mirror of
https://github.com/pret/pmd-red.git
synced 2026-10-02 13:58:56 -05:00
Use Window and WindowTemplate
This commit is contained in:
@@ -17,7 +17,7 @@ typedef struct unkStruct_203B230
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u8 fill18[0x20 - 0x18];
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u32 unk20;
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u32 unk24;
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Windows unk28;
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WindowTemplates unk28;
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MenuInputStructSub unk88;
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} unkStruct_203B230;
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@@ -20,7 +20,7 @@ typedef struct unkStruct_203B234
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MenuStruct unk78;
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/* 0xC8 */ u32 menuAction;
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MenuItem unkCC[5];
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Windows windows;
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WindowTemplates windows;
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} unkStruct_203B234;
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bool8 sub_801B60C(u32, u8 id, u8 quantity);
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@@ -21,7 +21,7 @@ struct unk_203B250
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MenuStruct unk18;
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MenuItem unk68[8];
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u16 unkA8[8];
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Windows windows;
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WindowTemplates windows;
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};
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// size: 0x8
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@@ -21,7 +21,7 @@ typedef struct unkStruct_203B270
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/* 0x1C */ MenuInputStruct input;
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u32 unk50;
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u32 unk54;
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Windows windows;
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WindowTemplates windows;
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const u8 *text;
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} unkStruct_203B270;
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@@ -26,7 +26,7 @@ typedef struct unkStruct_203B294
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/* 0xF4 */ u32 menuAction;
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MenuItem unkF8[8];
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u16 unk138[8];
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Windows windows;
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WindowTemplates windows;
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} unkStruct_203B294;
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bool8 sub_80227B8(PokemonStruct1 *pkmn);
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@@ -15,8 +15,8 @@ struct unkStruct_203B2AC
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struct unkStruct_808FF20 unk4C;
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struct UnkInfoTabStruct unkB0;
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u32 unkE0;
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Window *unkE4;
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Windows unkE8;
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WindowTemplate *unkE4;
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WindowTemplates unkE8;
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WindowHeader unk148;
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};
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@@ -15,7 +15,7 @@ struct unkStruct_203B2FC
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/* 0x30 */ u8 jobSlotIndex;
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/* 0x34 */ WonderMail *jobInfo;
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/* 0x38 */ struct MonPortraitMsg monPortrait;
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Windows unk48;
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WindowTemplates unk48;
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};
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bool8 sub_802DB28(u8 jobSlotIndex, u8 dungeon);
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@@ -11,8 +11,8 @@ struct unkStruct_203B300
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MenuInputStructSub unk0;
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/* 0xC */ unkStruct_802C39C *mail;
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u32 unk10;
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Window *unk14;
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Windows unk18;
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WindowTemplate *unk14;
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WindowTemplates unk18;
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u8 unk78[4];
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};
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@@ -6,7 +6,7 @@
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// size: 0x6C
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typedef struct Credits1Work
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{
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Windows unk0;
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WindowTemplates unk0;
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s32 unk60;
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s32 unk64;
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/* 0x68 */ s32 creditsCategoryIndex;
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@@ -8,7 +8,7 @@
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struct DebugMenu
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{
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MenuStruct unk0[4];
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Windows unk140;
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WindowTemplates unk140;
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u32 fill1A0;
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};
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@@ -14,7 +14,7 @@ typedef struct unkStruct_203B3F0
