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continue decomping more funcs
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@@ -23,6 +23,12 @@
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#define STAT_STAGE_ACCURACY 0
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#define STAT_STAGE_EVASION 1
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typedef struct unkStruct_8044CC8
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{
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u8 actionUseIndex;
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Position lastItemThrowPosition;
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} unkStruct_8044CC8;
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// size: 0x18
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typedef struct ActionContainer
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{
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@@ -30,12 +36,7 @@ typedef struct ActionContainer
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/* 0x2 */ u8 direction;
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u8 fill3;
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// Additional parameter alongside actionIndex. Used for things like indicating which move a Pokémon should use from its moveset.
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/* 0x4 */ u8 actionUseIndex;
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// Position of the Pokémon the last time it threw an item.
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/* 0x8 */ Position lastItemThrowPosition;
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u8 unkC;
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u8 fillD[3];
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u8 fill10[4];
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/* 0x4 */ unkStruct_8044CC8 unk4[2];
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// Position of the target that the Pokémon wants throw an item at.
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/* 0x14 */ Position itemTargetPosition;
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} ActionContainer;
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