From b8cdc75c6e54ee960542bcf25393082b7cfdf973 Mon Sep 17 00:00:00 2001 From: Seth Barberee Date: Fri, 20 May 2022 16:33:14 -0700 Subject: [PATCH] document param for SetVisualFlags --- include/dungeon_pokemon_attributes.h | 2 +- src/dungeon_pokemon_attributes.c | 14 +++++++------- 2 files changed, 8 insertions(+), 8 deletions(-) diff --git a/include/dungeon_pokemon_attributes.h b/include/dungeon_pokemon_attributes.h index e1e029367..f5b46f98c 100644 --- a/include/dungeon_pokemon_attributes.h +++ b/include/dungeon_pokemon_attributes.h @@ -13,6 +13,6 @@ bool8 CanSeeTeammate(struct DungeonEntity * pokemon); u8 GetMoveTypeForPokemon(struct DungeonEntity *pokemon, struct PokemonMove *pokeMove); s32 CalculateMovePower(struct DungeonEntity *pokemon, struct PokemonMove *pokeMove); bool8 ToolboxEnabled(struct DungeonEntityData *pokemon); -bool8 SetVisualFlags(struct DungeonEntityData *entityData, u16 param_2, bool8 param_3); +bool8 SetVisualFlags(struct DungeonEntityData *entityData, u16 newFlag, bool8 param_3); #endif diff --git a/src/dungeon_pokemon_attributes.c b/src/dungeon_pokemon_attributes.c index 0ae8a802a..2a0d0c7c4 100644 --- a/src/dungeon_pokemon_attributes.c +++ b/src/dungeon_pokemon_attributes.c @@ -258,22 +258,22 @@ bool8 sub_8071A8C(struct DungeonEntity *pokemon) return FALSE; } -bool8 SetVisualFlags(struct DungeonEntityData *entityData, u16 param_2, bool8 param_3) +bool8 SetVisualFlags(struct DungeonEntityData *entityData, u16 newFlag, bool8 param_3) { - if ((entityData->visualFlags & param_2)) { - entityData->previousVisualFlags = param_2 | entityData->previousVisualFlags; + if ((entityData->visualFlags & newFlag)) { + entityData->previousVisualFlags = newFlag | entityData->previousVisualFlags; } else { - entityData->previousVisualFlags = entityData->previousVisualFlags & ~param_2; + entityData->previousVisualFlags = entityData->previousVisualFlags & ~newFlag; } if (param_3) { - entityData->visualFlags = param_2 | entityData->visualFlags; + entityData->visualFlags = newFlag | entityData->visualFlags; } else { - entityData->visualFlags = entityData->visualFlags & ~param_2; + entityData->visualFlags = entityData->visualFlags & ~newFlag; } - if ( ((entityData->previousVisualFlags & param_2) == 0) && ((entityData->visualFlags & param_2)) ) { + if ( ((entityData->previousVisualFlags & newFlag) == 0) && ((entityData->visualFlags & newFlag)) ) { return TRUE; } else {