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MenuStruct unk4C;
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unkStructFor8013AA0 unk9C;
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u8 fillCC[0xD8 - 0xCC];
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Windows unkD8;
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WindowTemplates unkD8;
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} unkStruct_203B3F0;
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#endif // GUARD_DEBUG_MENU2_H
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@@ -12,7 +12,7 @@ typedef struct unkStruct_203B3F4
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/* 0x8 */ u32 menuAction;
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/* 0xC */ MenuItem menuItems[8];
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MenuStruct unk4C;
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Windows unk9C;
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WindowTemplates unk9C;
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} unkStruct_203B3F4;
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#endif // GUARD_DEBUG_MENU3_H
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@@ -17,7 +17,7 @@ typedef struct unkStruct_203B3F8
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unkStructFor8013AA0 unk60;
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MenuItem unk90[8];
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u16 unkD0[8];
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Windows unkE0;
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WindowTemplates unkE0;
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} unkStruct_203B3F8;
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#endif // GUARD_DEBUG_MENU4_H
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@@ -3,6 +3,6 @@
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#include "structs/str_text.h"
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void CreateDungeonMenuSubWindow(Window *mainWindow, s32 subWindowX);
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void CreateDungeonMenuSubWindow(WindowTemplate *mainWindow, s32 subWindowX);
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#endif
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@@ -22,7 +22,7 @@ typedef struct FelicityBankWork
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unkStructFor8013AA0 unk64;
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/* 0x94 */ struct MonPortraitMsg monPortrait;
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struct MonPortraitMsg *monPortraitPtr;
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Windows unkA8;
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WindowTemplates unkA8;
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} FelicityBankWork;
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bool8 CreateFelicityBank(s32 mode);
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@@ -65,7 +65,7 @@ struct unkStruct_203B2BC
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MenuItem menuItems[4];
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u8 fill120[0x16C - 0x13C];
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u16 unk16C[10];
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Windows unk180;
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WindowTemplates unk180;
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};
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u32 sub_8027074(void);
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@@ -31,7 +31,7 @@ typedef struct unkStruct_203B2B4
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MenuStruct unk78;
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MenuItem unkC8[8];
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u16 unk108[8];
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Windows unk118;
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WindowTemplates unk118;
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} unkStruct_203B2B4;
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bool8 CreateFriendListMenu(s32 param_1);
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@@ -23,8 +23,8 @@ typedef struct WonderMailStruct_203B33C
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unkStruct_203B480 unk1E8;
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u8 unk218;
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MenuStruct unk21C[4];
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Windows unk35C;
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Windows unk3BC;
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WindowTemplates unk35C;
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WindowTemplates unk3BC;
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/* 0x41C */ Item item;
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u32 unk420; // Is this supposed to be a File like 203B2C4?
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u8 unk424[0x100];
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@@ -27,7 +27,7 @@ typedef struct GulpinShopWork
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u8 fillC8[0x118 - 0xC8];
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/* 0x118 */ struct MonPortraitMsg monPortrait;
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struct MonPortraitMsg *monPortraitPtr;
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Windows unk12C;
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WindowTemplates unk12C;
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} GulpinShopWork;
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bool8 CreateGulpinShop(u32 mode, s16 pokeSpecies, Move *moves);
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@@ -35,7 +35,7 @@ typedef struct unkStruct_203B27C
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u8 fill11C[0x16C - 0x11C];
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/* 0x16C */ struct MonPortraitMsg monPortrait;
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struct MonPortraitMsg *monPortraitPtr;
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Windows unk180;
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WindowTemplates unk180;
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} unkStruct_203B27C;
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bool8 sub_801FB50(u32 mode);
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@@ -16,7 +16,7 @@ struct IQSkillInfoMenu
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u8 fill14[0x20 - 0x18];
