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Enum consistency cleanup
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@@ -22,10 +22,10 @@ enum TerrainType
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enum CrossableTerrain
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{
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CROSSABLE_TERRAIN_REGULAR = 0,
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CROSSABLE_TERRAIN_LIQUID = 1,
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CROSSABLE_TERRAIN_CREVICE = 2,
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CROSSABLE_TERRAIN_WALL = 3,
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CROSSABLE_TERRAIN_REGULAR,
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CROSSABLE_TERRAIN_LIQUID,
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CROSSABLE_TERRAIN_CREVICE,
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CROSSABLE_TERRAIN_WALL,
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NUM_CROSSABLE_TERRAIN
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};
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