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start splitting dungeon menu files
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16
include/dungeon_main.h
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16
include/dungeon_main.h
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#ifndef GUARD_DUNGEON_MAIN_H
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#define GUARD_DUNGEON_MAIN_H
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#include "structs/str_text.h"
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void DungeonHandlePlayerInput(void);
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void sub_805E804(void);
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void sub_805EE30(void);
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void sub_805EFB4(Entity *a0, bool8 a1);
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void sub_805F02C(void);
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ActionContainer *GetLeaderActionContainer(void);
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u16 GetLeaderActionId(void);
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bool8 sub_805FBE8(u8 *a0);
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void CreateDungeonMenuSubWindow(Window *mainWindow, s32 subWindowX);
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#endif
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