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u32 unk20;
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u32 unk24;
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Windows unk28;
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WindowTemplates unk28;
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MenuInputStructSub unk88;
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};
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@@ -19,7 +19,7 @@ struct IQSkillMenu
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/* 0x30 */ s32 menuAction;
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MenuItem unk34[8];
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MenuStruct unk74;
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Windows unkC4;
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WindowTemplates unkC4;
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};
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bool8 CreateIQSkillMenu(s16 species);
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@@ -47,7 +47,7 @@ struct KangaskhanStorageWork
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unkStructFor8013AA0 unkA8;
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/* 0xD8 */ struct MonPortraitMsg monPortrait;
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struct MonPortraitMsg *monPortraitPtr;
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Windows unkEC;
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WindowTemplates unkEC;
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};
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bool8 CreateKangaskhanStorage(u32 mode);
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@@ -27,7 +27,7 @@ typedef struct unkStruct_203B20C
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u16 unk60[8];
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MenuStruct unk70;
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unkStructFor8013AA0 unkC0;
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Windows unkF0;
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WindowTemplates unkF0;
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} unkStruct_203B20C;
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bool8 sub_8017E1C(void);
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@@ -65,7 +65,7 @@ typedef struct KecleonBrosWork1
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/* 0x84 */ MenuStruct menu;
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/* 0xD4 */ struct MonPortraitMsg monPortrait;
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struct MonPortraitMsg *monPortraitPtr;
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Windows unkE8;
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WindowTemplates unkE8;
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} KecleonBrosWork1;
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// mode corresponds to the enum: KecleonBrosMode
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@@ -33,7 +33,7 @@ typedef struct LuminousCaveWork
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u8 unk110;
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u8 unk111;
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u8 unk112;
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Windows unk114;
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WindowTemplates unk114;
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} LuminousCaveWork;
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void CleanLuminousCave(void);
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@@ -19,7 +19,7 @@ struct unkStruct_203B304
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MenuStruct unk6C;
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MenuItem menuItems[8];
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u16 unkFC[8];
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Windows unk10C;
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WindowTemplates unk10C;
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};
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extern void SetMailboxState(u32);
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@@ -38,12 +38,12 @@ void CleanUpMenu(void);
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void DeleteMainMenu(void);
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MainMenu1Work *GetMainMenu(void);
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void InitMainMenu(void);
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void SetMenuItems(MenuStruct *, Windows *, s32 index, const Window *, const MenuItem *menuItems, bool8, u32 menuAction, bool8 unused);
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void SetMenuItems(MenuStruct *, WindowTemplates *, s32 index, const WindowTemplate *, const MenuItem *menuItems, bool8, u32 menuAction, bool8 unused);
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void SetUpMenu(void);
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s32 UpdateMenu(void);
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void sub_8035C1C(void);
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void sub_8035CC0(Windows *dataArray, u32 index);
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void sub_8035CC0(WindowTemplates *dataArray, u32 index);
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void sub_8035CF4(MenuStruct *menu, u32 index, bool8);
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void sub_8035D1C(void);
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s16 sub_8035D3C(void);
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@@ -9,7 +9,7 @@ typedef struct MainMenu2Work
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{
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u32 unk0;
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MenuStruct unk4[4];
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Windows unk144;
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WindowTemplates unk144;
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/* 0x1A4 */ u32 currMenuChoice;
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} MainMenu2Work;
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@@ -30,7 +30,7 @@ typedef struct MakuhitaDojoWork1
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u8 fill38[0x58 - 0x38];
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/* 0x58 */ struct MonPortraitMsg monPortrait;
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struct MonPortraitMsg *monPortraitPtr;
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Windows unk6C;
