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decompile GroundMap_GetStationScript
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parent
829585c787
commit
b143e989e0
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@ -1,65 +0,0 @@
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#include "asm/constants/gba_constants.inc"
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#include "asm/macros.inc"
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.syntax unified
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.text
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thumb_func_start GroundMap_GetStationScript
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GroundMap_GetStationScript:
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push {r4-r6,lr}
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mov r6, r9
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mov r5, r8
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push {r5,r6}
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sub sp, 0x4
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mov r8, r0
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adds r4, r1, 0
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adds r6, r2, 0
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adds r5, r3, 0
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lsls r4, 16
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asrs r4, 16
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lsls r6, 16
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asrs r6, 16
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lsls r5, 24
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asrs r5, 24
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adds r0, r4, 0
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bl ChangeScriptFile
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ldr r1, _080A4BE0
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adds r0, r4, 0
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bl GetGroundScript
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mov r9, r0
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ldr r1, _080A4BE4
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str r5, [sp]
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movs r0, 0
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adds r2, r4, 0
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adds r3, r6, 0
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bl Log
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lsls r1, r6, 3
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mov r2, r9
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ldr r0, [r2, 0x4]
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adds r0, r1
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lsls r1, r5, 2
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adds r1, r5
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lsls r1, 3
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ldr r0, [r0, 0x4]
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adds r0, r1
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ldr r0, [r0, 0x24]
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ldr r0, [r0]
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ldr r0, [r0, 0x8]
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mov r1, r8
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str r0, [r1]
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movs r0, 0x2
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strh r0, [r1, 0x4]
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strh r6, [r1, 0x6]
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strb r5, [r1, 0x8]
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add sp, 0x4
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pop {r3,r4}
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mov r8, r3
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mov r9, r4
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pop {r4-r6}
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pop {r0}
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bx r0
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.align 2, 0
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_080A4BE0: .4byte gUnknown_8117560
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_080A4BE4: .4byte gUnknown_811756C
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thumb_func_end GroundMap_GetStationScript
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@ -341,7 +341,6 @@ SECTIONS {
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src/code_80A26CC.o(.text);
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asm/code_80A26CC_1.o(.text);
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src/ground_map.o(.text);
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asm/ground_map.o(.text);
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src/ground_map_1.o(.text);
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asm/ground_map_1.o(.text);
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src/ground_map_2.o(.text);
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@ -65,3 +65,30 @@ void sub_80A4B54(void)
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nullsub_122();
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}
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bool8 ChangeScriptFile(s32 a0);
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const struct GroundScriptHeader *GetGroundScript(s32 a0, DebugLocation *);
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extern DebugLocation gUnknown_8117560;
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extern const u8 gUnknown_811756C[];
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void GroundMap_GetStationScript(ScriptInfoSmall *r0, s32 _groundScriptId, s32 _groupId, s32 _sectorId)
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{
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const struct GroundScriptHeader *scriptHeader;
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s32 groundScriptId = (s16) _groundScriptId;
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s32 groupId = (s16) _groupId;
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s32 sectorId = (s8) _sectorId;
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ChangeScriptFile(groundScriptId);
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scriptHeader = GetGroundScript(groundScriptId, &gUnknown_8117560);
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Log(0, gUnknown_811756C, groundScriptId, groupId, sectorId);
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{
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const struct GroundScriptGroup *groups = &scriptHeader->groups[groupId];
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const struct GroundScriptSector *sectors = &groups->sectors[sectorId];
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r0->ptr = sectors->station[0]->script;
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}
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r0->state = 2;
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r0->group = groupId;
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r0->sector = sectorId;
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}
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