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Decomped HasItem()
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9
include/dungeon_items.h
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9
include/dungeon_items.h
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#ifndef GUARD_DUNGEON_ITEMS_H
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#define GUARD_DUNGEON_ITEMS_H
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#include "dungeon_entity.h"
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// 0x46CB0
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bool8 HasItem(struct DungeonEntity *pokemon, u8 itemIndex);
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#endif
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