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WindowTemplates unk6C;
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} MakuhitaDojoWork1;
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void MakuhitaDojo_Delete(void);
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@@ -9,9 +9,9 @@ s32 GetKeyPress(MenuInputStruct *r0);
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s32 sub_8012AE8(void);
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void sub_8012BC4(u32 x, u32 y, s32 n, s32 len, u32 color, u32 param_6);
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void sub_8012C60(u32 x, u32 y, u32 param_3, u32 color, u32 param_5);
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void sub_8012CAC(Window *param_1, const MenuItem *param_2);
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void sub_8012D08(Window *param_1, s32 param_2);
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void sub_8012D34(Window *param_1, s32 param_2);
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void sub_8012CAC(WindowTemplate *param_1, const MenuItem *param_2);
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void sub_8012D08(WindowTemplate *param_1, s32 param_2);
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void sub_8012D34(WindowTemplate *param_1, s32 param_2);
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void sub_8012D60(MenuStruct *param_1, const MenuItem *menuItems, const u32 *colorArray, u16 *param_4, s32 menuAction, s32 index);
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void sub_8012E04(MenuStruct *param_1, const MenuItem *menuItems, const u32 *colorArray, u16 *param_4, s32 menuAction, s32 index);
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void sub_8012EA4(MenuStruct *param_1, bool8 r1);
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@@ -49,7 +49,7 @@ void sub_8013C68(unkStructFor8013AA0 *);
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void sub_8013D10(unkStructFor8013AA0 *);
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void sub_8013E54(void);
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void sub_8013F84(void);
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void sub_80140B4(Windows *);
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void sub_80140B4(WindowTemplates *);
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#endif // GUARD_MENU_INPUT_H
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@@ -14,7 +14,7 @@ struct unkStruct_203B25C
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/* 0x1C */ MenuStruct menu;
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/* 0x6C */ MenuItem menuItems[8];
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u16 unkAC[8];
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Windows unkBC;
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WindowTemplates unkBC;
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};
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bool8 sub_801DCC4(void);
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@@ -11,8 +11,8 @@ struct unkStruct_203B260
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/* 0x4 */ MenuInputStructSub unk4;
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/* 0x10 */ MenuInputStruct input;
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u32 unk44;
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Window *unk48;
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Windows unk4C;
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WindowTemplate *unk48;
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WindowTemplates unk4C;
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};
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bool8 sub_801E198(GameOptions *optionsMenu);
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@@ -18,7 +18,7 @@ typedef struct unkStruct_203B35C
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u32 unk14;
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u8 fill18[0x1C - 0x18];
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MenuStruct unk1C[4];
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Windows unk15C;
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WindowTemplates unk15C;
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unkStruct_8035D94 unk1BC[2];
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unkStruct_203B480 unk1CC;
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unkStruct_203B480 unk1FC;
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||||
|
||||
@@ -32,7 +32,7 @@ typedef struct unkStruct_203B2B8
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MenuItem unk16C[10];
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MenuItem unk1BC[10];
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||||
u16 unk20C[10];
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||||
Windows unk220;
|
||||
WindowTemplates unk220;
|
||||
} unkStruct_203B2B8;
|
||||
|
||||
bool8 CreatePartyListMenu(PokemonStruct1 *pokeStruct);
|
||||
|
||||
@@ -17,7 +17,7 @@ struct unkStruct_203B308
|
||||
MenuStruct unk6C;
|
||||
MenuItem menuItems[8];
|
||||
u16 unkFC[8];
|
||||
Windows unk10C;
|
||||
WindowTemplates unk10C;
|
||||
};
|
||||
extern struct unkStruct_203B308 *gPelipperBoard;
|
||||
|
||||
|
||||
@@ -14,7 +14,7 @@ struct unkStruct_203B2D4
|
||||
const u8 *unk10[4];
|
||||
u32 unk20;
|
||||
u32 unk24;
|
||||
Windows unk28;
|
||||
WindowTemplates unk28;
|
||||
MenuInputStructSub unk88;
|
||||
};
|
||||
|
||||
|
||||
@@ -11,8 +11,8 @@ typedef struct unkStruct_203B330
|
||||
u8 unkC;
|
||||
/* 0xD */ u8 dungeonIndex;
|
||||
u32 unk10;
|
||||
Window *unk14;
|
||||
Windows unk18;
|
||||
WindowTemplate *unk14;
|
||||
WindowTemplates unk18;
|
||||
} unkStruct_203B330;
|
||||
|
||||
bool8 sub_80319A4(u8, u8 dungeon, s32);
|
||||
|
||||
@@ -12,8 +12,8 @@ struct RescuePasswordMenu
|
||||
u32 currMenu;
|
||||
u32 state;
|
||||
MenuStruct unk8[4];
|
||||
Windows unk148;
|
||||
Windows unk1A8;
|
||||
WindowTemplates unk148;
|
||||
WindowTemplates unk1A8;
|
||||
SpriteOAM unk208;
|
||||
u32 unk210;
|
||||
};
|
||||
|
||||
@@ -9,7 +9,7 @@ typedef struct SaveMenuWork
|
||||
/* 0x0 */ u32 currMenu;
|
||||
u32 unk4;
|
||||
MenuStruct unk8[4];
|
||||
Windows unk148;
|
||||
WindowTemplates unk148;
|
||||
SpriteOAM unk1A8;
|
||||
u32 unk1B0; // Sprite count?
|
||||
} SaveMenuWork;
|
||||
|
||||
@@ -72,7 +72,7 @@ typedef struct unkStructFor8013AA0
|
||||
s32 unkC; // maxInclusive?
|
||||
s32 unk10;
|
||||
s32 unk14; // index of unk18? But read as chosenValue..?
