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Debug Menu work YIPPEEEEEEEE
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32
include/debug_menu4.h
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32
include/debug_menu4.h
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#ifndef GUARD_DEBUG_MENU4_H
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#define GUARD_DEBUG_MENU4_H
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#include "pokemon.h"
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#include "menu.h"
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#include "text.h"
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// size: 0x140
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struct unkStruct_203B3F8
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{
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/* 0x0 */ u32 state;
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s16 unk4;
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u16 unk6;
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/* 0x8 */ struct PokemonStruct *pokemon;
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/* 0xC */ u32 menuAction;
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struct MenuStruct unk10;
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u32 unk60;
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u32 unk64;
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u32 unk68;
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u32 unk6C;
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u32 unk70;
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u32 unk74;
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struct UnkTextStruct2 *unk78;
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u32 unk7C;
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u32 unk80;
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u8 fill84[0x90 - 0x84];
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struct MenuItem unk90[8];
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u16 unkD0[8];
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struct UnkTextStruct2 unkE0[4];
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};
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#endif // GUARD_DEBUG_MENU4_H
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