use f248 for modifiers

This commit is contained in:
DizzyEggg
2024-12-03 19:19:22 +01:00
parent 96f571e629
commit cdaa211c58
13 changed files with 225 additions and 344 deletions

View File

@@ -289,7 +289,7 @@ typedef struct EntityInfo
/* 0x108 */ u8 speedUpCounters[NUM_SPEED_COUNTERS];
/* 0x10D */ u8 speedDownCounters[NUM_SPEED_COUNTERS];
/* 0x112 */ u8 stockpileStage;
/* 0x113 */ u8 unk113;
/* 0x113 */ u8 speedBoostFrames; // Frames counter, when it reaches the value in gSpeedBoostActivationFrame(250 by default), it resets to 0 and pokemon gets a speed boost.
// When non-zero, an AI Pokémon will move in a random direction every turn when it is a room.
// There is a chance of this flag being set when a wild Pokémon spawns. The chance depends on the dungeon's randomMovementChance.
/* 0x114 */ u32 moveRandomly;