = _("The {MOVE_ITEM_0} was exchanged for\nthe {MOVE_ITEM_1} in the Toolbox."); +const u8 *const gUnknown_80F8DB8 = _("{POKEMON_1} used the {MOVE_ITEM_0}\nit was holding!"); +const u8 *const gUnknown_80F8DE0 = _(""); +const u8 *const gUnknown_80F8E04 = _("It can't be put down here."); +const u8 *const gUnknown_80F8E28 = _("{POKEMON_0} put the {MOVE_ITEM_0}\non the ground."); +const u8 *const gUnknown_80F8E2C = _(""); +const u8 *const gNoExchangesHere = _("Items can't be exchanged here."); +const u8 *const gNothingCanBePutDownHere = _("Nothing can be put down here."); +const u8 *const gSwappedGroundItem = _("Exchanged the {MOVE_ITEM_1} on the\nground with the {MOVE_ITEM_0}."); +const u8 *const gMonThrewItem1 = _("{POKEMON_0} threw the {MOVE_ITEM_0}!"); +const u8 *const gMonThrewItem2 = _("{POKEMON_0} threw the {MOVE_ITEM_0}!"); +const u8 *const gCannotTalk = _("You can't talk now."); +const u8 *const gCannotFarewell = _("You can't say farewell now."); +const u8 *const gMonCringing = _("{POKEMON_0} is cringing!"); +const u8 *const gMonParalyzed = _("{POKEMON_0} is paralyzed!"); +const u8 *const gMonSteppedOnItem = _("{POKEMON_0} stepped on\nthe {MOVE_ITEM_0}."); +const u8 *const gMonTerrifiedCouldntPickUpItem = _("{POKEMON_0} is terrified.\nIt didn't pick up the {MOVE_ITEM_0}."); +const u8 *const gMonCouldntPickUpItem = _("{POKEMON_0} couldn't pick up\nthe {MOVE_ITEM_0}."); +const u8 *const gPickedUpItem2 = _("Picked up the {MOVE_ITEM_0}."); +const u8 *const gPickedUpItemToolbox = _("Picked up the {MOVE_ITEM_0} and\nput it in the Toolbox."); +const u8 *const gPickedUpItem = _("Picked up the {MOVE_ITEM_0}."); +const u8 *const gMonPickedUpItem2 = _("{POKEMON_0} picked up\nthe {MOVE_ITEM_0}."); +const u8 *const gMonPickedUpItemToolbox = _("{POKEMON_0} picked up the\n{MOVE_ITEM_0} and put it in the Toolbox."); +const u8 *const gMonPickedUpItem = _("{POKEMON_0} picked up\nthe {MOVE_ITEM_0}."); +const u8 *const gSayFarewellQ = _("Say farewell to {POKEMON_0}?\nIt will be gone from the team forever."); +const u8 *const gSendMonBackWithItemQ = _("Send {POKEMON_0} back?\n{POKEMON_0}'s hold item will be lost."); +const u8 *const gSendMonBackQ = _("Send {POKEMON_0} back?"); +const u8 *const gUnknown_80F9114 = _("Say farewell to {POKEMON_0} and dismiss\nit from the team?"); +const u8 *const gUnknown_80F913C = _("{POKEMON_0} seemed disappointed and left."); +const u8 *const gMonWentBack = _("{POKEMON_0} went back."); +const u8 *const gMonDisappointedAndLeft = _("{POKEMON_0} seemed disappointed and left."); +const u8 *const gUnknown_80F9158 = _("{POKEMON_0} used\nthe {MOVE_ITEM_0}."); +const u8 *const gUnknown_80F9174 = _("$-Belly:{UNK_MACRO_3E M3E_147}{VALUE_0}/{VALUE_1}"); +const u8 *const gUnknown_80F9190 = _("Money:{UNK_MACRO_3E M3E_147}{VALUE_0} {POKE}"); +const u8 *const gUnknown_80F91A8 = _("Weather:{UNK_MACRO_3E M3E_159}{POKEMON_0}"); +const u8 *const gUnknown_80F91C8 = _("Play:{UNK_MACRO_3E M3E_147}{VALUE_0}:$V12:$V22"); +const u8 *const gUnknown_80F91E0 = _("{POKEMON_0}{UNK_MACRO_3E M3E_66}$v03/$v13"); +const u8 *const gUnknown_80F91EC = _("Rescue"); +const u8 *const gTrapNames[NUM_TRAPS] = { + [TRAP_TRIP_TRAP] = _("Trip Trap"), + [TRAP_MUD_TRAP] = _("Mud Trap"), + [TRAP_STICKY_TRAP] = _("Sticky Trap"), + [TRAP_GRIMY_TRAP] = _("Grimy Trap"), + [TRAP_SUMMON_TRAP] = _("Summon Trap"), + [TRAP_PITFALL_TRAP] = _("Pitfall Trap"), + [TRAP_WARP_TRAP] = _("Warp Trap"), + [TRAP_WHIRLWIND_TRAP] = _("Gust Trap"), + [TRAP_SPIN_TRAP] = _("Spin Trap"), + [TRAP_SLUMBER_TRAP] = _("Slumber Trap"), + [TRAP_SLOW_TRAP] = _("Slow Trap"), + [TRAP_SEAL_TRAP] = _("Seal Trap"), + [TRAP_POISON_TRAP] = _("Poison Trap"), + [TRAP_SELFDESTRUCT_TRAP] = _("Selfdestruct Trap"), + [TRAP_EXPLOSION_TRAP] = _("Explosion Trap"), + [TRAP_PP_ZERO_TRAP] = _("PP-Zero Trap"), + [TRAP_CHESTNUT_TRAP] = _("Chestnut Trap"), + [TRAP_WONDER_TILE] = _("Wonder Tile"), + [TRAP_POKEMON_TRAP] = _("Pokémon Trap"), + [TRAP_SPIKE_TRAP] = _("Spiked Tile"), +}; + +const u8 *const gUnknown_80F9364 = _("{POKEMON_1} is unaffected!"); +const u8 *const gUnknown_80F9380 = _("The move missed {POKEMON_1}!"); +const u8 *const gUnknown_80F9384 = _("The move missed {POKEMON_1}!"); +const u8 *const gUnknown_80F93A4 = _("It had no effect on {POKEMON_1}!"); +const u8 *const gUnknown_80F93C8 = _("The move {MOVE_ITEM_0} can't be used!"); +const u8 *const gItemFellOnGround = _("The {MOVE_ITEM_0} fell on the ground."); +const u8 *const gItemFellInWater = _("The {MOVE_ITEM_0} fell in the water."); +const u8 *const gItemBuried = _("The {MOVE_ITEM_0} became buried."); +const u8 *const gItemLost = _("The {MOVE_ITEM_0} was lost!"); +const u8 *const gAllItemsLost = _("All the items were lost!"); +const u8 *const gSeveralItemsLost = _("Several items were lost!"); +const u8 *const gItemFellOutOfSight = _("The {MOVE_ITEM_0} fell out of sight!"); +const u8 *const gUnknown_80F94C4 = _("The {MOVE_ITEM_0} went flying\ntowards {POKEMON_0}!"); +const u8 *const gUnknown_80F94D8 = _("It missed {POKEMON_0}!"); +const u8 *const gUnknown_80F94F0 = _("{POKEMON_0} dodged the {MOVE_ITEM_0}!"); +const u8 *const gUnknown_80F9510 = _("The {MOVE_ITEM_0} bounced off\n{POKEMON_0}!"); +const u8 *const gUnknown_80F9530 = _("The {MOVE_ITEM_0} flew out of sight!"); +const u8 *const gPtrFrozenMessage = _("{POKEMON_0} is frozen solid!"); +const u8 *const gPtrWrappedAroundMessage = _("{POKEMON_0} has its foe wrapped!"); +const u8 *const gPtrWrappedByMessage = _("{POKEMON_0} is wrapped by its foe!"); +const u8 *const gPtrPausedMessage = _("{POKEMON_0} can't move!"); +const u8 *const gPtrInfatuatedMessage = _("{POKEMON_0} is infatuated!"); +const u8 *const gPtrBideMessage = _("{POKEMON_0} is storing energy!"); +const u8 *const gUnknown_80F95EC = _("{POKEMON_0} is asleep!"); +const u8 *const gUnknown_80F9600 = _("{POKEMON_1} is frozen!"); +const u8 *const gUnknown_80F9614 = _("A critical hit!"); +const u8 *const gUnknown_80F9630 = _("It has little effect..."); +const u8 *const gUnknown_80F9654 = _("It's not very effective..."); +const u8 *const gUnknown_80F9670 = _("It's super effective!"); +const u8 *const gUnknown_80F9688 = _("{POKEMON_1} took no damage!"); +const u8 *const gUnknown_80F96A8 = _("{POKEMON_1} took calamitous damage!"); +const u8 *const gUnknown_80F96BC = _("{POKEMON_0} exploded!"); +const u8 *const gUnknown_80F96EC = _("The damp conditions prevented\nan explosion!"); +const u8 *const gUnknown_80F970C = _("{POKEMON_0} fell into the pitfall!"); +const u8 *const gUnknown_80F9728 = _("Avoided the pitfall!"); +const u8 *const gUnknown_80F9740 = _("{POKEMON_0} is famished."); +const u8 *const gUnknown_80F9760 = _("{POKEMON_0} is already famished."); +const u8 *const gUnknown_80F9764[] = { + [0] = _("{POKEMON_1} took {VALUE_0} damage!"), + [1] = _("{POKEMON_1}'s burn inflicted\n{VALUE_0} damage!"), + [2] = _("{POKEMON_1} was squeezed for\n{VALUE_0} damage!"), + [3] = _("{POKEMON_1} took {VALUE_0} damage\nfrom poison!"), + [4] = _("{POKEMON_1} took {VALUE_0} damage!"), + [5] = _("{POKEMON_1} was wrapped for\n{VALUE_0} damage!"), + [6] = _("{POKEMON_1} took {VALUE_0} damage\nfrom the counterattack!"), + [7] = _("{POKEMON_1} was cursed for\n{VALUE_0} damage!"), + [8] = _("{POKEMON_1} awoke from its nightmare\nand took {VALUE_0} damage!"), + [9] = _("{POKEMON_1} took {VALUE_0} damage\nfrom Leech Seed!"), + [10] = _("{POKEMON_1} stepped on spikes for\n{VALUE_0} damage!"), + [11] = _("{POKEMON_1} took {VALUE_0} damage\nfrom Perish Song!"), + [12] = _("{POKEMON_1} took {VALUE_0} damage\nfrom Destiny Bond!"), + [13] = _("{POKEMON_1} was showered with sludge\nfor {VALUE_0} damage!"), + [14] = NULL, + [15] = _("The Chestnut Trap hit {POKEMON_1}\nfor {VALUE_0} damage!"), + [16] = _("The Chestnut Trap hit {POKEMON_1}\nfor {VALUE_0} damage!"), + [17] = _("{POKEMON_1} took {VALUE_0} damage!"), + [18] = _("The bad weather inflicted {VALUE_0} damage\non {POKEMON_1}!"), + [19] = _("The move failed!\n{POKEMON_1} took {VALUE_0} damage!"), + [20] = _("The recoil hit {POKEMON_1} for\n{VALUE_0} damage!"), +}; + +const u8 *const gWeatherNames[] = { + [0] = _("Clear"), + [1] = _("Sunny"), + [2] = _("Sandstorm"), + [3] = _("Cloudy"), + [4] = _("Rain"), + [5] = _("Hail"), + [6] = _("Fog"), + [7] = _("Snow"), +}; + +const u8 *const gUnknown_80F9ACC = _("{POKEMON_0}'s HP went up {VALUE_0}!"); +const u8 *const gUnknown_80F9AEC = _("{POKEMON_0}'s Attack went up {VALUE_1}!"); +const u8 *const gUnknown_80F9B10 = _("{POKEMON_0}'s Defense went up {VALUE_2}!"); +const u8 *const gUnknown_80F9B34 = _("{POKEMON_0}'s Sp. Atk. went up {VALUE_3}!"); +const u8 *const gUnknown_80F9B58 = _("{POKEMON_0}'s Sp. Def. went up $d4!"); +const u8 *const gUnknown_80F9B74 = _("{POKEMON_0} didn't level up."); +const u8 *const gUnknown_80F9B94 = _("{POKEMON_0} didn't level down."); +const u8 *const gUnknown_80F9BB0 = _("{POKEMON_0} became the leader!"); +const u8 *const gUnknown_80F9BD8 = _("The leader couldn't be switched!"); +const u8 *const gUnknown_80F9C08 = _("You haven't paid for the merchandise yet!"); +const u8 *const gUnknown_80F9C2C = _("A thief can't switch leaders!"); +const u8 *const gUnknown_80F9C4C = _("...Something's stirring."); +const u8 *const gUnknown_80F9C70 = _("...Something's approaching."); +const u8 *const gUnknown_80F9C8C = _("It's getting closer!"); +const u8 *const gUnknown_80F9CBC = _("It's right nearby! It's gusting hard!"); +const u8 *const gUnknown_80F9CC0[] = { + [0] = _("{POKEMON_1} was defeated!"), + [1] = _("{POKEMON_1} fainted!"), +}; + +const u8 *const gUnknown_80F9CEC[] = { + [0] = _("Oh, no! {POKEMON_1} was defeated!"), + [1] = _("Oh, no! {POKEMON_1} fainted!"), +}; + +const u8 *const gUnknown_80F9D28[] = { + [0] = _("{POKEMON_1} was defeated!