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Decomped DecideAction() (#66)
* Decomped DecideAction() * Defined dungeon Pokémon array sizes
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@@ -3,6 +3,7 @@
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enum DungeonAction
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{
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DUNGEON_ACTION_NONE = 0x0,
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DUNGEON_ACTION_WAIT = 0x1,
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DUNGEON_ACTION_WALK = 0x2,
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// Switching between Pokémon in the moves menu.
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@@ -117,6 +117,7 @@ enum VolatileStatus
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enum TargetingDecoy
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{
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TARGETING_DECOY_NONE = 0,
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TARGETING_DECOY_TEAM = 1,
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TARGETING_DECOY_WILD = 2
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};
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