GenerateSecondaryTerrainFormations failed attempt

This commit is contained in:
DizzyEggg
2024-11-14 15:05:08 +01:00
parent cb5242ba6c
commit 799ea6a5c6
11 changed files with 488 additions and 1096 deletions

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@@ -125,7 +125,7 @@ typedef struct UnkDungeonGlobal_unk1C574
u8 unk3;
u8 unk4;
u8 floorConnectivity;
u8 unk6;
u8 enemyDensity;
u8 kecleonShopChance; // Percentage chance 0-100%
u8 monsterHouseChance; // Percentage chance 0-100%
u8 mazeRoomChance; // Percentage chance 0-100%
@@ -347,7 +347,7 @@ typedef struct Dungeon
u8 fill3802[0x3904 - 0x3802];
/* 0x3904 */ s16 numItems;
u8 fill3906[0x3A08 - 0x3906];
/* 0x3A08 */ u8 unk3A08;
/* 0x3A08 */ bool8 forceMonsterHouse; // Forces the current floor to have monster house
/* 0x3A09 */ u8 unk3A09;
/* 0x3A0A */ u8 unk3A0A;
/* 0x3A0B */ u8 unk3A0B;