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extern cleanup of ground_map
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@@ -1,12 +1,22 @@
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#ifndef GUARD_GROUND_MAP_H
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#define GUARD_GROUND_MAP_H
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#include "structs/str_position.h"
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void GroundMap_Reset(void);
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void AllocGroundMapAction(void);
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void FreeGroundMapAction(void);
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void sub_80A4B38(void);
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void sub_80A4B54(void);
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void sub_80A56C0(PixelPos *pos);
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s16 GetAdjustedGroundMap(s32 mapId);
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s16 GetGroundMapID(void);
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void GroundMap_ExecuteEnter(s16);
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void GroundMap_ExecuteEvent(s16 scriptIndex, u32);
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void GroundMap_ExecuteStation(s32 _map, s32 _group, s32 _sector, bool32 _setScriptState);
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bool8 GroundMapNotifyAll(s16);
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bool8 sub_80A4D48(s16 index);
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void GroundMap_Action(void);
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#endif // GUARD_GROUND_MAP_H
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