diff --git a/src/music.c b/src/music.c index 14d249ea4..c8bc9d2ab 100644 --- a/src/music.c +++ b/src/music.c @@ -4,7 +4,7 @@ #include "reg_control.h" #include "music.h" -static EWRAM_DATA u16 sMusicPlayerstate = {0}; +static EWRAM_DATA u16 sBGMusicPlayerstate = {0}; static EWRAM_DATA u16 sCurrentBGSong = {0}; static EWRAM_DATA u16 sQueuedBGSong = {0}; static EWRAM_DATA u16 sCurrentFanfareSong = {0}; @@ -37,7 +37,7 @@ void InitMusic(void) m4aSoundInit(); - sMusicPlayerstate = 0; + sBGMusicPlayerstate = 0; sCurrentBGSong = STOP_BGM; sQueuedBGSong = STOP_BGM; sCurrentFanfareSong = STOP_SOUND_EFFECT; @@ -71,7 +71,7 @@ void StartNewBGM(u16 songIndex) if (songIndex == STOP_BGM) return; if (songIndex == sCurrentBGSong) { - if (sMusicPlayerstate == 1 || sMusicPlayerstate == 2) + if (sBGMusicPlayerstate == 1 || sBGMusicPlayerstate == 2) return; } if (GetMusicPlayerIndex(songIndex) != INDEX_BGM) { @@ -84,7 +84,7 @@ void StartNewBGM(u16 songIndex) sRestartBGM = TRUE; if (sFanfareMusicPlayerState == 0) { - sMusicPlayerstate = BG_PLAYER_STATE_PLAYING; + sBGMusicPlayerstate = BG_PLAYER_STATE_PLAYING; m4aSongNumStart(songIndex); } if (interruptFlag) @@ -100,7 +100,7 @@ void FadeInNewBGM(u16 songIndex, u16 speed) if (songIndex == STOP_BGM) return; if (songIndex == sCurrentBGSong) { - if (sMusicPlayerstate == 1 || sMusicPlayerstate == 2) + if (sBGMusicPlayerstate == 1 || sBGMusicPlayerstate == 2) return; } @@ -117,7 +117,7 @@ void FadeInNewBGM(u16 songIndex, u16 speed) sRestartBGM = TRUE; if (sFanfareMusicPlayerState == 0) { - sMusicPlayerstate = BG_PLAYER_STATE_PLAYING; + sBGMusicPlayerstate = BG_PLAYER_STATE_PLAYING; m4aSongNumStart(songIndex); m4aMPlayImmInit(&gMPlayInfo_BGM); m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFF, 0); @@ -172,8 +172,8 @@ void FadeOutBGM(u16 speed) if (sFanfareMusicPlayerState == 0) { if (sCurrentBGSong != STOP_BGM) { - if (sMusicPlayerstate == 2) { - sMusicPlayerstate = 3; + if (sBGMusicPlayerstate == 2) { + sBGMusicPlayerstate = 3; m4aMPlayFadeOut(&gMPlayInfo_BGM, speed); } else { @@ -212,13 +212,13 @@ void PlayFanfareSE(u16 songIndex, u16 volume) sCurrentFanfareSong = songIndex; if (sFanfareMusicPlayerState == 0) { if (sCurrentBGSong != STOP_BGM) { - if (sMusicPlayerstate == 1 || sMusicPlayerstate == 2) { + if (sBGMusicPlayerstate == 1 || sBGMusicPlayerstate == 2) { sFanfareMusicPlayerState = 1; sMusicTransitionCounter = 16; sRestartBGM = FALSE; m4aMPlayFadeOutTemporarily(&gMPlayInfo_BGM, 1); } - else if (sMusicPlayerstate == 3) + else if (sBGMusicPlayerstate == 3) sFanfareMusicPlayerState = 2; else { sFanfareMusicPlayerState = FANFARE_PLAYER_STATE_PLAYING; @@ -565,7 +565,7 @@ void UpdateSound(void) } if (sCurrentBGSong != STOP_BGM) { - sMusicPlayerstate = BG_PLAYER_STATE_PLAYING; + sBGMusicPlayerstate = BG_PLAYER_STATE_PLAYING; if (sRestartBGM) m4aSongNumStart(sCurrentBGSong); @@ -573,7 +573,7 @@ void UpdateSound(void) m4aMPlayFadeIn(&gMPlayInfo_BGM,4); } else { - sMusicPlayerstate = 0; + sBGMusicPlayerstate = 0; m4aMPlayStop(&gMPlayInfo_BGM); } @@ -582,11 +582,11 @@ void UpdateSound(void) break; } } - else if (sMusicPlayerstate != BG_PLAYER_STATE_INITIALIZE) { - switch (sMusicPlayerstate) { + else if (sBGMusicPlayerstate != BG_PLAYER_STATE_INITIALIZE) { + switch (sBGMusicPlayerstate) { case BG_PLAYER_STATE_PLAYING: if (sCurrentBGSong == STOP_BGM || IsMusicPlayerPlaying(INDEX_BGM)) // INDEX_BGM - sMusicPlayerstate = 2; + sBGMusicPlayerstate = 2; break; case 2: case 3: @@ -597,7 +597,7 @@ void UpdateSound(void) else m4aMPlayStop(&gMPlayInfo_BGM); - sMusicPlayerstate = 0; + sBGMusicPlayerstate = 0; sCurrentBGSong = STOP_BGM; break; case BG_PLAYER_STATE_STOPPED: // Can also be other constants @@ -609,13 +609,13 @@ void UpdateSound(void) u32 queuedBgSong = sQueuedBGSong; if (sQueuedBGSong != STOP_BGM) { - sMusicPlayerstate = BG_PLAYER_STATE_PLAYING; + sBGMusicPlayerstate = BG_PLAYER_STATE_PLAYING; sCurrentBGSong = queuedBgSong; m4aSongNumStart(queuedBgSong); sQueuedBGSong = STOP_BGM; } else { - sMusicPlayerstate = 0; + sBGMusicPlayerstate = 0; sCurrentBGSong = STOP_BGM; } } @@ -661,13 +661,13 @@ void StopBGMusicVSync(void) if (sFanfareMusicPlayerState == 0) { if (sCurrentBGSong != STOP_BGM) { - if (sMusicPlayerstate == 1 || sMusicPlayerstate == 2) { - if (sMusicPlayerstate == 2) + if (sBGMusicPlayerstate == 1 || sBGMusicPlayerstate == 2) { + if (sBGMusicPlayerstate == 2) sRestartBGM = FALSE; - else if (sMusicPlayerstate == BG_PLAYER_STATE_PLAYING) + else if (sBGMusicPlayerstate == BG_PLAYER_STATE_PLAYING) sRestartBGM = TRUE; - sMusicPlayerstate = BG_PLAYER_STATE_STOPPED; + sBGMusicPlayerstate = BG_PLAYER_STATE_STOPPED; } } } @@ -687,8 +687,8 @@ void StartBGMusicVSync(void) if (sFanfareMusicPlayerState == 0) { if (sCurrentBGSong != STOP_BGM) { - if (sMusicPlayerstate == BG_PLAYER_STATE_STOPPED) { - sMusicPlayerstate = BG_PLAYER_STATE_PLAYING; + if (sBGMusicPlayerstate == BG_PLAYER_STATE_STOPPED) { + sBGMusicPlayerstate = BG_PLAYER_STATE_PLAYING; if (sRestartBGM) m4aSongNumStart(sCurrentBGSong);