|
||||
Window *unk18;
|
||||
WindowTemplate *unk18;
|
||||
s32 unk1C; // width of prompt?
|
||||
s32 unk20; // height of prompt?
|
||||
u8 unk24; // related to unk10
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
#define GUARD_STR_TEXT_H
|
||||
|
||||
// size: 0x48
|
||||
typedef struct UnkTextStruct1
|
||||
typedef struct Window
|
||||
{
|
||||
s16 unk0;
|
||||
s16 unk2;
|
||||
@@ -26,7 +26,7 @@ typedef struct UnkTextStruct1
|
||||
u8 unk44;
|
||||
bool8 unk45;
|
||||
u8 unk46;
|
||||
} UnkTextStruct1;
|
||||
} Window;
|
||||
|
||||
typedef struct WindowHeader
|
||||
{
|
||||
@@ -39,7 +39,7 @@ typedef struct WindowHeader
|
||||
#include "structs/str_position.h"
|
||||
|
||||
// size: 0x18
|
||||
typedef struct Window
|
||||
typedef struct WindowTemplate
|
||||
{
|
||||
u8 unk0;
|
||||
s32 type;
|
||||
@@ -49,10 +49,10 @@ typedef struct Window
|
||||
s16 unk10; // In most cases it's the same as height. If it's smaller than height, the window may look glitchy. Maybe something with tile allocation/how the window is filled?
|
||||
s16 unk12;
|
||||
const WindowHeader *unk14;
|
||||
} Window;
|
||||
} WindowTemplate;
|
||||
|
||||
// All fields are zeroed out except for type which is set to WINDOW_TYPE_NORMAL.
|
||||
#define WINDOW_DUMMY (Window) {.unk0 = 0, .type = WINDOW_TYPE_NORMAL, .width = 0, .pos = {0, 0}, .height = 0, .unk10 = 0, .unk12 = 0, .unk14 = NULL}
|
||||
#define WINDOW_DUMMY (WindowTemplate) {.unk0 = 0, .type = WINDOW_TYPE_NORMAL, .width = 0, .pos = {0, 0}, .height = 0, .unk10 = 0, .unk12 = 0, .unk14 = NULL}
|
||||
|
||||
#define WINDOW_TYPE_0 0
|
||||
#define WINDOW_TYPE_WITHOUT_BORDER 1
|
||||
@@ -63,8 +63,8 @@ typedef struct Window
|
||||
|
||||
#define MAX_WINDOWS 4
|
||||
|
||||
typedef struct Windows {
|
||||
Window id[MAX_WINDOWS];
|
||||
} Windows;
|
||||
typedef struct WindowTemplates {
|
||||
WindowTemplate id[MAX_WINDOWS];
|
||||
} WindowTemplates;
|
||||
|
||||
#endif // GUARD_STR_TEXT_H
|
||||
|
||||
@@ -12,8 +12,8 @@ typedef struct struct_Sub80095E4
|
||||
{
|
||||
/* 0x0 */ MenuInputStruct input;
|
||||
u32 unk34;
|
||||
Window *unk38;
|
||||
Windows windows;
|
||||
WindowTemplate *unk38;
|
||||
WindowTemplates windows;
|
||||
// size: 0x9C
|
||||
} struct_Sub80095E4;
|
||||
|
||||
|
||||
@@ -49,7 +49,7 @@ struct UnkDrawStringStruct
|
||||
s32 unk30;
|
||||
};
|
||||
|
||||
extern UnkTextStruct1 gUnknown_2027370[4];
|
||||
extern Window gWindows[MAX_WINDOWS];
|
||||
extern u8 gUnknown_202749A[11];
|
||||
extern bool8 gUnknown_20274A5;
|
||||
extern u16 gUnknown_202B038[4][32][32]; // Usage points to these dimensions
|
||||
@@ -63,8 +63,8 @@ u32 UpdateFadeInTile(u32 a0);
|
||||
u32 sub_80063B0(void);
|
||||
void SelectCharmap(u32 a0);
|
||||
