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decomp another func and document a few more fields in gDungeon
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@@ -121,7 +121,9 @@ struct Dungeon
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/* 0x37F8 */ bool8 plusIsActive[2]; // Index 0: Enemy , Index 1: Team
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/* 0x37FA */ bool8 minusIsActive[2]; // Index 0: Enemy , Index 1: Team
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/* 0x37FC */ bool8 decoyActive;
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u8 fill37FD[0x3A08 - 0x37FD];
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u8 fill37FD[0x3904 - 0x37FD];
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/* 0x3904 */ u16 unk3904;
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u8 fill3906[0x3A08 - 0x3906];
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/* 0x3A08 */ u8 unk3A08;
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u8 fill3A09[0x3A0D - 0x3A09];
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/* 0x3A0D */ u8 unk3A0D;
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@@ -172,8 +174,12 @@ struct Dungeon
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/* 0x1357C */ struct Entity *teamPokemon[MAX_TEAM_MEMBERS];
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/* 0x1358C */ struct Entity *wildPokemon[DUNGEON_MAX_WILD_POKEMON];
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/* 0x135CC */ struct Entity *allPokemon[DUNGEON_MAX_POKEMON]; // Contains both team and wild Pokémon
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/* 0x1361C */ struct Entity *clientPokemon[2]; // Not sure how large this array is.
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u8 fill13624[0x17B2C - 0x13624];
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/* 0x1361C */ struct Entity *clientPokemon[0x40];
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/* 0x1371C */ struct Entity *unk1371C[0x40];
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/* 0x1381C */ struct Entity teamPokemonEntities[MAX_TEAM_MEMBERS];
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/* 0x139EC */ struct Entity wildPokemonEntities[DUNGEON_MAX_WILD_POKEMON];
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/* 0x1412C */ struct Entity clientPokemonEntities[0x40];
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/* 0x15E2C */ struct Entity unk15E2C[0x40];
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/* 0x17B2C */ struct Entity *lightningRodPokemon;
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/* 0x17B30 */ struct Entity *snatchPokemon;
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/* 0x17B34 */ u8 fillunk1734[0x17B38 - 0x17B34];
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@@ -198,8 +204,12 @@ struct Dungeon
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u8 unk18217;
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u8 fill18218[0x1C578 - 0x18218];
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u8 unk1C578;
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u8 fill1C579[0x1CE98 - 0x1C579];
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/* 0x1CE98 */ struct unkDungeonGlobal_unk1CE98_sub unk1CE98;
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u8 fill1C579[0x1C57E - 0x1C579];
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u8 unk1C57E;
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u8 fill1C57F[0x1C58B - 0x1C57F];
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u8 unk1C58B;
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u8 fill1C58C[0x1CE98 - 0x1C58C];
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struct unkDungeonGlobal_unk1CE98_sub unk1CE98; // TODO: not sure how large this is
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u32 unk1CEC8;
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/* 0x1CECC */ struct DungeonMusicPlayer musPlayer;
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};
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