\nIt left the rescue team!"), + [1] = _("{POKEMON_1} fainted!\nIt left the rescue team!"), +}; + +const u8 *const gUnknown_80F9D84[] = { + [0] = _("Oh, no! {POKEMON_1} was defeated!"), + [1] = _("Oh, no! {POKEMON_1} fainted!"), +}; + +const u8 *const gUnknown_80F9D8C[] = { + [0] = _("{POKEMON_1} went back for now!"), + [1] = _("Oh, no! {POKEMON_1} fainted!"), +}; + +const u8 *const gUnknown_80F9DAC[] = { + [0] = _("Your client {POKEMON_1} was defeated!"), + [1] = _("Your client {POKEMON_1} fainted!"), +}; + +const u8 *const gUnknown_80F9DF0[] = { + [0] = _("{POKEMON_1} was defeated while awaiting\nrescue!"), + [1] = _("{POKEMON_1} fainted while awaiting\nrescue!"), +}; + +const u8 *const gUnknown_80F9E44 = _("{POKEMON_1} fainted!"); +const u8 *const gUnknown_80F9E64 = _("{POKEMON_0} gained {VALUE_0} Exp. Points!"); +const u8 *const gUnknown_80F9E80 = _("{POKEMON_0} grew to Level {VALUE_0}!"); +const u8 *const gUnknown_80F9E84 = _("{POKEMON_0}'s level remained unchanged."); +const u8 *const gUnknown_80F9EC8 = _("{POKEMON_0} dropped to Level {VALUE_0}!"); +const u8 *const gUnknown_80F9EEC = _("{POKEMON_0}'s level didn't go down."); +const u8 *const gUnknown_80F9F04 = _("{POKEMON_0} learned {MOVE_ITEM_0}!"); +const u8 *const gUnknown_80F9F2C = _("{POKEMON_0} didn't learn the new move."); +const u8 *const gUnknown_80F9FA4 = _("This Pokémon learned a new move,\nso it must forget an old one. Moves can\nbe relearned at the Gulpin Link Shop."); +const u8 *const gUnknown_80F9FE8 = _("Yes! {POKEMON_0} wants to join the team!\nAccept {POKEMON_0} as a team member?"); +const u8 *const gUnknown_80F9FEC = _(""); +const u8 *const gUnknown_80FA004 = _("{POKEMON_0} went away..."); +const u8 *const gUnknown_80FA030 = _("The Pokémon couldn't join the team..."); +const u8 *const gUnknown_80FA058 = _("But it couldn't join the team."); +const u8 *const gUnknown_80FA090 = _("A new member joined the team!\nGive it a nickname?"); +const u8 *const gUnknown_80FA0C8 = _("Please give your new team member\na proper nickname!"); +const u8 *const gUnknown_80FA0F0 = _("{POKEMON_0} joined $t to\ngo on adventures!"); +const u8 *const gUnknown_80FA120 = _("{POKEMON_0} gained access to\nthe Friend Area {FRIEND_AREA}."); +const u8 *const gUnknown_80FA124[] = { + [0] = _("{POKEMON_0} was slowed!"), + [1] = _("{POKEMON_0} returned to normal speed!"), + [2] = _("{POKEMON_0}'s at double speed!"), + [3] = _("{POKEMON_0}'s at triple speed!"), + [4] = _("{POKEMON_0}'s at quadruple speed!"), +}; + +const u8 *const gUnknown_80FA260 = _("The Rescue Team Badge\nshone on {POKEMON_1}!\n{POKEMON_1} gained a magical power!\n{POKEMON_1}: Thank you!\nPlease come see me at the Pelipper\nPost Office later.\n{POKEMON_1} escaped from the dungeon!"); +const u8 *const gUnknown_80FA2B0 = _("{POKEMON_1} happily accepted the item!\n\n\n{POKEMON_1}: Thank you!\n\n\n{POKEMON_1} left the dungeon!\n\n"); +const u8 *const gUnknown_80FA2F0 = _("Yes! {POKEMON_1} was found!\nUse the Rescue Team Badge to save\n{POKEMON_1}?"); +const u8 *const gUnknown_80FA32C = _("Yes! {POKEMON_1} was found!\nDeliver the requested item to\n{POKEMON_1}?"); +const u8 *const gUnknown_80FA36C = _("A mission has been completed!\nWould you like to leave now?"); +const u8 *const gUnknown_80FA370 = _("A mission has been completed!\nWould you like to leave now?"); +const u8 *const gUnknown_80FA394 = _("Do you really want to leave?"); +const u8 *const gUnknown_80FA3B8 = _("Continue with your adventure?"); +const u8 *const gUnknown_80FA408 = _("You're holding a delivery item.\nReturn to the base without continuing?"); +const u8 *const gUnknown_80FA448 = _("The {MOVE_ITEM_0} isn't in the Toolbox.\nIt couldn't be delivered."); +const u8 *const gUnknown_80FA464 = _("{POKEMON_1} can't talk now."); +const u8 *const gUnknown_80FA4D4 = _("Yes! {POKEMON_2} was successfully\nescorted!\n{POKEMON_2} is delighted!\n{POKEMON_2}: Thank you!\n\n\n{POKEMON_2}'s twosome left the dungeon!\n\n"); +const u8 *const gUnknown_80FA4D8 = _("A mission has been completed!\nWould you like to leave now?"); +const u8 *const gUnknown_80FA500 = _("{POKEMON_2} doesn't seem to be around."); +const u8 *const gUnknown_80FA52C = _("The mission can no longer be completed!"); +const u8 *const gUnknown_80FA530 = _("{POKEMON_1} can't talk now."); +const u8 *const gUnknown_80FA54C = _("{POKEMON_2} can't talk now."); +const u8 *const gUnknown_80FA580 = _("Deoxys was a mirage!\nA set of stairs appeared!"); +const u8 *const gUnknown_80FA5B4 = _("It's impossible to go down the stairs\nnow!"); +const u8 *const gUnknown_80FA5B8 = _(""); +const u8 *const gUnknown_80FA5F4 = _("No Pokémon will join the rescue team\nin this dungeon."); +const u8 *const gUnknown_80FA61C = _("There are no potential recruits."); +const u8 *const gUnknown_80FA638 = _("{POKEMON_0}'s Reflect faded."); +const u8 *const gUnknown_80FA658 = _("{POKEMON_0}'s Light Screen faded."); +const u8 *const gUnknown_80FA67C = _("{POKEMON_0}'s Counter effect faded."); +const u8 *const gUnknown_80FA69C = _("{POKEMON_0}'s Safeguard faded."); +const u8 *const gUnknown_80FA6BC = _("{POKEMON_0}'s Magic Coat faded."); +const u8 *const gUnknown_80FA6D4 = _("{POKEMON_0}'s Wish faded."); +const u8 *const gUnknown_80FA6E8 = _("{POKEMON_0} woke up!"); +const u8 *const gUnknown_80FA708 = _("{POKEMON_0} is no longer sleepless!"); +const u8 *const gUnknown_80FA70C = _("{POKEMON_0} woke up!"); +const u8 *const gUnknown_80FA710 = _("{POKEMON_0} woke up!"); +const u8 *const gUnknown_80FA734 = _("{POKEMON_0} got over its drowsiness!"); +const u8 *const gUnknown_80FA758 = _("Water Sport's effect faded."); +const u8 *const gUnknown_80FA778 = _("Mud Sport's effect faded."); +const u8 *const gUnknown_80FA79C = _("{POKEMON_0}'s Leech Seed wore off."); +const u8 *const gUnknown_80FA7BC = _("{POKEMON_0} is no longer cursed!"); +const u8 *const gUnknown_80FA7DC = _("{POKEMON_0}'s Snatch wore off!"); +const u8 *const gUnknown_80FA800 = _("{POKEMON_0} recovered from confusion!"); +const u8 *const gUnknown_80FA81C = _("{POKEMON_0} regained mobility!"); +const u8 *const gUnknown_80FA820 = _("{POKEMON_0} regained mobility!"); +const u8 *const gUnknown_80FA824 = _("{POKEMON_0} regained mobility!"); +const u8 *const gUnknown_80FA844 = _("{POKEMON_0}'s Ingrain wore off!"); +const u8 *const gUnknown_80FA868 = _("{POKEMON_0} recovered from paralysis!"); +const u8 *const gUnknown_80FA888 = _("{POKEMON_0} recovered from a burn!"); +const u8 *const gUnknown_80FA8A8 = _("{POKEMON_0} recovered from poison!"); +const u8 *const gUnknown_80FA8BC = _("{POKEMON_0} thawed out!"); +const u8 *const gUnknown_80FA8E0 = _("{POKEMON_0} lost its Sure Shot status!"); +const u8 *const gUnknown_80FA90C = _("{POKEMON_0} recovered from its\nWhiffer status!"); +const u8 *const gUnknown_80FA934 = _("{POKEMON_0}'s damage returned to normal!"); +const u8 *const gUnknown_80FA95C = _("{POKEMON_0} lost its Focus Energy status!"); +const u8 *const gUnknown_80FA97C = _("{POKEMON_0} is no longer cowering!"); +const u8 *const gUnknown_80FA9A0 = _("The decoy Pokémon went away!"); +const u8 *const gUnknown_80FA9C0 = _("{POKEMON_0}'s Protect wore off!"); +const u8 *const gUnknown_80FA9DC = _("{POKEMON_0}'s Taunt wore off!"); +const u8 *const gUnknown_80FA9F4 = _("{POKEMON_0} became visible!"); +const u8 *const gUnknown_80FAA0C = _("{POKEMON_0} regained sight!"); +const u8 *const gUnknown_80FAA2C = _("{POKEMON_0} can see normally again!"); +const u8 *const gUnknown_80FAA48 = _("{POKEMON_0} returned to normal!"); +const u8 *const gUnknown_80FAA68 = _("{POKEMON_0}'s Mirror Coat faded!"); +const u8 *const gUnknown_80FAA8C = _("{POKEMON_0} gave up on Destiny Bond!"); +const u8 *const gUnknown_80FAAAC = _("{POKEMON_0} recovered from Encore!"); +const u8 *const gPtrMonStoppedEnduringMessage = _("{POKEMON_0} stopped enduring!"); +const u8 *const gPtrMonMirrorMoveFadedMessage = _("{POKEMON_0}'s Mirror Move faded!"); +const u8 *const gPtrMonConversion2FailedMessage = _("{POKEMON_0}'s Conversion 2 faded!"); +const u8 *const gPtrMonGaveUpVitalThrowMessage = _("{POKEMON_0} gave up on Vital Throw!"); +const u8 *const gUnknown_80FAB40 = _("{POKEMON_0}'s Mist faded!"); +const u8 *const gUnknown_80FAB6C = _("{POKEMON_0}'s appearance returned to\nnormal!"); +const u8 *const gUnknown_80FAB90 = _("{POKEMON_0} got over its infatuation!"); +const u8 *const gUnknown_80FABBC = _("{POKEMON_0} can't go through walls\nanymore!"); +const u8 *const gUnknown_80FABC0 = _("{POKEMON_0} returned to normal!"); +const u8 *const gUnknown_80FABD8 = _("{POKEMON_0}'s rage faded!"); +const u8 *const gPtrMonNoLongerPetrifiedMessage = _("{POKEMON_0} is no longer petrified!"); +const u8 *const gPtrMonNoLongerCringingMessage = _("{POKEMON_0} is no longer cringing!"); +const u8 *const gUnknown_80FAC38 = _("{POKEMON_0} is no longer paused!"); +const u8 *const gUnknown_80FAC54 = _("{POKEMON_0} readies Razor Wind!"); +const u8 *const gUnknown_80FAC74 = _("{POKEMON_0} began storing energy!"); +const u8 *const gUnknown_80FAC88 = _("{POKEMON_0} is enraged!"); +const u8 *const gUnknown_80FACA4 = _("{POKEMON_0} is focusing energy!"); +const u8 *const gUnknown_80FACC4 = _("{POKEMON_0} is readying Sky Attack!"); +const u8 *const gUnknown_80FACE4 = _("{POKEMON_0} is readying Solarbeam!"); +const u8 *const gUnknown_80FACFC = _("{POKEMON_0} flew up high!"); +const u8 *const gUnknown_80FAD10 = _("{POKEMON_0} bounced up!"); +const u8 *const gUnknown_80FAD2C = _("{POKEMON_0} dove underwater!"); +const u8 *const gUnknown_80FAD4C = _("{POKEMON_0} burrowed underground!"); +const u8 *const gUnknown_80FAD6C = _("{POKEMON_0} began charging power!"); +const u8 *const gUnknown_80FAD8C = _("Mud Sport came into effect!"); +const u8 *const gUnknown_80FADB0 = _("Water Sport came into effect!"); +const u8 *const gUnknown_80FADD8 = _("{POKEMON_1} used Flash Fire to absorb\nfire!"); +const u8 *const gUnknown_80FAE00 = _("Fire moves won't become stronger!"); +const u8 *const gUnknown_80FAE1C = _("{POKEMON_0} began using Wish!"); +const u8 *const gUnknown_80FAE3C = _("{POKEMON_0} is already using Wish."); +const u8 *const gUnknown_80FAE58 = _("{POKEMON_0} took a leech seed!"); +const u8 *const gUnknown_80FAE7C = _("{POKEMON_0} already has a leech seed!"); +const u8 *const gUnknown_80FAEA0 = _("Item locations became evident!"); +const u8 *const gUnknown_80FAEC8 = _("The stair location became clear!"); +const u8 *const gUnknown_80FAEF0 = _("Item locations are already known."); +const u8 *const gUnknown_80FAF1C = _("The stair location is already known."); +const u8 *const gUnknown_80FAF3C = _("There are no stairs here."); +const u8 *const gUnknown_80FAF5C = _("{POKEMON_0} put up its magic coat!"); +const u8 *const gUnknown_80FAF8C = _("{POKEMON_0} is already cloaked in its\nmagic coat!"); +const u8 *const gUnknown_80FAFAC = _("{POKEMON_0} can locate foes now!"); +const u8 *const gUnknown_80FAFD0 = _("Foes can already be located!"); +const u8 *const gUnknown_80FAFF0 = _("{POKEMON_0} readies its Skull Bash!"); +const u8 *const gUnknown_80FB004 = _("{POKEMON_0} was cursed!"); +const u8 *const gUnknown_80FB01C = _("{POKEMON_0} readied Snatch!"); +const u8 *const gUnknown_80FB048 = _("{POKEMON_0} gained the protection\nof Safeguard!"); +const u8 *const gUnknown_80FB074 = _("{POKEMON_0} is already protected\nby Safeguard."); +const u8 *const gUnknown_80FB09C = _("{POKEMON_0} gained the protection\nof Mist!"); +const u8 *const gUnknown_80FB0C4 = _("{POKEMON_0} is already protected\nby Mist."); +const u8 *const gUnknown_80FB0E0 = _("{POKEMON_0} is set to counter!"); +const u8 *const gUnknown_80FB10C = _("{POKEMON_0} has been waiting to\ncounterattack!"); +const u8 *const gUnknown_80FB130 = _("{POKEMON_0} put up its light screen!"); +const u8 *const gUnknown_80FB160 = _("{POKEMON_0} is already protected\nby Light Screen."); +const u8 *const gUnknown_80FB17C = _("{POKEMON_0} put up its reflect!"); +const u8 *const gUnknown_80FB1A8 = _("{POKEMON_0} is already protected by\nReflect."); +const u8 *const gUnknown_80FB1C4 = _("{POKEMON_0} recovered {VALUE_0} HP!"); +const u8 *const gUnknown_80FB1E0 = _("{POKEMON_0} was fully healed!"); +const u8 *const gUnknown_80FB204 = _("{POKEMON_0}'s HP remained unchanged."); +const u8 *const gUnknown_80FB21C = _("{POKEMON_0} has full HP."); +const u8 *const gUnknown_80FB240 = _("{POKEMON_0}'s max. HP rose by {VALUE_1}."); +const u8 *const gUnknown_80FB25C = _("{POKEMON_0} became confused!"); +const u8 *const gUnknown_80FB27C = _("{POKEMON_0} is already confused!"); +const u8 *const gUnknown_80FB2AC = _("{POKEMON_0} became paralyzed!\nIt can't attack!"); +const u8 *const gUnknown_80FB2CC = _("{POKEMON_0} is already paralyzed!"); +const u8 *const gUnknown_80FB2E0 = _("{POKEMON_0} cringed!"); +const u8 *const gUnknown_80FB300 = _("{POKEMON_0} is already cringing!"); +const u8 *const gUnknown_80FB318 = _("{POKEMON_0} fell asleep!"); +const u8 *const gUnknown_80FB31C = _("{POKEMON_0} fell asleep!"); +const u8 *const gUnknown_80FB338 = _("{POKEMON_0} is already asleep!"); +const u8 *const gUnknown_80FB35C = _("{POKEMON_0} is locked in a nightmare!"); +const u8 *const gUnknown_80FB360 = _("{POKEMON_0} is already asleep!"); +const u8 *const gUnknown_80FB380 = _("{POKEMON_0} didn't become drowsy!"); +const u8 *const gUnknown_80FB384 = _("{POKEMON_0} is already asleep!"); +const u8 *const gUnknown_80FB388 = _("{POKEMON_0} didn't become drowsy!"); +const u8 *const gUnknown_80FB3A4 = _("{POKEMON_0} had a nightmare!"); +const u8 *const gUnknown_80FB3CC = _("{POKEMON_0} is already having\na nightmare!"); +const u8 *const gUnknown_80FB3D0 = _("{POKEMON_0} didn't become drowsy!"); +const u8 *const gUnknown_80FB3E0 = _("{POKEMON_0} yawned!"); +const u8 *const gUnknown_80FB3F8 = _("{POKEMON_0} didn't yawn!"); +const u8 *const gUnknown_80FB414 = _("{POKEMON_0} is already yawning!"); +const u8 *const gUnknown_80FB418 = _("{POKEMON_0} is already asleep!"); +const u8 *const gUnknown_80FB41C = _("{POKEMON_0} woke up!"); +const u8 *const gUnknown_80FB43C = _("{POKEMON_0} is already sleepless!"); +const u8 *const gUnknown_80FB458 = _("{POKEMON_0} became sleepless!"); +const u8 *const gUnknown_80FB480 = _("{POKEMON_0} can't move on the next turn!"); +const u8 *const gUnknown_80FB4B0 = _("{POKEMON_0} already can't move on\nthe next turn!"); +const u8 *const gUnknown_80FB4D4 = _("{POKEMON_0} can't move for a while!"); +const u8 *const gUnknown_80FB4F0 = _("{POKEMON_0} is already paused!"); +const u8 *const gUnknown_80FB50C = _("{POKEMON_0} became infatuated!"); +const u8 *const gUnknown_80FB52C = _("{POKEMON_0} is already infatuated!"); +const u8 *const gUnknown_80FB548 = _("{POKEMON_0} sustained a burn!"); +const u8 *const gUnknown_80FB564 = _("{POKEMON_0} already has a burn!"); +const u8 *const gUnknown_80FB580 = _("But nothing happened."); +const u8 *const gUnknown_80FB598 = _("{POKEMON_0} was poisoned!"); +const u8 *const gUnknown_80FB5B4 = _("{POKEMON_0} was badly poisoned!"); +const u8 *const gUnknown_80FB5D4 = _("{POKEMON_0} is already poisoned!"); +const u8 *const gUnknown_80FB5F8 = _("{POKEMON_0} is already badly poisoned!"); +const u8 *const gUnknown_80FB610 = _("{POKEMON_0} became frozen!"); +const u8 *const gUnknown_80FB628 = _("{POKEMON_0} was squeezed!"); +const u8 *const gUnknown_80FB64C = _("{POKEMON_0} is already being squeezed!"); +const u8 *const gUnknown_80FB668 = _("{POKEMON_0} became immobilized!"); +const u8 *const gUnknown_80FB688 = _("{POKEMON_0} is already immobilized!"); +const u8 *const gUnknown_80FB6A4 = _("{POKEMON_0} put down its roots!"); +const u8 *const gUnknown_80FB6C0 = _("{POKEMON_0} is already rooted!"); +const u8 *const gUnknown_80FB6D8 = _("{POKEMON_0} became wrapped!"); +const u8 *const gUnknown_80FB6FC = _("{POKEMON_0} has a foe wrapped already!"); +const u8 *const gUnknown_80FB718 = _("{POKEMON_0} is already wrapped!"); +const u8 *const gUnknown_80FB73C = _("{POKEMON_0} attained Sure Shot status!"); +const u8 *const gUnknown_80FB764 = _("{POKEMON_0} already has Sure Shot\nstatus!"); +const u8 *const gUnknown_80FB780 = _("{POKEMON_0} became a whiffer!"); +const u8 *const gUnknown_80FB7A0 = _("{POKEMON_0} is already a whiffer!"); +const u8 *const gUnknown_80FB7BC = _("{POKEMON_0} became petrified!"); +const u8 *const gUnknown_80FB7DC = _("{POKEMON_0} is already petrified!"); +const u8 *const gUnknown_80FB7F4 = _("{POKEMON_0} was blinded!"); +const u8 *const gUnknown_80FB810 = _("{POKEMON_0} is already blinded!"); +const u8 *const gUnknown_80FB834 = _("{POKEMON_0}'s vision turned weird!"); +const u8 *const gUnknown_80FB85C = _("{POKEMON_0}'s vision is already weird!"); +const u8 *const gUnknown_80FB880 = _("{POKEMON_0}'s vision was restored!"); +const u8 *const gUnknown_80FB89C = _("{POKEMON_0}'s vision is fine!"); +const u8 *const gUnknown_80FB8BC = _("{POKEMON_0}'s damage was fixed!"); +const u8 *const gUnknown_80FB8E4 = _("{POKEMON_0}'s damage is already fixed!"); +const u8 *const gUnknown_80FB900 = _("{POKEMON_0} is getting pumped!"); +const u8 *const gUnknown_80FB924 = _("{POKEMON_0} is already getting pumped!"); +const u8 *const gUnknown_80FB940 = _("{POKEMON_0} cowered in fear!"); +const u8 *const gUnknown_80FB960 = _("{POKEMON_0} is already cowering!"); +const u8 *const gUnknown_80FB978 = _("{POKEMON_0} became a decoy!"); +const u8 *const gUnknown_80FB994 = _("{POKEMON_0} is already a decoy!"); +const u8 *const gUnknown_80FB9B0 = _("{POKEMON_0} protected itself!"); +const u8 *const gUnknown_80FB9D8 = _("{POKEMON_0} is already protecting itself!"); +const u8 *const gUnknown_80FB9F0 = _("{POKEMON_0} was taunted!"); +const u8 *const gUnknown_80FBA14 = _("{POKEMON_0} has been taunted already!"); +const u8 *const gUnknown_80FBA38 = _("{POKEMON_0} stored power {VALUE_0} time(s)!"); +const u8 *const gUnknown_80FBA60 = _("{POKEMON_0} can't store any more power!"); +const u8 *const gUnknown_80FBA80 = _("{POKEMON_0} disappeared from view!"); +const u8 *const gUnknown_80FBAA0 = _("{POKEMON_0} is invisible already!"); +const u8 *const gUnknown_80FBAC0 = _("{POKEMON_0} put up its mirror coat!"); +const u8 *const gUnknown_80FBAE4 = _("{POKEMON_0} already has a mirror coat!"); +const u8 *const gUnknown_80FBB04 = _("{POKEMON_0} heard the perish song!"); +const u8 *const gUnknown_80FBB28 = _("{POKEMON_0} already heard that song!"); +const u8 *const gUnknown_80FBB4C = _("{POKEMON_0} readied its Destiny Bond!"); +const u8 *const gUnknown_80FBB78 = _("{POKEMON_0} already has Destiny Bond\nreadied!"); +const u8 *const gUnknown_80FBB94 = _("{POKEMON_0} earned an encore!"); +const u8 *const gUnknown_80FBBB8 = _("{POKEMON_0} is already doing encores!"); +const u8 *const gUnknown_80FBBD4 = _("{POKEMON_0} won't do encores!"); +const u8 *const gUnknown_80FBBF0 = _("{POKEMON_0} is set to endure!"); +const u8 *const gUnknown_80FBC14 = _("{POKEMON_0} is already set to endure!"); +const u8 *const gUnknown_80FBC38 = _("{POKEMON_0} readied its Mirror Move!"); +const u8 *const gUnknown_80FBC5C = _("{POKEMON_0} already used Mirror Move!"); +const u8 *const gUnknown_80FBC7C = _("{POKEMON_0} has Conversion 2 up!"); +const u8 *const gUnknown_80FBCA4 = _("{POKEMON_0} already has Conversion 2 up!"); +const u8 *const gUnknown_80FBCC8 = _("{POKEMON_0} readied its Vital Throw!"); +const u8 *const gUnknown_80FBCF0 = _("{POKEMON_0} is already set for\nVital Throw!"); +const u8 *const gUnknown_80FBD18 = _("{POKEMON_0}'s stats returned to normal."); +const u8 *const gUnknown_80FBD3C = _("{POKEMON_0}'s stats appear unchanged."); +const u8 *const gUnknown_80FBD58 = _("It psyched itself up!"); +const u8 *const gUnknown_80FBD78 = _("{POKEMON_0}'s Belly went down."); +const u8 *const gUnknown_80FBD9C = _("{POKEMON_0}'s max. Belly size shrank!"); +const u8 *const gUnknown_80FBDC4 = _("{POKEMON_0}'s max. Belly size increased!"); +const u8 *const gUnknown_80FBDF0 = _("{POKEMON_0}'s Belly won't get any bigger!"); +const u8 *const gUnknown_80FBE14 = _("{POKEMON_0}'s Belly didn't change!"); +const u8 *const gUnknown_80FBE3C = _("{POKEMON_0}'s Belly size didn't change!"); +const u8 *const gUnknown_80FBE40 = _("{POKEMON_0}'s Belly didn't change!"); +const u8 *const gUnknown_80FBE64 = _("{POKEMON_0}'s Belly filled up full!"); +const u8 *const gUnknown_80FBE84 = _("{POKEMON_0}'s Belly was filled!"); +const u8 *const gUnknown_80FBEA0 = _("{POKEMON_0}'s Belly dropped!"); +const u8 *const gUnknown_80FBEC0 = _("{POKEMON_0} transformed into\n{POKEMON_1}!"); +const u8 *const gUnknown_80FBEE4 = _("{POKEMON_0}'s transformation failed!"); +const u8 *const gUnknown_80FBF04 = _("{POKEMON_0} is already transformed."); +const u8 *const gUnknown_80FBF28 = _("{POKEMON_0} can go through walls now!"); +const u8 *const gUnknown_80FBF50 = _("{POKEMON_0} can already go through walls!"); +const u8 *const gUnknown_80FBF68 = _("{POKEMON_0} became muzzled!"); +const u8 *const gUnknown_80FBF84 = _("{POKEMON_0} is already muzzled!"); +const u8 *const gUnknown_80FBF9C = _("{POKEMON_0} was exposed!"); +const u8 *const gUnknown_80FBFB8 = _("{POKEMON_0} is already exposed!"); +const u8 *const gUnknown_80FBFD8 = _("{POKEMON_0} isn't a Ghost type!"); +const u8 *const gUnknown_80FC000 = _("{POKEMON_0}'s Evasion returned to normal!"); +const u8 *const gUnknown_80FC028 = _("Item holders are now identified!"); +const u8 *const gUnknown_80FC054 = _("It can already identify item holders."); +const u8 *const gUnknown_80FC074 = _("{POKEMON_0} is already in a rage!"); +const u8 *const gUnknown_80FC084 = _("Accuracy"); +const u8 *const gUnknown_80FC090 = _("Evasion"); +const u8 *const gUnknown_80FC09C = _("Defense"); +const u8 *const gUnknown_80FC0AC = _("Sp. Def."); +const u8 *const gUnknown_80FC0B8 = _("Attack"); +const u8 *const gUnknown_80FC0C8 = _("Sp. Atk."); +const u8 *const gUnknown_80FC0D4 = _("sharply"); +const u8 *const gUnknown_80FC0E4 = _("slightly"); +const u8 *const gUnknown_80FC0FC = _("{POKEMON_0}'s {MOVE_ITEM_0} rose!"); +const u8 *const gUnknown_80FC114 = _("{POKEMON_0}'s {MOVE_ITEM_0} fell!"); +const u8 *const gUnknown_80FC118 = _("{POKEMON_0}'s {MOVE_ITEM_0} rose!"); +const u8 *const gUnknown_80FC11C = _("{POKEMON_0}'s {MOVE_ITEM_0} fell!"); +const u8 *const gUnknown_80FC138 = _("{POKEMON_0}'s {MOVE_ITEM_0} rose\n{MOVE_ITEM_1}!"); +const u8 *const gUnknown_80FC13C = _("{POKEMON_0}'s {MOVE_ITEM_0} rose\n{MOVE_ITEM_1}!"); +const u8 *const gUnknown_80FC158 = _("{POKEMON_0}'s {MOVE_ITEM_0} fell\n{MOVE_ITEM_1}!"); +const u8 *const gUnknown_80FC15C = _("{POKEMON_0}'s {MOVE_ITEM_0} fell\n{MOVE_ITEM_1}!"); +const u8 *const gUnknown_80FC180 = _("{POKEMON_0}'s {MOVE_ITEM_0} remained\nunchanged!"); +const u8 *const gUnknown_80FC184 = _("{POKEMON_0}'s {MOVE_ITEM_0} remained\nunchanged!"); +const u8 *const gUnknown_80FC1A4 = _("{POKEMON_0}'s {MOVE_ITEM_0} fell\nslightly!"); +const u8 *const gUnknown_80FC1C4 = _("{POKEMON_0}'s {MOVE_ITEM_0} rose\nslightly!"); +const u8 *const gUnknown_80FC1F0 = _("{POKEMON_0}'s {MOVE_ITEM_0} won't\ngo down any more!"); +const u8 *const gUnknown_80FC218 = _("{POKEMON_0}'s {MOVE_ITEM_0} won't\ngo up any more!"); +const u8 *const gUnknown_80FC21C = _("{POKEMON_0}'s {MOVE_ITEM_0} won't\ngo up any more!"); +const u8 *const gUnknown_80FC248 = _("{POKEMON_0}'s {MOVE_ITEM_0} won't\ngo down any more."); +const u8 *const gUnknown_80FC270 = _("{POKEMON_0}'s {MOVE_ITEM_0} won't\ngo up any more."); +const u8 *const gUnknown_80FC274 = _("{POKEMON_0}'s {MOVE_ITEM_0} won't\ngo down any more."); +const u8 *const gUnknown_80FC298 = _("{POKEMON_0}'s speed didn't change!"); +const u8 *const gUnknown_80FC2B8 = _("{POKEMON_0} can't go any faster!"); +const u8 *const gUnknown_80FC2D8 = _("{POKEMON_0} can't go any slower!"); +const u8 *const gUnknown_80FC2FC = _("{POKEMON_0} is protected by Safeguard!"); +const u8 *const gUnknown_80FC31C = _("{POKEMON_0} is protected by Mist!"); +const u8 *const gUnknown_80FC33C = _("{POKEMON_0}'s Attack was boosted."); +const u8 *const gUnknown_80FC360 = _("{POKEMON_0}'s Attack didn't go up."); +const u8 *const gUnknown_80FC388 = _("{POKEMON_0}'s Special Attack was boosted."); +const u8 *const gUnknown_80FC3B4 = _("{POKEMON_0}'s Special Attack didn't go up."); +const u8 *const gUnknown_80FC3D8 = _("{POKEMON_0}'s Defense was boosted."); +const u8 *const gUnknown_80FC3FC = _("{POKEMON_0}'s Defense didn't go up."); +const u8 *const gUnknown_80FC428 = _("{POKEMON_0}'s Special Defense was\nboosted."); +const u8 *const gUnknown_80FC454 = _("{POKEMON_0}'s Special Defense didn't\ngo up."); +const u8 *const gUnknown_80FC458 = _("{POKEMON_0}'s Attack was weakened."); +const u8 *const gUnknown_80FC47C = _("{POKEMON_0}'s Attack didn't go down."); +const u8 *const gUnknown_80FC4A4 = _("{POKEMON_0}'s Special Attack was\nweakened."); +const u8 *const gUnknown_80FC4D0 = _("{POKEMON_0}'s Special Attack didn't go\ndown."); +const u8 *const gUnknown_80FC52C = _("The target's Magic Coat bounced it back!"); +const u8 *const gUnknown_80FC558 = _("The target's Mirror Move returned it!"); +const u8 *const gUnknown_80FC574 = _("{POKEMON_1} protected itself!"); +const u8 *const gUnknown_80FC584 = _("{POKEMON_0} warped!"); +const u8 *const gUnknown_80FC5A8 = _("A trap can't be laid here."); +const u8 *const gUnknown_80FC5CC = _("{POKEMON_0} was too hungry to use it!"); +const u8 *const gUnknown_80FC5E0 = _("Weather: {POKEMON_0}"); +const u8 *const gUnknown_80FC5F8 = _("A trap was laid!"); +const u8 *const gUnknown_80FC5FC = _("A trap can't be laid here."); +const u8 *const gUnknown_80FC614 = _("Got {POKEMON_1}'s item!"); +const u8 *const gUnknown_80FC654 = _("{POKEMON_0} has an item already.