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finish off pokemon_3.s thanks to @DizzyEggg
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@@ -4,6 +4,7 @@
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#include "structs/menu.h"
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#include "structs/str_text.h"
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#include "pokemon_3.h"
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struct unkStruct_203B2AC
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{
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@@ -11,8 +12,7 @@ struct unkStruct_203B2AC
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u32 unk34[3];
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u8 unk40[0x48 - 0x40];
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s16 speciesNum;
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u32 unk4C;
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u8 unk50[0xB0 - 0x50];
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struct unkStruct_808FF20 unk4C;
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u32 unkB0;
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u8 fillB4[0xE0 - 0xB4];
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u32 unkE0;
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