void SetCharacterMask(int a0);
|
||||
void ShowWindows(const Windows *windows, bool8 a1, bool8 a2);
|
||||
void RestoreUnkTextStruct_8006518(Windows *unkData);
|
||||
void ShowWindows(const WindowTemplates *windows, bool8 a1, bool8 a2);
|
||||
void RestoreUnkTextStruct_8006518(WindowTemplates *unkData);
|
||||
u32 sub_8006544(u32 index);
|
||||
void sub_8007334(s32 a0);
|
||||
void sub_80073B8(s32 a0);
|
||||
|
||||
@@ -22,8 +22,8 @@ typedef struct WonderMailStruct_203B2C4
|
||||
unkStruct_203B480 unk1E8;
|
||||
/* 0x218 */ s8 mailIndex;
|
||||
MenuStruct unk21C[4];
|
||||
Windows unk35C;
|
||||
Windows unk3BC;
|
||||
WindowTemplates unk35C;
|
||||
WindowTemplates unk3BC;
|
||||
Item unk41C;
|
||||
/* 0x420 */ struct MonPortraitMsg monPortrait;
|
||||
u32 unk430;
|
||||
|
||||
@@ -47,8 +47,8 @@ struct TradeItemsMenu
|
||||
u32 unk10;
|
||||
unkStructFor8013AA0 unk14;
|
||||
MenuStruct unk44[4];
|
||||
Windows unk184;
|
||||
Windows unk1E4;
|
||||
WindowTemplates unk184;
|
||||
WindowTemplates unk1E4;
|
||||
|
||||
// TODO These might be structs...
|
||||
struct TradeItem unk244;
|
||||
|
||||
@@ -13,8 +13,8 @@ typedef struct WigglytuffShop2Work
|
||||
u32 pokemonStatus[0x10];
|
||||
/* 0x70 */ s32 numPokemoninFriendArea;
|
||||
s32 unk74;
|
||||
Window *unk78;
|
||||
Windows unk7C;
|
||||
WindowTemplate *unk78;
|
||||
WindowTemplates unk7C;
|
||||
u8 unkDC[4];
|
||||
} WigglytuffShop2Work;
|
||||
|
||||
|
||||
@@ -54,7 +54,7 @@ typedef struct WigglytuffShop3Work
|
||||
MenuStruct unk6C;
|
||||
/* 0xBC */ struct MonPortraitMsg monPortrait;
|
||||
struct MonPortraitMsg *monPortraitPtr;
|
||||
Windows unkD0;
|
||||
WindowTemplates unkD0;
|
||||
u32 unk130;
|
||||
u32 unk134;
|
||||
} WigglytuffShop3Work;
|
||||
|
||||
@@ -22,8 +22,8 @@ typedef struct WonderMailStruct_203B2C0
|
||||
u8 fill16A[0x218 - 0x1B8];
|
||||
/* 0x218 */ u8 mailIndex;
|
||||
MenuStruct unk21C[4];
|
||||
Windows unk35C;
|
||||
Windows unk3BC;
|
||||
WindowTemplates unk35C;
|
||||
WindowTemplates unk3BC;
|
||||
/* 0x41C */ u32 unkfill; // ItemSlot?
|
||||
/* 0x420 */ struct MonPortraitMsg monPortrait;
|
||||
/* 0x430 */ u8 padding3[0x534 - 0x430];
|
||||
|
||||
@@ -19,7 +19,7 @@ struct unkStruct_203B2F0
|
||||
MenuItem unk10C[8];
|
||||
MenuItem unk14C[8];
|
||||
u8 fill18C[0x19C - 0x18C];
|
||||
Windows unk19C;
|
||||
WindowTemplates unk19C;
|
||||
};
|
||||
|
||||
bool8 InitializeJobListMenu(u32);
|
||||
|
||||
@@ -34,7 +34,7 @@ typedef struct unkStruct_203B2F8
|
||||
MenuItem unk118[8];
|
||||
MenuItem unk158[8];
|
||||
u16 unk198[8];
|
||||
Windows unk1A8;
|
||||
WindowTemplates unk1A8;
|
||||
} unkStruct_203B2F8;
|
||||
|
||||
bool8 GetWonderMailAccepted(void);
|
||||
|
||||
Reference in New Issue
Block a user