\nIt couldn't get another item."); +const u8 *const gUnknown_80FC678 = _("{POKEMON_1} doesn't have anything!"); +const u8 *const gUnknown_80FC690 = _("The move failed!"); +const u8 *const gUnknown_80FC6A4 = _("The Orb failed!"); +const u8 *const gUnknown_80FC6A8 = _("{POKEMON_0} is paralyzed!"); +const u8 *const gUnknown_80FC6D0 = _("But the move couldn't be used!"); +const u8 *const gUnknown_80FC6FC = _("But Orbs are prevented from being used!"); +const u8 *const gUnknown_80FC710 = _("{POKEMON_0} is muzzled!"); +const u8 *const gUnknown_80FC714 = _("{POKEMON_0} is cringing!"); +const u8 *const gUnknown_80FC718 = _("{POKEMON_0} is infatuated!"); +const u8 *const gUnknown_80FC72C = _("{POKEMON_0} loosed {MOVE_ITEM_0}!"); +const u8 *const gUnknown_80FC730 = _("But nothing happened."); +const u8 *const gUnknown_80FC734 = _("But nothing happened."); +const u8 *const gUnknown_80FC74C = _("Nothing happened."); +const u8 *const gUnknown_80FC770 = _("But no power had been stored!"); +const u8 *const gUnknown_80FC790 = _("{POKEMON_0} traded items with\n{POKEMON_1}!"); +const u8 *const gUnknown_80FC7AC = _("The item trade failed!"); +const u8 *const gUnknown_80FC7C8 = _("{POKEMON_0}'s move missed!"); +const u8 *const gUnknown_80FC7EC = _("{POKEMON_0} and {POKEMON_1} shared\ntheir HP!"); +const u8 *const gUnknown_80FC81C = _("{POKEMON_0} copied the target's\nspecial ability!"); +const u8 *const gUnknown_80FC854 = _("{POKEMON_0} couldn't copy the target's\nWonder Guard!"); +const u8 *const gUnknown_80FC888 = _("{POKEMON_0} swapped special abilities\nwith the target!"); +const u8 *const gUnknown_80FC8C0 = _("{POKEMON_0} couldn't swap the target's\nWonder Guard!"); +const u8 *const gUnknown_80FC8F0 = _("All sticky, gummed-up items were cleaned!"); +const u8 *const gUnknown_80FC920 = _("There were no sticky, gummed-up items."); +const u8 *const gUnknown_80FC924 = _("The target is a Ground type!\nMud-Slap didn't work!"); +const u8 *const gUnknown_80FC97C = _("There's nowhere to warp!"); +const u8 *const gUnknown_80FC9A0 = _("It's already on the stairs."); +const u8 *const gUnknown_80FC9C0 = _("It couldn't make a leap!"); +const u8 *const gUnknown_80FC9E8 = _("It couldn't be knocked flying!"); +const u8 *const gUnknown_80FCA10 = _("{POKEMON_0} couldn't be knocked flying!"); +const u8 *const gUnknown_80FCA3C = _("It had no power stockpiled to spit up!"); +const u8 *const gUnknown_80FCA60 = _("{POKEMON_0}'s {MOVE_ITEM_0} didn't\ngo down!"); +const u8 *const gUnknown_80FCA64 = _("{POKEMON_0}'s {MOVE_ITEM_0} didn't\ngo down!"); +const u8 *const gUnknown_80FCA90 = _("{POKEMON_1} is sturdy!\nIt withstood the move!"); +const u8 *const gUnknown_80FCAC0 = _("{POKEMON_0} is anchored!\nIt won't switch places!"); +const u8 *const gUnknown_80FCAE8 = _("{POKEMON_0} is anchored!\nIt won't warp!"); +const u8 *const gUnknown_80FCB14 = _("But it dropped back at the same spot!"); +const u8 *const gUnknown_80FCB40 = _("{POKEMON_0} is anchored!\nIt can't be thrown!"); +const u8 *const gUnknown_80FCB70 = _("{POKEMON_0} couldn't be thrown for\nsome reason!"); +const u8 *const gUnknown_80FCB98 = _("{POKEMON_0} is anchored!\nIt can't leap!"); +const u8 *const gUnknown_80FCBCC = _("{POKEMON_0} is anchored!\nIt can't be knocked flying!"); +const u8 *const gUnknown_80FCBF8 = _("{POKEMON_0} is limber!\nIt can't be paralyzed!"); +const u8 *const gUnknown_80FCC18 = _("But {POKEMON_0} didn't cringe!"); +const u8 *const gUnknown_80FCC4C = _("{POKEMON_0} is oblivious!\nIt doesn't get infatuated!"); +const u8 *const gUnknown_80FCC7C = _("{POKEMON_0} traced the target's\nspecial ability!"); +const u8 *const gUnknown_80FCCAC = _("{POKEMON_0}'s Color Change made it\nthe {MOVE_ITEM_0} type!"); +const u8 *const gUnknown_80FCCB0 = _(""); +const u8 *const gUnknown_80FCCE4 = _("But the target's item couldn't be taken!"); +const u8 *const gUnknown_80FCCE8 = _("But the target's item couldn't be taken!"); +const u8 *const gUnknown_80FCD0C = _("A Lightningrod took the move!"); +const u8 *const gUnknown_80FCD28 = _("The move was snatched!"); +const u8 *const gUnknown_80FCD54 = _("{POKEMON_0}'s Insomnia prevents\ndrowsiness!"); +const u8 *const gUnknown_80FCD58 = _("{POKEMON_0}'s Insomnia prevents\ndrowsiness!"); +const u8 *const gUnknown_80FCD88 = _("{POKEMON_0}'s Vital Spirit prevents\ndrowsiness!"); +const u8 *const gUnknown_80FCDB4 = _("{POKEMON_0}'s Own Tempo prevents\nconfusion!"); +const u8 *const gUnknown_80FCDE0 = _("{POKEMON_0}'s Magma Armor prevents\nfreezing!"); +const u8 *const gUnknown_80FCE00 = _("{POKEMON_0} is an unfreezable type!"); +const u8 *const gUnknown_80FCE34 = _("The magma's heat prevents {POKEMON_0}\nfrom freezing!"); +const u8 *const gUnknown_80FCE5C = _("{POKEMON_0}'s Water Veil prevents burns!"); +const u8 *const gUnknown_80FCE84 = _("{POKEMON_0}'s type doesn't get burns!"); +const u8 *const gUnknown_80FCEB0 = _("{POKEMON_0}'s Immunity prevents\npoisoning!"); +const u8 *const gUnknown_80FCEDC = _("{POKEMON_0}'s type doesn't get poisoned!"); +const u8 *const gUnknown_80FCEFC = _("It had no effect on {POKEMON_0}!"); +const u8 *const gUnknown_80FCF18 = _("Yes! {POKEMON_0} leveled up!"); +const u8 *const gUnknown_80FCF38 = _("{POKEMON_0} uttered its sleep talk!"); +const u8 *const gUnknown_80FCF50 = _("{POKEMON_0} loosed a snore!"); +const u8 *const gUnknown_80FCF74 = _("The weather remained unchanged!"); +const u8 *const gUnknown_80FCF78 = _("The weather remained unchanged!"); +const u8 *const gUnknown_80FCF7C = _("The weather remained unchanged!"); +const u8 *const gUnknown_80FCF80 = _("The weather remained unchanged!"); +const u8 *const gUnknown_80FCFA4 = _("Its power was rebounded back!"); +const u8 *const gUnknown_80FCFBC = _("{MOVE_ITEM_0} was tormented!"); +const u8 *const gUnknown_80FCFE4 = _("The target couldn't be tormented!"); +const u8 *const gUnknown_80FD018 = _("The target's HP can't be halved anymore!"); +const u8 *const gUnknown_80FD040 = _("It became brighter on the floor!"); +const u8 *const gUnknown_80FD05C = _("The floor was drained!"); +const u8 *const gUnknown_80FD060 = _("But nothing happened."); +const u8 *const gUnknown_80FD08C = _("There is too much water to be drained!"); +const u8 *const gUnknown_80FD0B4 = _("It filled in the ground in front!"); +const u8 *const gUnknown_80FD0B8 = _("But nothing happened."); +const u8 *const gUnknown_80FD0BC = _("The stairs were located!"); +const u8 *const gUnknown_80FD0DC = _(""); +const u8 *const gUnknown_80FD0E0 = _(""); +const u8 *const gUnknown_80FD0E4 = _(""); +const u8 *const gUnknown_80FD104 = _("The barrier was shattered!"); +const u8 *const gUnknown_80FD128 = _("It can only be used on water!"); +const u8 *const gUnknown_80FD14C = _("It can only be used on land!"); +const u8 *const gUnknown_80FD170 = _("{POKEMON_1}'s item was swatted down!"); +const u8 *const gUnknown_80FD18C = _("The target has no item!"); +const u8 *const gUnknown_80FD1B0 = _("Nearby traps were destroyed!"); +const u8 *const gUnknown_80FD1CC = _("There were no traps."); +const u8 *const gUnknown_80FD1EC = _("It can't be used here."); +const u8 *const gUnknown_80FD20C = _("{POKEMON_1} can throw a long way!"); +const u8 *const gUnknown_80FD22C = _("{POKEMON_1} can throw far already!"); +const u8 *const gUnknown_80FD254 = _("{POKEMON_1}'s throws can pierce things!"); +const u8 *const gUnknown_80FD27C = _("{POKEMON_1}'s throws can pierce already!"); +const u8 *const gUnknown_80FD294 = _("{POKEMON_1} bears a grudge!"); +const u8 *const gUnknown_80FD2B4 = _("{POKEMON_1} already bears a grudge!"); +const u8 *const gUnknown_80FD2CC = _("It's a grudge!"); +const u8 *const gUnknown_80FD2DC = _("Assist: {MOVE_ITEM_0}"); +const u8 *const gUnknown_80FD2F8 = _("All traps were exposed!"); +const u8 *const gUnknown_80FD320 = _("There appear to be no hidden traps."); +const u8 *const gUnknown_80FD350 = _("The last move used by {POKEMON_1} lost\nall its PP!"); +const u8 *const gUnknown_80FD370 = _("Nothing happened to {POKEMON_1}."); +const u8 *const gUnknown_80FD3A0 = _("The walls crumbled, making one big room!"); +const u8 *const gUnknown_80FD3C8 = _("This floor is already one big room!"); +const u8 *const gUnknown_80FD3CC = _("It can't be used here."); +const u8 *const gUnknown_80FD3D0 = _("It can't be used here."); +const u8 *const gUnknown_80FD3F0 = _("It dug the wall in front!"); +const u8 *const gUnknown_80FD40C = _("Can't use that here!"); +const u8 *const gUnknown_80FD430 = _("Can't use that diagonally!"); +const u8 *const gUnknown_80FD434 = _("{POKEMON_0} transformed into\n{POKEMON_1}!"); +const u8 *const gUnknown_80FD450 = _("{POKEMON_0} can't transform!"); +const u8 *const gUnknown_80FD454 = _("But nothing happened."); +const u8 *const gUnknown_80FD46C = _("{POKEMON_1} was revived!"); +const u8 *const gUnknown_80FD484 = _("{POKEMON_0} possessed {POKEMON_1}!"); +const u8 *const gUnknown_80FD4B0 = _("The target's stench is overwhelming!"); +const u8 *const gUnknown_80FD4C4 = _("{POKEMON_0} escaped!"); +const u8 *const gUnknown_80FD4DC = _("{POKEMON_0} can't escape!"); +const u8 *const gUnknown_80FD500 = _("{POKEMON_0} was protected by its Band!"); +const u8 *const gUnknown_80FD524 = _("{POKEMON_0} was protected by its Scarf!"); +const u8 *const gUnknown_80FD548 = _("{POKEMON_0} was protected by its Scope!"); +const u8 *const gUnknown_80FD54C = _("{POKEMON_0} was protected by its Scope!"); +const u8 *const gUnknown_80FD550 = _("{POKEMON_0} was protected by its Band!"); +const u8 *const gUnknown_80FD574 = _("{POKEMON_1} was protected by its Specs!"); +const u8 *const gUnknown_80FD578 = _("{POKEMON_1} was protected by its Specs!"); +const u8 *const gUnknown_80FD57C = _("{POKEMON_1} was protected by its Specs!"); +const u8 *const gUnknown_80FD594 = _("Getting hungry..."); +const u8 *const gUnknown_80FD5B8 = _("Getting dizzy from hunger..."); +const u8 *const gUnknown_80FD5DC = _("Oh, no! Your Belly's empty!"); +const u8 *const gUnknown_80FD608 = _("Hurry! You've got to eat something!"); +const u8 *const gUnknown_80FD628 = _("You'll faint from hunger!"); +const u8 *const gUnknown_80FD644 = _("Its IQ didn't change."); +const u8 *const gUnknown_80FD648[] = { + [0] = _("It seems to love this Gummi!"), + [1] = _("It seems to like this Gummi!"), + [2] = _("It doesn't seem to dislike this Gummi."), + [3] = _("It seemed to be somewhat satisfied."), +}; + +const u8 *const gUnknown_80FD6E8[] = { + [0] = _("IQ rose sharply!"), + [1] = _("IQ went up significantly!"), + [2] = _("IQ went up somewhat!"), + [3] = _("IQ went up slightly!"), + [4] = _("IQ didn't change."), +}; + +const u8 *const gUnknown_80FD788 = _("A food item went bad."); +const u8 *const gUnknown_80FD7AC = _("Several food items went bad."); +const u8 *const gUnknown_80FD7D4 = _("Nothing particularly bad happened."); +const u8 *const gUnknown_80FD7F4 = _("Stepped on something weird!"); +const u8 *const gUnknown_80FD7F8[] = { + [0] = _("There was a {POKEMON_0} underfoot!"), + [1] = _("Mud splashed up from the {POKEMON_0}!"), + [2] = _("Stepped on a Sticky Trap!"), + [3] = _("Sludge splashed up from the ground!"), + [4] = _("A sweet, Pokémon-attracting aroma\nspread!"), + [5] = _("{POKEMON_0}!"), + [6] = _("Stepped on a {POKEMON_0}!"), + [7] = _("A sudden gust blew!"), + [8] = _("The trap spun around!"), + [9] = _("Sleeping gas erupted!"), + [10] = _("Stepped on a Slow Trap!"), + [11] = _("Stepped on a Seal Trap!"), + [12] = _("Poison spikes shot out!"), + [13] = _("Stepped on a Selfdestruct Trap!"), + [14] = _("Stepped on an Explosion Trap!"), + [15] = _("Stepped on a PP-Zero Trap!"), + [16] = _("Stepped on a Chestnut Trap!"), + [17] = _("Stepped on a Wonder Tile!"), + [18] = _("Stepped on a Pokémon Trap!"), + [19] = _("Stepped on a Spiked Tile!"), +}; + +const u8 *const gUnknown_80FDA80 = _("The move {MOVE_ITEM_0} lost its PP!"); +const u8 *const gUnknown_80FDAA0 = _("All PP are already gone!"); +const u8 *const gUnknown_80FDACC = _("Unclaimed items turned into Pokémon!"); +const u8 *const gUnknown_80FDAE4 = _("Nothing happened!"); +const u8 *const gUnknown_80FDB04 = _("The move {MOVE_ITEM_0} was sealed!"); +const u8 *const gUnknown_80FDB2C = _("All the moves are sealed already!"); +const u8 *const gUnknown_80FDB5C = _("Its Scarf stopped the trap from\nspringing!"); +const u8 *const gUnknown_80FDB7C = _("The trap failed to work!"); +const u8 *const gUnknown_80FDBA0 = _("But there is no one in the way!"); +const u8 *const gUnknown_80FDBB8 = _("{POKEMON_0} caught the {MOVE_ITEM_0}!"); +const u8 *const gUnknown_80FDBD0 = _("{POKEMON_0} regained PP."); +const u8 *const gUnknown_80FDBF0 = _("{POKEMON_0} has full PP already!"); +const u8 *const gUnknown_80FDC18 = _("The {MOVE_ITEM_0} became sticky and\nunusable!"); +const u8 *const gUnknown_80FDC40 = _("But nothing happened in particular."); +const u8 *const gUnknown_80FDC7C = _("The No-Stick Cap prevented items from\ngetting sticky!"); +const u8 *const gUnknown_80FDC9C = _("The used TM was recharged!"); +const u8 *const gUnknown_80FDCA0 = _("But nothing happened."); +const u8 *const gUnknown_80FDCA4 = _("{POKEMON_0} is muzzled!"); +const u8 *const gUnknown_80FDCC8 = _("{POKEMON_0} converted to\nthe {MOVE_ITEM_0} type!"); +const u8 *const gUnknown_80FDCE4 = _("{POKEMON_0} mimicked its foe!"); +const u8 *const gUnknown_80FDD00 = _("{POKEMON_0}'s Mimic failed!"); +const u8 *const gUnknown_80FDD20 = _("The move was passed off!"); +const u8 *const gUnknown_80FDD48 = _("There's no one to pass off to!"); +const u8 *const gUnknown_80FDD88 = _("A mysterious force prevents moves\nfrom being passed off!"); +const u8 *const gUnknown_80FDDA8 = _("The attack was passed off!"); +const u8 *const gUnknown_80FDDAC = _("There's no one to pass off to!"); +const u8 *const gUnknown_80FDDD0 = _("The closed corridor was opened!"); +const u8 *const gUnknown_80FDDF0 = _("It can't be used here!"); +const u8 *const gUnknown_80FDE18 = _("There is nothing at {POKEMON_0}'s feet."); +const u8 *const gUnknown_80FDE6C = _("Your adventure to this point will be saved\nin preparation for shutting down."); +const u8 *const gUnknown_80FDEB8 = _("Give up on this adventure?\nIf you do, it will be treated as a defeat."); +const u8 *const gUnknown_80FDF00 = _("Will the linked moves be forgotten,\nincluding the selected {MOVE_ITEM_0}?"); +const u8 *const gUnknown_80FDF40 = _("Only four moves may be learned!\nWill a move be forgotten?"); +const u8 *const gUnknown_80FDF70 = _("The move {MOVE_ITEM_0} will be\nforgotten.\nIs that OK?"); +const u8 *const gUnknown_80FDFB8 = _("The chosen Pokémon will leave the Friend\nArea forever.\nIs that OK?"); +const u8 *const gUnknown_80FDFE8 = _("{R_BUTTON} + {DPAD}: Shift moves\n{SELECT_BUTTON}: Switch set moves"); +const u8 *const gUnknown_80FE008 = _("{POKEMON_0} can't talk just now."); +const u8 *const gUnknown_80FE034 = _("There are no items that can be trawled!"); +const u8 *const gUnknown_80FE060 = _("All unclaimed items were drawn close!"); +const u8 *const gUnknown_80FE0AC = _("There is no room on your team to accept\nthe guest rescue team's {POKEMON_0}."); +const u8 *const gUnknown_80FE0F4 = _("There is no room on your team to fit\nthe {POKEMON_0} that needs your help."); +const u8 *const gUnknown_80FE0F8 = _("There is no room on your team to fit\nthe {POKEMON_0} that needs your help."); +const u8 *const gUnknown_80FE134 = _("The guest rescue team's {POKEMON_0}\njoined your rescue team!"); +const u8 *const gUnknown_80FE168 = _("Your client, {POKEMON_0}, joined\nyour rescue team!"); +const u8 *const gUnknown_80FE1A4 = _("The Friend Area {MOVE_ITEM_0} is\nfull.\nA friend must be released."); +const u8 *const gUnknown_80FE20C = _("If you dismiss this Pokémon,\nit may never again join your rescue team.\nBid farewell to it anyway?"); +const u8 *const gUnknown_80FE268 = _("Would you like to get help using a distress\ncall or get the password for getting\nhelp?"); +const u8 *const gUnknown_80FE28C = _("A call for help will be issued."); +const u8 *const gUnknown_80FE2D0 = _("Your rescue team is not eligible to\nreceive any more rescues."); +const u8 *const gUnknown_80FE2EC = _("{POKEMON_0} evolved into {POKEMON_1}!"); +const u8 *const gPtrItsaMonsterHouseMessage = _("It's a monster house!"); +const u8 *const gUnknown_80FE330 = _("It became the move {MOVE_ITEM_0}'s type!"); +const u8 *const gUnknown_80FE36C = _("There were no moves that could be used\nfor Conversion!"); +const u8 *const gUnknown_80FE38C = _("The move {MOVE_ITEM_0} was sketched!"); +const u8 *const gUnknown_80FE3BC = _("There were no moves that could be\nsketched!"); +const u8 *const gItemStickyDoesntWorkText = _("{MOVE_ITEM_0} is all sticky!\nIt doesn't work!"); +const u8 *const gUnknown_80FE3EC = _("{POKEMON_0} learned the move\n{MOVE_ITEM_0}."); +const u8 *const gUnknown_80FE40C = _("But nothing happened."); +const u8 *const gUnknown_80FE434 = _("Lucky! The move got a lot stronger!"); +const u8 *const gUnknown_80FE454 = _("The set move got stronger!"); +const u8 *const gUnknown_80FE458 = _("But nothing happened."); +const u8 *const gUnknown_80FE478 = _("{POKEMON_0} had second thoughts!"); +const u8 *const gUnknown_80FE4B8 = _("Help! Thief! I've been robbed!\nHelp me catch the thief!"); +const u8 *const gUnknown_80FE4D4 = _("Thank you so very much."); +const u8 *const gUnknown_80FE4F4 = _("Your patronage is valued."); +const u8 *const gUnknown_80FE520 = _("You don't seem to have enough money."); +const u8 *const gUnknown_80FE568 = _("The merchandise you have chosen\ncosts {VALUE_0} {POKE}.\nIs that acceptable?"); +const u8 *const gUnknown_80FE5C0 = _("For the merchandise you have left me,\nI shall pay {VALUE_0} {POKE}.\nIs that acceptable?"); +const u8 *const gUnknown_80FE5F0 = _("I'm looking forward to serving you again!"); +const u8 *const gUnknown_80FE63C = _("That is very disappointing.