start splitting dungeon menu files

This commit is contained in:
DizzyEggg
2025-03-01 20:31:56 +01:00
parent 208d9308fb
commit 7ad89f101d
9 changed files with 1867 additions and 1719 deletions

16
include/dungeon_main.h Normal file
View File

@@ -0,0 +1,16 @@
#ifndef GUARD_DUNGEON_MAIN_H
#define GUARD_DUNGEON_MAIN_H
#include "structs/str_text.h"
void DungeonHandlePlayerInput(void);
void sub_805E804(void);
void sub_805EE30(void);
void sub_805EFB4(Entity *a0, bool8 a1);
void sub_805F02C(void);
ActionContainer *GetLeaderActionContainer(void);
u16 GetLeaderActionId(void);
bool8 sub_805FBE8(u8 *a0);
void CreateDungeonMenuSubWindow(Window *mainWindow, s32 subWindowX);
#endif