Rename Positions

This commit is contained in:
Mateon1
2024-11-12 16:08:43 +01:00
parent f46866840c
commit 8ba2124f1e
81 changed files with 377 additions and 392 deletions

View File

@@ -33,7 +33,7 @@ struct MonPortraitMsg
{
OpenedFile *faceFile;
struct PortraitGfx *faceData;
Position pos;
DungeonPos pos;
u8 spriteId; // Which mon's sprite to use. For example Kecleon has multiple sprites depending on whether it's green or purple.
bool8 flip; // Whether the mon's sprite is flipped.
u8 unkE;