\nPlease return any items\nbefore you leave..."); +const u8 *const gUnknown_80FE65C = _("I await your next visit."); +const u8 *const gUnknown_80FE674 = _("Ah, welcome〜♪"); +const u8 *const gUnknown_80FE690 = _("{POKEMON_0} was sent flying!"); +const u8 *const gUnknown_80FE6B4 = _("But it didn't go anywhere."); +const u8 *const gUnknown_80FE6D4 = _("{POKEMON_0} can't throw items!"); +const u8 *const gUnknown_80FE6E8 = _("The Last Outing"); +const u8 *const gUnknown_80FE6F4 = _("Someone"); +const u8 *const gUnknown_80FE708 = _("Tile underfoot"); +const u8 *const gUnknown_80FE70C = _("Stairs"); +const u8 *const gUnknown_80FE720 = _("Rescue Point"); +const u8 *const gUnknown_80FE724 = _("Warp Zone"); +const u8 *const gOptionsDungeonTextPtr = _("Dungeon"); +const u8 *const gOptionsOthersTextPtr = _("Others"); +const u8 *const gUnknown_80FE748 = _("Default"); +const u8 *const gUnknown_80FE764 = _("Speed{UNK_MACRO_3D M3D_80}Slow{UNK_MACRO_3D M3D_136}Fast"); +const u8 *const gUnknown_80FE788 = _("Far-off pals{UNK_MACRO_3D M3D_80}Self{UNK_MACRO_3D M3D_136}Look"); +const u8 *const gUnknown_80FE7A8 = _("Damage turn{UNK_MACRO_3D M3D_80}No{UNK_MACRO_3D M3D_136}Yes"); +const u8 *const gUnknown_80FE7C0 = _("Grids{UNK_MACRO_3D M3D_80}Off{UNK_MACRO_3D M3D_136}On"); +const u8 *const gUnknown_80FE7E4 = _("Map{UNK_MACRO_3D M3D_80}Off{UNK_MACRO_3D M3D_120}Clear{UNK_MACRO_3D M3D_160}Shade"); +const u8 *const gOptionsWindowColorPtr = _("Windows{UNK_MACRO_3D M3D_80}Blue{UNK_MACRO_3D M3D_120}Red{UNK_MACRO_3D M3D_160}Green"); +const u8 *const gDsTopScreenOptions[] = { + [0] = _("Top screen: Team data"), + [1] = _("Top screen: Team data"), + [2] = _("Top screen: Team data"), + [3] = _("Top screen: Message log"), + [4] = _("Top screen: Message log"), + [5] = _("Top screen: Message log"), + [6] = _("Top screen: Map and team"), +}; + +const u8 *const gDsBottomScreenOptions[] = { + [0] = _("Bottom screen: No map"), + [1] = _("Bottom screen: Clear map"), + [2] = _("Bottom screen: Shaded map"), + [3] = _("Bottom screen: No map"), + [4] = _("Bottom screen: Clear map"), + [5] = _("Bottom screen: Shaded map"), + [6] = _("Bottom screen: No map"), +}; + +const u8 *const gGameOptionsTextPtr = _("Game Options"); +const u8 *const gUnknown_80FE8F4 = _("Quicksave"); +const u8 *const gUnknown_80FE8F8 = _("Others"); +const u8 *const gTeamToolboxAPtr = _("Team Toolbox A"); +const u8 *const gTeamToolboxBPtr = _("Team Toolbox B"); +const u8 *const gFieldItemMenuGroundTextPtr = _("Ground"); +const u8 *const gUnknown_80FE940 = _("{POKEMON_0}'s item"); +const u8 *const gWhichTextPtr1 = _("Which?"); +const u8 *const gWhichTextPtr2 = _("Which?"); +const u8 *const gUnknown_80FE954 = _("Tactics"); +const u8 *const gUnknown_80FE95C = _("{MOVE_ITEM_0}"); +const u8 *const gUnknown_80FE960 = _("{MOVE_ITEM_0}"); +const u8 *const gUnknown_80FE964 = _("{MOVE_ITEM_0}"); +const u8 *const gUnknown_80FE978 = _("{POKEMON_0}'s moves"); +const u8 *const gFieldMenuMovesPtr = _("{UNK_MACRO_5F_1}Moves"); +const u8 *const gFieldMenuItemsPtr = _("{UNK_MACRO_5F_2}Items"); +const u8 *const gFieldMenuTeamPtr = _("{UNK_MACRO_5F_3}Team"); +const u8 *const gFieldMenuOthersPtr = _("{UNK_MACRO_5F_4}Others"); +const u8 *const gFieldMenuGroundPtr = _("{UNK_MACRO_5F_5}Ground"); +const u8 *const gUnknown_80FE9CC = _("Game Options"); +const u8 *const gUnknown_80FE9E8 = _("Quicksave or Give Up"); +const u8 *const gUnknown_80FE9F8 = _("Message log"); +const u8 *const gUnknown_80FEA10 = _("Mission objectives"); +const u8 *const gUnknown_80FEA28 = _("Recruitment search"); +const u8 *const gUnknown_80FEA44 = _("{COLOR RED}Recruitment search{RESET}"); +const u8 *const gUnknown_80FEA50 = _("Hints"); +const u8 *const gUnknown_80FEA68 = _("Potential recruits"); +const u8 *const gUnknown_80FEA80 = _("Recruited Pokémon"); +const u8 *const gUnknown_80FEA8C = _("None"); +const u8 *const gUnknown_80FEAC4 = _("{POKEMON_0}'s IQ rose!\nIt learned the IQ skill\n“{MOVE_ITEM_0}”!"); +const u8 *const gUnknown_80FEAE8 = _("It appears to be weak here..."); +const u8 *const gUnknown_80FEB08 = _("{POKEMON_1} became the {MOVE_ITEM_0} type."); +const u8 *const gUnknown_80FEB30 = _("{POKEMON_1} took Perish Song's effect!"); +const u8 *const gUnknown_80FEB60 = _("It can't lend a helping hand to itself!"); +const u8 *const gUnknown_80FEB88 = _("Poor type match! It has no effect!"); +const u8 *const gUnknown_80FEB8C = _("Poor type match! It has no effect!"); +const u8 *const gUnknown_80FEB90 = _("Poor type match! It has no effect!"); +const u8 *const gUnknown_80FEBBC = _("It avoided a burn by being on water!"); +const u8 *const gUnknown_80FEBDC = _("It couldn't flop around!"); +const u8 *const gUnknown_80FEBF8 = _("Change the settings?"); +const u8 *const gUnknown_80FEC28 = _("Reset the options to their default setting?"); +const u8 *const gUnknown_80FEC48 = _("Rescue chances left: {VALUE_0}"); +const u8 *const gUnknown_80FEC7C = _("This team can't send out for help anymore!"); +const u8 *const gUnknown_80FECA0 = _("Are you done with the Link Box?"); +const u8 *const gUnknown_80FECBC = _("{POKEMON_0} waggled its finger!"); +const u8 *const gUnknown_80FECE0 = _("{POKEMON_0} drew out nature's power!"); +const u8 *const gUnknown_80FED00 = _("Pokémon were drawn close!"); +const u8 *const gUnknown_80FED04 = _("But nothing happened!"); +const u8 *const gUnknown_80FED08 = _("But nothing happened!"); +const u8 *const gUnknown_80FED0C = _("But nothing happened!"); +const u8 *const gUnknown_80FED30 = _("It bounced off the trick tile!"); +const u8 *const gUnknown_80FED34 = _("{POKEMON_0} disappeared in the blast!"); +const u8 *const gUnknown_80FED68 = _("{POKEMON_0} blinked."); +const u8 *const gUnknown_80FED88 = _("Overgrow boosted its power!"); +const u8 *const gUnknown_80FEDA8 = _("Torrent boosted its power!"); +const u8 *const gUnknown_80FEDC8 = _("Swarm boosted its power!"); +const u8 *const gUnknown_80FEDE8 = _("Blaze boosted its power!"); +const u8 *const gUnknown_80FEE04 = _("Guts boosted its power!"); +const u8 *const gUnknown_80FEE2C = _("Its special ability boosted Attack!"); +const u8 *const gUnknown_80FEE54 = _("Marvel Scale boosted its Defense!"); +const u8 *const gUnknown_80FEE80 = _("Its special ability quickened attacks!"); +const u8 *const gUnknown_80FEEA4 = _("Arena Trap prevents movement!"); +const u8 *const gUnknown_80FEEC8 = _("Shadow Tag prevents movement!"); +const u8 *const gUnknown_80FEEEC = _("Magnet Pull prevents movement!"); +const u8 *const gUnknown_80FEF0C = _("Static caused paralysis!"); +const u8 *const gUnknown_80FEF30 = _("Effect Spore scattered spores!"); +const u8 *const gUnknown_80FEF4C = _("Poison Point struck!"); +const u8 *const gUnknown_80FEF50 = _("Effect Spore scattered spores!"); +const u8 *const gUnknown_80FEF54 = _("Effect Spore scattered spores!"); +const u8 *const gUnknown_80FEF74 = _("Flame Body caused a burn!"); +const u8 *const gUnknown_80FEF98 = _("Cute Charm caused infatuation!"); +const u8 *const gUnknown_80FEFD0 = _("A horrid stench billowed out!\n{POKEMON_0} became terrified!"); +const u8 *const gUnknown_80FEFF4 = _("Transform can't be used here!"); +const u8 *const gUnknown_80FF01C = _("{POKEMON_0}'s Synchronize took effect!"); +const struct TutorialFlagMsg gUnknown_80FF020 = { + 0x00, _("Head for the destination while attacking\nfoes with {A_BUTTON}.\nTry not to let a partner faint!") +}; + +const struct TutorialFlagMsg gUnknown_80FF080 = { + 0x01, _("Foes won't move until you do.\nOpen the menu with {B_BUTTON} and\nthink before you act!") +}; + +const struct TutorialFlagMsg gUnknown_80FF0D8 = { + 0x02, _("Your team regains HP as it moves.\nHold {B_BUTTON} then press {A_BUTTON} to recover\nHP quickly on the spot.") +}; + +const struct TutorialFlagMsg gUnknown_80FF13C = { + 0x0c, _("Defeat foes using moves instead of\n{A_BUTTON} attacks for more Exp. Points.\nChoose and set the move you want to use.") +}; + +const struct TutorialFlagMsg gUnknown_80FF1B4 = { + 0x0d, _("Choose a partner with the Team command\nand set its tactics and IQ skills.\nCooperation with partners is the key!") +}; + +const struct TutorialFlagMsg gMovementTutorial = { + 0x0e, _("Hold {B_BUTTON} then press {DPAD} to speed up\nmovement. Hold {R_BUTTON} then press {DPAD}\nto move only diagonally.") +}; + +const struct TutorialFlagMsg gHungerTutorial = { + 0x0f, _("Eat an Apple or Gummi when your Belly\ngoes down. Being famished can cause\nfainting, so check your Belly in the menu.") +}; + +const struct TutorialFlagMsg gFoodTutorial = { + 0x03, _("Eating an Apple or Gummi fills your Belly.\nChoose them under Items in the menu\nand eat one before your Belly gets empty.") +}; + +const struct TutorialFlagMsg gOranTutorial = { + 0x04, _("An Oran Berry restores HP.\nOpen the menu with {B_BUTTON} and\nselect it under Items.") +}; + +const struct TutorialFlagMsg gCheriTutorial = { + 0x05, _("A Cheri Berry heals paralysis.\nOpen the menu with {B_BUTTON} and\nselect it under Items.") +}; + +const struct TutorialFlagMsg gBlastSeedTutorial = { + 0x06, _("A Blast Seed flames the foe you\nare facing.