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Match sub_8071B48 thanks to @Eebit
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@@ -99,7 +99,8 @@ typedef struct Dungeon
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u8 unk65C;
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u8 fill65D[0x660 - 0x65D];
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/* 0x660 */ s16 fractionalTurn; // Handles turn order when Pokémon have different movement speeds.
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u8 fill662[0x666 - 0x662];
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s16 unk662;
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s16 unk664;
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/* 0x666 */ s16 windTurns; // Turns remaining before getting swept out of the dungeon.
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/* 0x668 */ u16 unk668;
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u16 bossSongIndex;
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@@ -139,7 +140,8 @@ typedef struct Dungeon
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/* 0x3904 */ s16 unk3904;
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u8 fill3906[0x3A08 - 0x3906];
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/* 0x3A08 */ u8 unk3A08;
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u8 fill3A09[0x3A0D - 0x3A09];
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u8 fill3A09[0x3A0C - 0x3A09];
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u8 unk3A0C;
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/* 0x3A0D */ u8 unk3A0D;
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/* 0x3A0E */ s16 tileset;
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/* 0x3A10 */ u16 unk3A10;
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@@ -198,10 +200,10 @@ typedef struct Dungeon
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/* 0x15E2C */ Entity unk15E2C[0x40];
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/* 0x17B2C */ Entity *lightningRodPokemon;
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/* 0x17B30 */ Entity *snatchPokemon;
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/* 0x17B34 */ u8 fillunk1734[0x17B38 - 0x17B34];
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/* 0x17B34 */ Entity *unk17B34;
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/* 0x17B38 */ u32 unk17B38;
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/* 0x17B3C */ u32 unk17B3C;
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u8 fill17B40[0x17B44 - 0x17B40];
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/* 0x17B3C */ u32 unk17B40;
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/* 0x17B44 */ OpenedFile *sprites[MONSTER_MAX];
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/* 0x181E4 */ OpenedFile *paletFile;
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/* 0x181E8 */ Position cameraPos;
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@@ -236,4 +238,4 @@ typedef struct Dungeon
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extern Dungeon *gDungeon;
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#endif // GUARD_STR_DUNGEON_H
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#endif // GUARD_STR_DUNGEON_H
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