\nTurn to face the foe, then use the item.") +}; + +const struct TutorialFlagMsg gUnknown_80FF4A0 = { + 0x07, _("Gravelerocks can be lobbed at distant foes.\nSet them for use under Items.\nHold {L_BUTTON} then press {R_BUTTON} to throw them.") +}; + +const struct TutorialFlagMsg gPechaTutorial = { + 0x09, _("A Pecha Berry heals any kind of poisoning.\nOpen the menu with {B_BUTTON} and\nselect it under Items.") +}; + +const struct TutorialFlagMsg gSleepSeedTutorial = { + 0x0a, _("Throw a Sleep Seed at a foe to put it\nto sleep for a little while.\nEating it will put you to sleep!") +}; + +const struct TutorialFlagMsg gMoneyTutorial = { + 0x0b, _("{POKE} is the money in this world.\nCollect and save it to buy useful\nitems.") +}; + +const u8 *const gUnknown_80FF674 = _("You're a thief!\nYou're not recognized as a rescuer!"); +const u8 *const gUnknown_80FF678 = _("But nothing happened."); +const u8 *const gUnknown_80FF6A4 = _("You've reached a destination floor!"); +const u8 *const gUnknown_80FF6F8 = _("You've reached a destination floor!\nBut the Pokémon you seek isn't here..."); +const u8 *const gUnknown_80FF730 = _("{MOVE_ITEM_0} was added to\n{POKEMON_0}'s list of usable tactics."); +const u8 *const gUnknown_80FF76C = _("Items can't be thrown when a Pokémon's\nterrified!"); +const u8 *const gUnknown_80FF770 = _("Hints"); +const u8 *const gUnknown_80FF774[] = { + [0] = _("Controls"), + [1] = _("Orientation"), + [2] = _("Seeds"), + [3] = _("Moves"), + [4] = _("Range"), + [5] = _("Linking moves"), + [6] = _("Pokémon types"), + [7] = _("Touch Screen"), +}; + +const u8 *const gUnknown_80FF7EC[] = { + [0] = _("{L_BUTTON}+{A_BUTTON}: Use set move\n{L_BUTTON}+{B_BUTTON}: Display message log\n{L_BUTTON}+{R_BUTTON}: Throw set item\n{R_BUTTON}+{DPAD}: Move diagonally\n{SELECT_BUTTON}: Floor map\n{START_BUTTON}: Rotate mode\nSelect item/move + {START_BUTTON}: Description"), + [1] = _("Avoid attacks by moving diagonally.\nKeeping {R_BUTTON} pressed, press\n{DPAD} to move only diagonally.\nIt's also crucial to change the direction\nyou're facing without taking a step.\nJust tap {R_BUTTON}!"), + [2] = _("Seeds can be thrown.\nThey are usually for eating, but throw\nthem at foes to get the same effect.\nIf you have any Seeds you don't want\nto eat, try throwing them at foes.\nYou can also throw them at partners.\nIf they hit, their effects will be felt."), + [3] = _("Normal-, Steel-, Poison-, Ground-,\nFlying-, Bug-, Rock-, Ghost-, and\nFighting-type moves are based on\nAttack and Defense. Fire-, Dark-,\nWater-, Grass-, Electric-, Ice-,\nPsychic-, and Dragon-type moves\nare based on Sp. Atk. and Sp. Def."), + [4] = _("All moves have a range of effect.\nA move that affects a room, such as\nGrowl, reaches 2 tiles when in a\ncorridor. However, if the visibility is\nlimited to only 1 tile, the move's\nrange will be likewise restricted.\nCheck the descriptions of moves!"), + [5] = _("Moves can be linked at the Gulpin Link\nShop or by using a Link Box.\nTwo moves can be linked and used\nsimultaneously.\nIf they're used even once in defeating\na foe, you will earn more Exp. Points,\nbut your Belly will go down faster, too."), + [6] = _("There are seventeen types of Pokémon\nand moves: Normal, Fire, Water, Grass,\nElectric, Ice, Fighting, Poison, Ground,\nFlying, Psychic, Bug, Rock, Ghost,\nDragon, Dark, and Steel. All Pokémon\nhave one or two types that determine\nthe damage they take and give."), + [7] = _("Press once: Push a foe to attack.\nTouch the floor to move. Advance text.\nCancel.\nPress twice: Use the set move.\nPress your Pokémon to move fast.\nKeep pressed to change directions\nwithout moving."), + [8] = _("{L_BUTTON}+{A_BUTTON}: Use set move\n{L_BUTTON}+{B_BUTTON}: Display message log\n{L_BUTTON}+{R_BUTTON}: Throw set item\n{R_BUTTON}+{DPAD}: Move diagonally\n{NDS_Y_BUTTON}: Rotate mode\n{SELECT_BUTTON}: Floor map\nSelect item/move + {START_BUTTON}: Description"), + [9] = _("Avoid attacks by moving diagonally.\nKeeping {R_BUTTON} pressed, press\n{DPAD} to move only diagonally.\nIt's crucial to change the direction\nyou're facing without taking a step.\nHold {NDS_Y_BUTTON} to do so.\n"), + [10] = _("Seeds can be thrown.\nThey are usually for eating, but throw\nthem at foes to get the same effect.\nIf you have any Seeds you don't want\nto eat, try throwing them at foes.\nYou can also throw them at partners.\nIf they hit, their effects will be felt."), + [11] = _("Normal-, Steel-, Poison-, Ground-,\nFlying-, Bug-, Rock-, Ghost-, and\nFighting-type moves are based on\nAttack and Defense. Fire-, Dark-,\nWater-, Grass-, Electric-, Ice-,\nPsychic-, and Dragon-type moves\nare based on Sp. Atk. and Sp. Def."), + [12] = _("All moves have a range of effect.\nA move that affects a room, such as\nGrowl, reaches 2 tiles when in a\ncorridor. However, if the visibility is\nlimited to only 1 tile, the move's\nrange will be likewise restricted.\nCheck the descriptions of moves!"), + [13] = _("Moves can be linked at the Gulpin Link\nShop or by using a Link Box.\nTwo moves can be linked and used\nsimultaneously.\nIf they're used even once in defeating\na foe, you will earn more Exp. Points,\nbut your Belly will go down faster, too."), + [14] = _("There are seventeen types of Pokémon\nand moves: Normal, Fire, Water, Grass,\nElectric, Ice, Fighting, Poison, Ground,\nFlying, Psychic, Bug, Rock, Ghost,\nDragon, Dark, and Steel. All Pokémon\nhave one or two types that determine\nthe damage they take and give."), + [15] = _("Touch once to attack a foe, walk,\nadvance text, cancel, or pick up \nan item off the ground.\nTouch twice to use the set move.\nTouch the leader twice to move fast.\nTouch and hold to change directions\nwithout taking a step."), +}; + +const u8 *const gUnknown_8100208 = _("Switch places with your teammate?\nThis will cause the teammate to warp."); +const u8 *const gPtrMagnitudeMessage = _("It's Magnitude {VALUE_0}!"); +const u8 *const gPtrSleepingTargetOnlyMessage = _("It only works on a sleeping target!"); +const u8 *const gPtrFeralFoundItemMessage = _("{POKEMON_0} found an item somewhere."); +const u8 *const gPtrSelfHealPreventedHungerMessage = _("Its self-healing prevented hunger!"); +const u8 *const gUnknown_81002B8 = _("Rescue challenges left: {VALUE_0}"); +const u8 *const gPtrFinalChanceMessage = _("This is your final chance!"); +const u8 *const gPtrLinkedMovesComeApartMessage = _("The linked moves came apart!"); +const u8 *const gPtrLinkMoveOneUseWarningMessage = _("{color YELLOW}The linked moves are almost out of PP!{reset}\n{color YELLOW}Use them again and they will come apart!{reset}"); +const u8 *const gPtrLinkMoveTwoUsesWarningMessage = _("{color YELLOW}The linked moves are almost out of PP!{reset}\n{color YELLOW}Use them twice and they will come apart!{reset}"); +const u8 *const gPtrIcePartCrumbledMessage = _("The Ice Part crumbled away..."); +const u8 *const gPtrRockPartCrumbledMessage = _("The Rock Part crumbled away..."); +const u8 *const gPtrSteelPartCrumbledMessage = _("The Steel Part crumbled away..."); +const u8 *const gPtrWishStoneCrumbledMessage = _("The Wish Stone crumbled away..."); +const u8 *const gPtrMusicBoxPlayedCrumbledMessage = _("The Music Box played a beautiful melody,\nthen crumbled away..."); +const u8 *const gPtrMysteriousPowerPreventedUseMessage = _("But a mysterious power prevented its use!"); +const u8 *const gPtrCouldntBeUsedMessage = _("But it couldn't be used!"); +const u8 *const gUnknown_81004E8 = _("But nothing happened."); +const u8 *const gUnknown_81004EC = _("But nothing happened."); +const u8 *const gUnknown_81004F0 = _("But nothing happened."); +const u8 *const gUnknown_8100524 = _("{POKEMON_1}'s Soundproof suppressed\nthe sound move!"); +const u8 *const gUnknown_8100548 = _("The attack was barely endured!"); +const u8 *const gUnknown_810056C = _("False Swipe prevented fainting!"); +const u8 *const gUnknown_8100594 = _("Perish Song's effect wore off!"); +const u8 *const gPtrExposedWoreOffMessage = _("The Exposed status wore off!"); +const u8 *const gPtrSealedMoveReleasedMessage = _("The sealed move was released!"); +const u8 *const gPtrCantLeechSeedSelfMessage = _("A leech seed can't be planted on the user!"); +const u8 *const gPtrCantLeechSeedMonMessage = _("A leech seed couldn't be planted on\n{POKEMON_0}!"); +const u8 *const gPtrMoveInterruptedMessage = _("The move was interrupted!"); +const u8 *const gPtrClientFaintedMessage = _("Your client Pokémon has fainted!\nA rescue call can't be made!"); +const u8 *const gPtrCantUseInDungeonMessage = _("It can't be used in a dungeon!"); +const u8 *const gPtrForecastPreventsTypeSwitchMessage = _("Its Forecast prevents type switching!"); +const u8 *const gPtrForecastPreventsConversion2Message = _("Its Forecast prevents Conversion 2!"); +const u8 *const gPtrStenchWavedOffMessage = _("The stench was waved off!"); +const u8 *const gPtrProtectSavedItMessage = _("Its Protect saved it!");